aboutsummaryrefslogtreecommitdiffhomepage
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/core/SkImageFilter.cpp6
-rw-r--r--src/effects/SkLightingImageFilter.cpp8
-rw-r--r--src/effects/SkMagnifierImageFilter.cpp2
-rw-r--r--src/effects/SkMatrixConvolutionImageFilter.cpp171
4 files changed, 125 insertions, 62 deletions
diff --git a/src/core/SkImageFilter.cpp b/src/core/SkImageFilter.cpp
index 46d9ee4b9b..6ec982bbfb 100644
--- a/src/core/SkImageFilter.cpp
+++ b/src/core/SkImageFilter.cpp
@@ -106,7 +106,7 @@ bool SkImageFilter::onFilterImage(Proxy*, const SkBitmap&, const SkMatrix&,
}
bool SkImageFilter::canFilterImageGPU() const {
- return this->asNewEffect(NULL, NULL, SkMatrix::I());
+ return this->asNewEffect(NULL, NULL, SkMatrix::I(), SkIRect());
}
bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const SkMatrix& ctm,
@@ -141,7 +141,7 @@ bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const SkMa
GrEffectRef* effect;
SkMatrix matrix(ctm);
matrix.postTranslate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.top()));
- this->asNewEffect(&effect, srcTexture, matrix);
+ this->asNewEffect(&effect, srcTexture, matrix, bounds);
SkASSERT(effect);
SkAutoUnref effectRef(effect);
GrPaint paint;
@@ -178,7 +178,7 @@ bool SkImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm,
return true;
}
-bool SkImageFilter::asNewEffect(GrEffectRef**, GrTexture*, const SkMatrix&) const {
+bool SkImageFilter::asNewEffect(GrEffectRef**, GrTexture*, const SkMatrix&, const SkIRect&) const {
return false;
}
diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp
index d34bd7a5d7..f81cc1c914 100644
--- a/src/effects/SkLightingImageFilter.cpp
+++ b/src/effects/SkLightingImageFilter.cpp
@@ -270,7 +270,7 @@ protected:
virtual bool onFilterImage(Proxy*, const SkBitmap& src, const SkMatrix&,
SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
#if SK_SUPPORT_GPU
- virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& matrix) const SK_OVERRIDE;
+ virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& matrix, const SkIRect& bounds) const SK_OVERRIDE;
#endif
private:
@@ -292,7 +292,7 @@ protected:
virtual bool onFilterImage(Proxy*, const SkBitmap& src, const SkMatrix&,
SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
#if SK_SUPPORT_GPU
- virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& matrix) const SK_OVERRIDE;
+ virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& matrix, const SkIRect& bounds) const SK_OVERRIDE;
#endif
private:
@@ -957,7 +957,7 @@ bool SkDiffuseLightingImageFilter::onFilterImage(Proxy*,
}
#if SK_SUPPORT_GPU
-bool SkDiffuseLightingImageFilter::asNewEffect(GrEffectRef** effect, GrTexture* texture, const SkMatrix& matrix) const {
+bool SkDiffuseLightingImageFilter::asNewEffect(GrEffectRef** effect, GrTexture* texture, const SkMatrix& matrix, const SkIRect&) const {
if (effect) {
SkScalar scale = SkScalarMul(surfaceScale(), SkIntToScalar(255));
*effect = GrDiffuseLightingEffect::Create(texture, light(), scale, matrix, kd());
@@ -1033,7 +1033,7 @@ bool SkSpecularLightingImageFilter::onFilterImage(Proxy*,
}
#if SK_SUPPORT_GPU
-bool SkSpecularLightingImageFilter::asNewEffect(GrEffectRef** effect, GrTexture* texture, const SkMatrix& matrix) const {
+bool SkSpecularLightingImageFilter::asNewEffect(GrEffectRef** effect, GrTexture* texture, const SkMatrix& matrix, const SkIRect&) const {
