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-rw-r--r--src/gpu/GrRenderTargetContext.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gpu/GrRenderTargetContext.h b/src/gpu/GrRenderTargetContext.h
index f470a8642b..4485d6333c 100644
--- a/src/gpu/GrRenderTargetContext.h
+++ b/src/gpu/GrRenderTargetContext.h
@@ -154,13 +154,13 @@ public:
* Use a fast method to render the ambient and spot shadows for a path.
* Will return false if not possible for the given path.
*
- * @param paint describes how to color pixels.
+ * @param color shadow color.
* @param viewMatrix transformation matrix
* @param path the path to shadow
* @param rec parameters for shadow rendering
*/
bool drawFastShadow(const GrClip&,
- GrPaint&&,
+ GrColor color,
const SkMatrix& viewMatrix,
const SkPath& path,
const SkDrawShadowRec& rec);