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path: root/src/gpu/effects/GrConfigConversionEffect.cpp
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Diffstat (limited to 'src/gpu/effects/GrConfigConversionEffect.cpp')
-rw-r--r--src/gpu/effects/GrConfigConversionEffect.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp
index dc41203406..bedcc78370 100644
--- a/src/gpu/effects/GrConfigConversionEffect.cpp
+++ b/src/gpu/effects/GrConfigConversionEffect.cpp
@@ -98,7 +98,7 @@ GrConfigConversionEffect::GrConfigConversionEffect(GrTexture* texture,
const GrSwizzle& swizzle,
PMConversion pmConversion,
const SkMatrix& matrix)
- : INHERITED(texture, matrix)
+ : INHERITED(texture, matrix, GrTextureParams::ClampNoFilterForceAllowSRGB())
, fSwizzle(swizzle)
, fPMConversion(pmConversion) {
this->initClassID<GrConfigConversionEffect>();
@@ -296,7 +296,8 @@ const GrFragmentProcessor* GrConfigConversionEffect::Create(GrTexture* texture,
// If we returned a GrConfigConversionEffect that was equivalent to a GrSimpleTextureEffect
// then we may pollute our texture cache with redundant shaders. So in the case that no
// conversions were requested we instead return a GrSimpleTextureEffect.
- return GrSimpleTextureEffect::Create(texture, matrix);
+ return GrSimpleTextureEffect::Create(texture, matrix,
+ GrTextureParams::ClampNoFilterForceAllowSRGB());
} else {
if (kRGBA_8888_GrPixelConfig != texture->config() &&
kBGRA_8888_GrPixelConfig != texture->config() &&