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-rw-r--r--src/core/SkDraw.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/SkDraw.cpp b/src/core/SkDraw.cpp
index 323438b859..1d3263f73e 100644
--- a/src/core/SkDraw.cpp
+++ b/src/core/SkDraw.cpp
@@ -934,7 +934,7 @@ void SkDraw::drawBitmapAsMask(const SkBitmap& bitmap,
c.concat(*fMatrix);
// We can't call drawBitmap, or we'll infinitely recurse. Instead
- // we mannually build a shader and draw that into our new mask
+ // we manually build a shader and draw that into our new mask
SkPaint tmpPaint;
tmpPaint.setFlags(paint.getFlags());
SkAutoBitmapShaderInstall install(bitmap, &tmpPaint);