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authorGravatar djsollen <djsollen@google.com>2015-06-12 12:01:15 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-06-12 12:01:15 -0700
commit1fe1858a90532f4db578bffb97936742d39ede49 (patch)
tree12119fd6b50fd7e70a7fc07175fe2c02ad986c65 /src
parentd85093c28fe360650c46971b00a39c6dbf991a6b (diff)
Revert of Import functionality for new GL backend (patchset #2 id:20001 of https://codereview.chromium.org/1185573003/)
Reason for revert: breaking multiple builds. For example... https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Ubuntu-GCC-Golo-GPU-GT610-x86_64-Debug-ASAN/builds/667 Original issue's description: > Import functionality for new GL backend > > Brings in the following functionality: > > ARB_draw_instanced > ARB_instanced_arrays > NV_bindless_texture > EXT_direct_state_access > KHR_debug > > Also cleans up some of the NVPR extension loading. > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/202c4c75fb806f751cf796850bf67fe9793e0643 TBR=bsalomon@google.com,cdalton@nvidia.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1184863002
Diffstat (limited to 'src')
-rw-r--r--src/gpu/gl/GrGLAssembleInterface.cpp195
-rw-r--r--src/gpu/gl/GrGLCaps.cpp36
-rw-r--r--src/gpu/gl/GrGLCaps.h15
-rw-r--r--src/gpu/gl/GrGLCreateNullInterface.cpp3
-rw-r--r--src/gpu/gl/GrGLDefines.h39
-rw-r--r--src/gpu/gl/GrGLInterface.cpp187
-rw-r--r--src/gpu/gl/GrGLNoOpInterface.cpp16
-rw-r--r--src/gpu/gl/GrGLNoOpInterface.h13
-rw-r--r--src/gpu/gl/SkNullGLContext.cpp3
-rw-r--r--src/gpu/gl/debug/GrGLCreateDebugInterface.cpp3
10 files changed, 16 insertions, 494 deletions
diff --git a/src/gpu/gl/GrGLAssembleInterface.cpp b/src/gpu/gl/GrGLAssembleInterface.cpp
index 1acc641b39..af5b336b9f 100644
--- a/src/gpu/gl/GrGLAssembleInterface.cpp
+++ b/src/gpu/gl/GrGLAssembleInterface.cpp
@@ -153,6 +153,10 @@ const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get) {
GET_PROC(LineWidth);
GET_PROC(LinkProgram);
GET_PROC(MapBuffer);
+ if (extensions.has("GL_EXT_direct_state_access")) {
+ GET_PROC_SUFFIX(MatrixLoadf, EXT);
+ GET_PROC_SUFFIX(MatrixLoadIdentity, EXT);
+ }
GET_PROC(PixelStorei);
if (extensions.has("GL_EXT_raster_multisample")) {
GET_PROC_SUFFIX(RasterSamples, EXT);
@@ -269,8 +273,6 @@ const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get) {
}
if (extensions.has("GL_NV_path_rendering")) {
- GET_PROC_SUFFIX(MatrixLoadf, EXT);
- GET_PROC_SUFFIX(MatrixLoadIdentity, EXT);
GET_PROC_SUFFIX(PathCommands, NV);
GET_PROC_SUFFIX(PathCoords, NV);
GET_PROC_SUFFIX(PathParameteri, NV);
@@ -321,160 +323,6 @@ const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get) {
GET_PROC(GetProgramResourceLocation);
}
- if (glVer >= GR_GL_VER(3,1) || extensions.has("GL_ARB_draw_instanced")) {
- GET_PROC(DrawArraysInstanced);
- GET_PROC(DrawElementsInstanced);
- }
-
- if (glVer >= GR_GL_VER(3,2) || extensions.has("GL_ARB_instanced_arrays")) {
- GET_PROC(VertexAttribDivisor);
- if (extensions.has("GL_EXT_direct_state_access")) {
- GET_PROC_SUFFIX(VertexArrayVertexAttribDivisor, EXT);
- }
- }
-
- if (extensions.has("GL_NV_bindless_texture")) {
- GET_PROC_SUFFIX(GetTextureHandle, NV);
- GET_PROC_SUFFIX(GetTextureSamplerHandle, NV);
- GET_PROC_SUFFIX(MakeTextureHandleResident, NV);
- GET_PROC_SUFFIX(MakeTextureHandleNonResident, NV);
- GET_PROC_SUFFIX(GetImageHandle, NV);
- GET_PROC_SUFFIX(MakeImageHandleResident, NV);
- GET_PROC_SUFFIX(MakeImageHandleNonResident, NV);
- GET_PROC_SUFFIX(IsTextureHandleResident, NV);
- GET_PROC_SUFFIX(IsImageHandleResident, NV);
- GET_PROC_SUFFIX(UniformHandleui64, NV);
- GET_PROC_SUFFIX(UniformHandleui64v, NV);
- GET_PROC_SUFFIX(ProgramUniformHandleui64, NV);
- GET_PROC_SUFFIX(ProgramUniformHandleui64v, NV);
- }
-
- if (extensions.has("GL_EXT_direct_state_access")) {