if (effect) {
SkScalar scale = SkScalarMul(surfaceScale(), SkIntToScalar(255));
*effect = GrSpecularLightingEffect::Create(texture, light(), scale, matrix, ks(), shininess());
diff --git a/src/effects/SkMagnifierImageFilter.cpp b/src/effects/SkMagnifierImageFilter.cpp
index bef1e8da81..d0d62c03f1 100644
--- a/src/effects/SkMagnifierImageFilter.cpp
+++ b/src/effects/SkMagnifierImageFilter.cpp
@@ -247,7 +247,7 @@ SkMagnifierImageFilter::SkMagnifierImageFilter(SkRect srcRect, SkScalar inset)
}
#if SK_SUPPORT_GPU
-bool SkMagnifierImageFilter::asNewEffect(GrEffectRef** effect, GrTexture* texture, const SkMatrix&) const {
+bool SkMagnifierImageFilter::asNewEffect(GrEffectRef** effect, GrTexture* texture, const SkMatrix&, const SkIRect&) const {
if (effect) {
*effect = GrMagnifierEffect::Create(texture,
fSrcRect.x() / texture->width(),
diff --git a/src/effects/SkMatrixConvolutionImageFilter.cpp b/src/effects/SkMatrixConvolutionImageFilter.cpp
index d73f6335d7..04326c6514 100644
--- a/src/effects/SkMatrixConvolutionImageFilter.cpp
+++ b/src/effects/SkMatrixConvolutionImageFilter.cpp
@@ -18,11 +18,19 @@
#include "GrTBackendEffectFactory.h"
#include "GrTexture.h"
#include "SkMatrix.h"
-
#endif
-SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(const SkISize& kernelSize, const SkScalar* kernel, SkScalar gain, SkScalar bias, const SkIPoint& target, TileMode tileMode, bool convolveAlpha, SkImageFilter* input)
- : INHERITED(input),
+SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(
+ const SkISize& kernelSize,
+ const SkScalar* kernel,
+ SkScalar gain,
+ SkScalar bias,
+ const SkIPoint& target,
+ TileMode tileMode,
+ bool convolveAlpha,
+ SkImageFilter* input,
+ const CropRect* cropRect)
+ : INHERITED(input, cropRect),
fKernelSize(kernelSize),
fGain(gain),
fBias(bias),
@@ -37,7 +45,8 @@ SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(const SkISize& ke
SkASSERT(target.fY >= 0 && target.fY < kernelSize.fHeight);
}
-SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {
+SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(SkFlattenableReadBuffer& buffer)
+ : INHERITED(buffer) {
fKernelSize.fWidth = buffer.readInt();
fKernelSize.fHeight = buffer.readInt();
uint32_t size = fKernelSize.fWidth * fKernelSize.fHeight;
@@ -71,30 +80,30 @@ SkMatrixConvolutionImageFilter::~SkMatrixConvolutionImageFilter() {
class UncheckedPixelFetcher {
public:
- static inline SkPMColor fetch(const SkBitmap& src, int x, int y) {
+ static inline SkPMColor fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) {
return *src.getAddr32(x, y);
}
};
class ClampPixelFetcher {
public:
- static inline SkPMColor fetch(const SkBitmap& src, int x, int y) {
- x = SkClampMax(x, src.width() - 1);
- y = SkClampMax(y, src.height() - 1);
+ static inline SkPMColor fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) {
+ x = SkPin32(x, bounds.fLeft, bounds.fRight - 1);
+ y = SkPin32(y, bounds.fTop, bounds.fBottom - 1);
return *src.getAddr32(x, y);
}
};
class RepeatPixelFetcher {
public:
- static inline SkPMColor fetch(const SkBitmap& src, int x, int y) {
- x %= src.width();
- y %= src.height();
- if (x < 0) {
- x += src.width();
+ static inline SkPMColor fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) {
+ x = (x - bounds.left()) % bounds.width() + bounds.left();
+ y = (y - bounds.top()) % bounds.height() + bounds.top();
