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-rw-r--r--include/gpu/GrProcessor.h49
-rw-r--r--src/core/SkXfermode.cpp10
-rw-r--r--src/effects/SkAlphaThresholdFilter.cpp14
-rw-r--r--src/effects/SkArithmeticMode.cpp9
-rw-r--r--src/effects/SkBlurMaskFilter.cpp19
-rw-r--r--src/effects/SkColorFilters.cpp15
-rw-r--r--src/effects/SkColorMatrixFilter.cpp90
-rw-r--r--src/effects/SkDisplacementMapEffect.cpp10
-rw-r--r--src/effects/SkLightingImageFilter.cpp12
-rw-r--r--src/effects/SkLumaColorFilter.cpp14
-rw-r--r--src/effects/SkMagnifierImageFilter.cpp9
-rw-r--r--src/effects/SkMorphologyImageFilter.cpp8
-rw-r--r--src/effects/SkPerlinNoiseShader.cpp9
-rw-r--r--src/effects/SkTableColorFilter.cpp17
-rw-r--r--src/effects/gradients/SkGradientShader.cpp9
-rw-r--r--src/effects/gradients/SkGradientShaderPriv.h4
-rw-r--r--src/gpu/GrAAConvexPathRenderer.cpp10
-rw-r--r--src/gpu/GrAARectRenderer.cpp20
-rw-r--r--src/gpu/GrDrawState.cpp55
-rw-r--r--src/gpu/GrOptDrawState.cpp23
-rw-r--r--src/gpu/GrOvalRenderer.cpp30
-rw-r--r--src/gpu/GrPaint.cpp24
-rw-r--r--src/gpu/GrProcessor.cpp42
-rw-r--r--src/gpu/effects/GrBezierEffect.h30
-rw-r--r--src/gpu/effects/GrBicubicEffect.cpp5
-rw-r--r--src/gpu/effects/GrBicubicEffect.h3
-rw-r--r--src/gpu/effects/GrConfigConversionEffect.cpp6
-rw-r--r--src/gpu/effects/GrConfigConversionEffect.h4
-rw-r--r--src/gpu/effects/GrConvexPolyEffect.cpp27
-rw-r--r--src/gpu/effects/GrConvexPolyEffect.h4
-rw-r--r--src/gpu/effects/GrConvolutionEffect.h13
-rw-r--r--src/gpu/effects/GrCustomCoordsTextureEffect.cpp11
-rw-r--r--src/gpu/effects/GrCustomCoordsTextureEffect.h4
-rw-r--r--src/gpu/effects/GrDashingEffect.cpp18
-rwxr-xr-xsrc/gpu/effects/GrDistanceFieldTextureEffect.cpp24
-rw-r--r--src/gpu/effects/GrDistanceFieldTextureEffect.h7
-rw-r--r--src/gpu/effects/GrDitherEffect.cpp9
-rw-r--r--src/gpu/effects/GrMatrixConvolutionEffect.h12
-rw-r--r--src/gpu/effects/GrOvalEffect.cpp18
-rw-r--r--src/gpu/effects/GrRRectEffect.cpp18
-rw-r--r--src/gpu/effects/GrSimpleTextureEffect.cpp5
-rw-r--r--src/gpu/effects/GrSimpleTextureEffect.h4
-rw-r--r--src/gpu/effects/GrSingleTextureEffect.h11
-rw-r--r--src/gpu/effects/GrTextureDomain.cpp7
-rw-r--r--src/gpu/effects/GrTextureDomain.h3
-rw-r--r--src/gpu/effects/GrYUVtoRGBEffect.cpp14
-rw-r--r--tests/GpuColorFilterTest.cpp14
47 files changed, 441 insertions, 332 deletions
diff --git a/include/gpu/GrProcessor.h b/include/gpu/GrProcessor.h
index 7053872bbe..b309d2d67c 100644
--- a/include/gpu/GrProcessor.h
+++ b/include/gpu/GrProcessor.h
@@ -37,14 +37,49 @@ public:
virtual ~GrProcessor();
+ struct InvariantOutput{
+ GrColor fColor;
+ uint32_t fValidFlags;
+ bool fIsSingleComponent;
+
+ bool isOpaque() const {
+ return ((fValidFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(fColor));
+ }
+
+ bool isSolidWhite() const {
+ return (fValidFlags == kRGBA_GrColorComponentFlags &&
+ 0xFFFFFFFF == GrColorUnpackA(fColor));
+ }
+
+ /**
+ * If isSingleComponent is true, then the flag values for r, g, b, and a must all be the
+ * same. If the flags are all set then all color components must be equal.