- GET_PROC_SUFFIX(TextureParameteri, EXT);
- GET_PROC_SUFFIX(TextureParameteriv, EXT);
- GET_PROC_SUFFIX(TextureParameterf, EXT);
- GET_PROC_SUFFIX(TextureParameterfv, EXT);
- GET_PROC_SUFFIX(TextureImage1D, EXT);
- GET_PROC_SUFFIX(TextureImage2D, EXT);
- GET_PROC_SUFFIX(TextureSubImage1D, EXT);
- GET_PROC_SUFFIX(TextureSubImage2D, EXT);
- GET_PROC_SUFFIX(CopyTextureImage1D, EXT);
- GET_PROC_SUFFIX(CopyTextureImage2D, EXT);
- GET_PROC_SUFFIX(CopyTextureSubImage1D, EXT);
- GET_PROC_SUFFIX(CopyTextureSubImage2D, EXT);
- GET_PROC_SUFFIX(GetTextureImage, EXT);
- GET_PROC_SUFFIX(GetTextureParameterfv, EXT);
- GET_PROC_SUFFIX(GetTextureParameteriv, EXT);
- GET_PROC_SUFFIX(GetTextureLevelParameterfv, EXT);
- GET_PROC_SUFFIX(GetTextureLevelParameteriv, EXT);
- if (glVer >= GR_GL_VER(1,2)) {
- GET_PROC_SUFFIX(TextureImage3D, EXT);
- GET_PROC_SUFFIX(TextureSubImage3D, EXT);
- GET_PROC_SUFFIX(CopyTextureSubImage3D, EXT);
- GET_PROC_SUFFIX(CompressedTextureImage3D, EXT);
- GET_PROC_SUFFIX(CompressedTextureImage2D, EXT);
- GET_PROC_SUFFIX(CompressedTextureImage1D, EXT);
- GET_PROC_SUFFIX(CompressedTextureSubImage3D, EXT);
- GET_PROC_SUFFIX(CompressedTextureSubImage2D, EXT);
- GET_PROC_SUFFIX(CompressedTextureSubImage1D, EXT);
- GET_PROC_SUFFIX(GetCompressedTextureImage, EXT);
- }
- if (glVer >= GR_GL_VER(1,5)) {
- GET_PROC_SUFFIX(NamedBufferData, EXT);
- GET_PROC_SUFFIX(NamedBufferSubData, EXT);
- GET_PROC_SUFFIX(MapNamedBuffer, EXT);
- GET_PROC_SUFFIX(UnmapNamedBuffer, EXT);
- GET_PROC_SUFFIX(GetNamedBufferParameteriv, EXT);
- GET_PROC_SUFFIX(GetNamedBufferPointerv, EXT);
- GET_PROC_SUFFIX(GetNamedBufferSubData, EXT);
- }
- if (glVer >= GR_GL_VER(2,0)) {
- GET_PROC_SUFFIX(ProgramUniform1f, EXT);
- GET_PROC_SUFFIX(ProgramUniform2f, EXT);
- GET_PROC_SUFFIX(ProgramUniform3f, EXT);
- GET_PROC_SUFFIX(ProgramUniform4f, EXT);
- GET_PROC_SUFFIX(ProgramUniform1i, EXT);
- GET_PROC_SUFFIX(ProgramUniform2i, EXT);
- GET_PROC_SUFFIX(ProgramUniform3i, EXT);
- GET_PROC_SUFFIX(ProgramUniform4i, EXT);
- GET_PROC_SUFFIX(ProgramUniform1fv, EXT);
- GET_PROC_SUFFIX(ProgramUniform2fv, EXT);
- GET_PROC_SUFFIX(ProgramUniform3fv, EXT);
- GET_PROC_SUFFIX(ProgramUniform4fv, EXT);
- GET_PROC_SUFFIX(ProgramUniform1iv, EXT);
- GET_PROC_SUFFIX(ProgramUniform2iv, EXT);
- GET_PROC_SUFFIX(ProgramUniform3iv, EXT);
- GET_PROC_SUFFIX(ProgramUniform4iv, EXT);
- GET_PROC_SUFFIX(ProgramUniformMatrix2fv, EXT);
- GET_PROC_SUFFIX(ProgramUniformMatrix3fv, EXT);
- GET_PROC_SUFFIX(ProgramUniformMatrix4fv, EXT);
- }
- if (glVer >= GR_GL_VER(2,1)) {
- GET_PROC_SUFFIX(ProgramUniformMatrix2x3fv, EXT);
- GET_PROC_SUFFIX(ProgramUniformMatrix3x2fv, EXT);
- GET_PROC_SUFFIX(ProgramUniformMatrix2x4fv, EXT);
- GET_PROC_SUFFIX(ProgramUniformMatrix4x2fv, EXT);
- GET_PROC_SUFFIX(ProgramUniformMatrix3x4fv, EXT);
- GET_PROC_SUFFIX(ProgramUniformMatrix4x3fv, EXT);
- }
- if (glVer >= GR_GL_VER(3,0)) {
- GET_PROC_SUFFIX(NamedRenderbufferStorage, EXT);
- GET_PROC_SUFFIX(GetNamedRenderbufferParameteriv, EXT);
- GET_PROC_SUFFIX(NamedRenderbufferStorageMultisample, EXT);
- GET_PROC_SUFFIX(CheckNamedFramebufferStatus, EXT);
- GET_PROC_SUFFIX(NamedFramebufferTexture1D, EXT);
- GET_PROC_SUFFIX(NamedFramebufferTexture2D, EXT);
- GET_PROC_SUFFIX(NamedFramebufferTexture3D, EXT);
- GET_PROC_SUFFIX(NamedFramebufferRenderbuffer, EXT);
- GET_PROC_SUFFIX(GetNamedFramebufferAttachmentParameteriv, EXT);
- GET_PROC_SUFFIX(GenerateTextureMipmap, EXT);
- GET_PROC_SUFFIX(FramebufferDrawBuffer, EXT);
- GET_PROC_SUFFIX(FramebufferDrawBuffers, EXT);
- GET_PROC_SUFFIX(FramebufferReadBuffer, EXT);
- GET_PROC_SUFFIX(GetFramebufferParameteriv, EXT);
- GET_PROC_SUFFIX(NamedCopyBufferSubData, EXT);
- GET_PROC_SUFFIX(VertexArrayVertexOffset, EXT);
- GET_PROC_SUFFIX(VertexArrayColorOffset, EXT);
- GET_PROC_SUFFIX(VertexArrayEdgeFlagOffset, EXT);
