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authorGravatar hendrikw <hendrikw@chromium.org>2015-07-21 14:06:10 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-07-21 14:06:10 -0700
commitcd94d7341f454ba7acb090f63ef99fdbf5bba415 (patch)
tree980c4da752e2bc2edf306a631aac341ce4b2b626 /src
parentdb0b1e796ddbd08e6be8a666537318b1c0e2ce56 (diff)
Revert of skia: ANGLE deps roll (patchset #1 id:1 of https://codereview.chromium.org/1244843003/)
Reason for revert: Compile error that the try bots didn't catch :( Original issue's description: > ANGLE deps roll > > If we ever want to allow the command buffer as a skia gles2 backend, > we need a more up to date version of ANGLE, specifically there are > 4 defines that differ between newer and older versions of ANGLE which > we use in skia, I've updated these in this change. > > I'm not quite sure if what I've done for the 'angle_path' is correct, > I tried setting it to a path relative to skia, and to '<(DEPTH)', both > of which do not compile correctly, only '../' worked. > > Committed: https://skia.googlesource.com/skia/+/db0b1e796ddbd08e6be8a666537318b1c0e2ce56 TBR=bsalomon@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review URL: https://codereview.chromium.org/1245223007
Diffstat (limited to 'src')
-rw-r--r--src/gpu/gl/angle/SkANGLEGLContext.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gpu/gl/angle/SkANGLEGLContext.cpp b/src/gpu/gl/angle/SkANGLEGLContext.cpp
index fec23e63e8..f6321988aa 100644
--- a/src/gpu/gl/angle/SkANGLEGLContext.cpp
+++ b/src/gpu/gl/angle/SkANGLEGLContext.cpp
@@ -10,10 +10,10 @@
#include <EGL/egl.h>
-#define EGL_PLATFORM_ANGLE_ANGLE 0x3202
-#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203
-#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3207
-#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
+#define EGL_PLATFORM_ANGLE_ANGLE 0x3201
+#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3202
+#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3206
+#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3207
void* SkANGLEGLContext::GetD3DEGLDisplay(void* nativeDisplay) {