+ if (x < bounds.left()) {
+ x += bounds.width();
}
- if (y < 0) {
- y += src.height();
+ if (y < bounds.top()) {
+ y += bounds.height();
}
return *src.getAddr32(x, y);
}
@@ -102,8 +111,8 @@ public:
class ClampToBlackPixelFetcher {
public:
- static inline SkPMColor fetch(const SkBitmap& src, int x, int y) {
- if (x < 0 || x >= src.width() || y < 0 || y >= src.height()) {
+ static inline SkPMColor fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) {
+ if (x < bounds.fLeft || x >= bounds.fRight || y < bounds.fTop || y >= bounds.fBottom) {
return 0;
} else {
return *src.getAddr32(x, y);
@@ -112,14 +121,20 @@ public:
};
template<class PixelFetcher, bool convolveAlpha>
-void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect) {
+void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src,
+ SkBitmap* result,
+ const SkIRect& rect,
+ const SkIRect& bounds) {
for (int y = rect.fTop; y < rect.fBottom; ++y) {
- SkPMColor* dptr = result->getAddr32(rect.fLeft, y);
+ SkPMColor* dptr = result->getAddr32(rect.fLeft - bounds.fLeft, y - bounds.fTop);
for (int x = rect.fLeft; x < rect.fRight; ++x) {
SkScalar sumA = 0, sumR = 0, sumG = 0, sumB = 0;
for (int cy = 0; cy < fKernelSize.fHeight; cy++) {
for (int cx = 0; cx < fKernelSize.fWidth; cx++) {
- SkPMColor s = PixelFetcher::fetch(src, x + cx - fTarget.fX, y + cy - fTarget.fY);
+ SkPMColor s = PixelFetcher::fetch(src,
+ x + cx - fTarget.fX,
+ y + cy - fTarget.fY,
+ bounds);
SkScalar k = fKernel[cy * fKernelSize.fWidth + cx];
if (convolveAlpha) {
sumA += SkScalarMul(SkIntToScalar(SkGetPackedA32(s)), k);
@@ -136,7 +151,7 @@ void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, SkBitmap*
int g = SkClampMax(SkScalarFloorToInt(SkScalarMul(sumG, fGain) + fBias), a);
int b = SkClampMax(SkScalarFloorToInt(SkScalarMul(sumB, fGain) + fBias), a);
if (!convolveAlpha) {
- a = SkGetPackedA32(PixelFetcher::fetch(src, x, y));
+ a = SkGetPackedA32(PixelFetcher::fetch(src, x, y, bounds));
*dptr++ = SkPreMultiplyARGB(a, r, g, b);
} else {
*dptr++ = SkPackARGB32(a, r, g, b);
@@ -146,28 +161,37 @@ void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, SkBitmap*
}
template<class PixelFetcher>
-void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect) {
+void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src,
+ SkBitmap* result,
+ const SkIRect& rect,
+ const SkIRect& bounds) {
if (fConvolveAlpha) {
- filterPixels<PixelFetcher, true>(src, result, rect);
+ filterPixels<PixelFetcher, true>(src, result, rect, bounds);
} else {
- filterPixels<PixelFetcher, false>(src, result, rect);
+ filterPixels<PixelFetcher, false>(src, result, rect, bounds);
}
}
-void SkMatrixConvolutionImageFilter::filterInteriorPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect) {
- filterPixels<UncheckedPixelFetcher>(src, result, rect);
+void SkMatrixConvolutionImageFilter::filterInteriorPixels(const SkBitmap& src,
+ SkBitmap* result,
+ const SkIRect& rect,
+ const SkIRect& bounds) {
+ filterPixels<UncheckedPixelFetcher>(src, result, rect, bounds);
}
-void SkMatrixConvolutionImageFilter::filterBorderPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect) {
+void SkMatrixConvolutionImageFilter::filterBorderPixels(const SkBitmap& src,
+ SkBitmap* result,
+ const SkIRect& rect,
+ const SkIRect& bounds) {
switch (fTileMode) {
case kClamp_TileMode:
