aboutsummaryrefslogtreecommitdiffhomepage
diff options
context:
space:
mode:
-rw-r--r--src/core/SkColorMatrixFilterRowMajor255.cpp8
-rw-r--r--src/core/SkNx.h219
-rw-r--r--src/opts/SkNx_neon.h75
-rw-r--r--src/opts/SkNx_sse.h151
-rw-r--r--src/opts/SkXfermode_opts.h2
-rw-r--r--tests/SkNxTest.cpp36
6 files changed, 159 insertions, 332 deletions
diff --git a/src/core/SkColorMatrixFilterRowMajor255.cpp b/src/core/SkColorMatrixFilterRowMajor255.cpp
index b9508ff2c7..33bf042233 100644
--- a/src/core/SkColorMatrixFilterRowMajor255.cpp
+++ b/src/core/SkColorMatrixFilterRowMajor255.cpp
@@ -108,10 +108,10 @@ void filter_span(const float array[], const T src[], int count, T dst[]) {
srcf = unpremul(srcf);
}
- Sk4f r4 = SkNx_dup<SK_R32_SHIFT/8>(srcf);
- Sk4f g4 = SkNx_dup<SK_G32_SHIFT/8>(srcf);
- Sk4f b4 = SkNx_dup<SK_B32_SHIFT/8>(srcf);
- Sk4f a4 = SkNx_dup<SK_A32_SHIFT/8>(srcf);
+ Sk4f r4 = srcf.kth<SK_R32_SHIFT/8>();
+ Sk4f g4 = srcf.kth<SK_G32_SHIFT/8>();
+ Sk4f b4 = srcf.kth<SK_B32_SHIFT/8>();
+ Sk4f a4 = srcf.kth<SK_A32_SHIFT/8>();
// apply matrix
Sk4f dst4 = c0 * r4 + c1 * g4 + c2 * b4 + c3 * a4 + c4;
diff --git a/src/core/SkNx.h b/src/core/SkNx.h
index 7ae5d82976..69295d4fc3 100644
--- a/src/core/SkNx.h
+++ b/src/core/SkNx.h
@@ -8,20 +8,11 @@
#ifndef SkNx_DEFINED
#define SkNx_DEFINED
-
//#define SKNX_NO_SIMD
#include "SkScalar.h"
#include "SkTypes.h"
#include <math.h>
-#define REQUIRE(x) static_assert(x, #x)
-
-// This file may be included multiple times by .cpp files with different flags, leading
-// to different definitions. Usually that doesn't matter because it's all inlined, but
-// in Debug modes the compilers may not inline everything. So wrap everything in an
-// anonymous namespace to give each includer their own silo of this code (or the linker
-// will probably pick one randomly for us, which is rarely correct).
-namespace {
// The default implementations just fall back on a pair of size N/2.
// These support the union of operations we might do to ints and floats, but
@@ -30,68 +21,61 @@ template <int N, typename T>
class SkNx {
public:
SkNx() {}
- SkNx(const SkNx<N/2, T>& lo, const SkNx<N/2, T>& hi) : fLo(lo), fHi(hi) {}
SkNx(T val) : fLo(val), fHi(val) {}
+
+ typedef SkNx<N/2, T> Half;
+ SkNx(const Half& lo, const Half& hi) : fLo(lo), fHi(hi) {}
+
+ SkNx(T a, T b) : fLo(a), fHi(b) {}
+ SkNx(T a, T b, T c, T d) : fLo(a,b), fHi(c,d) {}
+ SkNx(T a, T b, T c, T d, T e, T f, T g, T h) : fLo(a,b,c,d), fHi(e,f,g,h) {}
+ SkNx(T a, T b, T c, T d, T e, T f, T g, T h,
+ T i, T j, T k, T l, T m, T n, T o, T p) : fLo(a,b,c,d, e,f,g,h), fHi(i,j,k,l, m,n,o,p) {}
+
static SkNx Load(const void* ptr) {
auto vals = (const T*)ptr;
- return SkNx(SkNx<N/2,T>::Load(vals), SkNx<N/2,T>::Load(vals+N/2));
+ return SkNx(Half::Load(vals), Half::Load(vals+N/2));
}
- SkNx(T a, T b) : fLo(a), fHi(b) { REQUIRE(N==2); }
- SkNx(T a, T b, T c, T d) : fLo(a,b), fHi(c,d) { REQUIRE(N==4); }
- SkNx(T a, T b, T c, T d, T e, T f, T g, T h) : fLo(a,b,c,d), fHi(e,f,g,h) { REQUIRE(N==8); }
- SkNx(T a, T b, T c, T d, T e, T f, T g, T h,
- T i, T j, T k, T l, T m, T n, T o, T p)
- : fLo(a,b,c,d, e,f,g,h), fHi(i,j,k,l, m,n,o,p) { REQUIRE(N==16); }
-
void store(void* ptr) const {
auto vals = (T*)ptr;
fLo.store(vals);
fHi.store(vals+N/2);
}
- SkNx saturatedAdd(const SkNx& o) const {
- return SkNx(fLo.saturatedAdd(o.fLo), fHi.saturatedAdd(o.fHi));
- }
+#define OP(op) SkNx operator op(const SkNx& o) const { return {fLo op o.fLo, fHi op o.fHi}; }
+ OP(+) OP(-) OP(*) OP(/)
+ OP(&) OP(|) OP(^)
+ OP(==) OP(!=) OP(<) OP(>) OP(<=) OP(>=)
+#undef OP