- GET_PROC_SUFFIX(VertexArrayIndexOffset, EXT);
- GET_PROC_SUFFIX(VertexArrayNormalOffset, EXT);
- GET_PROC_SUFFIX(VertexArrayTexCoordOffset, EXT);
- GET_PROC_SUFFIX(VertexArrayMultiTexCoordOffset, EXT);
- GET_PROC_SUFFIX(VertexArrayFogCoordOffset, EXT);
- GET_PROC_SUFFIX(VertexArraySecondaryColorOffset, EXT);
- GET_PROC_SUFFIX(VertexArrayVertexAttribOffset, EXT);
- GET_PROC_SUFFIX(VertexArrayVertexAttribIOffset, EXT);
- GET_PROC_SUFFIX(EnableVertexArray, EXT);
- GET_PROC_SUFFIX(DisableVertexArray, EXT);
- GET_PROC_SUFFIX(EnableVertexArrayAttrib, EXT);
- GET_PROC_SUFFIX(DisableVertexArrayAttrib, EXT);
- GET_PROC_SUFFIX(GetVertexArrayIntegerv, EXT);
- GET_PROC_SUFFIX(GetVertexArrayPointerv, EXT);
- GET_PROC_SUFFIX(GetVertexArrayIntegeri_v, EXT);
- GET_PROC_SUFFIX(GetVertexArrayPointeri_v, EXT);
- GET_PROC_SUFFIX(MapNamedBufferRange, EXT);
- GET_PROC_SUFFIX(FlushMappedNamedBufferRange, EXT);
- }
- }
-
- if (glVer >= GR_GL_VER(4,3)) {
- GET_PROC(DebugMessageControl);
- GET_PROC(DebugMessageInsert);
- GET_PROC(DebugMessageCallback);
- GET_PROC(GetDebugMessageLog);
- GET_PROC(PushDebugGroup);
- GET_PROC(PopDebugGroup);
- GET_PROC(ObjectLabel);
- } else if (extensions.has("GL_KHR_debug")) {
- GET_PROC_SUFFIX(DebugMessageControl, KHR);
- GET_PROC_SUFFIX(DebugMessageInsert, KHR);
- GET_PROC_SUFFIX(DebugMessageCallback, KHR);
- GET_PROC_SUFFIX(GetDebugMessageLog, KHR);
- GET_PROC_SUFFIX(PushDebugGroup, KHR);
- GET_PROC_SUFFIX(PopDebugGroup, KHR);
- GET_PROC_SUFFIX(ObjectLabel, KHR);
- }
-
interface->fStandard = kGL_GrGLStandard;
interface->fExtensions.swap(&extensions);
@@ -718,41 +566,6 @@ const GrGLInterface* GrGLAssembleGLESInterface(void* ctx, GrGLGetProc get) {
GET_PROC_SUFFIX(CoverageModulation, NV);
}
- if (version >= GR_GL_VER(3,0) || extensions.has("GL_EXT_draw_instanced")) {
- GET_PROC(DrawArraysInstanced);
- GET_PROC(DrawElementsInstanced);
- }
-
- if (version >= GR_GL_VER(3,0) || extensions.has("GL_EXT_instanced_arrays")) {
- GET_PROC(VertexAttribDivisor);
- }
-
- if (extensions.has("GL_NV_bindless_texture")) {
- GET_PROC_SUFFIX(GetTextureHandle, NV);
- GET_PROC_SUFFIX(GetTextureSamplerHandle, NV);
- GET_PROC_SUFFIX(MakeTextureHandleResident, NV);
- GET_PROC_SUFFIX(MakeTextureHandleNonResident, NV);
- GET_PROC_SUFFIX(GetImageHandle, NV);
- GET_PROC_SUFFIX(MakeImageHandleResident, NV);
- GET_PROC_SUFFIX(MakeImageHandleNonResident, NV);
- GET_PROC_SUFFIX(IsTextureHandleResident, NV);
- GET_PROC_SUFFIX(IsImageHandleResident, NV);
- GET_PROC_SUFFIX(UniformHandleui64, NV);
- GET_PROC_SUFFIX(UniformHandleui64v, NV);
- GET_PROC_SUFFIX(ProgramUniformHandleui64, NV);
- GET_PROC_SUFFIX(ProgramUniformHandleui64v, NV);
- }
-
- if (extensions.has("GL_KHR_debug")) {
- GET_PROC_SUFFIX(DebugMessageControl, KHR);
- GET_PROC_SUFFIX(DebugMessageInsert, KHR);
- GET_PROC_SUFFIX(DebugMessageCallback, KHR);
- GET_PROC_SUFFIX(GetDebugMessageLog, KHR);
- GET_PROC_SUFFIX(PushDebugGroup, KHR);
- GET_PROC_SUFFIX(PopDebugGroup, KHR);
- GET_PROC_SUFFIX(ObjectLabel, KHR);
- }
-
interface->fStandard = kGLES_GrGLStandard;
interface->fExtensions.swap(&extensions);
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index eacf6f6084..91cf83147c 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -39,9 +39,6 @@ GrGLCaps::GrGLCaps(const GrContextOptions& contextOptions,
fTwoFormatLimit = false;
fFragCoordsConventionSupport = false;
fVertexArrayObjectSupport = false;
- fInstancedDrawingSupport = false;
- fDirectStateAccessSupport = false;
- fDebugSupport = false;
fES2CompatibilitySupport = false;
fMultisampleDisableSupport = false;
fUseNonVBOVertexAndIndexDynamicData = false;
@@ -92,8 +89,6 @@ void GrGLCaps::init(const GrContextOptions& contextOptions,
}
}
- glslCaps->fBindlessTextureSupport = ctxInfo.hasExtension("GL_NV_bindless_texture");
-