- filterPixels<ClampPixelFetcher>(src, result, rect);
+ filterPixels<ClampPixelFetcher>(src, result, rect, bounds);
break;
case kRepeat_TileMode:
- filterPixels<RepeatPixelFetcher>(src, result, rect);
+ filterPixels<RepeatPixelFetcher>(src, result, rect, bounds);
break;
case kClampToBlack_TileMode:
- filterPixels<ClampToBlackPixelFetcher>(src, result, rect);
+ filterPixels<ClampToBlackPixelFetcher>(src, result, rect, bounds);
break;
}
}
@@ -211,6 +235,12 @@ bool SkMatrixConvolutionImageFilter::onFilterImage(Proxy* proxy,
return false;
}
+ SkIRect bounds;
+ src.getBounds(&bounds);
+ if (!this->applyCropRect(&bounds, matrix)) {
+ return false;
+ }
+
if (!fConvolveAlpha && !src.isOpaque()) {
src = unpremultiplyBitmap(src);
}
@@ -220,24 +250,27 @@ bool SkMatrixConvolutionImageFilter::onFilterImage(Proxy* proxy,
return false;
}
- result->setConfig(src.config(), src.width(), src.height());
+ result->setConfig(src.config(), bounds.width(), bounds.height());
result->allocPixels();
- SkIRect interior = SkIRect::MakeXYWH(fTarget.fX, fTarget.fY,
- src.width() - fKernelSize.fWidth + 1,
- src.height() - fKernelSize.fHeight + 1);
- SkIRect top = SkIRect::MakeWH(src.width(), fTarget.fY);
- SkIRect bottom = SkIRect::MakeLTRB(0, interior.bottom(),
- src.width(), src.height());
- SkIRect left = SkIRect::MakeXYWH(0, interior.top(),
- fTarget.fX, interior.height());
+ SkIRect interior = SkIRect::MakeXYWH(bounds.left() + fTarget.fX,
+ bounds.top() + fTarget.fY,
+ bounds.width() - fKernelSize.fWidth + 1,
+ bounds.height() - fKernelSize.fHeight + 1);
+ SkIRect top = SkIRect::MakeLTRB(bounds.left(), bounds.top(), bounds.right(), interior.top());
+ SkIRect bottom = SkIRect::MakeLTRB(bounds.left(), interior.bottom(),
+ bounds.right(), bounds.bottom());
+ SkIRect left = SkIRect::MakeLTRB(bounds.left(), interior.top(),
+ interior.left(), interior.bottom());
SkIRect right = SkIRect::MakeLTRB(interior.right(), interior.top(),
- src.width(), interior.bottom());
- filterBorderPixels(src, result, top);
- filterBorderPixels(src, result, left);
- filterInteriorPixels(src, result, interior);
- filterBorderPixels(src, result, right);
- filterBorderPixels(src, result, bottom);
+ bounds.right(), interior.bottom());
+ filterBorderPixels(src, result, top, bounds);
+ filterBorderPixels(src, result, left, bounds);
+ filterInteriorPixels(src, result, interior, bounds);
+ filterBorderPixels(src, result, right, bounds);
+ filterBorderPixels(src, result, bottom, bounds);
+ loc->fX += bounds.fLeft;
+ loc->fY += bounds.fTop;
return true;
}
@@ -251,6 +284,7 @@ class GrMatrixConvolutionEffect : public GrSingleTextureEffect {
public:
typedef SkMatrixConvolutionImageFilter::TileMode TileMode;
static GrEffectRef* Create(GrTexture* texture,
+ const SkIRect& bounds,
const SkISize& kernelSize,
const SkScalar* kernel,
SkScalar gain,
@@ -259,6 +293,7 @@ public:
TileMode tileMode,
bool convolveAlpha) {
AutoEffectUnref effect(SkNEW_ARGS(GrMatrixConvolutionEffect, (texture,
+ bounds,
kernelSize,
kernel,
gain,
@@ -277,6 +312,7 @@ public:
}
static const char* Name() { return "MatrixConvolution"; }
+ const SkIRect& bounds() const { return fBounds; }
const SkISize& kernelSize() const { return fKernelSize; }
const float* target() const { return fTarget; }
const float* kernel() const { return fKernel; }
@@ -291,6 +327,7 @@ public:
private:
GrMatrixConvolutionEffect(GrTexture*,
