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Diffstat (limited to 'src/gpu/glsl/GrGLSLShaderBuilder.h')
-rw-r--r--src/gpu/glsl/GrGLSLShaderBuilder.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gpu/glsl/GrGLSLShaderBuilder.h b/src/gpu/glsl/GrGLSLShaderBuilder.h
index f59edb4553..378f523de9 100644
--- a/src/gpu/glsl/GrGLSLShaderBuilder.h
+++ b/src/gpu/glsl/GrGLSLShaderBuilder.h
@@ -29,7 +29,8 @@ public:
/** Appends a 2D texture sample with projection if necessary. coordType must either be Vec2f or
Vec3f. The latter is interpreted as projective texture coords. The vec length and swizzle
- order of the result depends on the GrTextureAccess associated with the GrGLSLSampler.
+ order of the result depends on the GrProcessor::TextureSampelr associated with the
+ GrGLSLSampler.
*/
void appendTextureLookup(SkString* out,
SamplerHandle,