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-rw-r--r--src/gpu/GrContext.cpp59
1 files changed, 33 insertions, 26 deletions
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index de36307ae0..a798ec9ec2 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -7,9 +7,10 @@
*/
+#include "GrContext.h"
+
#include "GrBufferAllocPool.h"
#include "GrClipIterator.h"
-#include "GrContext.h"
#include "GrGpu.h"
#include "GrIndexBuffer.h"
#include "GrInOrderDrawBuffer.h"
@@ -158,7 +159,7 @@ GrTexture* GrContext::TextureCacheEntry::texture() const {
namespace {
// returns true if this is a "special" texture because of gpu NPOT limitations
bool gen_texture_key_values(const GrGpu* gpu,
- const GrSamplerState& sampler,
+ const GrSamplerState* sampler,
GrContext::TextureKey clientKey,
int width,
int height,
@@ -177,12 +178,13 @@ bool gen_texture_key_values(const GrGpu* gpu,
if (!gpu->getCaps().fNPOTTextureTileSupport) {
bool isPow2 = GrIsPow2(width) && GrIsPow2(height);
- bool tiled = (sampler.getWrapX() != GrSamplerState::kClamp_WrapMode) ||
- (sampler.getWrapY() != GrSamplerState::kClamp_WrapMode);
+ bool tiled = NULL != sampler &&
+ ((sampler->getWrapX() != GrSamplerState::kClamp_WrapMode) ||
+ (sampler->getWrapY() != GrSamplerState::kClamp_WrapMode));
if (tiled && !isPow2) {
v[3] |= kNPOTBit;
- if (GrSamplerState::kNearest_Filter != sampler.getFilter()) {
+ if (GrSamplerState::kNearest_Filter != sampler->getFilter()) {
v[3] |= kFilterBit;
}
}
@@ -232,10 +234,11 @@ void reset_draw_state(GrDrawState* drawState){
}
}
-GrContext::TextureCacheEntry GrContext::findAndLockTexture(TextureKey key,
- int width,
- int height,
- const GrSamplerState& sampler) {
+GrContext::TextureCacheEntry GrContext::findAndLockTexture(
+ TextureKey key,
+ int width,
+ int height,
+ const GrSamplerState* sampler) {
uint32_t v[4];
gen_texture_key_values(fGpu, sampler, key, width, height, false, v);
GrResourceKey resourceKey(v);
@@ -246,7 +249,7 @@ GrContext::TextureCacheEntry GrContext::findAndLockTexture(TextureKey key,
bool GrContext::isTextureInCache(TextureKey key,
int width,
int height,
- const GrSamplerState& sampler) const {
+ const GrSamplerState* sampler) const {
uint32_t v[4];
gen_texture_key_values(fGpu, sampler, key, width, height, false, v);
GrResourceKey resourceKey(v);
@@ -308,10 +311,12 @@ static void stretchImage(void* dst,
}
}
-GrContext::TextureCacheEntry GrContext::createAndLockTexture(TextureKey key,
- const GrSamplerState& sampler,
- const GrTextureDesc& desc,
- void* srcData, size_t rowBytes) {
+GrContext::TextureCacheEntry GrContext::createAndLockTexture(
+ TextureKey key,
+ const GrSamplerState* sampler,
+ const GrTextureDesc& desc,
+ void* srcData,
+ size_t rowBytes) {
SK_TRACE_EVENT0("GrContext::createAndLockTexture");
#if GR_DUMP_TEXTURE_UPLOAD
@@ -325,14 +330,15 @@ GrContext::TextureCacheEntry GrContext::createAndLockTexture(TextureKey key,
GrResourceKey resourceKey(v);
if (special) {
- TextureCacheEntry clampEntry =
- findAndLockTexture(key, desc.fWidth, desc.fHeight,
- GrSamplerState::ClampNearest());
+ GrAssert(NULL != sampler);
+ TextureCacheEntry clampEntry = this->findAndLockTexture(key,
+ desc.fWidth,
+ desc.fHeight,
+ NULL);
if (NULL == clampEntry.texture()) {
- clampEntry = createAndLockTexture(key,
- GrSamplerState::ClampNearest(),
- desc, srcData, rowBytes);
+ clampEntry = this->createAndLockTexture(key, NULL, desc,
+ srcData, rowBytes);
GrAssert(NULL != clampEntry.texture());
if (NULL == clampEntry.texture()) {
return entry;
@@ -358,7 +364,7 @@ GrContext::TextureCacheEntry GrContext::createAndLockTexture(TextureKey key,
// if filtering is not desired then we want to ensure all
// texels in the resampled image are copies of texels from
// the original.
- if (GrSamplerState::kNearest_Filter == sampler.getFilter()) {
+ if (GrSamplerState::kNearest_Filter == sampler->getFilter()) {
filter = GrSamplerState::kNearest_Filter;
} else {
filter = GrSamplerState::kBilinear_Filter;
@@ -430,8 +436,8 @@ inline void gen_scratch_tex_key_values(const GrGpu* gpu,
((uint64_t) desc.fConfig << 32);
// this code path isn't friendly to tiling with NPOT restricitons
// We just pass ClampNoFilter()
- gen_texture_key_values(gpu, GrSamplerState::ClampNearest(), descKey,
- desc.fWidth, desc.fHeight, true, v);
+ gen_texture_key_values(gpu, NULL, descKey, desc.fWidth,
+ desc.fHeight, true, v);
}
}
@@ -573,7 +579,7 @@ GrResource* GrContext::createPlatformSurface(const GrPlatformSurfaceDesc& desc)
///////////////////////////////////////////////////////////////////////////////
-bool GrContext::supportsIndex8PixelConfig(const GrSamplerState& sampler,
+bool GrContext::supportsIndex8PixelConfig(const GrSamplerState* sampler,
int width, int height) const {
const GrDrawTarget::Caps& caps = fGpu->getCaps();
if (!caps.f8BitPaletteSupport) {
@@ -583,8 +589,9 @@ bool GrContext::supportsIndex8PixelConfig(const GrSamplerState& sampler,
bool isPow2 = GrIsPow2(width) && GrIsPow2(height);
if (!isPow2) {
- bool tiled = sampler.getWrapX() != GrSamplerState::kClamp_WrapMode ||
- sampler.getWrapY() != GrSamplerState::kClamp_WrapMode;
+ bool tiled = NULL != sampler &&
+ (sampler->getWrapX() != GrSamplerState::kClamp_WrapMode ||
+ sampler->getWrapY() != GrSamplerState::kClamp_WrapMode);
if (tiled && !caps.fNPOTTextureTileSupport) {
return false;
}