diff options
author | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-07-20 16:17:03 +0000 |
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committer | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-07-20 16:17:03 +0000 |
commit | 96291dfa7054545327b34016882ca57f40a1fc81 (patch) | |
tree | 432083986a6b9db94bc148f8f30d85d232364314 /src | |
parent | 80214e26c57c5fea954006400852e8999e201923 (diff) |
Remove assertion when texture matrix is unused
Review URL: http://codereview.appspot.com/6420054/
git-svn-id: http://skia.googlecode.com/svn/trunk@4693 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src')
-rw-r--r-- | src/gpu/SkGpuDevice.cpp | 3 | ||||
-rw-r--r-- | src/gpu/gl/GrGLProgram.cpp | 3 |
2 files changed, 2 insertions, 4 deletions
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp index 18f2ff52f2..32d5883edd 100644 --- a/src/gpu/SkGpuDevice.cpp +++ b/src/gpu/SkGpuDevice.cpp @@ -514,9 +514,6 @@ inline bool skPaint2GrPaintNoShader(SkGpuDevice* dev, GrSamplerState* colorSampler = grPaint->textureSampler(kColorFilterTextureIdx); GrTexture* texture = act->set(dev, colorTransformTable, colorSampler); - // reset() sets the sampler's matrix to I. The custom stage doesn't require the matrix. - // The shader generator will omit the matrix if it is I. Once the matrix is moved from the - // sampler state to the custom stage this will no longer be necessary. colorSampler->reset(GrSamplerState::kClamp_WrapMode, GrSamplerState::kNearest_Filter); colorSampler->setCustomStage(SkNEW_ARGS(GrColorTableEffect, (texture)))->unref(); } else { diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp index 52a4bd3b5c..8c1f4f7afd 100644 --- a/src/gpu/gl/GrGLProgram.cpp +++ b/src/gpu/gl/GrGLProgram.cpp @@ -1032,7 +1032,8 @@ void GrGLProgram::getUniformLocationsAndInitCache(const GrGLShaderBuilder& build tex_matrix_name(s, &texMName); GL_CALL_RET(locations.fTextureMatrixUni, GetUniformLocation(fProgramID, texMName.c_str())); - GrAssert(kUnusedUniform != locations.fTextureMatrixUni); + //color filter table effect does not consumer coords gen'ed by matrix. + //GrAssert(kUnusedUniform != locations.fTextureMatrixUni); } if (kUseUniform == locations.fSamplerUni) { |