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-rw-r--r--src/gpu/GrOpFlushState.h4
-rw-r--r--src/gpu/GrRenderTargetContext.cpp34
-rw-r--r--src/gpu/GrRenderTargetContext.h4
-rw-r--r--src/gpu/SkGpuDevice.cpp12
-rw-r--r--src/gpu/effects/GrShadowGeoProc.cpp24
-rw-r--r--src/gpu/effects/GrShadowGeoProc.h12
-rw-r--r--src/gpu/ops/GrShadowRRectOp.cpp90
-rw-r--r--src/gpu/ops/GrShadowRRectOp.h10
8 files changed, 72 insertions, 118 deletions
diff --git a/src/gpu/GrOpFlushState.h b/src/gpu/GrOpFlushState.h
index 42daab3960..a701965d4d 100644
--- a/src/gpu/GrOpFlushState.h
+++ b/src/gpu/GrOpFlushState.h
@@ -245,6 +245,10 @@ public:
return this->state()->allocPipeline(std::forward<Args>(args)...);
}
+ /**
+ * Helper that makes a pipeline targeting the op's render target that incorporates the op's
+ * GrAppliedClip.
+ * */
GrPipeline* makePipeline(uint32_t pipelineFlags, const GrProcessorSet* processorSet) {
GrPipeline::InitArgs pipelineArgs;
pipelineArgs.fFlags = pipelineFlags;
diff --git a/src/gpu/GrRenderTargetContext.cpp b/src/gpu/GrRenderTargetContext.cpp
index e274a3bd86..7baf512bad 100644
--- a/src/gpu/GrRenderTargetContext.cpp
+++ b/src/gpu/GrRenderTargetContext.cpp
@@ -956,7 +956,7 @@ static SkPoint3 map(const SkMatrix& m, const SkPoint3& pt) {
}
bool GrRenderTargetContext::drawFastShadow(const GrClip& clip,
- GrPaint&& paint,
+ GrColor color4ub,
const SkMatrix& viewMatrix,
const SkPath& path,
const SkDrawShadowRec& rec) {
@@ -1011,7 +1011,7 @@ bool GrRenderTargetContext::drawFastShadow(const GrClip& clip,
viewMatrix[SkMatrix::kMSkewX] * viewMatrix[SkMatrix::kMSkewX]);
SkScalar occluderHeight = rec.fZPlaneParams.fZ;
- GrColor4f color = paint.getColor4f();
+ GrColor4f color = GrColor4f::FromGrColor(color4ub);
bool transparent = SkToBool(rec.fFlags & SkShadowFlags::kTransparentOccluder_ShadowFlag);
bool tonalColor = SkToBool(rec.fFlags & SkShadowFlags::kTonalColor_ShadowFlag);
@@ -1051,15 +1051,13 @@ bool GrRenderTargetContext::drawFastShadow(const GrClip& clip,
// which is just 1/umbraAlpha.
SkScalar blurClamp = SkScalarInvert(umbraAlpha);
- std::unique_ptr<GrLegacyMeshDrawOp> op = GrShadowRRectOp::Make(ambientColor, viewMatrix,
- ambientRRect,
- devSpaceAmbientBlur,
- devSpaceInsetWidth,
- blurClamp);
- if (op) {
- GrPipelineBuilder pipelineBuilder(std::move(paint), GrAAType::kNone);
- this->addLegacyMeshDrawOp(std::move(pipelineBuilder), clip, std::move(op));
- }
+ std::unique_ptr<GrDrawOp> op = GrShadowRRectOp::Make(ambientColor, viewMatrix,
+ ambientRRect,
+ devSpaceAmbientBlur,
+ devSpaceInsetWidth,
+ blurClamp);
+ SkASSERT(op);
+ this->addDrawOp(clip, std::move(op));
}
if (rec.fSpotAlpha > 0) {
@@ -1163,14 +1161,12 @@ bool GrRenderTargetContext::drawFastShadow(const GrClip& clip,
spotColor = color.mulByScalar(rec.fSpotAlpha).toGrColor();
}
- std::unique_ptr<GrLegacyMeshDrawOp> op = GrShadowRRectOp::Make(spotColor, viewMatrix,
- spotShadowRRect,
- devSpaceSpotBlur,
- insetWidth);
- if (op) {
- GrPipelineBuilder pipelineBuilder(std::move(paint), GrAAType::kNone);
- this->addLegacyMeshDrawOp(std::move(pipelineBuilder), clip, std::move(op));
- }
+ std::unique_ptr<GrDrawOp> op = GrShadowRRectOp::Make(spotColor, viewMatrix,
+ spotShadowRRect,
+ devSpaceSpotBlur,
+ insetWidth);
+ SkASSERT(op);
+ this->addDrawOp(clip, std::move(op));
}
return true;
diff --git a/src/gpu/GrRenderTargetContext.h b/src/gpu/GrRenderTargetContext.h
index f470a8642b..4485d6333c 100644
--- a/src/gpu/GrRenderTargetContext.h
+++ b/src/gpu/GrRenderTargetContext.h
@@ -154,13 +154,13 @@ public:
* Use a fast method to render the ambient and spot shadows for a path.