// Adreno GPUs have a tendency to drop tiles when there is a divide-by-zero in a shader
glslCaps->fDropsTileOnZeroDivide = kQualcomm_GrGLVendor == ctxInfo.vendor();
@@ -235,28 +230,6 @@ void GrGLCaps::init(const GrContextOptions& contextOptions,
ctxInfo.hasExtension("GL_OES_vertex_array_object");
}
- if ((kGL_GrGLStandard == standard && version >= GR_GL_VER(3,2)) ||
- (kGLES_GrGLStandard == standard && version >= GR_GL_VER(3,0))) {
- fInstancedDrawingSupport = true;
- } else {
- fInstancedDrawingSupport = (ctxInfo.hasExtension("GL_ARB_draw_instanced") ||
- ctxInfo.hasExtension("GL_EXT_draw_instanced")) &&
- (ctxInfo.hasExtension("GL_ARB_instanced_arrays") ||
- ctxInfo.hasExtension("GL_EXT_instanced_arrays"));
- }
-
- if (kGL_GrGLStandard == standard) {
- fDirectStateAccessSupport = ctxInfo.hasExtension("GL_EXT_direct_state_access");
- } else {
- fDirectStateAccessSupport = false;
- }
-
- if (kGL_GrGLStandard == standard && version >= GR_GL_VER(4,3)) {
- fDebugSupport = true;
- } else {
- fDebugSupport = ctxInfo.hasExtension("GL_KHR_debug");
- }
-
if (kGL_GrGLStandard == standard) {
fES2CompatibilitySupport = ctxInfo.hasExtension("GL_ARB_ES2_compatibility");
}
@@ -281,7 +254,9 @@ void GrGLCaps::init(const GrContextOptions& contextOptions,
// We only support v1.3+ of GL_NV_path_rendering which allows us to
// set individual fragment inputs with ProgramPathFragmentInputGen. The API
// additions are detected by checking the existence of the function.
- glslCaps->fPathRenderingSupport = ((ctxInfo.version() >= GR_GL_VER(4, 3) ||
+ glslCaps->fPathRenderingSupport =
+ ctxInfo.hasExtension("GL_EXT_direct_state_access") &&
+ ((ctxInfo.version() >= GR_GL_VER(4, 3) ||
ctxInfo.hasExtension("GL_ARB_program_interface_query")) &&
gli->fFunctions.fProgramPathFragmentInputGen);
}
@@ -1048,9 +1023,6 @@ SkString GrGLCaps::dump() const {
r.appendf("Fragment coord conventions support: %s\n",
(fFragCoordsConventionSupport ? "YES": "NO"));
r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "YES": "NO"));
- r.appendf("Instanced drawing support: %s\n", (fInstancedDrawingSupport ? "YES": "NO"));
- r.appendf("Direct state access support: %s\n", (fDirectStateAccessSupport ? "YES": "NO"));
- r.appendf("Debug support: %s\n", (fDebugSupport ? "YES": "NO"));
r.appendf("Multisample disable support: %s\n", (fMultisampleDisableSupport ? "YES" : "NO"));
r.appendf("Use non-VBO for dynamic data: %s\n",
(fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO"));
@@ -1067,7 +1039,6 @@ GrGLSLCaps::GrGLSLCaps(const GrContextOptions& options,
fDropsTileOnZeroDivide = false;
fFBFetchSupport = false;
fFBFetchNeedsCustomOutput = false;
- fBindlessTextureSupport = false;
fAdvBlendEqInteraction = kNotSupported_AdvBlendEqInteraction;
fFBFetchColorName = NULL;
fFBFetchExtensionString = NULL;
@@ -1092,7 +1063,6 @@ SkString GrGLSLCaps::dump() const {
r.appendf("FB Fetch Support: %s\n", (fFBFetchSupport ? "YES" : "NO"));
r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES" : "NO"));
- r.appendf("Bindless texture support: %s\n", (fBindlessTextureSupport ? "YES" : "NO"));
r.appendf("Advanced blend equation interaction: %s\n",
kAdvBlendEqInteractionStr[fAdvBlendEqInteraction]);
return r;
diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h
index 1f5d6c2650..ac89115a7b 100644
--- a/src/gpu/gl/GrGLCaps.h
+++ b/src/gpu/gl/GrGLCaps.h
@@ -224,15 +224,6 @@ public:
/// Is there support for Vertex Array Objects?
bool vertexArrayObjectSupport() const { return fVertexArrayObjectSupport; }
- /// Is there support for glDraw*Instanced and glVertexAttribDivisor?
- bool instancedDrawingSupport() const { return fInstancedDrawingSupport; }
-
- /// Is there support for GL_EXT_direct_state_access?
- bool directStateAccessSupport() const { return fDirectStateAccessSupport; }
-
- /// Is there support for GL_KHR_debug?