+ const SkIRect& bounds,
const SkISize& kernelSize,
const SkScalar* kernel,
SkScalar gain,
@@ -301,6 +338,7 @@ private:
virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
+ SkIRect fBounds;
SkISize fKernelSize;
float *fKernel;
float fGain;
@@ -337,6 +375,7 @@ private:
TileMode fTileMode;
bool fConvolveAlpha;
+ UniformHandle fBoundsUni;
UniformHandle fKernelUni;
UniformHandle fImageIncrementUni;
UniformHandle fTargetUni;
@@ -358,19 +397,20 @@ GrGLMatrixConvolutionEffect::GrGLMatrixConvolutionEffect(const GrBackendEffectFa
static void appendTextureLookup(GrGLShaderBuilder* builder,
const GrGLShaderBuilder::TextureSampler& sampler,
const char* coord,
+ const char* bounds,
SkMatrixConvolutionImageFilter::TileMode tileMode) {
SkString clampedCoord;
switch (tileMode) {
case SkMatrixConvolutionImageFilter::kClamp_TileMode:
- clampedCoord.printf("clamp(%s, 0.0, 1.0)", coord);
+ clampedCoord.printf("clamp(%s, %s.xy, %s.zw)", coord, bounds, bounds);
coord = clampedCoord.c_str();
break;
case SkMatrixConvolutionImageFilter::kRepeat_TileMode:
- clampedCoord.printf("fract(%s)", coord);
+ clampedCoord.printf("mod(%s - %s.xy, %s.zw - %s.xy) + %s.xy", coord, bounds, bounds, bounds, bounds);
coord = clampedCoord.c_str();
break;
case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode:
- builder->fsCodeAppendf("clamp(%s, 0.0, 1.0) != %s ? vec4(0, 0, 0, 0) : ", coord, coord);
+ builder->fsCodeAppendf("clamp(%s, %s.xy, %s.zw) != %s ? vec4(0, 0, 0, 0) : ", coord, bounds, bounds, coord);
break;
}
builder->fsAppendTextureLookup(sampler, coord);
@@ -384,10 +424,14 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
const TransformedCoordsArray& coords,
const TextureSamplerArray& samplers) {
SkString coords2D = builder->ensureFSCoords2D(coords, 0);
+ fBoundsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
+ kVec4f_GrSLType, "Bounds");
fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
kVec2f_GrSLType, "ImageIncrement");
fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility,
- kFloat_GrSLType, "Kernel", fKernelSize.width() * fKernelSize.height());
+ kFloat_GrSLType,
+ "Kernel",
+ fKernelSize.width() * fKernelSize.height());
fTargetUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
kVec2f_GrSLType, "Target");
fGainUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
@@ -395,6 +439,7 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
fBiasUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
kFloat_GrSLType, "Bias");
+ const char* bounds = builder->getUniformCStr(fBoundsUni);
const char* target = builder->getUniformCStr(fTargetUni);
const char* imgInc = builder->getUniformCStr(fImageIncrementUni);
const char* kernel = builder->getUniformCStr(fKernelUni);
@@ -410,7 +455,7 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
builder->fsCodeAppendf("\t\t\t\tfloat k = %s[y * %d + x];\n", kernel, kWidth);
builder->fsCodeAppendf("\t\t\t\tvec2 coord2 = coord + vec2(x, y) * %s;\n", imgInc);
builder->fsCodeAppend("\t\t\t\tvec4 c = ");
- appendTextureLookup(builder, samplers[0], "coord2", fTileMode);
+ appendTextureLookup(builder, samplers[0], "coord2", bounds, fTileMode);
builder->fsCodeAppend(";\n");
if (!fConvolveAlpha) {
builder->fsCodeAppend("\t\t\t\tc.rgb /= c.a;\n");
@@ -420,10 +465,11 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
builder->fsCodeAppend("\t\t}\n");
