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authorGravatar reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2009-03-05 20:43:42 +0000
committerGravatar reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2009-03-05 20:43:42 +0000
commitfb12c3e6ba84f95dc15fbaddc239dede0ba1d60e (patch)
tree902bc000f728399a1fef7df02081714fd0d06b98 /src/core/SkDraw.cpp
parent54043a394ef4479eff187b0defa8c2dea041612c (diff)
fix ref() in CreateTypeface
fix comment in SkDraw.cpp git-svn-id: http://skia.googlecode.com/svn/trunk@111 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/core/SkDraw.cpp')
-rw-r--r--src/core/SkDraw.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/SkDraw.cpp b/src/core/SkDraw.cpp
index 323438b859..1d3263f73e 100644
--- a/src/core/SkDraw.cpp
+++ b/src/core/SkDraw.cpp
@@ -934,7 +934,7 @@ void SkDraw::drawBitmapAsMask(const SkBitmap& bitmap,
c.concat(*fMatrix);
// We can't call drawBitmap, or we'll infinitely recurse. Instead
- // we mannually build a shader and draw that into our new mask
+ // we manually build a shader and draw that into our new mask
SkPaint tmpPaint;
tmpPaint.setFlags(paint.getFlags());
SkAutoBitmapShaderInstall install(bitmap, &tmpPaint);