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-rw-r--r--bench/ShaderMaskBench.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/bench/ShaderMaskBench.cpp b/bench/ShaderMaskBench.cpp
index 71ca047018..bf04981bec 100644
--- a/bench/ShaderMaskBench.cpp
+++ b/bench/ShaderMaskBench.cpp
@@ -56,7 +56,7 @@ protected:
return fName.c_str();
}
- virtual void onDraw(SkCanvas* canvas) {
+ virtual void onDraw(const int loops, SkCanvas* canvas) {
const SkIPoint dim = this->getSize();
SkRandom rand;
@@ -71,14 +71,14 @@ protected:
const SkScalar y0 = SkIntToScalar(-10);
paint.setTextSize(SkIntToScalar(12));
- for (int i = 0; i < this->getLoops(); i++) {
+ for (int i = 0; i < loops; i++) {
SkScalar x = x0 + rand.nextUScalar1() * dim.fX;
SkScalar y = y0 + rand.nextUScalar1() * dim.fY;
canvas->drawText(fText.c_str(), fText.size(), x, y, paint);
}
paint.setTextSize(SkIntToScalar(48));
- for (int i = 0; i < this->getLoops() / 4 ; i++) {
+ for (int i = 0; i < loops / 4 ; i++) {
SkScalar x = x0 + rand.nextUScalar1() * dim.fX;
SkScalar y = y0 + rand.nextUScalar1() * dim.fY;
canvas->drawText(fText.c_str(), fText.size(), x, y, paint);