diff options
28 files changed, 235 insertions, 69 deletions
diff --git a/example/HelloWorld.cpp b/example/HelloWorld.cpp index bb29a0c3f5..892dce1c80 100644 --- a/example/HelloWorld.cpp +++ b/example/HelloWorld.cpp @@ -157,7 +157,8 @@ void HelloWorldWindow::draw(SkCanvas* canvas) { fRenderTarget->writePixels(0, 0, snap->width(), snap->height(), SkImageInfo2GrPixelConfig(info.colorType(), info.alphaType(), - info.profileType()), + info.profileType(), + *fContext->caps()), pmap.addr(), pmap.rowBytes(), GrContext::kFlushWrites_PixelOp); diff --git a/include/gpu/GrCaps.h b/include/gpu/GrCaps.h index 60f213950e..b806dcbabc 100644 --- a/include/gpu/GrCaps.h +++ b/include/gpu/GrCaps.h @@ -137,6 +137,7 @@ public: /** To avoid as-yet-unnecessary complexity we don't allow any partial support of MIP Maps (e.g. only for POT textures) */ bool mipMapSupport() const { return fMipMapSupport; } + bool srgbSupport() const { return fSRGBSupport; } bool twoSidedStencilSupport() const { return fTwoSidedStencilSupport; } bool stencilWrapOpsSupport() const { return fStencilWrapOpsSupport; } bool discardRenderTargetSupport() const { return fDiscardRenderTargetSupport; } @@ -268,6 +269,7 @@ protected: bool fNPOTTextureTileSupport : 1; bool fMipMapSupport : 1; + bool fSRGBSupport : 1; bool fTwoSidedStencilSupport : 1; bool fStencilWrapOpsSupport : 1; bool fDiscardRenderTargetSupport : 1; diff --git a/include/gpu/GrColor.h b/include/gpu/GrColor.h index 6b83237626..77f1a6cb08 100644 --- a/include/gpu/GrColor.h +++ b/include/gpu/GrColor.h @@ -208,7 +208,6 @@ static inline char GrColorComponentFlagToChar(GrColorComponentFlags component) { } static inline uint32_t GrPixelConfigComponentMask(GrPixelConfig config) { - SkASSERT(config >= 0 && config < kGrPixelConfigCnt); static const uint32_t kFlags[] = { 0, // kUnknown_GrPixelConfig kA_GrColorComponentFlag, // kAlpha_8_GrPixelConfig @@ -218,6 +217,7 @@ static inline uint32_t GrPixelConfigComponentMask(GrPixelConfig config) { kRGBA_GrColorComponentFlags, // kRGBA_8888_GrPixelConfig kRGBA_GrColorComponentFlags, // kBGRA_8888_GrPixelConfig kRGBA_GrColorComponentFlags, // kSRGBA_8888_GrPixelConfig + kRGBA_GrColorComponentFlags, // kSBGRA_8888_GrPixelConfig kRGB_GrColorComponentFlags, // kETC1_GrPixelConfig kA_GrColorComponentFlag, // kLATC_GrPixelConfig kA_GrColorComponentFlag, // kR11_EAC_GrPixelConfig @@ -236,13 +236,14 @@ static inline uint32_t GrPixelConfigComponentMask(GrPixelConfig config) { GR_STATIC_ASSERT(5 == kRGBA_8888_GrPixelConfig); GR_STATIC_ASSERT(6 == kBGRA_8888_GrPixelConfig); GR_STATIC_ASSERT(7 == kSRGBA_8888_GrPixelConfig); - GR_STATIC_ASSERT(8 == kETC1_GrPixelConfig); - GR_STATIC_ASSERT(9 == kLATC_GrPixelConfig); - GR_STATIC_ASSERT(10 == kR11_EAC_GrPixelConfig); - GR_STATIC_ASSERT(11 == kASTC_12x12_GrPixelConfig); - GR_STATIC_ASSERT(12 == kRGBA_float_GrPixelConfig); - GR_STATIC_ASSERT(13 == kAlpha_half_GrPixelConfig); - GR_STATIC_ASSERT(14 == kRGBA_half_GrPixelConfig); + GR_STATIC_ASSERT(8 == kSBGRA_8888_GrPixelConfig); + GR_STATIC_ASSERT(9 == kETC1_GrPixelConfig); + GR_STATIC_ASSERT(10 == kLATC_GrPixelConfig); + GR_STATIC_ASSERT(11 == kR11_EAC_GrPixelConfig); + GR_STATIC_ASSERT(12 == kASTC_12x12_GrPixelConfig); + GR_STATIC_ASSERT(13 == kRGBA_float_GrPixelConfig); + GR_STATIC_ASSERT(14 == kAlpha_half_GrPixelConfig); + GR_STATIC_ASSERT(15 == kRGBA_half_GrPixelConfig); GR_STATIC_ASSERT(SK_ARRAY_COUNT(kFlags) == kGrPixelConfigCnt); } diff --git a/include/gpu/GrTextureParams.h b/include/gpu/GrTextureParams.h index 3186b1b027..40d9ac5375 100644 --- a/include/gpu/GrTextureParams.h +++ b/include/gpu/GrTextureParams.h @@ -24,6 +24,11 @@ public: static const GrTextureParams gParams(SkShader::kClamp_TileMode, kBilerp_FilterMode); return gParams; } + static const GrTextureParams& ClampNoFilterForceAllowSRGB() { + static const GrTextureParams gParams(SkShader::kClamp_TileMode, kNone_FilterMode, + kForceAllowSRGB_SRGBMode); + return gParams; + } GrTextureParams() { this->reset(); @@ -35,10 +40,19 @@ public: kMipMap_FilterMode }; + enum SRGBMode { + kRespectDestination_SRGBMode, + kForceAllowSRGB_SRGBMode, + }; + GrTextureParams(SkShader::TileMode tileXAndY, FilterMode filterMode) { this->reset(tileXAndY, filterMode); } + GrTextureParams(SkShader::TileMode tileXandY, FilterMode filterMode, SRGBMode srgbMode) { + this->reset(tileXandY, filterMode, srgbMode); + } + GrTextureParams(const SkShader::TileMode tileModes[2], FilterMode filterMode) { this->reset(tileModes, filterMode); } @@ -51,6 +65,7 @@ public: fTileModes[0] = params.fTileModes[0]; fTileModes[1] = params.fTileModes[1]; fFilterMode = params.fFilterMode; + fSRGBMode = params.fSRGBMode; return *this; } @@ -61,12 +76,20 @@ public: void reset(SkShader::TileMode tileXAndY, FilterMode filterMode) { fTileModes[0] = fTileModes[1] = tileXAndY; fFilterMode = filterMode; + fSRGBMode = kRespectDestination_SRGBMode; + } + + void reset(SkShader::TileMode tileXandY, FilterMode filterMode, SRGBMode srgbMode) { + fTileModes[0] = fTileModes[1] = tileXandY; + fFilterMode = filterMode; + fSRGBMode = srgbMode; } void reset(const SkShader::TileMode tileModes[2], FilterMode