if (fConvolveAlpha) {
builder->fsCodeAppendf("\t\t%s = sum * %s + %s;\n", outputColor, gain, bias);
- builder->fsCodeAppendf("\t\t%s.rgb = clamp(%s.rgb, 0.0, %s.a);\n", outputColor, outputColor, outputColor);
+ builder->fsCodeAppendf("\t\t%s.rgb = clamp(%s.rgb, 0.0, %s.a);\n",
+ outputColor, outputColor, outputColor);
} else {
builder->fsCodeAppend("\t\tvec4 c = ");
- appendTextureLookup(builder, samplers[0], coords2D.c_str(), fTileMode);
+ appendTextureLookup(builder, samplers[0], coords2D.c_str(), bounds, fTileMode);
builder->fsCodeAppend(";\n");
builder->fsCodeAppendf("\t\t%s.a = c.a;\n", outputColor);
builder->fsCodeAppendf("\t\t%s.rgb = sum.rgb * %s + %s;\n", outputColor, gain, bias);
@@ -468,9 +514,16 @@ void GrGLMatrixConvolutionEffect::setData(const GrGLUniformManager& uman,
uman.set1fv(fKernelUni, 0, fKernelSize.width() * fKernelSize.height(), conv.kernel());
uman.set1f(fGainUni, conv.gain());
uman.set1f(fBiasUni, conv.bias());
+ const SkIRect& bounds = conv.bounds();
+ uman.set4f(fBoundsUni,
+ (float) bounds.left() / texture.width(),
+ (float) bounds.top() / texture.height(),
+ (float) bounds.right() / texture.width(),
+ (float) bounds.bottom() / texture.height());
}
GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture,
+ const SkIRect& bounds,
const SkISize& kernelSize,
const SkScalar* kernel,
SkScalar gain,
@@ -479,6 +532,7 @@ GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture,
TileMode tileMode,
bool convolveAlpha)
: INHERITED(texture, MakeDivByTextureWHMatrix(texture)),
+ fBounds(bounds),
fKernelSize(kernelSize),
fGain(SkScalarToFloat(gain)),
fBias(SkScalarToFloat(bias) / 255.0f),
@@ -504,7 +558,8 @@ bool GrMatrixConvolutionEffect::onIsEqual(const GrEffect& sBase) const {
const GrMatrixConvolutionEffect& s = CastEffect<GrMatrixConvolutionEffect>(sBase);
return this->texture(0) == s.texture(0) &&
fKernelSize == s.kernelSize() &&
- !memcmp(fKernel, s.kernel(), fKernelSize.width() * fKernelSize.height() * sizeof(float)) &&
+ !memcmp(fKernel, s.kernel(),
+ fKernelSize.width() * fKernelSize.height() * sizeof(float)) &&
fGain == s.gain() &&
fBias == s.bias() &&
fTarget == s.target() &&
@@ -535,9 +590,14 @@ GrEffectRef* GrMatrixConvolutionEffect::TestCreate(SkRandom* random,
SkScalar bias = random->nextSScalar1();
SkIPoint target = SkIPoint::Make(random->nextRangeU(0, kernelSize.width()),
random->nextRangeU(0, kernelSize.height()));
+ SkIRect bounds = SkIRect::MakeXYWH(random->nextRangeU(0, textures[texIdx]->width()),
+ random->nextRangeU(0, textures[texIdx]->height()),
+ random->nextRangeU(0, textures[texIdx]->width()),
+ random->nextRangeU(0, textures[texIdx]->height()));
TileMode tileMode = static_cast<TileMode>(random->nextRangeU(0, 2));
bool convolveAlpha = random->nextBool();
return GrMatrixConvolutionEffect::Create(textures[texIdx],
+ bounds,
kernelSize,
kernel.get(),
gain,
@@ -549,12 +609,15 @@ GrEffectRef* GrMatrixConvolutionEffect::TestCreate(SkRandom* random,
bool SkMatrixConvolutionImageFilter::asNewEffect(GrEffectRef** effect,
GrTexture* texture,
- const SkMatrix&) const {
+ const SkMatrix&,
+ const SkIRect& bounds
+ ) const {
if (!effect) {
return fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE;
}
SkASSERT(fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE);
*effect = GrMatrixConvolutionEffect::Create(texture,
+ bounds,
fKernelSize,
fKernel,
fGain,