- SkNx operator + (const SkNx& o) const { return SkNx(fLo + o.fLo, fHi + o.fHi); }
- SkNx operator - (const SkNx& o) const { return SkNx(fLo - o.fLo, fHi - o.fHi); }
- SkNx operator * (const SkNx& o) const { return SkNx(fLo * o.fLo, fHi * o.fHi); }
- SkNx operator / (const SkNx& o) const { return SkNx(fLo / o.fLo, fHi / o.fHi); }
+#define OP(op) SkNx op() const { return {fLo.op(), fHi.op()}; }
+ OP(abs)
+ OP(sqrt) OP(rsqrt0) OP(rsqrt1) OP(rsqrt2)
+ OP(invert) OP(approxInvert)
+#undef OP
SkNx operator << (int bits) const { return SkNx(fLo << bits, fHi << bits); }
SkNx operator >> (int bits) const { return SkNx(fLo >> bits, fHi >> bits); }
- SkNx operator == (const SkNx& o) const { return SkNx(fLo == o.fLo, fHi == o.fHi); }
- SkNx operator != (const SkNx& o) const { return SkNx(fLo != o.fLo, fHi != o.fHi); }
- SkNx operator < (const SkNx& o) const { return SkNx(fLo < o.fLo, fHi < o.fHi); }
- SkNx operator > (const SkNx& o) const { return SkNx(fLo > o.fLo, fHi > o.fHi); }
- SkNx operator <= (const SkNx& o) const { return SkNx(fLo <= o.fLo, fHi <= o.fHi); }
- SkNx operator >= (const SkNx& o) const { return SkNx(fLo >= o.fLo, fHi >= o.fHi); }
+ SkNx saturatedAdd(const SkNx& o) const {
+ return {fLo.saturatedAdd(o.fLo), fHi.saturatedAdd(o.fHi)};
+ }
static SkNx Min(const SkNx& a, const SkNx& b) {
- return SkNx(SkNx<N/2, T>::Min(a.fLo, b.fLo), SkNx<N/2, T>::Min(a.fHi, b.fHi));
+ return {Half::Min(a.fLo, b.fLo), Half::Min(a.fHi, b.fHi)};
}
static SkNx Max(const SkNx& a, const SkNx& b) {
- return SkNx(SkNx<N/2, T>::Max(a.fLo, b.fLo), SkNx<N/2, T>::Max(a.fHi, b.fHi));
+ return {Half::Max(a.fLo, b.fLo), Half::Max(a.fHi, b.fHi)};
}
- SkNx abs() const { return SkNx(fLo.abs(), fHi.abs()); }
-
- SkNx sqrt() const { return SkNx(fLo.sqrt(), fHi.sqrt()); }
- // Generally, increasing precision, increasing cost.
- SkNx rsqrt0() const { return SkNx(fLo.rsqrt0(), fHi.rsqrt0()); }
- SkNx rsqrt1() const { return SkNx(fLo.rsqrt1(), fHi.rsqrt1()); }
- SkNx rsqrt2() const { return SkNx(fLo.rsqrt2(), fHi.rsqrt2()); }
-
- SkNx invert() const { return SkNx(fLo. invert(), fHi. invert()); }
- SkNx approxInvert() const { return SkNx(fLo.approxInvert(), fHi.approxInvert()); }
-
- template <int k> T kth() const {
+ T operator[](int k) const {
SkASSERT(0 <= k && k < N);
- return k < N/2 ? fLo.template kth<k>() : fHi.template kth<k-N/2>();
+ return k < N/2 ? fLo[k] : fHi[k-N/2];
}
+ template <int k> T kth() const { return (*this)[k]; }
+
bool allTrue() const { return fLo.allTrue() && fHi.allTrue(); }
bool anyTrue() const { return fLo.anyTrue() || fHi.anyTrue(); }
SkNx thenElse(const SkNx& t, const SkNx& e) const {
@@ -99,17 +83,18 @@ public:
}
protected:
- REQUIRE(0 == (N & (N-1)));
+ static_assert(0 == (N & (N-1)), "N must be a power of 2.");
- SkNx<N/2, T> fLo, fHi;
+ Half fLo, fHi;
};
// Bottom out the default implementations with scalars when nothing's been specialized.
template <typename T>
-class SkNx<1,T> {
+class SkNx<1, T> {
public:
SkNx() {}
SkNx(T val) : fVal(val) {}
+
static SkNx Load(const void* ptr) {
auto vals = (const T*)ptr;
return SkNx(vals[0]);
@@ -120,45 +105,41 @@ public:
vals[0] = fVal;
}
+#define OP(op) SkNx operator op(const SkNx& o) const { return fVal op o.fVal; }
+ OP(+) OP(-) OP(*) OP(/)
+ OP(&) OP(|) OP(^)
+ OP(==) OP(!=) OP(<) OP(>) OP(<=) OP(>=)
+#undef OP
+
+ SkNx operator << (int bits) const { return fVal << bits; }
+ SkNx operator >> (int bits) const { return fVal >> bits; }
+
SkNx saturatedAdd(const SkNx& o) const {
- SkASSERT((T)(~0) > 0); // TODO: support signed T
+ SkASSERT((T)(~0) > 0); // TODO: support signed T?