* Will return false if not possible for the given path.
*
- * @param paint describes how to color pixels.
+ * @param color shadow color.
* @param viewMatrix transformation matrix
* @param path the path to shadow
* @param rec parameters for shadow rendering
*/
bool drawFastShadow(const GrClip&,
- GrPaint&&,
+ GrColor color,
const SkMatrix& viewMatrix,
const SkPath& path,
const SkDrawShadowRec& rec);
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index caa960d6fa..5f2130b87c 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1643,16 +1643,8 @@ void SkGpuDevice::drawShadow(const SkPath& path, const SkDrawShadowRec& rec) {
CHECK_SHOULD_DRAW();
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawShadow", fContext.get());
- SkPaint p;
- p.setColor(rec.fColor);
- GrPaint grPaint;
- if (!SkPaintToGrPaint(this->context(), fRenderTargetContext.get(), p, this->ctm(),
- &grPaint)) {
- return;
- }
-
- if (!fRenderTargetContext->drawFastShadow(this->clip(), std::move(grPaint),
- this->ctm(), path, rec)) {
+ GrColor color = SkColorToPremulGrColor(rec.fColor);
+ if (!fRenderTargetContext->drawFastShadow(this->clip(), color, this->ctm(), path, rec)) {
// failed to find an accelerated case
this->INHERITED::drawShadow(path, rec);
}
diff --git a/src/gpu/effects/GrShadowGeoProc.cpp b/src/gpu/effects/GrShadowGeoProc.cpp
index 5ff7ec1caf..6ab993a857 100644
--- a/src/gpu/effects/GrShadowGeoProc.cpp
+++ b/src/gpu/effects/GrShadowGeoProc.cpp
@@ -41,7 +41,6 @@ public:
uniformHandler,
gpArgs->fPositionVar,
rsgp.inPosition()->fName,
- rsgp.localMatrix(),
args.fFPCoordTransformHandler);
fragBuilder->codeAppend("float d = length(shadowParams.xy);");
@@ -55,17 +54,7 @@ public:
void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& proc,
FPCoordTransformIter&& transformIter) override {
- this->setTransformDataHelper(proc.cast<GrRRectShadowGeoProc>().localMatrix(),
- pdman, &transformIter);
- }
-
- static inline void GenKey(const GrGeometryProcessor& gp,
- const GrShaderCaps&,
- GrProcessorKeyBuilder* b) {
- const GrRRectShadowGeoProc& rsgp = gp.cast<GrRRectShadowGeoProc>();
- uint16_t key;
- key = rsgp.localMatrix().hasPerspective() ? 0x1 : 0x0;
- b->add32(key);
+ this->setTransformDataHelper(SkMatrix::I(), pdman, &transformIter);
}
private:
@@ -74,9 +63,7 @@ private:
///////////////////////////////////////////////////////////////////////////////
-GrRRectShadowGeoProc::GrRRectShadowGeoProc(const SkMatrix& localMatrix)
- : fLocalMatrix(localMatrix) {
-
+GrRRectShadowGeoProc::GrRRectShadowGeoProc() {
this->initClassID<GrRRectShadowGeoProc>();
fInPosition = &this->addVertexAttrib("inPosition", kVec2f_GrVertexAttribType,
kHigh_GrSLPrecision);
@@ -84,11 +71,6 @@ GrRRectShadowGeoProc::GrRRectShadowGeoProc(const SkMatrix& localMatrix)
fInShadowParams = &this->addVertexAttrib("inShadowParams", kVec4f_GrVertexAttribType);
}
