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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-12-12 16:10:08 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-12-12 16:10:08 +0000
commit1fadb20c50c2302565f73ae12057a6f5d22192c7 (patch)
tree2cadd3d9bd7177e048a344ddab29bee86621aa1a /src
parent4ad7e580e0caab31eb2dd8a682af0750391d89df (diff)
Remove static initiazled gClampNearest in gpu backend
Review URL: http://codereview.appspot.com/5487044/ git-svn-id: http://skia.googlecode.com/svn/trunk@2851 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src')
-rw-r--r--src/gpu/GrContext.cpp59
-rw-r--r--src/gpu/GrGpu.cpp3
-rw-r--r--src/gpu/SkGpuDevice.cpp21
-rw-r--r--src/gpu/SkGr.cpp2
4 files changed, 45 insertions, 40 deletions
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index de36307ae0..a798ec9ec2 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -7,9 +7,10 @@
*/
+#include "GrContext.h"
+
#include "GrBufferAllocPool.h"
#include "GrClipIterator.h"
-#include "GrContext.h"
#include "GrGpu.h"
#include "GrIndexBuffer.h"
#include "GrInOrderDrawBuffer.h"
@@ -158,7 +159,7 @@ GrTexture* GrContext::TextureCacheEntry::texture() const {
namespace {
// returns true if this is a "special" texture because of gpu NPOT limitations
bool gen_texture_key_values(const GrGpu* gpu,
- const GrSamplerState& sampler,
+ const GrSamplerState* sampler,
GrContext::TextureKey clientKey,
int width,
int height,
@@ -177,12 +178,13 @@ bool gen_texture_key_values(const GrGpu* gpu,
if (!gpu->getCaps().fNPOTTextureTileSupport) {
bool isPow2 = GrIsPow2(width) && GrIsPow2(height);
- bool tiled = (sampler.getWrapX() != GrSamplerState::kClamp_WrapMode) ||
- (sampler.getWrapY() != GrSamplerState::kClamp_WrapMode);
+ bool tiled = NULL != sampler &&
+ ((sampler->getWrapX() != GrSamplerState::kClamp_WrapMode) ||
+ (sampler->getWrapY() != GrSamplerState::kClamp_WrapMode));
if (tiled && !isPow2) {
v[3] |= kNPOTBit;
- if (GrSamplerState::kNearest_Filter != sampler.getFilter()) {
+ if (GrSamplerState::kNearest_Filter != sampler->getFilter()) {
v[3] |= kFilterBit;
}
}
@@ -232,10 +234,11 @@ void reset_draw_state(GrDrawState* drawState){
}
}
-GrContext::TextureCacheEntry GrContext::findAndLockTexture(TextureKey key,
- int width,
- int height,
- const GrSamplerState& sampler) {
+GrContext::TextureCacheEntry GrContext::findAndLockTexture(
+ TextureKey key,
+ int width,
+ int height,
+ const GrSamplerState* sampler) {
uint32_t v[4];
gen_texture_key_values(fGpu, sampler, key, width, height, false, v);
GrResourceKey resourceKey(v);
@@ -246,7 +249,7 @@ GrContext::TextureCacheEntry GrContext::findAndLockTexture(TextureKey key,
bool GrContext::isTextureInCache(TextureKey key,
int width,
int height,
- const GrSamplerState& sampler) const {
+ const GrSamplerState* sampler) const {
uint32_t v[4];
gen_texture_key_values(fGpu, sampler, key, width, height, false, v);
GrResourceKey resourceKey(v);
@@ -308,10 +311,12 @@ static void stretchImage(void* dst,
}
}
-GrContext::TextureCacheEntry GrContext::createAndLockTexture(TextureKey key,
- const GrSamplerState& sampler,
- const GrTextureDesc& desc,
- void* srcData, size_t rowBytes) {
+GrContext::TextureCacheEntry GrContext::createAndLockTexture(
+ TextureKey key,
+ const GrSamplerState* sampler,
+ const GrTextureDesc& desc,
+ void* srcData,
+ size_t rowBytes) {
SK_TRACE_EVENT0("GrContext::createAndLockTexture");
#if GR_DUMP_TEXTURE_UPLOAD
@@ -325,14 +330,15 @@ GrContext::TextureCacheEntry GrContext::createAndLockTexture(TextureKey key,
GrResourceKey resourceKey(v);
if (special) {
- TextureCacheEntry clampEntry =
- findAndLockTexture(key, desc.fWidth, desc.fHeight,
- GrSamplerState::ClampNearest());
+ GrAssert(NULL != sampler);
+ TextureCacheEntry clampEntry = this->findAndLockTexture(key,
+ desc.fWidth,
+ desc.fHeight,
+ NULL);
if (NULL == clampEntry.texture()) {
- clampEntry = createAndLockTexture(key,
- GrSamplerState::ClampNearest(),
- desc, srcData, rowBytes);
+ clampEntry = this->createAndLockTexture(key, NULL, desc,
+ srcData, rowBytes);
GrAssert(NULL != clampEntry.texture());
if (NULL == clampEntry.texture()) {
return entry;
@@ -358,7 +364,7 @@ GrContext::TextureCacheEntry GrContext::createAndLockTexture(TextureKey key,
// if filtering is not desired then we want to ensure all
// texels in the resampled image are copies of texels from
// the original.
