diff options
Diffstat (limited to 'src/effects/SkLightingImageFilter.cpp')
-rw-r--r-- | src/effects/SkLightingImageFilter.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp index d34bd7a5d7..f81cc1c914 100644 --- a/src/effects/SkLightingImageFilter.cpp +++ b/src/effects/SkLightingImageFilter.cpp @@ -270,7 +270,7 @@ protected: virtual bool onFilterImage(Proxy*, const SkBitmap& src, const SkMatrix&, SkBitmap* result, SkIPoint* offset) SK_OVERRIDE; #if SK_SUPPORT_GPU - virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& matrix) const SK_OVERRIDE; + virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& matrix, const SkIRect& bounds) const SK_OVERRIDE; #endif private: @@ -292,7 +292,7 @@ protected: virtual bool onFilterImage(Proxy*, const SkBitmap& src, const SkMatrix&, SkBitmap* result, SkIPoint* offset) SK_OVERRIDE; #if SK_SUPPORT_GPU - virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& matrix) const SK_OVERRIDE; + virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& matrix, const SkIRect& bounds) const SK_OVERRIDE; #endif private: @@ -957,7 +957,7 @@ bool SkDiffuseLightingImageFilter::onFilterImage(Proxy*, } #if SK_SUPPORT_GPU -bool SkDiffuseLightingImageFilter::asNewEffect(GrEffectRef** effect, GrTexture* texture, const SkMatrix& matrix) const { +bool SkDiffuseLightingImageFilter::asNewEffect(GrEffectRef** effect, GrTexture* texture, const SkMatrix& matrix, const SkIRect&) const { if (effect) { SkScalar scale = SkScalarMul(surfaceScale(), SkIntToScalar(255)); *effect = GrDiffuseLightingEffect::Create(texture, light(), scale, matrix, kd()); @@ -1033,7 +1033,7 @@ bool SkSpecularLightingImageFilter::onFilterImage(Proxy*, } #if SK_SUPPORT_GPU -bool SkSpecularLightingImageFilter::asNewEffect(GrEffectRef** effect, GrTexture* texture, const SkMatrix& matrix) const { +bool SkSpecularLightingImageFilter::asNewEffect(GrEffectRef** effect, GrTexture* texture, const SkMatrix& matrix, const SkIRect&) const { if (effect) { SkScalar scale = SkScalarMul(surfaceScale(), SkIntToScalar(255)); *effect = GrSpecularLightingEffect::Create(texture, light(), scale, matrix, ks(), shininess()); |