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authorGravatar Brian Salomon <bsalomon@google.com>2018-07-30 14:48:15 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-07-30 19:40:03 +0000
commitf7dcd76c552a4e93a75a3808289de69a997da169 (patch)
tree29fe08e9681f29e3d3d2af8e721ecfba6dd09beb /src/gpu/effects/GrBicubicEffect.cpp
parent7226c232d73356a37ec8cfef0ed55147e68dd2fd (diff)
Remove array of TextureSampler pointers from GrIOResourceProcessor.
Instead store sampler count on base class and subclasses implement a virtual to get the ith sampler. Change-Id: I13e2447a6467a09761d8615acb4aa360b87b1476 Reviewed-on: https://skia-review.googlesource.com/141563 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/gpu/effects/GrBicubicEffect.cpp')
-rw-r--r--src/gpu/effects/GrBicubicEffect.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gpu/effects/GrBicubicEffect.cpp b/src/gpu/effects/GrBicubicEffect.cpp
index 803f2907a6..6607efc7b5 100644
--- a/src/gpu/effects/GrBicubicEffect.cpp
+++ b/src/gpu/effects/GrBicubicEffect.cpp
@@ -125,7 +125,7 @@ GrBicubicEffect::GrBicubicEffect(sk_sp<GrTextureProxy> proxy,
, fTextureSampler(std::move(proxy),
GrSamplerState(wrapModes, GrSamplerState::Filter::kNearest)) {
this->addCoordTransform(&fCoordTransform);
- this->addTextureSampler(&fTextureSampler);
+ this->setTextureSamplerCnt(1);
}
GrBicubicEffect::GrBicubicEffect(sk_sp<GrTextureProxy> proxy,
@@ -136,7 +136,7 @@ GrBicubicEffect::GrBicubicEffect(sk_sp<GrTextureProxy> proxy,
, fDomain(proxy.get(), domain, GrTextureDomain::kClamp_Mode)
, fTextureSampler(std::move(proxy)) {
this->addCoordTransform(&fCoordTransform);
- this->addTextureSampler(&fTextureSampler);
+ this->setTextureSamplerCnt(1);
}
GrBicubicEffect::GrBicubicEffect(const GrBicubicEffect& that)
@@ -145,7 +145,7 @@ GrBicubicEffect::GrBicubicEffect(const GrBicubicEffect& that)
, fDomain(that.fDomain)
, fTextureSampler(that.fTextureSampler) {
this->addCoordTransform(&fCoordTransform);
- this->addTextureSampler(&fTextureSampler);
+ this->setTextureSamplerCnt(1);
}
void GrBicubicEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,