- bool debugSupport() const { return fDebugSupport; }
-
/// Is there support for ES2 compatability?
bool ES2CompatibilitySupport() const { return fES2CompatibilitySupport; }
@@ -359,9 +350,6 @@ private:
bool fTwoFormatLimit : 1;
bool fFragCoordsConventionSupport : 1;
bool fVertexArrayObjectSupport : 1;
- bool fInstancedDrawingSupport : 1;
- bool fDirectStateAccessSupport : 1;
- bool fDebugSupport : 1;
bool fES2CompatibilitySupport : 1;
bool fMultisampleDisableSupport : 1;
bool fUseNonVBOVertexAndIndexDynamicData : 1;
@@ -417,8 +405,6 @@ public:
bool fbFetchNeedsCustomOutput() const { return fFBFetchNeedsCustomOutput; }
- bool bindlessTextureSupport() const { return fBindlessTextureSupport; }
-
const char* fbFetchColorName() const { return fFBFetchColorName; }
const char* fbFetchExtensionString() const { return fFBFetchExtensionString; }
@@ -455,7 +441,6 @@ private:
bool fDropsTileOnZeroDivide : 1;
bool fFBFetchSupport : 1;
bool fFBFetchNeedsCustomOutput : 1;
- bool fBindlessTextureSupport : 1;
const char* fFBFetchColorName;
const char* fFBFetchExtensionString;
diff --git a/src/gpu/gl/GrGLCreateNullInterface.cpp b/src/gpu/gl/GrGLCreateNullInterface.cpp
index 41d8f5ddd0..512c672a65 100644
--- a/src/gpu/gl/GrGLCreateNullInterface.cpp
+++ b/src/gpu/gl/GrGLCreateNullInterface.cpp
@@ -382,11 +382,9 @@ const GrGLInterface* GrGLCreateNullInterface() {
functions->fDisable = noOpGLDisable;
functions->fDisableVertexAttribArray = noOpGLDisableVertexAttribArray;
functions->fDrawArrays = noOpGLDrawArrays;
- functions->fDrawArraysInstanced = noOpGLDrawArraysInstanced;
functions->fDrawBuffer = noOpGLDrawBuffer;
functions->fDrawBuffers = noOpGLDrawBuffers;
functions->fDrawElements = noOpGLDrawElements;
- functions->fDrawElementsInstanced = noOpGLDrawElementsInstanced;
functions->fEnable = noOpGLEnable;
functions->fEnableVertexAttribArray = noOpGLEnableVertexAttribArray;
functions->fEndQuery = noOpGLEndQuery;
@@ -466,7 +464,6 @@ const GrGLInterface* GrGLCreateNullInterface() {
functions->fVertexAttrib3fv = noOpGLVertexAttrib3fv;
functions->fVertexAttrib4fv = noOpGLVertexAttrib4fv;
functions->fVertexAttribPointer = noOpGLVertexAttribPointer;
- functions->fVertexAttribDivisor = noOpGLVertexAttribDivisor;
functions->fViewport = nullGLViewport;
functions->fBindFramebuffer = nullGLBindFramebuffer;
functions->fBindRenderbuffer = nullGLBindRenderbuffer;
diff --git a/src/gpu/gl/GrGLDefines.h b/src/gpu/gl/GrGLDefines.h
index cc588b93b7..c08c582b71 100644
--- a/src/gpu/gl/GrGLDefines.h
+++ b/src/gpu/gl/GrGLDefines.h
@@ -889,43 +889,4 @@
#define GR_GL_MULTISAMPLE_RASTERIZATION_ALLOWED 0x932B
#define GR_GL_EFFECTIVE_RASTER_SAMPLES 0x932C
-/* GL_KHR_debug */
-#define GR_GL_DEBUG_OUTPUT 0x92E0
-#define GR_GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
-#define GR_GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
-#define GR_GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
-#define GR_GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
-#define GR_GL_DEBUG_LOGGED_MESSAGES 0x9145
-#define GR_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
-#define GR_GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
-#define GR_GL_DEBUG_GROUP_STACK_DEPTH 0x826D
-#define GR_GL_MAX_LABEL_LENGTH 0x82E8
-#define GR_GL_DEBUG_SOURCE_API 0x8246
-#define GR_GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
-#define GR_GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
-#define GR_GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
-#define GR_GL_DEBUG_SOURCE_APPLICATION 0x824A
-#define GR_GL_DEBUG_SOURCE_OTHER 0x824B
-#define GR_GL_DEBUG_TYPE_ERROR 0x824C
-#define GR_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
-#define GR_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
-#define GR_GL_DEBUG_TYPE_PORTABILITY 0x824F
-#define GR_GL_DEBUG_TYPE_PERFORMANCE 0x8250
-#define GR_GL_DEBUG_TYPE_OTHER 0x8251
-#define GR_GL_DEBUG_TYPE_MARKER 0x8268
-#define GR_GL_DEBUG_TYPE_PUSH_GROUP 0x8269
-#define GR_GL_DEBUG_TYPE_POP_GROUP 0x826A
-#define GR_GL_DEBUG_SEVERITY_HIGH 0x9146
-#define GR_GL_DEBUG_SEVERITY_MEDIUM 0x9147
-#define GR_GL_DEBUG_SEVERITY_LOW 0x9148
-#define GR_GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
-#define GR_GL_STACK_UNDERFLOW 0x0504
-#define GR_GL_STACK_OVERFLOW 0x0503
-#define GR_GL_BUFFER 0x82E0
-#define GR_GL_SHADER 0x82E1
-#define GR_GL_PROGRAM 0x82E2
-#define GR_GL_QUERY 0x82E3
-#define GR_GL_PROGRAM_PIPELINE 0x82E4
-#define GR_GL_SAMPLER 0x82E6
-
#endif
diff --git a/src/gpu/gl/GrGLInterface.cpp b/src/gpu/gl/GrGLInterface.cpp