+ */
+ SkDEBUGCODE(void validate() const;)
+
+ private:
+ SkDEBUGCODE(bool colorComponentsAllEqual() const;)
+
+ /**
+ * If alpha is valid, check that any valid R,G,B values are <= A
+ */
+ SkDEBUGCODE(bool validPreMulColor() const;)
+ };
+
/**
- * This function is used to perform optimizations. When called the color and validFlags params
+ * This function is used to perform optimizations. When called the invarientOuput param
* indicate whether the input components to this effect in the FS will have known values.
- * validFlags is a bitfield of GrColorComponentFlags. The function updates both params to
- * indicate known values of its output. A component of the color param only has meaning if the
- * corresponding bit in validFlags is set.
+ * In inout the validFlags member is a bitfield of GrColorComponentFlags. The isSingleComponent
+ * member indicates whether the input will be 1 or 4 bytes. The function updates the members of
+ * inout to indicate known values of its output. A component of the color member only has
+ * meaning if the corresponding bit in validFlags is set.
*/
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const = 0;
+ void computeInvariantOutput(InvariantOutput* inout) const {
+ this->onComputeInvariantOutput(inout);
+#ifdef SK_DEBUG
+ inout->validate();
+#endif
+ }
/** This object, besides creating back-end-specific helper objects, is used for run-time-type-
identification. The factory should be an instance of templated class,
@@ -158,6 +193,10 @@ private:
getFactory()).*/
virtual bool onIsEqual(const GrProcessor& other) const = 0;
+ /**
+ * Subclass implements this to support getConstantColorComponents(...).
+ */
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const = 0;
friend class GrGeometryProcessor; // to set fRequiresVertexShader and build fVertexAttribTypes.
SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms;
diff --git a/src/core/SkXfermode.cpp b/src/core/SkXfermode.cpp
index 8a3218fcbd..1d151e4dba 100644
--- a/src/core/SkXfermode.cpp
+++ b/src/core/SkXfermode.cpp
@@ -799,11 +799,6 @@ public:
}
}
- virtual void getConstantColorComponents(GrColor* color,
- uint32_t* validFlags) const SK_OVERRIDE {
- *validFlags = 0;
- }
-
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE {
return GrTBackendFragmentProcessorFactory<XferEffect>::getInstance();
}
@@ -1216,6 +1211,11 @@ private:
return fMode == s.fMode &&
fBackgroundAccess.getTexture() == s.fBackgroundAccess.getTexture();
}
+
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
+ }
SkXfermode::Mode fMode;
GrCoordTransform fBackgroundTransform;
diff --git a/src/effects/SkAlphaThresholdFilter.cpp b/src/effects/SkAlphaThresholdFilter.cpp
index 09cc61851c..462cfec55e 100644
--- a/src/effects/SkAlphaThresholdFilter.cpp
+++ b/src/effects/SkAlphaThresholdFilter.cpp
@@ -76,8 +76,6 @@ public:
static const char* Name() { return "Alpha Threshold"; }
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE;
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
float innerThreshold() const { return fInnerThreshold; }
float outerThreshold() const { return fOuterThreshold; }
@@ -104,6 +102,8 @@ private:
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
float fInnerThreshold;
@@ -228,13 +228,13 @@ bool AlphaThresholdEffect::onIsEqual(const GrProcessor& sBase) const {
this->fOuterThreshold == s.fOuterThreshold);
}
-void AlphaThresholdEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
- if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color) &&
- GrPixelConfigIsOpaque(this->texture(0)->config())) {
- *validFlags = kA_GrColorComponentFlag;
+void AlphaThresholdEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
+ if (inout->isOpaque() && GrPixelConfigIsOpaque(this->texture(0)->config())) {
+ inout->fValidFlags = kA_GrColorComponentFlag;
} else {
- *validFlags = 0;
+ inout->fValidFlags = 0;
}
+ inout->fIsSingleComponent = false;
}
#endif
diff --git a/src/effects/SkArithmeticMode.cpp b/src/effects/SkArithmeticMode.cpp
index 85af19cf55..b62b33db9a 100644
--- a/src/effects/SkArithmeticMode.cpp
+++ b/src/effects/SkArithmeticMode.cpp
@@ -289,8 +289,6 @@ public:
static const char* Name() { return "Arithmetic"; }
GrTexture* backgroundTexture() const { return fBackgroundAccess.getTexture(); }
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
float k1() const { return fK1; }
float k2() const { return fK2; }
float k3() const { return fK3; }
@@ -300,6 +298,8 @@ public:
private:
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
GrArithmeticEffect(float k1, float k2, float k3, float k4, bool enforcePMColor,
GrTexture* background);
float fK1, fK2, fK3, fK4;
@@ -344,9 +344,10 @@ const GrBackendFragmentProcessorFactory& GrArithmeticEffect::getFactory() const
return GrTBackendFragmentProcessorFactory<GrArithmeticEffect>::getInstance();
}
-void GrArithmeticEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
+void GrArithmeticEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
// TODO: optimize this
- *validFlags = 0;
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
}
///////////////////////////////////////////////////////////////////////////////
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp
index 123b9d28e5..251398ca5b 100644
--- a/src/effects/SkBlurMaskFilter.cpp
+++ b/src/effects/SkBlurMaskFilter.cpp
@@ -563,8 +563,6 @@ public:
typedef GrGLRectBlurEffect GLProcessor;
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE;
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
/**
* Create a simple filter effect with custom bicubic coefficients.
