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authorGravatar Brian Salomon <bsalomon@google.com>2018-06-19 16:28:41 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-06-19 21:23:18 +0000
commit23c55b6b18a7f9bb93a303914f89c1d8a576ec81 (patch)
treef161151502a80056a7a2c1e7ad7e609edda5eafb /src/gpu/glsl/GrGLSL.cpp
parent0e4041f5c962dd16c4a69cbd9ff35685e9519ff3 (diff)
Move GrGLSL.h from include/private to src/gpu/glsl.
Nothing public was including this and it was included unnecessarily in many places. Change-Id: Iee960b3e67981ab41af7442cc43391f2f57eb551 Reviewed-on: https://skia-review.googlesource.com/135787 Commit-Queue: Brian Salomon <bsalomon@google.com> Auto-Submit: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/gpu/glsl/GrGLSL.cpp')
-rw-r--r--src/gpu/glsl/GrGLSL.cpp40
1 files changed, 1 insertions, 39 deletions
diff --git a/src/gpu/glsl/GrGLSL.cpp b/src/gpu/glsl/GrGLSL.cpp
index 4791a0ee22..67fe2995fa 100644
--- a/src/gpu/glsl/GrGLSL.cpp
+++ b/src/gpu/glsl/GrGLSL.cpp
@@ -5,26 +5,8 @@
* found in the LICENSE file.
*/
+#include "GrGLSL.h"
#include "GrShaderCaps.h"
-#include "SkString.h"
-#include "../private/GrGLSL.h"
-
-bool GrGLSLSupportsNamedFragmentShaderOutputs(GrGLSLGeneration gen) {
- switch (gen) {
- case k110_GrGLSLGeneration:
- return false;
- case k130_GrGLSLGeneration:
- case k140_GrGLSLGeneration:
- case k150_GrGLSLGeneration:
- case k330_GrGLSLGeneration:
- case k400_GrGLSLGeneration:
- case k420_GrGLSLGeneration:
- case k310es_GrGLSLGeneration:
- case k320es_GrGLSLGeneration:
- return true;
- }
- return false;
-}
const char* GrGLSLTypeString(const GrShaderCaps* shaderCaps, GrSLType t) {
switch (t) {
@@ -111,23 +93,3 @@ const char* GrGLSLTypeString(const GrShaderCaps* shaderCaps, GrSLType t) {
SK_ABORT("Unknown shader var type.");
return ""; // suppress warning
}
-
-void GrGLSLAppendDefaultFloatPrecisionDeclaration(GrSLPrecision p,
- const GrShaderCaps& shaderCaps,
- SkString* out) {
- if (shaderCaps.usesPrecisionModifiers()) {
- switch (p) {
- case kHigh_GrSLPrecision:
- out->append("precision highp float;\n");
- break;
- case kMedium_GrSLPrecision:
- out->append("precision mediump float;\n");
- break;
- case kLow_GrSLPrecision:
- out->append("precision lowp float;\n");
- break;
- default:
- SK_ABORT("Unknown precision value.");
- }
- }
-}