index 2e7cde6546..8bbd2f3b1b 100644
--- a/src/gpu/gl/GrGLInterface.cpp
+++ b/src/gpu/gl/GrGLInterface.cpp
@@ -466,6 +466,14 @@ bool GrGLInterface::validate() const {
}
}
+ if ((kGL_GrGLStandard == fStandard && fExtensions.has("GL_EXT_direct_state_access")) ||
+ (kGLES_GrGLStandard == fStandard && fExtensions.has("GL_NV_path_rendering"))) {
+ if (NULL == fFunctions.fMatrixLoadf ||
+ NULL == fFunctions.fMatrixLoadIdentity) {
+ RETURN_FALSE_INTERFACE
+ }
+ }
+
if ((kGL_GrGLStandard == fStandard &&
(glVer >= GR_GL_VER(4,3) || fExtensions.has("GL_ARB_program_interface_query"))) ||
(kGLES_GrGLStandard == fStandard && glVer >= GR_GL_VER(3,1))) {
@@ -484,9 +492,7 @@ bool GrGLInterface::validate() const {
}
if (fExtensions.has("GL_NV_path_rendering")) {
- if (NULL == fFunctions.fMatrixLoadf ||
- NULL == fFunctions.fMatrixLoadIdentity ||
- NULL == fFunctions.fPathCommands ||
+ if (NULL == fFunctions.fPathCommands ||
NULL == fFunctions.fPathCoords ||
NULL == fFunctions.fPathParameteri ||
NULL == fFunctions.fPathParameterf ||
@@ -534,180 +540,5 @@ bool GrGLInterface::validate() const {
}
}
- if ((kGL_GrGLStandard == fStandard && glVer >= GR_GL_VER(3,1)) ||
- (kGLES_GrGLStandard == fStandard && glVer >= GR_GL_VER(3,0)) ||
- fExtensions.has("GL_ARB_draw_instanced") ||
- fExtensions.has("GL_EXT_draw_instanced")) {
- if (NULL == fFunctions.fDrawArraysInstanced ||
- NULL == fFunctions.fDrawElementsInstanced) {
- RETURN_FALSE_INTERFACE
- }
- }
-
- if ((kGL_GrGLStandard == fStandard && glVer >= GR_GL_VER(3,2)) ||
- (kGLES_GrGLStandard == fStandard && glVer >= GR_GL_VER(3,0)) ||
- fExtensions.has("GL_ARB_instanced_arrays") ||
- fExtensions.has("GL_EXT_instanced_arrays")) {
- if (NULL == fFunctions.fVertexAttribDivisor) {
- RETURN_FALSE_INTERFACE
- }
- if (kGL_GrGLStandard == fStandard && fExtensions.has("GL_EXT_direct_state_access")) {
- if (NULL == fFunctions.fVertexArrayVertexAttribDivisor) {
- RETURN_FALSE_INTERFACE
- }
- }
- }
-
- if (fExtensions.has("GL_NV_bindless_texture")) {
- if (NULL == fFunctions.fGetTextureHandle ||
- NULL == fFunctions.fGetTextureSamplerHandle ||
- NULL == fFunctions.fMakeTextureHandleResident ||
- NULL == fFunctions.fMakeTextureHandleNonResident ||
- NULL == fFunctions.fGetImageHandle ||
- NULL == fFunctions.fMakeImageHandleResident ||
- NULL == fFunctions.fMakeImageHandleNonResident ||
- NULL == fFunctions.fIsTextureHandleResident ||
- NULL == fFunctions.fIsImageHandleResident ||
- NULL == fFunctions.fUniformHandleui64 ||
- NULL == fFunctions.fUniformHandleui64v ||
- NULL == fFunctions.fProgramUniformHandleui64 ||
- NULL == fFunctions.fProgramUniformHandleui64v) {
- RETURN_FALSE_INTERFACE
- }
- }
-
- if (kGL_GrGLStandard == fStandard && fExtensions.has("GL_EXT_direct_state_access")) {
- if (NULL == fFunctions.fTextureParameteri ||
- NULL == fFunctions.fTextureParameteriv ||
- NULL == fFunctions.fTextureParameterf ||
- NULL == fFunctions.fTextureParameterfv ||
- NULL == fFunctions.fTextureImage1D ||
- NULL == fFunctions.fTextureImage2D ||
- NULL == fFunctions.fTextureSubImage1D ||
- NULL == fFunctions.fTextureSubImage2D ||
- NULL == fFunctions.fCopyTextureImage1D ||
- NULL == fFunctions.fCopyTextureImage2D ||
- NULL == fFunctions.fCopyTextureSubImage1D ||
- NULL == fFunctions.fCopyTextureSubImage2D ||
- NULL == fFunctions.fGetTextureImage ||
- NULL == fFunctions.fGetTextureParameterfv ||
- NULL == fFunctions.fGetTextureParameteriv ||
- NULL == fFunctions.fGetTextureLevelParameterfv ||
- NULL == fFunctions.fGetTextureLevelParameteriv) {
- RETURN_FALSE_INTERFACE
- }
- if (glVer >= GR_GL_VER(1,2)) {
- if (NULL == fFunctions.fTextureImage3D ||
- NULL == fFunctions.fTextureSubImage3D ||
- NULL == fFunctions.fCopyTextureSubImage3D ||
- NULL == fFunctions.fCompressedTextureImage3D ||
- NULL == fFunctions.fCompressedTextureImage2D ||
- NULL == fFunctions.fCompressedTextureImage1D ||
- NULL == fFunctions.fCompressedTextureSubImage3D ||
- NULL == fFunctions.fCompressedTextureSubImage2D ||
- NULL == fFunctions.fCompressedTextureSubImage1D ||
- NULL == fFunctions.fGetCompressedTextureImage) {
- RETURN_FALSE_INTERFACE
- }
- }
- if (glVer >= GR_GL_VER(1,5)) {
- if (NULL == fFunctions.fNamedBufferData ||
- NULL == fFunctions.fNamedBufferSubData ||
- NULL == fFunctions.fMapNamedBuffer ||
- NULL == fFunctions.fUnmapNamedBuffer ||
- NULL == fFunctions.fGetNamedBufferParameteriv ||
- NULL == fFunctions.fGetNamedBufferPointerv ||
- NULL == fFunctions.fGetNamedBufferSubData) {
- RETURN_FALSE_INTERFACE
- }
- }
- if (glVer >= GR_GL_VER(2,0)) {