- if (GrSamplerState::kNearest_Filter == sampler.getFilter()) {
+ if (GrSamplerState::kNearest_Filter == sampler->getFilter()) {
filter = GrSamplerState::kNearest_Filter;
} else {
filter = GrSamplerState::kBilinear_Filter;
@@ -430,8 +436,8 @@ inline void gen_scratch_tex_key_values(const GrGpu* gpu,
((uint64_t) desc.fConfig << 32);
// this code path isn't friendly to tiling with NPOT restricitons
// We just pass ClampNoFilter()
- gen_texture_key_values(gpu, GrSamplerState::ClampNearest(), descKey,
- desc.fWidth, desc.fHeight, true, v);
+ gen_texture_key_values(gpu, NULL, descKey, desc.fWidth,
+ desc.fHeight, true, v);
}
}
@@ -573,7 +579,7 @@ GrResource* GrContext::createPlatformSurface(const GrPlatformSurfaceDesc& desc)
///////////////////////////////////////////////////////////////////////////////
-bool GrContext::supportsIndex8PixelConfig(const GrSamplerState& sampler,
+bool GrContext::supportsIndex8PixelConfig(const GrSamplerState* sampler,
int width, int height) const {
const GrDrawTarget::Caps& caps = fGpu->getCaps();
if (!caps.f8BitPaletteSupport) {
@@ -583,8 +589,9 @@ bool GrContext::supportsIndex8PixelConfig(const GrSamplerState& sampler,
bool isPow2 = GrIsPow2(width) && GrIsPow2(height);
if (!isPow2) {
- bool tiled = sampler.getWrapX() != GrSamplerState::kClamp_WrapMode ||
- sampler.getWrapY() != GrSamplerState::kClamp_WrapMode;
+ bool tiled = NULL != sampler &&
+ (sampler->getWrapX() != GrSamplerState::kClamp_WrapMode ||
+ sampler->getWrapY() != GrSamplerState::kClamp_WrapMode);
if (tiled && !caps.fNPOTTextureTileSupport) {
return false;
}
diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp
index a949acde9a..4a2e5d71a9 100644
--- a/src/gpu/GrGpu.cpp
+++ b/src/gpu/GrGpu.cpp
@@ -974,6 +974,3 @@ void GrGpu::printStats() const {
}
}
-////////////////////////////////////////////////////////////////////////////////
-
-const GrSamplerState GrSamplerState::gClampNearest;
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index df2ac2283a..bf00fa3d73 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -59,7 +59,7 @@ enum {
SkGpuDevice::SkAutoCachedTexture::
SkAutoCachedTexture(SkGpuDevice* device,
const SkBitmap& bitmap,
- const GrSamplerState& sampler,
+ const GrSamplerState* sampler,
GrTexture** texture) {
GrAssert(texture);
*texture = this->set(device, bitmap, sampler);
@@ -70,7 +70,7 @@ SkGpuDevice::SkAutoCachedTexture::SkAutoCachedTexture() {
GrTexture* SkGpuDevice::SkAutoCachedTexture::set(SkGpuDevice* device,
const SkBitmap& bitmap,
- const GrSamplerState& sampler) {
+ const GrSamplerState* sampler) {
if (fTex.texture()) {
fDevice->unlockCachedTexture(fTex);
}
@@ -195,7 +195,7 @@ SkGpuDevice::SkGpuDevice(GrContext* context, SkBitmap::Config config, int width,
TexType type = (kSaveLayer_Usage == usage) ?