-void GrRRectShadowGeoProc::getGLSLProcessorKey(const GrShaderCaps& caps,
- GrProcessorKeyBuilder* b) const {
- GrGLSLRRectShadowGeoProc::GenKey(*this, caps, b);
-}
-
GrGLSLPrimitiveProcessor* GrRRectShadowGeoProc::createGLSLInstance(const GrShaderCaps&) const {
return new GrGLSLRRectShadowGeoProc();
}
@@ -99,6 +81,6 @@ GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrRRectShadowGeoProc);
#if GR_TEST_UTILS
sk_sp<GrGeometryProcessor> GrRRectShadowGeoProc::TestCreate(GrProcessorTestData* d) {
- return GrRRectShadowGeoProc::Make(GrTest::TestMatrix(d->fRandom));
+ return GrRRectShadowGeoProc::Make();
}
#endif
diff --git a/src/gpu/effects/GrShadowGeoProc.h b/src/gpu/effects/GrShadowGeoProc.h
index d9a1eaf981..0b4baf49b8 100644
--- a/src/gpu/effects/GrShadowGeoProc.h
+++ b/src/gpu/effects/GrShadowGeoProc.h
@@ -19,29 +19,25 @@ class GrGLRRectShadowGeoProc;
*/
class GrRRectShadowGeoProc : public GrGeometryProcessor {
public:
- static sk_sp<GrGeometryProcessor> Make(const SkMatrix& localMatrix) {
- return sk_sp<GrGeometryProcessor>(new GrRRectShadowGeoProc(localMatrix));
+ static sk_sp<GrGeometryProcessor> Make() {
+ return sk_sp<GrGeometryProcessor>(new GrRRectShadowGeoProc());
}
- ~GrRRectShadowGeoProc() override {}
-
const char* name() const override { return "RRectShadow"; }
const Attribute* inPosition() const { return fInPosition; }
const Attribute* inColor() const { return fInColor; }
const Attribute* inShadowParams() const { return fInShadowParams; }
GrColor color() const { return fColor; }
- const SkMatrix& localMatrix() const { return fLocalMatrix; }
- void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
+ void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override {}
GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
private:
- GrRRectShadowGeoProc(const SkMatrix& localMatrix);
+ GrRRectShadowGeoProc();
GrColor fColor;
- SkMatrix fLocalMatrix;
const Attribute* fInPosition;
const Attribute* fInColor;
const Attribute* fInShadowParams;
diff --git a/src/gpu/ops/GrShadowRRectOp.cpp b/src/gpu/ops/GrShadowRRectOp.cpp
index a8e459a484..07281f2389 100644
--- a/src/gpu/ops/GrShadowRRectOp.cpp
+++ b/src/gpu/ops/GrShadowRRectOp.cpp
@@ -6,11 +6,9 @@
*/
#include "GrShadowRRectOp.h"
-
#include "GrDrawOpTest.h"
#include "GrOpFlushState.h"
-#include "GrStyle.h"
-
+#include "SkRRect.h"
#include "effects/GrShadowGeoProc.h"
///////////////////////////////////////////////////////////////////////////////
@@ -182,16 +180,17 @@ static const uint16_t* rrect_type_to_indices(RRectType type) {
}
///////////////////////////////////////////////////////////////////////////////
+namespace {
-class ShadowCircularRRectOp final : public GrLegacyMeshDrawOp {
+class ShadowCircularRRectOp final : public GrMeshDrawOp {
public:
DEFINE_OP_CLASS_ID
// An insetWidth > 1/2 rect width or height indicates a simple fill.