filterMode) { fTileModes[0] = tileModes[0]; fTileModes[1] = tileModes[1]; fFilterMode = filterMode; + fSRGBMode = kRespectDestination_SRGBMode; } void setClampNoFilter() { @@ -84,6 +107,8 @@ public: void setTileModeY(const SkShader::TileMode tm) { fTileModes[1] = tm; } void setTileModeXAndY(const SkShader::TileMode tm) { fTileModes[0] = fTileModes[1] = tm; } + void setSRGBMode(SRGBMode srgbMode) { fSRGBMode = srgbMode; } + SkShader::TileMode getTileModeX() const { return fTileModes[0]; } SkShader::TileMode getTileModeY() const { return fTileModes[1]; } @@ -95,10 +120,13 @@ public: FilterMode filterMode() const { return fFilterMode; } + SRGBMode srgbMode() const { return fSRGBMode; } + bool operator== (const GrTextureParams& other) const { return fTileModes[0] == other.fTileModes[0] && fTileModes[1] == other.fTileModes[1] && - fFilterMode == other.fFilterMode; + fFilterMode == other.fFilterMode && + fSRGBMode == other.fSRGBMode; } bool operator!= (const GrTextureParams& other) const { return !(*this == other); } @@ -106,5 +134,6 @@ public: private: SkShader::TileMode fTileModes[2]; FilterMode fFilterMode; + SRGBMode fSRGBMode; }; #endif diff --git a/include/gpu/GrTypes.h b/include/gpu/GrTypes.h index 3def9aaa99..9be500d3b2 100644 --- a/include/gpu/GrTypes.h +++ b/include/gpu/GrTypes.h @@ -218,6 +218,10 @@ enum GrPixelConfig { */ kSRGBA_8888_GrPixelConfig, /** + * Premultiplied and sRGB. Byte order is b,g,r,a. + */ + kSBGRA_8888_GrPixelConfig, + /** * ETC1 Compressed Data */ kETC1_GrPixelConfig, @@ -268,8 +272,10 @@ static const int kGrPixelConfigCnt = kLast_GrPixelConfig + 1; #endif #if SK_PMCOLOR_BYTE_ORDER(B,G,R,A) static const GrPixelConfig kSkia8888_GrPixelConfig = kBGRA_8888_GrPixelConfig; + static const GrPixelConfig kSkiaGamma8888_GrPixelConfig = kSBGRA_8888_GrPixelConfig; #elif SK_PMCOLOR_BYTE_ORDER(R,G,B,A) static const GrPixelConfig kSkia8888_GrPixelConfig = kRGBA_8888_GrPixelConfig; + static const GrPixelConfig kSkiaGamma8888_GrPixelConfig = kSRGBA_8888_GrPixelConfig; #else #error "SK_*32_SHIFT values must correspond to GL_BGRA or GL_RGBA format." #endif @@ -311,6 +317,7 @@ static inline bool GrPixelConfigIs8888(GrPixelConfig config) { case kRGBA_8888_GrPixelConfig: case kBGRA_8888_GrPixelConfig: case kSRGBA_8888_GrPixelConfig: + case kSBGRA_8888_GrPixelConfig: return true; default: return false; @@ -322,6 +329,7 @@ static inline bool GrPixelConfigIs8888(GrPixelConfig config) { static inline bool GrPixelConfigIsSRGB(GrPixelConfig config) { switch (config) { case kSRGBA_8888_GrPixelConfig: + case kSBGRA_8888_GrPixelConfig: return true; default: return false; @@ -336,6 +344,10 @@ static inline GrPixelConfig GrPixelConfigSwapRAndB(GrPixelConfig config) { return kRGBA_8888_GrPixelConfig; case kRGBA_8888_GrPixelConfig: return kBGRA_8888_GrPixelConfig; + case kSBGRA_8888_GrPixelConfig: + return kSRGBA_8888_GrPixelConfig; + case kSRGBA_8888_GrPixelConfig: + return kSBGRA_8888_GrPixelConfig; default: return kUnknown_GrPixelConfig; } @@ -353,6 +365,7 @@ static inline size_t GrBytesPerPixel(GrPixelConfig config) { case kRGBA_8888_GrPixelConfig: case kBGRA_8888_GrPixelConfig: case kSRGBA_8888_GrPixelConfig: + case kSBGRA_8888_GrPixelConfig: return 4; case kRGBA_half_GrPixelConfig: return 8; @@ -386,6 +399,16 @@ static inline bool GrPixelConfigIsAlphaOnly(GrPixelConfig config) { } } +static inline bool GrAllowSRGBForDestinationPixelConfig(GrPixelConfig config) { + switch (config) { + case kRGBA_8888_GrPixelConfig: + case kBGRA_8888_GrPixelConfig: + return false; + default: + return true; + } +} + /** * Optional bitfield flags that can be set on GrSurfaceDesc (below). */ diff --git a/include/gpu/SkGr.h b/include/gpu/SkGr.h index aacc5d25db..6a73636c69 100644 --- a/include/gpu/SkGr.h +++ b/include/gpu/SkGr.h @@ -15,6 +15,7 @@ #include "SkFilterQuality.h" #include "SkImageInfo.h" +class GrCaps; class GrContext; class GrTexture; class GrTextureParams; @@ -70,10 +71,10 @@ static inline GrColor SkPMColorToGrColor(SkPMColor c) { GrTexture* GrRefCachedBitmapTexture(GrContext*, const SkBitmap&, const GrTextureParams&); // TODO: Move SkImageInfo2GrPixelConfig to SkGrPriv.h (requires cleanup to SkWindow its subclasses). -GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType, SkAlphaType, SkColorProfileType); +GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType, SkAlphaType, SkColorProfileType, const GrCaps&); -static inline GrPixelConfig SkImageInfo2GrPixelConfig(const SkImageInfo& info) { - return SkImageInfo2GrPixelConfig(info.colorType(), info.alphaType(), info.profileType()); +static inline GrPixelConfig SkImageInfo2GrPixelConfig(const SkImageInfo& info, const GrCaps& caps) { + return SkImageInfo2GrPixelConfig(info.colorType(), info.alphaType(), info.profileType(), caps); } GrTextureParams::FilterMode GrSkFilterQualityToGrFilterMode(SkFilterQuality paintFilterQuality, diff --git a/samplecode/SampleApp.cpp b/samplecode/SampleApp.cpp index 05d6ce0f7d..afd942bf1f 100644 --- a/samplecode/SampleApp.cpp +++ b/samplecode/SampleApp.cpp @@ -310,7 +310,8 @@ public: fCurRenderTarget->writePixels(0, 