T sum = fVal + o.fVal;
- return SkNx(sum < fVal ? (T)(~0) : sum);
+ return sum < fVal ? (T)(~0) : sum;
}
- SkNx operator + (const SkNx& o) const { return SkNx(fVal + o.fVal); }
- SkNx operator - (const SkNx& o) const { return SkNx(fVal - o.fVal); }
- SkNx operator * (const SkNx& o) const { return SkNx(fVal * o.fVal); }
- SkNx operator / (const SkNx& o) const { return SkNx(fVal / o.fVal); }
-
- SkNx operator << (int bits) const { return SkNx(fVal << bits); }
- SkNx operator >> (int bits) const { return SkNx(fVal >> bits); }
-
- SkNx operator == (const SkNx& o) const { return SkNx(fVal == o.fVal); }
- SkNx operator != (const SkNx& o) const { return SkNx(fVal != o.fVal); }
- SkNx operator < (const SkNx& o) const { return SkNx(fVal < o.fVal); }
- SkNx operator > (const SkNx& o) const { return SkNx(fVal > o.fVal); }
- SkNx operator <= (const SkNx& o) const { return SkNx(fVal <= o.fVal); }
- SkNx operator >= (const SkNx& o) const { return SkNx(fVal >= o.fVal); }
-
- static SkNx Min(const SkNx& a, const SkNx& b) { return SkNx(SkTMin(a.fVal, b.fVal)); }
- static SkNx Max(const SkNx& a, const SkNx& b) { return SkNx(SkTMax(a.fVal, b.fVal)); }
+ static SkNx Min(const SkNx& a, const SkNx& b) { return SkTMin(a.fVal, b.fVal); }
+ static SkNx Max(const SkNx& a, const SkNx& b) { return SkTMax(a.fVal, b.fVal); }
SkNx abs() const { return SkTAbs(fVal); }
- SkNx sqrt () const { return SkNx(Sqrt(fVal)); }
- SkNx rsqrt0() const { return this->sqrt().invert(); }
+ SkNx sqrt () const { return Sqrt(fVal); }
+ SkNx rsqrt0() const { return this->sqrt().invert(); }
SkNx rsqrt1() const { return this->rsqrt0(); }
SkNx rsqrt2() const { return this->rsqrt1(); }
- SkNx invert() const { return SkNx(1) / SkNx(fVal); }
- SkNx approxInvert() const { return this->invert(); }
+ SkNx invert() const { return 1 / fVal; }
+ SkNx approxInvert() const { return this->invert(); }
- template <int k> T kth() const {
+ T operator[](int k) const {
SkASSERT(0 == k);
return fVal;
}
+ template <int k> T kth() const { return (*this)[k]; }
+
bool allTrue() const { return fVal != 0; }
bool anyTrue() const { return fVal != 0; }
SkNx thenElse(const SkNx& t, const SkNx& e) const { return fVal != 0 ? t : e; }
@@ -170,72 +151,51 @@ protected:
T fVal;
};
-// This default implementation can be specialized by ../opts/SkNx_foo.h
-// if there's a better platform-specific shuffle strategy.
-template <typename Nx, int... Ix>
-inline Nx SkNx_shuffle_impl(const Nx& src) { return Nx( src.template kth<Ix>()... ); }
-
-// This generic shuffle can be called with 1 or N indices:
+// This generic shuffle can be called to create any valid SkNx<N,T>.
// Sk4f f(a,b,c,d);
-// SkNx_shuffle<3>(f); // ~~~> Sk4f(d,d,d,d)
-// SkNx_shuffle<2,1,0,3>(f); // ~~~> Sk4f(c,b,a,d)
-template <int... Ix, typename Nx>
-inline Nx SkNx_shuffle(const Nx& src) { return SkNx_shuffle_impl<Nx, Ix...>(src); }
-
-// A reminder alias that shuffles can be used to duplicate a single index across a vector.
-template <int Ix, typename Nx>
-inline Nx SkNx_dup(const Nx& src) { return SkNx_shuffle<Ix>(src); }
-
-// This is a poor-man's std::make_index_sequence from C++14.
-// I'd implement it fully, but it hurts my head.
-template <int...> struct SkIntSequence {};
-template <int N> struct MakeSkIntSequence;
-template <> struct MakeSkIntSequence< 1> : SkIntSequence<0 >{};
-template <> struct MakeSkIntSequence< 2> : SkIntSequence<0,1 >{};
-template <> struct MakeSkIntSequence< 4> : SkIntSequence<0,1,2,3 >{};
-template <> struct MakeSkIntSequence< 8> : SkIntSequence<0,1,2,3,4,5,6,7 >{};
-template <> struct MakeSkIntSequence<16> : SkIntSequence<0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15>{};
-
-// This is the default/fallback implementation for SkNx_cast. Best to specialize SkNx_cast!
-template <typename D, typename S, int N, int... Ix>
-SkNx<N,D> SkNx_cast_fallback(const SkNx<N,S>& src, SkIntSequence<Ix...>) {
- return SkNx<N,D>( (D)src.template kth<Ix>()... );
-}
+// Sk2f t = SkNx_shuffle<2,1>(f); // ~~~> Sk2f(c,b)
+// f = SkNx_shuffle<0,1,1,0>(t); // ~~~> Sk4f(c,b,b,c)
+template <int... Ix, int N, typename T>
+static inline SkNx<sizeof...(Ix), T> SkNx_shuffle(const SkNx<N,T>& src) { return { src[Ix]... }; }
// This is a generic cast between two SkNx with the same number of elements N. E.g.
-// Sk4b bs = ...; // Load 4 bytes.
-// Sk4f fs = SkNx_cast<float>(bs); // Cast each byte to a float.
-// Sk4i is = SkNx_cast<int>(fs); // Cast each float to int.
-// This can be specialized in ../opts/SkNx_foo.h if there's a better platform-specific cast.
-template <typename D, typename S, int N>
-SkNx<N,D> SkNx_cast(const SkNx<N,S>& src) {
- return SkNx_cast_fallback<D,S,N>(src, MakeSkIntSequence<N>());
+// Sk4b bs = ...; // Load 4 bytes.
+// Sk4f fs = SkNx_cast<float>(bs); // Cast each byte to a float.
+// Sk4h hs = SkNx_cast<uint16_t>(fs); // Cast each float to uint16_t.