- if (NULL == fFunctions.fProgramUniform1f ||
- NULL == fFunctions.fProgramUniform2f ||
- NULL == fFunctions.fProgramUniform3f ||
- NULL == fFunctions.fProgramUniform4f ||
- NULL == fFunctions.fProgramUniform1i ||
- NULL == fFunctions.fProgramUniform2i ||
- NULL == fFunctions.fProgramUniform3i ||
- NULL == fFunctions.fProgramUniform4i ||
- NULL == fFunctions.fProgramUniform1fv ||
- NULL == fFunctions.fProgramUniform2fv ||
- NULL == fFunctions.fProgramUniform3fv ||
- NULL == fFunctions.fProgramUniform4fv ||
- NULL == fFunctions.fProgramUniform1iv ||
- NULL == fFunctions.fProgramUniform2iv ||
- NULL == fFunctions.fProgramUniform3iv ||
- NULL == fFunctions.fProgramUniform4iv ||
- NULL == fFunctions.fProgramUniformMatrix2fv ||
- NULL == fFunctions.fProgramUniformMatrix3fv ||
- NULL == fFunctions.fProgramUniformMatrix4fv) {
- RETURN_FALSE_INTERFACE
- }
- }
- if (glVer >= GR_GL_VER(2,1)) {
- if (NULL == fFunctions.fProgramUniformMatrix2x3fv ||
- NULL == fFunctions.fProgramUniformMatrix3x2fv ||
- NULL == fFunctions.fProgramUniformMatrix2x4fv ||
- NULL == fFunctions.fProgramUniformMatrix4x2fv ||
- NULL == fFunctions.fProgramUniformMatrix3x4fv ||
- NULL == fFunctions.fProgramUniformMatrix4x3fv) {
- RETURN_FALSE_INTERFACE
- }
- }
- if (glVer >= GR_GL_VER(3,0)) {
- if (NULL == fFunctions.fNamedRenderbufferStorage ||
- NULL == fFunctions.fGetNamedRenderbufferParameteriv ||
- NULL == fFunctions.fNamedRenderbufferStorageMultisample ||
- NULL == fFunctions.fCheckNamedFramebufferStatus ||
- NULL == fFunctions.fNamedFramebufferTexture1D ||
- NULL == fFunctions.fNamedFramebufferTexture2D ||
- NULL == fFunctions.fNamedFramebufferTexture3D ||
- NULL == fFunctions.fNamedFramebufferRenderbuffer ||
- NULL == fFunctions.fGetNamedFramebufferAttachmentParameteriv ||
- NULL == fFunctions.fGenerateTextureMipmap ||
- NULL == fFunctions.fFramebufferDrawBuffer ||
- NULL == fFunctions.fFramebufferDrawBuffers ||
- NULL == fFunctions.fFramebufferReadBuffer ||
- NULL == fFunctions.fGetFramebufferParameteriv ||
- NULL == fFunctions.fNamedCopyBufferSubData ||
- NULL == fFunctions.fVertexArrayVertexOffset ||
- NULL == fFunctions.fVertexArrayColorOffset ||
- NULL == fFunctions.fVertexArrayEdgeFlagOffset ||
- NULL == fFunctions.fVertexArrayIndexOffset ||
- NULL == fFunctions.fVertexArrayNormalOffset ||
- NULL == fFunctions.fVertexArrayTexCoordOffset ||
- NULL == fFunctions.fVertexArrayMultiTexCoordOffset ||
- NULL == fFunctions.fVertexArrayFogCoordOffset ||
- NULL == fFunctions.fVertexArraySecondaryColorOffset ||
- NULL == fFunctions.fVertexArrayVertexAttribOffset ||
- NULL == fFunctions.fVertexArrayVertexAttribIOffset ||
- NULL == fFunctions.fEnableVertexArray ||
- NULL == fFunctions.fDisableVertexArray ||
- NULL == fFunctions.fEnableVertexArrayAttrib ||
- NULL == fFunctions.fDisableVertexArrayAttrib ||
- NULL == fFunctions.fGetVertexArrayIntegerv ||
- NULL == fFunctions.fGetVertexArrayPointerv ||
- NULL == fFunctions.fGetVertexArrayIntegeri_v ||
- NULL == fFunctions.fGetVertexArrayPointeri_v ||
- NULL == fFunctions.fMapNamedBufferRange ||
- NULL == fFunctions.fFlushMappedNamedBufferRange) {
- RETURN_FALSE_INTERFACE
- }
- }
- }
-
- if ((kGL_GrGLStandard == fStandard && glVer >= GR_GL_VER(4,3)) ||
- fExtensions.has("GL_KHR_debug")) {
- if (NULL == fFunctions.fDebugMessageControl ||
- NULL == fFunctions.fDebugMessageInsert ||
- NULL == fFunctions.fDebugMessageCallback ||
- NULL == fFunctions.fGetDebugMessageLog ||
- NULL == fFunctions.fPushDebugGroup ||
- NULL == fFunctions.fPopDebugGroup ||
- NULL == fFunctions.fObjectLabel) {
- RETURN_FALSE_INTERFACE
- }
- }
-
return true;
}
diff --git a/src/gpu/gl/GrGLNoOpInterface.cpp b/src/gpu/gl/GrGLNoOpInterface.cpp
index 396eaa46ea..f588046455 100644
--- a/src/gpu/gl/GrGLNoOpInterface.cpp
+++ b/src/gpu/gl/GrGLNoOpInterface.cpp
@@ -140,12 +140,6 @@ GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawArrays(GrGLenum mode,
GrGLsizei count) {
}
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawArraysInstanced(GrGLenum mode,
- GrGLint first,
- GrGLsizei count,
- GrGLsizei primcount) {
-}
-
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawBuffer(GrGLenum mode) {
}
@@ -159,13 +153,6 @@ GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawElements(GrGLenum mode,
const GrGLvoid* indices) {
}
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawElementsInstanced(GrGLenum mode,
- GrGLsizei count,
- GrGLenum type,
- const GrGLvoid* indices,
- GrGLsizei primcount) {
-}
-
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEnable(GrGLenum cap) {