0, bm.width(), bm.height(), SkImageInfo2GrPixelConfig(bm.colorType(), bm.alphaType(), - bm.profileType()), + bm.profileType(), + *fCurContext->caps()), bm.getPixels(), bm.rowBytes(), GrContext::kFlushWrites_PixelOp); diff --git a/src/core/SkImageCacherator.cpp b/src/core/SkImageCacherator.cpp index 12c09cbe0a..bb389e986b 100644 --- a/src/core/SkImageCacherator.cpp +++ b/src/core/SkImageCacherator.cpp @@ -171,7 +171,8 @@ bool SkImageCacherator::lockAsBitmap(SkBitmap* bitmap, const SkImage* client, } const uint32_t pixelOpsFlags = 0; - if (!tex->readPixels(0, 0, bitmap->width(), bitmap->height(), SkImageInfo2GrPixelConfig(fInfo), + if (!tex->readPixels(0, 0, bitmap->width(), bitmap->height(), + SkImageInfo2GrPixelConfig(fInfo, *tex->getContext()->caps()), bitmap->getPixels(), bitmap->rowBytes(), pixelOpsFlags)) { bitmap->reset(); return false; @@ -273,7 +274,7 @@ GrTexture* SkImageCacherator::lockTexture(GrContext* ctx, const GrUniqueKey& key } } - const GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(fInfo); + const GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(fInfo, *ctx->caps()); // 3. Ask the generator to return a compressed form that the GPU might support SkAutoTUnref<SkData> data(this->refEncoded(ctx)); diff --git a/src/core/SkSpecialImage.cpp b/src/core/SkSpecialImage.cpp index 991e163515..426a44ebff 100644 --- a/src/core/SkSpecialImage.cpp +++ b/src/core/SkSpecialImage.cpp @@ -136,6 +136,7 @@ SkImageFilter::Proxy* SkSpecialImage::internal_getProxy() const { /////////////////////////////////////////////////////////////////////////////// #include "SkImage.h" #if SK_SUPPORT_GPU +#include "GrContext.h" #include "SkGrPriv.h" #endif @@ -206,7 +207,7 @@ public: #if SK_SUPPORT_GPU GrTexture* texture = as_IB(fImage.get())->peekTexture(); if (texture) { - GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(info); + GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(info, *texture->getContext()->caps()); desc.fFlags = kRenderTarget_GrSurfaceFlag; return SkSpecialSurface::MakeRenderTarget(this->proxy(), texture->getContext(), desc); @@ -430,7 +431,7 @@ public: } sk_sp<SkSpecialSurface> onMakeSurface(const SkImageInfo& info) const override { - GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(info); + GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(info, *fTexture->getContext()->caps()); desc.fFlags = kRenderTarget_GrSurfaceFlag; return SkSpecialSurface::MakeRenderTarget(this->proxy(), fTexture->getContext(), desc); diff --git a/src/effects/SkGpuBlurUtils.cpp b/src/effects/SkGpuBlurUtils.cpp index 77a8501877..7fac2a6b2c 100644 --- a/src/effects/SkGpuBlurUtils.cpp +++ b/src/effects/SkGpuBlurUtils.cpp @@ -198,6 +198,8 @@ GrTexture* GaussianBlur(GrContext* context, SkASSERT(kBGRA_8888_GrPixelConfig == srcTexture->config() || kRGBA_8888_GrPixelConfig == srcTexture->config() || + kSRGBA_8888_GrPixelConfig == srcTexture->config() || + kSBGRA_8888_GrPixelConfig == srcTexture->config() || kAlpha_8_GrPixelConfig == srcTexture->config()); GrSurfaceDesc desc; diff --git a/src/effects/SkTableColorFilter.cpp b/src/effects/SkTableColorFilter.cpp index 3a6c070fab..5ae175ffca 100644 --- a/src/effects/SkTableColorFilter.cpp +++ b/src/effects/SkTableColorFilter.cpp @@ -331,6 +331,7 @@ SkColorFilter* SkTable_ColorFilter::newComposed(const SkColorFilter* innerFilter #if SK_SUPPORT_GPU +#include "GrContext.h" #include "GrFragmentProcessor.h" #include "GrInvariantOutput.h" #include "SkGr.h" @@ -466,7 +467,7 @@ const GrFragmentProcessor* ColorTableEffect::Create(GrContext* context, SkBitmap desc.fHeight = 128; desc.fRowHeight = bitmap.height(); desc.fContext = context; - desc.fConfig = SkImageInfo2GrPixelConfig(bitmap.info()); + desc.fConfig = SkImageInfo2GrPixelConfig(bitmap.info(), *context->caps()); GrTextureStripAtlas* atlas = GrTextureStripAtlas::GetAtlas(desc); int row = atlas->lockRow(bitmap); SkAutoTUnref<GrTexture> texture; diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp index 9fe6c91a01..e305a73a35 100644 --- a/src/effects/gradients/SkGradientShader.cpp +++ b/src/effects/gradients/SkGradientShader.cpp @@ -905,6 +905,7 @@ SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END #if SK_SUPPORT_GPU #include "effects/GrTextureStripAtlas.h" +#include "GrContext.h" #include "GrInvariantOutput.h" #include "gl/GrGLContext.h" #include "glsl/GrGLSLFragmentShaderBuilder.h" @@ -1117,7 +1118,7 @@ GrGradientEffect::GrGradientEffect(GrContext* ctx, desc.fHeight = 32; desc.fRowHeight = bitmap.height(); desc.fContext = ctx; - desc.fConfig = SkImageInfo2GrPixelConfig(bitmap.info()); + desc.fConfig = SkImageInfo2GrPixelConfig(bitmap.info(), *ctx->caps()); fAtlas = GrTextureStripAtlas::GetAtlas(desc); SkASSERT(fAtlas); diff --git a/src/gpu/GrCaps.cpp b/src/gpu/GrCaps.cpp index c544d6ef77..000f90c6a6 100644 --- a/src/gpu/GrCaps.cpp +++ b/src/gpu/GrCaps.cpp @@ -83,6 +83,7 @@ void GrShaderCaps::applyOptionsOverrides(const GrContextOptions& options) { GrCaps::GrCaps(const GrContextOptions& options) { fMipMapSupport = false; fNPOTTextureTileSupport = false; + fSRGBSupport = false; fTwoSidedStencilSupport = false; fStencilWrapOpsSupport = false; fDiscardRenderTargetSupport = false; @@ -157,6 +158,7 @@ SkString GrCaps::dump() const { static const char* gNY[] = {"NO", "YES"}; r.appendf("MIP Map Support : %s\n", gNY[fMipMapSupport]); r.appendf("NPOT Texture Tile Support : %s\n", gNY[fNPOTTextureTileSupport]); + r.appendf("sRGB Support : %s\n", gNY[fSRGBSupport]); r.appendf("Two Sided Stencil Support : %s\n", gNY[fTwoSidedStencilSupport]); r.appendf("Stencil Wrap Ops Support : %s\n", gNY[fStencilWrapOpsSupport]); r.appendf("Discard Render Target Support : %s\n", gNY[fDiscardRenderTargetSupport]); @@ -210,6 +212,7 @@ SkString GrCaps::dump() const { "RGBA8888", // kRGBA_8888_GrPixelConfig, "BGRA8888", // kBGRA_8888_GrPixelConfig, "SRGBA8888",// kSRGBA_8888_GrPixelConfig, + "SBGRA8888",// kSBGRA_8888_GrPixelConfig, "ETC1", // kETC1_GrPixelConfig, "LATC", // kLATC_GrPixelConfig, "R11EAC", // kR11_EAC_GrPixelConfig, @@ -226,13 +229,14 @@ SkString GrCaps::dump() const { GR_STATIC_ASSERT(5 == kRGBA_8888_GrPixelConfig); GR_STATIC_ASSERT(6 == kBGRA_8888_GrPixelConfig); GR_STATIC_ASSERT(7 == kSRGBA_8888_GrPixelConfig); - GR_STATIC_ASSERT(8 == kETC1_GrPixelConfig); - GR_STATIC_ASSERT(9 == kLATC_GrPixelConfig); - GR_STATIC_ASSERT(10 == kR11_EAC_GrPixelConfig); - GR_STATIC_ASSERT(11 == kASTC_12x12_GrPixelConfig); - GR_STATIC_ASSERT(12 == kRGBA_float_GrPixelConfig); - GR_STATIC_ASSERT(13 == kAlpha_half_GrPixelConfig); - GR_STATIC_ASSERT(14 == kRGBA_half_GrPixelConfig); + GR_STATIC_ASSERT(8 == kSBGRA_8888_GrPixelConfig); + GR_STATIC_ASSERT(9 == kETC1_GrPixelConfig); + GR_STATIC_ASSERT(10 == kLATC_GrPixelConfig); + GR_STATIC_ASSERT(11 == kR11_EAC_GrPixelConfig); + GR_STATIC_ASSERT(12 == kASTC_12x12_GrPixelConfig); + GR_STATIC_ASSERT(13 == kRGBA_float_GrPixelConfig); + GR_STATIC_ASSERT(14 == kAlpha_half_GrPixelConfig); + GR_STATIC_ASSERT(15 == kRGBA_half_GrPixelConfig); GR_STATIC_ASSERT(SK_ARRAY_COUNT(kConfigNames) == kGrPixelConfigCnt); SkASSERT(!this->isConfigRenderable(kUnknown_GrPixelConfig, false)); diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp index c2d8bdad32..823e9b84ff 100644 --- a/src/gpu/SkGpuDevice.cpp +++ b/src/gpu/SkGpuDevice.cpp @@ -193,6 +193,7 @@ GrRenderTarget* SkGpuDevice::CreateRenderTarget( SkColorType ct = origInfo.colorType(); SkAlphaType at = origInfo.alphaType(); + SkColorProfileType pt = origInfo.profileType(); if (kRGB_565_SkColorType == ct) { at = kOpaque_SkAlphaType; // force this setting } else if (ct != kBGRA_8888_SkColorType && ct != kRGBA_8888_SkColorType) { @@ -202,13 +203,13 @@ GrRenderTarget* SkGpuDevice::CreateRenderTarget( if (kOpaque_SkAlphaType != at) { at = kPremul_SkAlphaType; // force this setting } - const SkImageInfo info = SkImageInfo::Make(origInfo.width(), origInfo.height(), ct, at); + const SkImageInfo info = SkImageInfo::Make(origInfo.width(), origInfo.height(), ct, at, pt); GrSurfaceDesc desc; desc.fFlags = kRenderTarget_GrSurfaceFlag; desc.fWidth = info.width(); desc.fHeight = info.height(); - desc.fConfig = SkImageInfo2GrPixelConfig(info); + desc.fConfig = SkImageInfo2GrPixelConfig(info, *context->caps()); desc.fSampleCnt = sampleCount; desc.fTextureStorageAllocator = textureStorageAllocator; desc.fIsMipMapped = false; @@ -227,7 +228,7 @@ bool SkGpuDevice::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size ASSERT_SINGLE_OWNER // TODO: teach fRenderTarget to take ImageInfo directly to specify the src pixels - GrPixelConfig config = SkImageInfo2GrPixelConfig(dstInfo); + GrPixelConfig config = SkImageInfo2GrPixelConfig(dstInfo, *fContext->caps()); if (kUnknown_GrPixelConfig == config) { return false; } @@ -244,7 +245,7 @@ bool SkGpuDevice::onWritePixels(const SkImageInfo& info, const void* pixels, siz int x, int y) { ASSERT_SINGLE_OWNER // TODO: teach fRenderTarget to take ImageInfo directly to specify the src pixels - GrPixelConfig config = SkImageInfo2GrPixelConfig(info); + GrPixelConfig config = SkImageInfo2GrPixelConfig(info, *fContext->caps()); if (kUnknown_GrPixelConfig == config) { return false; } diff --git a/src/gpu/SkGr.cpp b/src/gpu/SkGr.cpp index 9ab8843386..61ab4b402a 100644 --- a/src/gpu/SkGr.cpp +++ b/src/gpu/SkGr.cpp @@ -43,12 +43,12 @@ # include "etc1.h" #endif -GrSurfaceDesc GrImageInfoToSurfaceDesc(const SkImageInfo& info) { +GrSurfaceDesc GrImageInfoToSurfaceDesc(const SkImageInfo& info, const GrCaps& caps) { GrSurfaceDesc desc; desc.fFlags = kNone_GrSurfaceFlags; desc.fWidth = info.width(); desc.fHeight = info.height(); - desc.fConfig = SkImageInfo2GrPixelConfig(info); + desc.fConfig = SkImageInfo2GrPixelConfig(info, caps); desc.fSampleCnt = 0; return desc; } @@ -213,7 +213,7 @@ static GrTexture* load_etc1_texture(GrContext* ctx, const SkBitmap &bm, GrSurfac } GrTexture* GrUploadBitmapToTexture(GrContext* ctx, const SkBitmap& bitmap) { - GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(bitmap.info()); + GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(bitmap.info(), *ctx->caps()); if (GrTexture *texture = load_etc1_texture(ctx, bitmap, desc)) { return texture; } @@ -238,10 +238,34 @@ GrTexture* GrUploadPixmapToTexture(GrContext* ctx, const SkPixmap& pixmap, SkBud SkPixmap tmpPixmap; SkBitmap