*/
@@ -594,6 +592,8 @@ private:
GrRectBlurEffect(const SkRect& rect, float sigma, GrTexture *blur_profile);
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
static bool CreateBlurProfileTexture(GrContext *context, float sigma,
GrTexture **blurProfileTexture);
@@ -765,9 +765,9 @@ bool GrRectBlurEffect::onIsEqual(const GrProcessor& sBase) const {
return this->getSigma() == s.getSigma() && this->getRect() == s.getRect();
}
-void GrRectBlurEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
- *validFlags = 0;
- return;
+void GrRectBlurEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
}
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrRectBlurEffect);
@@ -837,8 +837,6 @@ public:
typedef GrGLRRectBlurEffect GLProcessor;
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE;
private:
@@ -846,6 +844,8 @@ private:
virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
SkRRect fRRect;
float fSigma;
GrTextureAccess fNinePatchAccess;
@@ -929,8 +929,9 @@ GrFragmentProcessor* GrRRectBlurEffect::Create(GrContext* context, float sigma,
return SkNEW_ARGS(GrRRectBlurEffect, (sigma, rrect, blurNinePatchTexture));
}
-void GrRRectBlurEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
- *validFlags = 0;
+void GrRRectBlurEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
}
const GrBackendFragmentProcessorFactory& GrRRectBlurEffect::getFactory() const {
diff --git a/src/effects/SkColorFilters.cpp b/src/effects/SkColorFilters.cpp
index bd0d2aa6c8..ba62817f56 100644
--- a/src/effects/SkColorFilters.cpp
+++ b/src/effects/SkColorFilters.cpp
@@ -195,8 +195,6 @@ public:
return SkNEW_ARGS(ModeColorFilterEffect, (c, mode));
}
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
bool willUseFilterColor() const {
SkXfermode::Coeff dstCoeff;
SkXfermode::Coeff srcCoeff;
@@ -293,6 +291,8 @@ private:
return fMode == s.fMode && fColor == s.fColor;
}
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
SkXfermode::Mode fMode;
GrColor fColor;
@@ -382,18 +382,19 @@ private:
}
-void ModeColorFilterEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
+void ModeColorFilterEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
float inputColor[4];
- GrColorToRGBAFloat(*color, inputColor);
+ GrColorToRGBAFloat(inout->fColor, inputColor);
float filterColor[4];
GrColorToRGBAFloat(fColor, filterColor);
MaskedColorExpr result =
color_filter_expression(fMode,
MaskedColorExpr(filterColor, kRGBA_GrColorComponentFlags),
- MaskedColorExpr(inputColor, *validFlags));
+ MaskedColorExpr(inputColor, inout->fValidFlags));
- *color = result.getColor();
- *validFlags = result.getValidComponents();
+ inout->fColor = result.getColor();
+ inout->fValidFlags = result.getValidComponents();
+ inout->fIsSingleComponent = false;
}
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(ModeColorFilterEffect);
diff --git a/src/effects/SkColorMatrixFilter.cpp b/src/effects/SkColorMatrixFilter.cpp
index 5ac455253e..8549fd72e1 100644
--- a/src/effects/SkColorMatrixFilter.cpp
+++ b/src/effects/SkColorMatrixFilter.cpp
@@ -349,51 +349,6 @@ public:
return GrTBackendFragmentProcessorFactory<ColorMatrixEffect>::getInstance();
}
- virtual void getConstantColorComponents(GrColor* color,
- uint32_t* validFlags) const SK_OVERRIDE {
- // We only bother to check whether the alpha channel will be constant. If SkColorMatrix had
- // type flags it might be worth checking the other components.
