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authorGravatar Brian Salomon <bsalomon@google.com>2018-07-30 10:24:13 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-07-30 14:54:25 +0000
commit60dd8c746428fb6218fff5f437b1b7c5256bba13 (patch)
treebc9c5c5b16de0ecf6d60452d69dbfd870126f97a /src/gpu/glsl/GrGLSLProgramBuilder.h
parent12e42565886ac6b28cbcae40d63ee093bde3e630 (diff)
Introduce enum class for texture type.
This represents the GL texture "target" but at the API-neutral level. It will be needed here because proxy's that wrap imported texture's need to know about sampling restrictions. Change-Id: Ie811a6f6d04ba1b04faa6908422dca64e8e447c8 Reviewed-on: https://skia-review.googlesource.com/144304 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/glsl/GrGLSLProgramBuilder.h')
-rw-r--r--src/gpu/glsl/GrGLSLProgramBuilder.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/glsl/GrGLSLProgramBuilder.h b/src/gpu/glsl/GrGLSLProgramBuilder.h
index b1ccec8deb..bdc39c00dd 100644
--- a/src/gpu/glsl/GrGLSLProgramBuilder.h
+++ b/src/gpu/glsl/GrGLSLProgramBuilder.h
@@ -137,7 +137,7 @@ private:
void emitAndInstallXferProc(const SkString& colorIn, const SkString& coverageIn);
void emitSamplers(const GrResourceIOProcessor& processor,
SkTArray<SamplerHandle>* outTexSamplerHandles);
- SamplerHandle emitSampler(GrSLType samplerType, GrPixelConfig, const char* name,
+ SamplerHandle emitSampler(GrTextureType, GrPixelConfig, const char* name,
GrShaderFlags visibility);
void emitFSOutputSwizzle(bool hasSecondaryOutput);
void updateSamplerCounts(GrShaderFlags visibility);