tmpBitmap; - GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(pixmap.info()); const GrCaps* caps = ctx->caps(); - - if (kIndex_8_SkColorType == pixmap.colorType()) { + GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(pixmap.info(), *caps); + + if (caps->srgbSupport() && !GrPixelConfigIsSRGB(desc.fConfig) && + kSRGB_SkColorProfileType == pixmap.info().profileType()) { + // We we supplied sRGB as the profile type, but we don't have a suitable pixel config. + // Convert to 8888 sRGB so we can handle the data correctly. The raster backend doesn't + // handle sRGB Index8 -> sRGB 8888 correctly (yet), so lie about both the source and + // destination (claim they're linear): + SkImageInfo linSrcInfo = SkImageInfo::Make(pixmap.width(), pixmap.height(), + pixmap.colorType(), pixmap.alphaType()); + SkPixmap linSrcPixmap(linSrcInfo, pixmap.addr(), pixmap.rowBytes(), pixmap.ctable()); + + SkImageInfo dstInfo = SkImageInfo::MakeN32Premul(pixmap.width(), pixmap.height(), + kSRGB_SkColorProfileType); + tmpBitmap.allocPixels(dstInfo); + + SkImageInfo linDstInfo = SkImageInfo::MakeN32Premul(pixmap.width(), pixmap.height()); + if (!linSrcPixmap.readPixels(linDstInfo, tmpBitmap.getPixels(), tmpBitmap.rowBytes())) { + return nullptr; + } + if (!tmpBitmap.peekPixels(&tmpPixmap)) { + return nullptr; + } + pmap = &tmpPixmap; + // must rebuild desc, since we've forced the info to be N32 + desc = GrImageInfoToSurfaceDesc(pmap->info(), *caps); + } else if (kIndex_8_SkColorType == pixmap.colorType()) { if (caps->isConfigTexturable(kIndex_8_GrPixelConfig)) { size_t imageSize = GrCompressedFormatDataSize(kIndex_8_GrPixelConfig, pixmap.width(), pixmap.height()); @@ -263,7 +287,7 @@ GrTexture* GrUploadPixmapToTexture(GrContext* ctx, const SkPixmap& pixmap, SkBud } pmap = &tmpPixmap; // must rebuild desc, since we've forced the info to be N32 - desc = GrImageInfoToSurfaceDesc(pmap->info()); + desc = GrImageInfoToSurfaceDesc(pmap->info(), *caps); } } @@ -289,7 +313,7 @@ void GrInstallBitmapUniqueKeyInvalidator(const GrUniqueKey& key, SkPixelRef* pix GrTexture* GrGenerateMipMapsAndUploadToTexture(GrContext* ctx, const SkBitmap& bitmap) { - GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(bitmap.info()); + GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(bitmap.info(), *ctx->caps()); if (kIndex_8_SkColorType != bitmap.colorType() && !bitmap.readyToDraw()) { GrTexture* texture = load_etc1_texture(ctx, bitmap, desc); if (texture) { @@ -358,7 +382,10 @@ GrTexture* GrRefCachedBitmapTexture(GrContext* ctx, const SkBitmap& bitmap, // alphatype is ignore for now, but if GrPixelConfig is expanded to encompass // alpha info, that will be considered. -GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType ct, SkAlphaType, SkColorProfileType pt) { +GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType ct, SkAlphaType, SkColorProfileType pt, + const GrCaps& caps) { + // We intentionally ignore profile type for non-8888 formats. Anything we can't support + // in hardware will be expanded to sRGB 8888 in GrUploadPixmapToTexture. switch (ct) { case kUnknown_SkColorType: return kUnknown_GrPixelConfig; @@ -369,12 +396,11 @@ GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType ct, SkAlphaType, SkColorProf case kARGB_4444_SkColorType: return kRGBA_4444_GrPixelConfig; case kRGBA_8888_SkColorType: - //if (kSRGB_SkColorProfileType == pt) { - // return kSRGBA_8888_GrPixelConfig; - //} - return kRGBA_8888_GrPixelConfig; + return (kSRGB_SkColorProfileType == pt && caps.srgbSupport()) + ? kSRGBA_8888_GrPixelConfig : kRGBA_8888_GrPixelConfig; case kBGRA_8888_SkColorType: - return kBGRA_8888_GrPixelConfig; + return (kSRGB_SkColorProfileType == pt && caps.srgbSupport()) + ? kSBGRA_8888_GrPixelConfig : kBGRA_8888_GrPixelConfig; case kIndex_8_SkColorType: return kIndex_8_GrPixelConfig; case kGray_8_SkColorType: @@ -413,6 +439,10 @@ bool GrPixelConfig2ColorAndProfileType(GrPixelConfig config, SkColorType* ctOut, ct = kRGBA_8888_SkColorType; pt = kSRGB_SkColorProfileType; break; + case kSBGRA_8888_GrPixelConfig: + ct = kBGRA_8888_SkColorType; + pt = kSRGB_SkColorProfileType; + break; default: return false; } diff --git a/src/gpu/SkGrPixelRef.cpp b/src/gpu/SkGrPixelRef.cpp index f61d92e186..e21d3b9d6d 100644 --- a/src/gpu/SkGrPixelRef.cpp +++ b/src/gpu/SkGrPixelRef.cpp @@ -75,7 +75,7 @@ static SkGrPixelRef* copy_to_new_texture_pixelref(GrTexture* texture, SkColorTyp srcRect = *subset; } desc.fFlags = kRenderTarget_GrSurfaceFlag; - desc.fConfig = SkImageInfo2GrPixelConfig(dstCT, kPremul_SkAlphaType, dstPT); + desc.fConfig = SkImageInfo2GrPixelConfig(dstCT, kPremul_SkAlphaType, dstPT, *context->caps()); desc.fTextureStorageAllocator = texture->desc().fTextureStorageAllocator; desc.fIsMipMapped = false; diff --git a/src/gpu/SkGrPriv.h b/src/gpu/SkGrPriv.h index 75f4000ba4..f43a4e9595 100644 --- a/src/gpu/SkGrPriv.h +++ b/src/gpu/SkGrPriv.h @@ -95,7 +95,7 @@ bool SkPaintToGrPaintWithTexture(GrContext* context, ////////////////////////////////////////////////////////////////////////////// -GrSurfaceDesc GrImageInfoToSurfaceDesc(const SkImageInfo&); +GrSurfaceDesc