+template <typename D, typename S>
+static inline SkNx<2,D> SkNx_cast(const SkNx<2,S>& src) {
+ return { (D)src[0], (D)src[1] };
}
-} // namespace
+template <typename D, typename S>
+static inline SkNx<4,D> SkNx_cast(const SkNx<4,S>& src) {
+ return { (D)src[0], (D)src[1], (D)src[2], (D)src[3] };
+}
-typedef SkNx<2, float> Sk2f;
-typedef SkNx<4, float> Sk4f;
-typedef SkNx<8, float> Sk8f;
+template <typename D, typename S>
+static inline SkNx<8,D> SkNx_cast(const SkNx<8,S>& src) {
+ return { (D)src[0], (D)src[1], (D)src[2], (D)src[3],
+ (D)src[4], (D)src[5], (D)src[6], (D)src[7] };
+}
-typedef SkNx<2, double> Sk2d;
-typedef SkNx<4, double> Sk4d;
-typedef SkNx<8, double> Sk8d;
+template <typename D, typename S>
+static inline SkNx<16,D> SkNx_cast(const SkNx<16,S>& src) {
+ return { (D)src[ 0], (D)src[ 1], (D)src[ 2], (D)src[ 3],
+ (D)src[ 4], (D)src[ 5], (D)src[ 6], (D)src[ 7],
+ (D)src[ 8], (D)src[ 9], (D)src[10], (D)src[11],
+ (D)src[12], (D)src[13], (D)src[14], (D)src[15] };
+}
-typedef SkNx<2, SkScalar> Sk2s;
-typedef SkNx<4, SkScalar> Sk4s;
-typedef SkNx<8, SkScalar> Sk8s;
+typedef SkNx<2, float> Sk2f;
+typedef SkNx<4, float> Sk4f;
+typedef SkNx<2, SkScalar> Sk2s;
+typedef SkNx<4, SkScalar> Sk4s;
-typedef SkNx< 4, uint16_t> Sk4h;
-typedef SkNx< 8, uint16_t> Sk8h;
+typedef SkNx<4, uint8_t> Sk4b;
+typedef SkNx<16, uint8_t> Sk16b;
+typedef SkNx<4, uint16_t> Sk4h;
typedef SkNx<16, uint16_t> Sk16h;
-typedef SkNx< 4, uint8_t> Sk4b;
-typedef SkNx< 8, uint8_t> Sk8b;
-typedef SkNx<16, uint8_t> Sk16b;
-
-typedef SkNx<4, int> Sk4i;
-
// Include platform specific specializations if available.
#if !defined(SKNX_NO_SIMD) && SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
#include "../opts/SkNx_sse.h"
@@ -251,7 +211,4 @@ typedef SkNx<4, int> Sk4i;
}
#endif
-#undef REQUIRE
-
-
#endif//SkNx_DEFINED
diff --git a/src/opts/SkNx_neon.h b/src/opts/SkNx_neon.h
index a4b7cd1a73..2cb8eb348d 100644
--- a/src/opts/SkNx_neon.h
+++ b/src/opts/SkNx_neon.h
@@ -10,8 +10,6 @@
#define SKNX_IS_FAST
-namespace { // See SkNx.h
-
// Well, this is absurd. The shifts require compile-time constant arguments.
#define SHIFT8(op, v, bits) switch(bits) { \
@@ -98,10 +96,12 @@ public:
#endif
}
- template <int k> float kth() const {
+ float operator[](int k) const {
SkASSERT(0 <= k && k < 2);
- return vget_lane_f32(fVec, k&1);
+ union { float32x2_t v; float fs[2]; } pun = {fVec};
+ return pun.fs[k&1];
}
+ template <int k> float kth() const { return (*this)[k]; }
bool allTrue() const {
auto v = vreinterpret_u32_f32(fVec);
@@ -116,33 +116,6 @@ public:
};
template <>
-class SkNx<4, int> {
-public:
- SkNx(const int32x4_t& vec) : fVec(vec) {}
-
- SkNx() {}
- SkNx(int val) : fVec(vdupq_n_s32(val)) {}
- static SkNx Load(const void* ptr) { return vld1q_s32((const int*)ptr); }
- SkNx(int a, int b, int c, int d) { fVec = (int32x4_t) { a, b, c, d }; }
-
- void store(void* ptr) const { vst1q_s32((int*)ptr, fVec); }
-
- SkNx operator + (const SkNx& o) const { return vaddq_s32(fVec, o.fVec); }
- SkNx operator - (const SkNx& o) const { return vsubq_s32(fVec, o.fVec); }
- SkNx operator * (const SkNx& o) const { return vmulq_s32(fVec, o.fVec); }
-
- SkNx operator << (int bits) const { SHIFT32(vshlq_n_s32, fVec, bits); }
- SkNx operator >> (int bits) const { SHIFT32(vshrq_n_s32, fVec, bits); }
-
- template <int k> int kth() const {
- SkASSERT(0 <= k && k < 4);
- return vgetq_lane_s32(fVec, k&3);
- }
-
- int32x4_t fVec;
-};
-
-template <>
class SkNx<4, float> {
public:
SkNx(float32x4_t vec) : fVec(vec) {}
@@ -207,10 +180,12 @@ public:
#endif
}
- template <int k> float kth() const {
+ float operator[](int k) const {
SkASSERT(0 <= k && k < 4);
- return vgetq_lane_f32(fVec, k&3);
+ union { float32x4_t v; float fs[4]; } pun = {fVec};
+ return pun.fs[k&3];
}
+ template <int k> float kth() const { return (*this)[k]; }
bool allTrue() const {
auto v = vreinterpretq_u32_f32(fVec);
@@ -257,10 +232,12 @@ public:
static SkNx Min(const SkNx& a, const SkNx& b) { return vmin_u16(a.fVec, b.fVec); }
- template <int k> uint16_t kth() const {
+ uint16_t operator[](int k) const {
SkASSERT(0 <= k && k < 4);
- return vget_lane_u16(fVec, k&3);
+ union { uint16x4_t v; uint16_t us[4]; } pun = {fVec};
+ return pun.us[k&3];
}
+ template <int k> uint16_t kth() const { return (*this)[k]; }
SkNx thenElse(const SkNx& t, const SkNx& e) const {
return vbsl_u16(fVec, t.fVec, e.fVec);
@@ -294,10 +271,12 @@ public:
static SkNx Min(const SkNx& a, const SkNx& b) { return vminq_u16(a.fVec, b.fVec); }
- template <int k> uint16_t kth() const {
+ uint16_t operator[](int k) const {
SkASSERT(0 <= k && k < 8);
- return vgetq_lane_u16(fVec, k&7);
+ union { uint16x8_t v; uint16_t us[8]; } pun = {fVec};
+ return pun.us[k&7];
}
+ template <int k> uint16_t kth() const { return (*this)[k]; }
SkNx thenElse(const SkNx& t, const SkNx& e) const {
return vbslq_u16(fVec, t.fVec, e.fVec);
@@ -350,10 +329,12 @@ public:
static SkNx Min(const SkNx& a, const SkNx& b) { return vminq_u8(a.fVec, b.fVec); }
SkNx operator < (const SkNx& o) const { return vcltq_u8(fVec, o.fVec); }
- template <int k> uint8_t kth() const {
- SkASSERT(0 <= k && k < 15);
- return vgetq_lane_u8(fVec, k&16);
+ uint8_t operator[](int k) const {
+ SkASSERT(0 <= k && k < 16);
+ union { uint8x16_t v; uint8_t us[16]; } pun = {fVec};
+ return pun.us[k&15];
}
+ template <int k> uint8_t kth() const { return (*this)[k]; }
SkNx thenElse(const SkNx& t, const SkNx& e) const {
return vbslq_u8(fVec, t.fVec, e.fVec);
@@ -366,17 +347,13 @@ public:
#undef SHIFT16
#undef SHIFT8
-template<> inline Sk4i SkNx_cast<int, float, 4>(const Sk4f& src) {
- return vcvtq_s32_f32(src.fVec);
-}
-
-template<> inline Sk4b SkNx_cast<uint8_t, float, 4>(const Sk4f& src) {
+template<> inline Sk4b SkNx_cast<uint8_t, float>(const Sk4f& src) {
uint32x4_t _32 = vcvtq_u32_f32(src.fVec);
uint16x4_t _16 = vqmovn_u32(_32);
return vqmovn_u16(vcombine_u16(_16, _16));
}
-template<> inline Sk4f SkNx_cast<float, uint8_t, 4>(const Sk4b& src) {
+template<> inline Sk4f SkNx_cast<float, uint8_t>(const Sk4b& src) {
uint16x8_t _16 = vmovl_u8 (src.fVec) ;
uint32x4_t _32 = vmovl_u16(vget_low_u16(_16));
return vcvtq_f32_u32(_32);
@@ -390,14 +367,12 @@ static inline void Sk4f_ToBytes(uint8_t bytes[16],
(uint8x16_t)vcvtq_u32_f32(d.fVec)).val[0]).val[0]);
}
-template<> inline Sk4h SkNx_cast<uint16_t, uint8_t, 4>(const Sk4b& src) {
+template<> inline Sk4h SkNx_cast<uint16_t, uint8_t>(const Sk4b& src) {
return vget_low_u16(vmovl_u8(src.fVec));
}
-template<> inline Sk4b SkNx_cast<uint8_t, uint16_t, 4>(const Sk4h& src) {
+template<> inline Sk4b SkNx_cast<uint8_t, uint16_t>(const Sk4h& src) {
return vmovn_u16(vcombine_u16(src.fVec, src.fVec));
}
-} // namespace
-
#endif//SkNx_neon_DEFINED
diff --git a/src/opts/SkNx_sse.h b/src/opts/SkNx_sse.h
index 10db1c438f..69d28976db 100644
--- a/src/opts/SkNx_sse.h
+++ b/src/opts/SkNx_sse.h
@@ -9,12 +9,10 @@
#define SkNx_sse_DEFINED
// This file may assume <= SSE2, but must check SK_CPU_SSE_LEVEL for anything more recent.
+// If you do, make sure this is in a static inline function... anywhere else risks violating ODR.