}
@@ -402,9 +389,6 @@ GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttribPointer(GrGLuint indx,
const GrGLvoid* ptr) {
}
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttribDivisor(GrGLuint index, GrGLuint divisor) {
-}
-
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLViewport(GrGLint x,
GrGLint y,
GrGLsizei width,
diff --git a/src/gpu/gl/GrGLNoOpInterface.h b/src/gpu/gl/GrGLNoOpInterface.h
index d90a9b17e3..b803b46097 100644
--- a/src/gpu/gl/GrGLNoOpInterface.h
+++ b/src/gpu/gl/GrGLNoOpInterface.h
@@ -86,11 +86,6 @@ GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDisableVertexAttribArray(GrGLuint index);
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawArrays(GrGLenum mode, GrGLint first, GrGLsizei count);
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawArraysInstanced(GrGLenum mode,
- GrGLint first,
- GrGLsizei count,
- GrGLsizei primcount);
-
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawBuffer(GrGLenum mode);
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawBuffers(GrGLsizei n,
@@ -101,12 +96,6 @@ GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawElements(GrGLenum mode,
GrGLenum type,
const GrGLvoid* indices);
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawElementsInstanced(GrGLenum mode,
- GrGLsizei count,
- GrGLenum type,
- const GrGLvoid* indices,
- GrGLsizei primcount);
-
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEnable(GrGLenum cap);
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEnableVertexAttribArray(GrGLuint index);
@@ -294,8 +283,6 @@ GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttribPointer(GrGLuint indx,
GrGLsizei stride,
const GrGLvoid* ptr);
-GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttribDivisor(GrGLuint index, GrGLuint divisor);
-
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLViewport(GrGLint x,
GrGLint y,
GrGLsizei width,
diff --git a/src/gpu/gl/SkNullGLContext.cpp b/src/gpu/gl/SkNullGLContext.cpp
index 7ced85e89e..cf07cb3ca2 100644
--- a/src/gpu/gl/SkNullGLContext.cpp
+++ b/src/gpu/gl/SkNullGLContext.cpp
@@ -385,11 +385,9 @@ static GrGLInterface* create_null_interface(State* state) {
functions->fDisable = noOpGLDisable;
functions->fDisableVertexAttribArray = noOpGLDisableVertexAttribArray;
functions->fDrawArrays = noOpGLDrawArrays;
- functions->fDrawArraysInstanced = noOpGLDrawArraysInstanced;
functions->fDrawBuffer = noOpGLDrawBuffer;
functions->fDrawBuffers = noOpGLDrawBuffers;
functions->fDrawElements = noOpGLDrawElements;
- functions->fDrawElementsInstanced = noOpGLDrawElementsInstanced;
functions->fEnable = noOpGLEnable;
functions->fEnableVertexAttribArray = noOpGLEnableVertexAttribArray;
functions->fEndQuery = noOpGLEndQuery;
@@ -469,7 +467,6 @@ static GrGLInterface* create_null_interface(State* state) {
functions->fVertexAttrib3fv = noOpGLVertexAttrib3fv;
functions->fVertexAttrib4fv = noOpGLVertexAttrib4fv;
functions->fVertexAttribPointer = noOpGLVertexAttribPointer;
- functions->fVertexAttribDivisor = noOpGLVertexAttribDivisor;
functions->fViewport = nullGLViewport;
functions->fBindFramebuffer = nullGLBindFramebuffer;
functions->fBindRenderbuffer = nullGLBindRenderbuffer;
diff --git a/src/gpu/gl/debug/GrGLCreateDebugInterface.cpp b/src/gpu/gl/debug/GrGLCreateDebugInterface.cpp
index 5c5e407c32..e60c519be3 100644
--- a/src/gpu/gl/debug/GrGLCreateDebugInterface.cpp
+++ b/src/gpu/gl/debug/GrGLCreateDebugInterface.cpp
@@ -875,11 +875,9 @@ const GrGLInterface* GrGLCreateDebugInterface() {
functions->fDisable = noOpGLDisable;
functions->fDisableVertexAttribArray = noOpGLDisableVertexAttribArray;
functions->fDrawArrays = noOpGLDrawArrays;
- functions->fDrawArraysInstanced = noOpGLDrawArraysInstanced;
functions->fDrawBuffer = noOpGLDrawBuffer;
functions->fDrawBuffers = noOpGLDrawBuffers;
functions->fDrawElements = noOpGLDrawElements;
- functions->fDrawElementsInstanced = noOpGLDrawElementsInstanced;
functions->fEnable = noOpGLEnable;
functions->fEnableVertexAttribArray = noOpGLEnableVertexAttribArray;
functions->fEndQuery = noOpGLEndQuery;
@@ -956,7 +954,6 @@ const GrGLInterface* GrGLCreateDebugInterface() {
functions->fVertexAttrib3fv = noOpGLVertexAttrib3fv;
functions->fVertexAttrib4fv = noOpGLVertexAttrib4fv;
functions->fVertexAttribPointer = noOpGLVertexAttribPointer;
- functions->fVertexAttribDivisor = noOpGLVertexAttribDivisor;
functions->fViewport = noOpGLViewport;
functions->fBindFramebuffer = debugGLBindFramebuffer;
functions->fBindRenderbuffer = debugGLBindRenderbuffer;