GrImageInfoToSurfaceDesc(const SkImageInfo&, const GrCaps&); bool GrPixelConfig2ColorAndProfileType(GrPixelConfig, SkColorType*, SkColorProfileType*); diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp index dc41203406..bedcc78370 100644 --- a/src/gpu/effects/GrConfigConversionEffect.cpp +++ b/src/gpu/effects/GrConfigConversionEffect.cpp @@ -98,7 +98,7 @@ GrConfigConversionEffect::GrConfigConversionEffect(GrTexture* texture, const GrSwizzle& swizzle, PMConversion pmConversion, const SkMatrix& matrix) - : INHERITED(texture, matrix) + : INHERITED(texture, matrix, GrTextureParams::ClampNoFilterForceAllowSRGB()) , fSwizzle(swizzle) , fPMConversion(pmConversion) { this->initClassID<GrConfigConversionEffect>(); @@ -296,7 +296,8 @@ const GrFragmentProcessor* GrConfigConversionEffect::Create(GrTexture* texture, // If we returned a GrConfigConversionEffect that was equivalent to a GrSimpleTextureEffect // then we may pollute our texture cache with redundant shaders. So in the case that no // conversions were requested we instead return a GrSimpleTextureEffect. - return GrSimpleTextureEffect::Create(texture, matrix); + return GrSimpleTextureEffect::Create(texture, matrix, + GrTextureParams::ClampNoFilterForceAllowSRGB()); } else { if (kRGBA_8888_GrPixelConfig != texture->config() && kBGRA_8888_GrPixelConfig != texture->config() && diff --git a/src/gpu/effects/GrTextureStripAtlas.cpp b/src/gpu/effects/GrTextureStripAtlas.cpp index 1ac3dab2aa..1543a2e9db 100644 --- a/src/gpu/effects/GrTextureStripAtlas.cpp +++ b/src/gpu/effects/GrTextureStripAtlas.cpp @@ -158,7 +158,7 @@ int GrTextureStripAtlas::lockRow(const SkBitmap& data) { // that is not currently in use fTexture->writePixels(0, rowNumber * fDesc.fRowHeight, fDesc.fWidth, fDesc.fRowHeight, - SkImageInfo2GrPixelConfig(data.info()), + SkImageInfo2GrPixelConfig(data.info(), *this->getContext()->caps()), data.getPixels(), data.rowBytes(), GrContext::kDontFlush_PixelOpsFlag); diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp index 40885359fb..af31480ba7 100644 --- a/src/gpu/gl/GrGLCaps.cpp +++ b/src/gpu/gl/GrGLCaps.cpp @@ -1435,27 +1435,31 @@ void GrGLCaps::initConfigTable(const GrGLContextInfo& ctxInfo, const GrGLInterfa } fConfigTable[kBGRA_8888_GrPixelConfig].fSwizzle = GrSwizzle::RGBA(); - // We only enable srgb support if both textures and FBOs support srgb. - bool srgbSupport = false; + // We only enable srgb support if both textures and FBOs support srgb, + // *and* we can disable sRGB decode-on-read, to support "legacy" mode. if (kGL_GrGLStandard == standard) { if (ctxInfo.version() >= GR_GL_VER(3,0)) { - srgbSupport = true; + fSRGBSupport = true; } else if (ctxInfo.hasExtension("GL_EXT_texture_sRGB")) { if (ctxInfo.hasExtension("GL_ARB_framebuffer_sRGB") || ctxInfo.hasExtension("GL_EXT_framebuffer_sRGB")) { - srgbSupport = true; + fSRGBSupport = true; } } // All the above srgb extensions support toggling srgb writes - fSRGBWriteControl = srgbSupport; + fSRGBWriteControl = fSRGBSupport; } else { // See https://bug.skia.org/4148 for PowerVR issue. - srgbSupport = kPowerVRRogue_GrGLRenderer != ctxInfo.renderer() && + fSRGBSupport = kPowerVRRogue_GrGLRenderer != ctxInfo.renderer() && (ctxInfo.version() >= GR_GL_VER(3,0) || ctxInfo.hasExtension("GL_EXT_sRGB")); // ES through 3.1 requires EXT_srgb_write_control to support toggling // sRGB writing for destinations. fSRGBWriteControl = ctxInfo.hasExtension("GL_EXT_sRGB_write_control"); } + if (!ctxInfo.hasExtension("GL_EXT_texture_sRGB_decode")) { + // To support "legacy" L32 mode, we require the ability to turn off sRGB decode: + fSRGBSupport = false; + } fConfigTable[kSRGBA_8888_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_SRGB_ALPHA; fConfigTable[kSRGBA_8888_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_SRGB8_ALPHA8; // GL does not do srgb<->rgb conversions when transferring between cpu and gpu. Thus, the @@ -1464,7 +1468,7 @@ void GrGLCaps::initConfigTable(const GrGLContextInfo& ctxInfo, const GrGLInterfa GR_GL_RGBA; fConfigTable[kSRGBA_8888_GrPixelConfig].fFormats.fExternalType = GR_GL_UNSIGNED_BYTE; fConfigTable[kSRGBA_8888_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType; - if (srgbSupport) { + if (fSRGBSupport) { fConfigTable[kSRGBA_8888_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag | allRenderFlags; } @@ -1473,6 +1477,26 @@ void GrGLCaps::initConfigTable(const GrGLContextInfo& ctxInfo, const GrGLInterfa } fConfigTable[kSRGBA_8888_GrPixelConfig].fSwizzle = GrSwizzle::RGBA(); + // sBGRA is not a "real" thing in OpenGL, but GPUs support it, and on platforms where + // kN32 == BGRA, we need some way to work with it. (The default framebuffer on Windows + // is in this format, for example). + fConfigTable[kSBGRA_8888_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_SRGB_ALPHA; + fConfigTable[kSBGRA_8888_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_SRGB8_ALPHA8; + // GL does not do srgb<->rgb conversions when transferring between cpu and gpu. Thus, the + // external format is GL_BGRA. + fConfigTable[kSBGRA_8888_GrPixelConfig].fFormats.fExternalFormat[kOther_ExternalFormatUsage] = + GR_GL_BGRA; + fConfigTable[kSBGRA_8888_GrPixelConfig].fFormats.fExternalType = GR_GL_UNSIGNED_BYTE; + fConfigTable[kSBGRA_8888_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType; + if (fSRGBSupport) { + fConfigTable[kSBGRA_8888_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag | + allRenderFlags; + } + if (texStorageSupported) { + fConfigTable[kSBGRA_8888_GrPixelConfig].fFlags |= ConfigInfo::kCanUseTexStorage_Flag; + } + fConfigTable[kSBGRA_8888_GrPixelConfig].fSwizzle = GrSwizzle::RGBA(); + fConfigTable[kRGB_565_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_RGB; if (this->ES2CompatibilitySupport()) { fConfigTable[kRGB_565_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_RGB565; @@ -1792,6 +1816,11 @@ void GrGLCaps::initConfigTable(const GrGLContextInfo& ctxInfo, const GrGLInterfa if (ctxInfo.standard() == kGLES_GrGLStandard && ctxInfo.version() == GR_GL_VER(2,0)) { fConfigTable[kSRGBA_8888_GrPixelConfig].fFormats.fExternalFormat[kTexImage_ExternalFormatUsage] = GR_GL_SRGB_ALPHA; + + // Additionally, because we had to "invent" sBGRA, there is no way to make it work + // in ES 2.0, because there is no <internalFormat> we can use. So just make that format + // unsupported. (If we have no sRGB support at all, this will get overwritten below). + fConfigTable[kSBGRA_8888_GrPixelConfig].fFlags = 0; } // If BGRA is supported as an internal format it must always be specified to glTex[Sub]Image diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h index 376610d8b0..ed673e7ce7 100644 --- a/src/gpu/gl/GrGLCaps.h +++ b/src/gpu/gl/GrGLCaps.h @@ -120,12 +120,10 @@ public: const GrGLInterface* glInterface); bool isConfigTexturable(GrPixelConfig config) const override { - SkASSERT(kGrPixelConfigCnt > config); return SkToBool(fConfigTable[config].fFlags & ConfigInfo::kTextureable_Flag); } bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const override { - SkASSERT(kGrPixelConfigCnt > config); if (withMSAA) { return SkToBool(fConfigTable[config].fFlags & ConfigInfo::kRenderableWithMSAA_Flag); } else { @@ -134,7 +132,6 @@ public: } bool isConfigTexSupportEnabled(GrPixelConfig config) const { - SkASSERT(kGrPixelConfigCnt > config); return SkToBool(fConfigTable[config].fFlags & ConfigInfo::kCanUseTexStorage_Flag); } diff --git a/src/gpu/gl/GrGLDefines.h b/src/gpu/gl/GrGLDefines.h index cd73be401b..ff4c457250 100644 --- a/src/gpu/gl/GrGLDefines.h +++ b/src/gpu/gl/GrGLDefines.h @@ -506,12 +506,17 @@ /* TextureUsage */ #define GR_GL_FRAMEBUFFER_ATTACHMENT 0x93A3 +/* TextureSRGBDecode */ +#define GR_GL_DECODE_EXT 0x8A49 +#define GR_GL_SKIP_DECODE_EXT 0x8A4A + /* TextureParameterName */ #define GR_GL_TEXTURE_MAG_FILTER 0x2800 #define GR_GL_TEXTURE_MIN_FILTER 0x2801 #define GR_GL_TEXTURE_WRAP_S 0x2802 #define GR_GL_TEXTURE_WRAP_T 0x2803 #define GR_GL_TEXTURE_USAGE 0x93A2 +#define GR_GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 /* TextureTarget */ /* GL_TEXTURE_2D */ diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp index 76cb1a068a..62baf79002 100644 --- a/src/gpu/gl/GrGLGpu.cpp +++ b/src/gpu/gl/GrGLGpu.cpp @@ -898,6 +898,7 @@ static inline GrGLint config_alignment(GrPixelConfig config) { case kRGBA_8888_GrPixelConfig: case kBGRA_8888_GrPixelConfig: case kSRGBA_8888_GrPixelConfig: + case kSBGRA_8888_GrPixelConfig: case kRGBA_float_GrPixelConfig: return 4; default: @@ -2100,13 +2101,15 @@ bool GrGLGpu::flushGLState(const GrPipeline& pipeline, const GrPrimitiveProcesso SkSTArray<8, const GrTextureAccess*> textureAccesses; program->setData(primProc, pipeline, &textureAccesses); + GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(pipeline.getRenderTarget()); + bool allowSRGB = GrAllowSRGBForDestinationPixelConfig(glRT->config()); + int numTextureAccesses = textureAccesses.count(); for (int i = 0; i < numTextureAccesses; i++) { - this->bindTexture(i, textureAccesses[i]->getParams(), + this->bindTexture(i, textureAccesses[i]->getParams(), allowSRGB, static_cast<GrGLTexture*>(textureAccesses[i]->getTexture())); } - GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(pipeline.getRenderTarget()); this->flushStencil(pipeline.getStencil()); this->flushScissor(pipeline.getScissorState(), glRT->getViewport(), glRT->origin()); this->flushHWAAState(glRT, pipeline.isHWAntialiasState(), !pipeline.getStencil().isDisabled()); @@ -2607,6 +2610,16 @@ bool GrGLGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height, tempDrawInfo->fSwizzle = GrSwizzle::BGRA(); tempDrawInfo->fReadConfig = kRGBA_8888_GrPixelConfig; ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference); + } else if (readConfig == kSBGRA_8888_GrPixelConfig && + this->glCaps().isConfigRenderable(kSRGBA_8888_GrPixelConfig, false) && + this->readPixelsSupported(kSRGBA_8888_GrPixelConfig, kSRGBA_8888_GrPixelConfig)) { + // We're trying to read sBGRA but it's not supported. If sRGBA is renderable and + // we can read it back, then do a swizzling draw to a sRGBA and read it back (which + // will effectively be sBGRA). + tempDrawInfo->fTempSurfaceDesc.fConfig = kSRGBA_8888_GrPixelConfig; + tempDrawInfo->fSwizzle = GrSwizzle::BGRA(); + tempDrawInfo->fReadConfig = kSRGBA_8888_GrPixelConfig; + ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference); } else if (readConfig == kAlpha_8_GrPixelConfig) { // onReadPixels implements a fallback for cases where we are want to read kAlpha_8, // it's unsupported, but 32bit RGBA reads are supported. @@ -3311,7 +3324,8 @@ static void get_tex_param_swizzle(GrPixelConfig config, } } -void GrGLGpu::bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* texture) { +void GrGLGpu::bindTexture(int unitIdx, const GrTextureParams& params, bool dstConfigAllowsSRGB, + GrGLTexture* texture) { SkASSERT(texture); #ifdef SK_DEBUG @@ -3347,6 +3361,19 @@ void GrGLGpu::bindTexture(int unitIdx, const GrTextureParams& params, GrGLTextur bool setAll = timestamp < this->getResetTimestamp(); GrGLTexture::TexParams newTexParams; + if (this->caps()->srgbSupport()) { + // By default, the decision to allow SRGB decode is based on the destination config. + // A texture can override that by specifying a value in GrTextureParams. + newTexParams.fSRGBDecode = + (dstConfigAllowsSRGB || GrTextureParams::kForceAllowSRGB_SRGBMode == params.srgbMode()) + ? GR_GL_DECODE_EXT : GR_GL_SKIP_DECODE_EXT; + + if (setAll || newTexParams.fSRGBDecode != oldTexParams.fSRGBDecode) { + this->setTextureUnit(unitIdx); + GL_CALL(TexParameteri(target, GR_GL_TEXTURE_SRGB_DECODE_EXT, newTexParams.fSRGBDecode)); + } + } + static GrGLenum glMinFilterModes[] = { GR_GL_NEAREST, GR_GL_LINEAR, @@ -4014,7 +4041,7 @@ void GrGLGpu::copySurfaceAsDraw(GrSurface* dst, GrGLTexture* srcTex = static_cast<GrGLTexture*>(src->asTexture()); GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kNone_FilterMode); - this->bindTexture(0, params, srcTex); + this->bindTexture(0, params, true, srcTex); GrGLIRect dstVP; this->bindSurfaceFBOForCopy(dst, GR_GL_FRAMEBUFFER, &dstVP, kDst_TempFBOTarget); diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h index e365601e1f..a3582739e7 100644 --- a/src/gpu/gl/GrGLGpu.h +++ b/src/gpu/gl/GrGLGpu.h @@ -59,7 +59,8 @@ public: void discard(GrRenderTarget*) override; // Used by GrGLProgram to configure OpenGL state. - void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* texture); + void bindTexture(int unitIdx, const GrTextureParams& params, bool dstConfigAllowsSRGB, + GrGLTexture* texture); bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeight, size_t rowBytes, GrPixelConfig readConfig, DrawPreference*, diff --git a/src/gpu/gl/GrGLTexture.h b/src/gpu/gl/GrGLTexture.h index 937b8be13e..6ee8dcfe2b 100644 --- a/src/gpu/gl/GrGLTexture.h +++ b/src/gpu/gl/GrGLTexture.h @@ -25,6 +25,7 @@ public: GrGLenum fWrapT; GrGLenum fMaxMipMapLevel; GrGLenum fSwizzleRGBA[4]; + GrGLenum fSRGBDecode; void invalidate() { memset(this, 0xff, sizeof(TexParams)); } }; diff --git a/src/image/SkImage_Gpu.cpp b/src/image/SkImage_Gpu.cpp index 79fe72b09e..7a99dfeaa5 100644 --- a/src/image/SkImage_Gpu.cpp +++ b/src/image/SkImage_Gpu.cpp @@ -111,7 +111,8 @@ static void apply_premul(const SkImageInfo& info, void* pixels, size_t rowBytes) bool SkImage_Gpu::onReadPixels(const SkImageInfo& info, void* pixels, size_t rowBytes, int srcX, int srcY, CachingHint) const { GrPixelConfig config = SkImageInfo2GrPixelConfig(info.colorType(), info.alphaType(), - info.profileType()); + info.profileType(), + *fTexture->getContext()->caps()); uint32_t flags = 0; if (kUnpremul_SkAlphaType == info.alphaType() && kPremul_SkAlphaType == fAlphaType) { // let the GPU perform this transformation for us diff --git a/src/views/SkWindow.cpp b/src/views/SkWindow.cpp index 82c1a43c0a..056b3eab50 100644 --- a/src/views/SkWindow.cpp +++ b/src/views/SkWindow.cpp @@ -329,9 +329,13 @@ GrRenderTarget* SkWindow::renderTarget(const AttachmentInfo& attachmentInfo, // TODO: Query the actual framebuffer for sRGB capable. However, to // preserve old (fake-linear) behavior, we don't do this. Instead, rely // on the flag (currently driven via 'C' mode in SampleApp). - desc.fConfig = (info().profileType() == kSRGB_SkColorProfileType || + // + // Also, we may not have real sRGB support (ANGLE, in particular), so check for + // that, and fall back to L32: + desc.fConfig = grContext->caps()->srgbSupport() && + (info().profileType() == kSRGB_SkColorProfileType || info().colorType() == kRGBA_F16_SkColorType) - ? kSRGBA_8888_GrPixelConfig // This may not be the right byte-order + ? kSkiaGamma8888_GrPixelConfig : kSkia8888_GrPixelConfig; desc.fOrigin = kBottomLeft_GrSurfaceOrigin; desc.fSampleCnt = attachmentInfo.fSampleCount; diff --git a/tests/ReadPixelsTest.cpp b/tests/ReadPixelsTest.cpp index 77a11e5f8b..87e51163da 100644 --- a/tests/ReadPixelsTest.cpp +++ b/tests/ReadPixelsTest.cpp @@ -424,7 +424,8 @@ static void test_readpixels_texture(skiatest::Reporter* reporter, GrTexture* tex GrPixelConfig dstConfig = SkImageInfo2GrPixelConfig(gReadPixelsConfigs[c].fColorType, gReadPixelsConfigs[c].fAlphaType, - kLinear_SkColorProfileType); + kLinear_SkColorProfileType, + *texture->getContext()->caps()); uint32_t flags = 0; if (gReadPixelsConfigs[c].fAlphaType == kUnpremul_SkAlphaType) { flags = GrContext::kUnpremul_PixelOpsFlag; |