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Diffstat (limited to 'src/gpu/glsl/GrGLSLShaderBuilder.h')
-rw-r--r-- | src/gpu/glsl/GrGLSLShaderBuilder.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gpu/glsl/GrGLSLShaderBuilder.h b/src/gpu/glsl/GrGLSLShaderBuilder.h index f59edb4553..378f523de9 100644 --- a/src/gpu/glsl/GrGLSLShaderBuilder.h +++ b/src/gpu/glsl/GrGLSLShaderBuilder.h @@ -29,7 +29,8 @@ public: /** Appends a 2D texture sample with projection if necessary. coordType must either be Vec2f or Vec3f. The latter is interpreted as projective texture coords. The vec length and swizzle - order of the result depends on the GrTextureAccess associated with the GrGLSLSampler. + order of the result depends on the GrProcessor::TextureSampelr associated with the + GrGLSLSampler. */ void appendTextureLookup(SkString* out, SamplerHandle, |