- ShadowCircularRRectOp(GrColor color, const SkMatrix& viewMatrix, const SkRect& devRect,
+ ShadowCircularRRectOp(GrColor color, const SkRect& devRect,
float devRadius, bool isCircle, float blurRadius, float insetWidth,
float blurClamp)
- : INHERITED(ClassID()), fViewMatrixIfUsingLocalCoords(viewMatrix) {
+ : INHERITED(ClassID()) {
SkRect bounds = devRect;
SkASSERT(insetWidth > 0);
SkScalar innerRadius = 0.0f;
@@ -249,25 +248,17 @@ public:
fGeoData[i].fOuterRadius, fGeoData[i].fUmbraInset,
fGeoData[i].fInnerRadius, fGeoData[i].fBlurRadius);
}
- string.append(DumpPipelineInfo(*this->pipeline()));
string.append(INHERITED::dumpInfo());
return string;
}
-private:
- void getProcessorAnalysisInputs(GrProcessorAnalysisColor* color,
- GrProcessorAnalysisCoverage* coverage) const override {
- color->setToConstant(fGeoData[0].fColor);
- *coverage = GrProcessorAnalysisCoverage::kSingleChannel;
- }
+ FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
- void applyPipelineOptimizations(const PipelineOptimizations& optimizations) override {
- optimizations.getOverrideColorIfSet(&fGeoData[0].fColor);
- if (!optimizations.readsLocalCoords()) {
- fViewMatrixIfUsingLocalCoords.reset();
- }
+ RequiresDstTexture finalize(const GrCaps&, const GrAppliedClip*) override {
+ return RequiresDstTexture::kNo;
}
+private:
struct Geometry {
GrColor fColor;
SkScalar fOuterRadius;
@@ -568,14 +559,8 @@ private:
}
void onPrepareDraws(Target* target) const override {
- // Invert the view matrix as a local matrix (if any other processors require coords).
- SkMatrix localMatrix;
- if (!fViewMatrixIfUsingLocalCoords.invert(&localMatrix)) {
- return;
- }
-
// Setup geometry processor
- sk_sp<GrGeometryProcessor> gp(GrRRectShadowGeoProc::Make(localMatrix));
+ sk_sp<GrGeometryProcessor> gp = GrRRectShadowGeoProc::Make();
int instanceCount = fGeoData.count();
size_t vertexStride = gp->getVertexStride();
@@ -627,23 +612,18 @@ private:
}
}
+ static const uint32_t kPipelineFlags = 0;
+ const GrPipeline* pipeline =
+ target->makePipeline(kPipelineFlags, &GrProcessorSet::EmptySet());
+
GrMesh mesh(GrPrimitiveType::kTriangles);
mesh.setIndexed(indexBuffer, fIndexCount, firstIndex, 0, fVertCount - 1);
mesh.setVertexData(vertexBuffer, firstVertex);
- target->draw(gp.get(), this->pipeline(), mesh);
+ target->draw(gp.get(), pipeline, mesh);
}
bool onCombineIfPossible(GrOp* t, const GrCaps& caps) override {
ShadowCircularRRectOp* that = t->cast<ShadowCircularRRectOp>();
- if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pipeline(),
- that->bounds(), caps)) {
- return false;
- }
-
- if (!fViewMatrixIfUsingLocalCoords.cheapEqualTo(that->fViewMatrixIfUsingLocalCoords)) {
- return false;
- }
-
fGeoData.push_back_n(that->fGeoData.count(), that->fGeoData.begin());
this->joinBounds(*that);
fVertCount += that->fVertCount;
@@ -652,22 +632,23 @@ private:
}
SkSTArray<1, Geometry, true> fGeoData;
- SkMatrix fViewMatrixIfUsingLocalCoords;
int fVertCount;
int fIndexCount;
- typedef GrLegacyMeshDrawOp INHERITED;
+ typedef GrMeshDrawOp INHERITED;
};
+} // anonymous namespace
+
///////////////////////////////////////////////////////////////////////////////
namespace GrShadowRRectOp {
-std::unique_ptr<GrLegacyMeshDrawOp> Make(GrColor color,
- const SkMatrix& viewMatrix,
- const SkRRect& rrect,
- SkScalar blurWidth,
- SkScalar insetWidth,
- SkScalar blurClamp) {
+std::unique_ptr<GrDrawOp> Make(GrColor color,
+ const SkMatrix& viewMatrix,
+ const SkRRect& rrect,
+ SkScalar blurWidth,
+ SkScalar insetWidth,
+ SkScalar blurClamp) {
// Shadow rrect ops only handle simple circular rrects.