#define SKNX_IS_FAST
-namespace { // See SkNx.h
-
-
template <>
class SkNx<2, float> {
public:
@@ -44,7 +42,7 @@ public:
static SkNx Min(const SkNx& l, const SkNx& r) { return _mm_min_ps(l.fVec, r.fVec); }
static SkNx Max(const SkNx& l, const SkNx& r) { return _mm_max_ps(l.fVec, r.fVec); }
- SkNx sqrt() const { return _mm_sqrt_ps (fVec); }
+ SkNx sqrt () const { return _mm_sqrt_ps (fVec); }
SkNx rsqrt0() const { return _mm_rsqrt_ps(fVec); }
SkNx rsqrt1() const { return this->rsqrt0(); }
SkNx rsqrt2() const { return this->rsqrt1(); }
@@ -52,11 +50,12 @@ public:
SkNx invert() const { return SkNx(1) / *this; }
SkNx approxInvert() const { return _mm_rcp_ps(fVec); }
- template <int k> float kth() const {
+ float operator[](int k) const {
SkASSERT(0 <= k && k < 2);
union { __m128 v; float fs[4]; } pun = {fVec};
return pun.fs[k&1];
}
+ template <int k> float kth() const { return (*this)[k]; }
bool allTrue() const { return 0xff == (_mm_movemask_epi8(_mm_castps_si128(fVec)) & 0xff); }
bool anyTrue() const { return 0x00 != (_mm_movemask_epi8(_mm_castps_si128(fVec)) & 0xff); }
@@ -65,90 +64,6 @@ public:
};
template <>
-class SkNx<2, double> {
-public:
- SkNx(const __m128d& vec) : fVec(vec) {}
-
- SkNx() {}
- SkNx(double val) : fVec(_mm_set1_pd(val)) {}
- static SkNx Load(const void* ptr) { return _mm_loadu_pd((const double*)ptr); }
- SkNx(double a, double b) : fVec(_mm_setr_pd(a,b)) {}
-
- void store(void* ptr) const { _mm_storeu_pd((double*)ptr, fVec); }
-
- SkNx operator + (const SkNx& o) const { return _mm_add_pd(fVec, o.fVec); }
- SkNx operator - (const SkNx& o) const { return _mm_sub_pd(fVec, o.fVec); }
- SkNx operator * (const SkNx& o) const { return _mm_mul_pd(fVec, o.fVec); }
- SkNx operator / (const SkNx& o) const { return _mm_div_pd(fVec, o.fVec); }
-
- SkNx operator == (const SkNx& o) const { return _mm_cmpeq_pd (fVec, o.fVec); }
- SkNx operator != (const SkNx& o) const { return _mm_cmpneq_pd(fVec, o.fVec); }
- SkNx operator < (const SkNx& o) const { return _mm_cmplt_pd (fVec, o.fVec); }
- SkNx operator > (const SkNx& o) const { return _mm_cmpgt_pd (fVec, o.fVec); }
- SkNx operator <= (const SkNx& o) const { return _mm_cmple_pd (fVec, o.fVec); }
- SkNx operator >= (const SkNx& o) const { return _mm_cmpge_pd (fVec, o.fVec); }
-
- static SkNx Min(const SkNx& l, const SkNx& r) { return _mm_min_pd(l.fVec, r.fVec); }
- static SkNx Max(const SkNx& l, const SkNx& r) { return _mm_max_pd(l.fVec, r.fVec); }
-
- SkNx sqrt() const { return _mm_sqrt_pd(fVec); }
-
- template <int k> double kth() const {
- SkASSERT(0 <= k && k < 2);
- union { __m128d v; double fs[2]; } pun = {fVec};
- return pun.fs[k&1];
- }
-
- bool allTrue() const { return 0x3 == _mm_movemask_pd(fVec); }
- bool anyTrue() const { return 0x0 != _mm_movemask_pd(fVec); }
-
- SkNx thenElse(const SkNx& t, const SkNx& e) const {
- return _mm_or_pd(_mm_and_pd (fVec, t.fVec),
- _mm_andnot_pd(fVec, e.fVec));
- }
-
- __m128d fVec;
-};
-
-template <>
-class SkNx<4, int> {
-public:
- SkNx(const __m128i& vec) : fVec(vec) {}
-
- SkNx() {}
- SkNx(int val) : fVec(_mm_set1_epi32(val)) {}
- static SkNx Load(const void* ptr) { return _mm_loadu_si128((const __m128i*)ptr); }
- SkNx(int a, int b, int c, int d) : fVec(_mm_setr_epi32(a,b,c,d)) {}
-
- void store(void* ptr) const { _mm_storeu_si128((__m128i*)ptr, fVec); }
-
- SkNx operator + (const SkNx& o) const { return _mm_add_epi32(fVec, o.fVec); }
- SkNx operator - (const SkNx& o) const { return _mm_sub_epi32(fVec, o.fVec); }
- SkNx operator * (const SkNx& o) const {
- __m128i mul20 = _mm_mul_epu32(fVec, o.fVec),
- mul31 = _mm_mul_epu32(_mm_srli_si128(fVec, 4), _mm_srli_si128(o.fVec, 4));
- return _mm_unpacklo_epi32(_mm_shuffle_epi32(mul20, _MM_SHUFFLE(0,0,2,0)),
- _mm_shuffle_epi32(mul31, _MM_SHUFFLE(0,0,2,0)));
- }
-
- SkNx operator << (int bits) const { return _mm_slli_epi32(fVec, bits); }
- SkNx operator >> (int bits) const { return _mm_srai_epi32(fVec, bits); }
-
- template <int k> int kth() const {
- SkASSERT(0 <= k && k < 4);
- switch (k) {
- case 0: return _mm_cvtsi128_si32(fVec);
- case 1: return _mm_cvtsi128_si32(_mm_srli_si128(fVec, 4));
- case 2: return _mm_cvtsi128_si32(_mm_srli_si128(fVec, 8));
