diff options
author | 2014-10-02 09:57:48 -0700 | |
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committer | 2014-10-02 09:57:48 -0700 | |
commit | 3b8af078281a5a20f951b9fd84f38d92b8f6217b (patch) | |
tree | 92c250b9011e2ee5e0e1a2517e7c7ee550853ddc /src/gpu/effects/GrBicubicEffect.cpp | |
parent | 8f8c25eabb97da8eda488895f04f2d12cb5ea4cf (diff) |
Add isSingleComponent bool to getConstantColorComponent
Initial step to allowing effects to use/output 1 or 4 color/coverage components. This cl doesn't change any current logic and all effects still assume they are working with 4 components.
BUG=skia:
Review URL: https://codereview.chromium.org/608253002
Diffstat (limited to 'src/gpu/effects/GrBicubicEffect.cpp')
-rw-r--r-- | src/gpu/effects/GrBicubicEffect.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gpu/effects/GrBicubicEffect.cpp b/src/gpu/effects/GrBicubicEffect.cpp index d73e604b04..f5cc9d1218 100644 --- a/src/gpu/effects/GrBicubicEffect.cpp +++ b/src/gpu/effects/GrBicubicEffect.cpp @@ -169,9 +169,10 @@ bool GrBicubicEffect::onIsEqual(const GrProcessor& sBase) const { fDomain == s.fDomain; } -void GrBicubicEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { +void GrBicubicEffect::onComputeInvariantOutput(InvariantOutput* inout) const { // FIXME: Perhaps we can do better. - *validFlags = 0; + inout->fValidFlags = 0; + inout->fIsSingleComponent = false; return; } |