kSaveLayerDeviceRenderTarget_TexType :
kDeviceRenderTarget_TexType;
- fCache = this->lockCachedTexture(bm, GrSamplerState::ClampNearest(), type);
+ fCache = this->lockCachedTexture(bm, NULL, type);
fTexture = fCache.texture();
if (fTexture) {
SkASSERT(NULL != fTexture->asRenderTarget());
@@ -515,7 +515,7 @@ bool SkGpuDevice::skPaint2GrPaintShader(const SkPaint& skPaint,
twoPointParams[2] < 0);
}
- GrTexture* texture = act->set(this, bitmap, *sampler);
+ GrTexture* texture = act->set(this, bitmap, sampler);
if (NULL == texture) {
SkDebugf("Couldn't convert bitmap to texture.\n");
return false;
@@ -1407,7 +1407,7 @@ void SkGpuDevice::internalDrawBitmap(const SkDraw& draw,
sampler->setMatrix(GrMatrix::I());
GrTexture* texture;
- SkAutoCachedTexture act(this, bitmap, *sampler, &texture);
+ SkAutoCachedTexture act(this, bitmap, sampler, &texture);
if (NULL == texture) {
return;
}
@@ -1470,7 +1470,7 @@ void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
GrTexture* texture;
sampler->reset();
- SkAutoCachedTexture act(this, bitmap, *sampler, &texture);
+ SkAutoCachedTexture act(this, bitmap, sampler, &texture);
grPaint.setTexture(kBitmapTextureIdx, texture);
@@ -1755,7 +1755,7 @@ void SkGpuDevice::flush() {
///////////////////////////////////////////////////////////////////////////////
SkGpuDevice::TexCache SkGpuDevice::lockCachedTexture(const SkBitmap& bitmap,
- const GrSamplerState& sampler,
+ const GrSamplerState* sampler,
TexType type) {
GrContext::TextureCacheEntry entry;
GrContext* ctx = this->context();
@@ -1787,11 +1787,12 @@ SkGpuDevice::TexCache SkGpuDevice::lockCachedTexture(const SkBitmap& bitmap,
entry = ctx->findAndLockTexture(key, bitmap.width(),
bitmap.height(), sampler);
if (NULL == entry.texture()) {
- entry = sk_gr_create_bitmap_texture(ctx, key, sampler,
+ entry = sk_gr_create_bitmap_texture(ctx, key, sampler,
bitmap);
}
} else {
- entry = sk_gr_create_bitmap_texture(ctx, gUNCACHED_KEY, sampler, bitmap);
+ entry = sk_gr_create_bitmap_texture(ctx, gUNCACHED_KEY,
+ sampler, bitmap);
}
if (NULL == entry.texture()) {
GrPrintf("---- failed to create texture for cache [%d %d]\n",
@@ -1810,7 +1811,7 @@ bool SkGpuDevice::isBitmapInTextureCache(const SkBitmap& bitmap,
GrContext::TextureKey key = bitmap.getGenerationID();
key |= ((uint64_t) bitmap.pixelRefOffset()) << 32;
return this->context()->isTextureInCache(key, bitmap.width(),
- bitmap.height(), sampler);
+ bitmap.height(), &sampler);
}
diff --git a/src/gpu/SkGr.cpp b/src/gpu/SkGr.cpp
index 761a46b23c..0205dd6ddb 100644
--- a/src/gpu/SkGr.cpp
+++ b/src/gpu/SkGr.cpp
@@ -58,7 +58,7 @@ static void build_compressed_data(void* buffer, const SkBitmap& bitmap) {
GrContext::TextureCacheEntry sk_gr_create_bitmap_texture(GrContext* ctx,
GrContext::TextureKey key,
- const GrSamplerState& sampler,
+ const GrSamplerState* sampler,
const SkBitmap& origBitmap) {
SkAutoLockPixels alp(origBitmap);
GrContext::TextureCacheEntry entry;