SkASSERT(viewMatrix.isSimilarity() &&
(rrect.isSimpleCircular() || rrect.isRect() || rrect.isCircle()));
@@ -683,12 +664,12 @@ std::unique_ptr<GrLegacyMeshDrawOp> Make(GrColor color,
SkScalar scaledRadius = SkScalarAbs(radius*matrixFactor);
SkScalar scaledInsetWidth = SkScalarAbs(insetWidth*matrixFactor);
- return std::unique_ptr<GrLegacyMeshDrawOp>(new ShadowCircularRRectOp(color, viewMatrix, bounds,
- scaledRadius,
- rrect.isOval(),
- blurWidth,
- scaledInsetWidth,
- blurClamp));
+ return std::unique_ptr<GrDrawOp>(new ShadowCircularRRectOp(color, bounds,
+ scaledRadius,
+ rrect.isOval(),
+ blurWidth,
+ scaledInsetWidth,
+ blurClamp));
}
}
@@ -696,7 +677,7 @@ std::unique_ptr<GrLegacyMeshDrawOp> Make(GrColor color,
#if GR_TEST_UTILS
-GR_LEGACY_MESH_DRAW_OP_TEST_DEFINE(ShadowRRectOp) {
+GR_DRAW_OP_TEST_DEFINE(ShadowRRectOp) {
// create a similarity matrix
SkScalar rotate = random->nextSScalar1() * 360.f;
SkScalar translateX = random->nextSScalar1() * 1000.f;
@@ -706,17 +687,22 @@ GR_LEGACY_MESH_DRAW_OP_TEST_DEFINE(ShadowRRectOp) {
viewMatrix.setRotate(rotate);
viewMatrix.postTranslate(translateX, translateY);
viewMatrix.postScale(scale, scale);
- GrColor color = GrRandomColor(random);
SkScalar insetWidth = random->nextSScalar1() * 72.f;
SkScalar blurWidth = random->nextSScalar1() * 72.f;
SkScalar blurClamp = random->nextSScalar1();
bool isCircle = random->nextBool();
+ // This op doesn't use a full GrPaint, just a color.
+ GrColor color = paint.getColor();
if (isCircle) {
SkRect circle = GrTest::TestSquare(random);
SkRRect rrect = SkRRect::MakeOval(circle);
return GrShadowRRectOp::Make(color, viewMatrix, rrect, blurWidth, insetWidth, blurClamp);
} else {
- const SkRRect& rrect = GrTest::TestRRectSimple(random);
+ SkRRect rrect;
+ do {
+ // This may return a rrect with elliptical corners, which we don't support.
+ rrect = GrTest::TestRRectSimple(random);
+ } while (!rrect.isSimpleCircular());
return GrShadowRRectOp::Make(color, viewMatrix, rrect, blurWidth, insetWidth, blurClamp);
}
}
diff --git a/src/gpu/ops/GrShadowRRectOp.h b/src/gpu/ops/GrShadowRRectOp.h
index 126009558e..3d8e92af00 100644
--- a/src/gpu/ops/GrShadowRRectOp.h
+++ b/src/gpu/ops/GrShadowRRectOp.h
@@ -8,20 +8,18 @@
#ifndef GrShadowRRectOp_DEFINED
#define GrShadowRRectOp_DEFINED
+#include <memory>
#include "GrColor.h"
-#include "SkRefCnt.h"
-class GrLegacyMeshDrawOp;
-class GrShaderCaps;
+class GrDrawOp;
class SkMatrix;
class SkRRect;
class SkStrokeRec;
namespace GrShadowRRectOp {
-std::unique_ptr<GrLegacyMeshDrawOp> Make(GrColor, const SkMatrix& viewMatrix, const SkRRect& rrect,
- SkScalar blurWidth, SkScalar insetWidth,
- SkScalar blurClamp = 1);
+std::unique_ptr<GrDrawOp> Make(GrColor, const SkMatrix& viewMatrix, const SkRRect& rrect,
+ SkScalar blurWidth, SkScalar insetWidth, SkScalar blurClamp = 1);
}
#endif