- case 3: return _mm_cvtsi128_si32(_mm_srli_si128(fVec, 12));
- default: SkASSERT(false); return 0;
- }
- }
-
- __m128i fVec;
-};
-
-template <>
class SkNx<4, float> {
public:
SkNx(const __m128& vec) : fVec(vec) {}
@@ -178,7 +93,7 @@ public:
SkNx abs() const { return _mm_andnot_ps(_mm_set1_ps(-0.0f), fVec); }
- SkNx sqrt() const { return _mm_sqrt_ps (fVec); }
+ SkNx sqrt () const { return _mm_sqrt_ps (fVec); }
SkNx rsqrt0() const { return _mm_rsqrt_ps(fVec); }
SkNx rsqrt1() const { return this->rsqrt0(); }
SkNx rsqrt2() const { return this->rsqrt1(); }
@@ -186,11 +101,12 @@ public:
SkNx invert() const { return SkNx(1) / *this; }
SkNx approxInvert() const { return _mm_rcp_ps(fVec); }
- template <int k> float kth() const {
+ float operator[](int k) const {
SkASSERT(0 <= k && k < 4);
union { __m128 v; float fs[4]; } pun = {fVec};
return pun.fs[k&3];
}
+ template <int k> float kth() const { return (*this)[k]; }
bool allTrue() const { return 0xffff == _mm_movemask_epi8(_mm_castps_si128(fVec)); }
bool anyTrue() const { return 0x0000 != _mm_movemask_epi8(_mm_castps_si128(fVec)); }
@@ -222,10 +138,12 @@ public:
SkNx operator << (int bits) const { return _mm_slli_epi16(fVec, bits); }
SkNx operator >> (int bits) const { return _mm_srli_epi16(fVec, bits); }
- template <int k> uint16_t kth() const {
+ uint16_t operator[](int k) const {
SkASSERT(0 <= k && k < 4);
- return _mm_extract_epi16(fVec, k);
+ union { __m128i v; uint16_t us[8]; } pun = {fVec};
+ return pun.us[k&3];
}
+ template <int k> uint16_t kth() const { return (*this)[k]; }
__m128i fVec;
};
@@ -264,10 +182,12 @@ public:
_mm_andnot_si128(fVec, e.fVec));
}
- template <int k> uint16_t kth() const {
+ uint16_t operator[](int k) const {
SkASSERT(0 <= k && k < 8);
- return _mm_extract_epi16(fVec, k);
+ union { __m128i v; uint16_t us[8]; } pun = {fVec};
+ return pun.us[k&7];
}
+ template <int k> uint16_t kth() const { return (*this)[k]; }
__m128i fVec;
};
@@ -287,20 +207,6 @@ public:
};
template <>
-class SkNx<8, uint8_t> {
-public:
- SkNx(const __m128i& vec) : fVec(vec) {}
-
- SkNx() {}
- static SkNx Load(const void* ptr) { return _mm_loadl_epi64((const __m128i*)ptr); }
- void store(void* ptr) const { _mm_storel_epi64((__m128i*)ptr, fVec); }
-
- // TODO as needed
-
- __m128i fVec;
-};
-
-template <>
class SkNx<16, uint8_t> {
public:
SkNx(const __m128i& vec) : fVec(vec) {}
@@ -328,12 +234,12 @@ public:
return _mm_cmplt_epi8(_mm_xor_si128(flip, fVec), _mm_xor_si128(flip, o.fVec));
}
- template <int k> uint8_t kth() const {
+ uint8_t operator[](int k) const {
SkASSERT(0 <= k && k < 16);
- // SSE4.1 would just `return _mm_extract_epi8(fVec, k)`. We have to read 16-bits instead.
- int pair = _mm_extract_epi16(fVec, k/2);
- return k % 2 == 0 ? pair : (pair >> 8);
+ union { __m128i v; uint8_t us[16]; } pun = {fVec};
+ return pun.us[k&15];
}
+ template <int k> uint8_t kth() const { return (*this)[k]; }
SkNx thenElse(const SkNx& t, const SkNx& e) const {
return _mm_or_si128(_mm_and_si128 (fVec, t.fVec),
@@ -344,11 +250,7 @@ public:
};
-template<> inline Sk4i SkNx_cast<int, float, 4>(const Sk4f& src) {
- return _mm_cvttps_epi32(src.fVec);
-}
-
-template<> inline Sk4h SkNx_cast<uint16_t, float, 4>(const Sk4f& src) {
+template<> /*static*/ inline Sk4h SkNx_cast<uint16_t, float>(const Sk4f& src) {
auto _32 = _mm_cvttps_epi32(src.fVec);
// Ideally we'd use _mm_packus_epi32 here. But that's SSE4.1+.
#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
@@ -362,7 +264,7 @@ template<> inline Sk4h SkNx_cast<uint16_t, float, 4>(const Sk4f& src) {
#endif
}
-template<> inline Sk4b SkNx_cast<uint8_t, float, 4>(const Sk4f& src) {
+template<> /*static*/ inline Sk4b SkNx_cast<uint8_t, float>(const Sk4f& src) {
auto _32 = _mm_cvttps_epi32(src.fVec);
#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
const int _ = ~0;
@@ -373,7 +275,7 @@ template<> inline Sk4b SkNx_cast<uint8_t, float, 4>(const Sk4f& src) {
#endif
}
-template<> inline Sk4f SkNx_cast<float, uint8_t, 4>(const Sk4b& src) {
+template<> /*static*/ inline Sk4f SkNx_cast<float, uint8_t>(const Sk4b& src) {
#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
const int _ = ~0;
auto _32 = _mm_shuffle_epi8(src.fVec, _mm_setr_epi8(0,_,_,_, 1,_,_,_, 2,_,_,_, 3,_,_,_));
@@ -384,7 +286,7 @@ template<> inline Sk4f SkNx_cast<float, uint8_t, 4>(const Sk4b& src) {
return _mm_cvtepi32_ps(_32);
}
-template<> inline Sk4f SkNx_cast<float, uint16_t, 4>(const Sk4h& src) {
+template<> /*static*/ inline Sk4f SkNx_cast<float, uint16_t>(const Sk4h& src) {
auto _32 = _mm_unpacklo_epi16(src.fVec, _mm_setzero_si128());
return _mm_cvtepi32_ps(_32);
}
@@ -398,15 +300,12 @@ static inline void Sk4f_ToBytes(uint8_t bytes[16],
_mm_cvttps_epi32(d.fVec))));
}
-template<> inline Sk4h SkNx_cast<uint16_t, uint8_t, 4>(const Sk4b& src) {
+template<> /*static*/ inline Sk4h SkNx_cast<uint16_t, uint8_t>(const Sk4b& src) {
return _mm_unpacklo_epi8(src.fVec, _mm_setzero_si128());
}
-template<> inline Sk4b SkNx_cast<uint8_t, uint16_t, 4>(const Sk4h& src) {
+template<> /*static*/ inline Sk4b SkNx_cast<uint8_t, uint16_t>(const Sk4h& src) {
return _mm_packus_epi16(src.fVec, src.fVec);
}
-
-} // namespace
-
#endif//SkNx_sse_DEFINED
diff --git a/src/opts/SkXfermode_opts.h b/src/opts/SkXfermode_opts.h
index 31817f5f61..b049c6315c 100644
--- a/src/opts/SkXfermode_opts.h
+++ b/src/opts/SkXfermode_opts.h
@@ -122,7 +122,7 @@ static inline Sk4f a_rgb(const Sk4f& a, const Sk4f& rgb) {
return a * Sk4f(0,0,0,1) + rgb * Sk4f(1,1,1,0);
}
static inline Sk4f alphas(const Sk4f& f) {
- return SkNx_dup<SK_A32_SHIFT/8>(f);
+ return f.kth<SK_A32_SHIFT/8>();
}
XFERMODE(ColorDodge) {
diff --git a/tests/SkNxTest.cpp b/tests/SkNxTest.cpp
index 49e920f4b3..13e0a9f61f 100644
--- a/tests/SkNxTest.cpp
+++ b/tests/SkNxTest.cpp
@@ -146,12 +146,12 @@ DEF_TEST(SkNi_min_lt, r) {
for (int i = 0; i < (1<<16); i++) {
uint16_t a = rand.nextU() >> 16,
b = rand.nextU() >> 16;
- REPORTER_ASSERT(r, Sk8h::Min(Sk8h(a), Sk8h(b)).kth<0>() == SkTMin(a, b));
+ REPORTER_ASSERT(r, Sk16h::Min(Sk16h(a), Sk16h(b)).kth<0>() == SkTMin(a, b));
}
#else
for (int a = 0; a < (1<<16); a++) {
for (int b = 0; b < (1<<16); b++) {
- REPORTER_ASSERT(r, Sk8h::Min(Sk8h(a), Sk8h(b)).kth<0>() == SkTMin(a, b));
+ REPORTER_ASSERT(r, Sk16h::Min(Sk16h(a), Sk16h(b)).kth<0>() == SkTMin(a, b));
}}
#endif
}
@@ -207,16 +207,6 @@ DEF_TEST(Sk4px_widening, r) {
REPORTER_ASSERT(r, 0 == memcmp(&wideLoHi, &wideLoHiAlt, sizeof(wideLoHi)));
}
-DEF_TEST(SkNx_cast, r) {
- Sk4f fs(-1.7f, -1.4f, 0.5f, 1.9f);
- Sk4i is = SkNx_cast<int>(fs);
-
- REPORTER_ASSERT(r, is.kth<0>() == -1);
- REPORTER_ASSERT(r, is.kth<1>() == -1);
- REPORTER_ASSERT(r, is.kth<2>() == 0);
- REPORTER_ASSERT(r, is.kth<3>() == 1);
-}
-
DEF_TEST(SkNx_abs, r) {
auto fs = Sk4f(0.0f, -0.0f, 2.0f, -4.0f).abs();
REPORTER_ASSERT(r, fs.kth<0>() == 0.0f);
@@ -225,20 +215,27 @@ DEF_TEST(SkNx_abs, r) {
REPORTER_ASSERT(r, fs.kth<3>() == 4.0f);
}
-#include "SkRandom.h"
+DEF_TEST(SkNx_shuffle, r) {
+ Sk4f f4(0,10,20,30);
-static void dump(const Sk4f& f4, const Sk4h& h4) {
- SkDebugf("%g %g %g %g --> %d %d %d %d\n",
- f4.kth<0>(), f4.kth<1>(), f4.kth<2>(), f4.kth<3>(),
- h4.kth<0>(), h4.kth<1>(), h4.kth<2>(), h4.kth<3>());
+ Sk2f f2 = SkNx_shuffle<2,1>(f4);
+ REPORTER_ASSERT(r, f2[0] == 20);
+ REPORTER_ASSERT(r, f2[1] == 10);
+
+ f4 = SkNx_shuffle<0,1,1,0>(f2);
+ REPORTER_ASSERT(r, f4[0] == 20);
+ REPORTER_ASSERT(r, f4[1] == 10);
+ REPORTER_ASSERT(r, f4[2] == 10);
+ REPORTER_ASSERT(r, f4[3] == 20);
}
+#include "SkRandom.h"
+
DEF_TEST(SkNx_u16_float, r) {
{
// u16 --> float
auto h4 = Sk4h(15, 17, 257, 65535);
auto f4 = SkNx_cast<float>(h4);
- dump(f4, h4);
REPORTER_ASSERT(r, f4.kth<0>() == 15.0f);
REPORTER_ASSERT(r, f4.kth<1>() == 17.0f);
REPORTER_ASSERT(r, f4.kth<2>() == 257.0f);
@@ -248,7 +245,6 @@ DEF_TEST(SkNx_u16_float, r) {
// float -> u16
auto f4 = Sk4f(15, 17, 257, 65535);
auto h4 = SkNx_cast<uint16_t>(f4);
- dump(f4, h4);
REPORTER_ASSERT(r, h4.kth<0>() == 15);
REPORTER_ASSERT(r, h4.kth<1>() == 17);
REPORTER_ASSERT(r, h4.kth<2>() == 257);
@@ -258,7 +254,7 @@ DEF_TEST(SkNx_u16_float, r) {
// starting with any u16 value, we should be able to have a perfect round-trip in/out of floats
//
SkRandom rand;
- for (int i = 0; i < 0; ++i) {
+ for (int i = 0; i < 10000; ++i) {
const uint16_t s16[4] {
(uint16_t)rand.nextU16(), (uint16_t)rand.nextU16(),
(uint16_t)rand.nextU16(), (uint16_t)rand.nextU16(),