-
- // The matrix is defined such the 4th row determines the output alpha. The first four
- // columns of that row multiply the input r, g, b, and a, respectively, and the last column
- // is the "translation".
- static const uint32_t kRGBAFlags[] = {
- kR_GrColorComponentFlag,
- kG_GrColorComponentFlag,
- kB_GrColorComponentFlag,
- kA_GrColorComponentFlag
- };
- static const int kShifts[] = {
- GrColor_SHIFT_R, GrColor_SHIFT_G, GrColor_SHIFT_B, GrColor_SHIFT_A,
- };
- enum {
- kAlphaRowStartIdx = 15,
- kAlphaRowTranslateIdx = 19,
- };
-
- SkScalar outputA = 0;
- for (int i = 0; i < 4; ++i) {
- // If any relevant component of the color to be passed through the matrix is non-const
- // then we can't know the final result.
- if (0 != fMatrix.fMat[kAlphaRowStartIdx + i]) {
- if (!(*validFlags & kRGBAFlags[i])) {
- *validFlags = 0;
- return;
- } else {
- uint32_t component = (*color >> kShifts[i]) & 0xFF;
- outputA += fMatrix.fMat[kAlphaRowStartIdx + i] * component;
- }
- }
- }
- outputA += fMatrix.fMat[kAlphaRowTranslateIdx];
- *validFlags = kA_GrColorComponentFlag;
- // We pin the color to [0,1]. This would happen to the *final* color output from the frag
- // shader but currently the effect does not pin its own output. So in the case of over/
- // underflow this may deviate from the actual result. Maybe the effect should pin its
- // result if the matrix could over/underflow for any component?
- *color = static_cast<uint8_t>(SkScalarPin(outputA, 0, 255)) << GrColor_SHIFT_A;
- }
-
GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
class GLProcessor : public GrGLFragmentProcessor {
@@ -471,6 +426,51 @@ private:
return cme.fMatrix == fMatrix;
}
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
+ // We only bother to check whether the alpha channel will be constant. If SkColorMatrix had
+ // type flags it might be worth checking the other components.
+
+ // The matrix is defined such the 4th row determines the output alpha. The first four
+ // columns of that row multiply the input r, g, b, and a, respectively, and the last column
+ // is the "translation".
+ static const uint32_t kRGBAFlags[] = {
+ kR_GrColorComponentFlag,
+ kG_GrColorComponentFlag,
+ kB_GrColorComponentFlag,
+ kA_GrColorComponentFlag
+ };
+ static const int kShifts[] = {
+ GrColor_SHIFT_R, GrColor_SHIFT_G, GrColor_SHIFT_B, GrColor_SHIFT_A,
+ };
+ enum {
+ kAlphaRowStartIdx = 15,
+ kAlphaRowTranslateIdx = 19,
+ };
+
+ SkScalar outputA = 0;
+ for (int i = 0; i < 4; ++i) {
+ // If any relevant component of the color to be passed through the matrix is non-const
+ // then we can't know the final result.
+ if (0 != fMatrix.fMat[kAlphaRowStartIdx + i]) {
+ if (!(inout->fValidFlags & kRGBAFlags[i])) {
+ inout->fValidFlags = 0;
+ return;
+ } else {
+ uint32_t component = (inout->fColor >> kShifts[i]) & 0xFF;
+ outputA += fMatrix.fMat[kAlphaRowStartIdx + i] * component;
+ }
+ }
+ }
+ outputA += fMatrix.fMat[kAlphaRowTranslateIdx];
+ inout->fValidFlags = kA_GrColorComponentFlag;
+ // We pin the color to [0,1]. This would happen to the *final* color output from the frag
+ // shader but currently the effect does not pin its own output. So in the case of over/
+ // underflow this may deviate from the actual result. Maybe the effect should pin its
+ // result if the matrix could over/underflow for any component?
+ inout->fColor = static_cast<uint8_t>(SkScalarPin(outputA, 0, 255)) << GrColor_SHIFT_A;
+ inout->fIsSingleComponent = false;
+ }
+
SkColorMatrix fMatrix;
typedef GrFragmentProcessor INHERITED;
diff --git a/src/effects/SkDisplacementMapEffect.cpp b/src/effects/SkDisplacementMapEffect.cpp
index 474d9a7dc8..ace9e02866 100644
--- a/src/effects/SkDisplacementMapEffect.cpp
+++ b/src/effects/SkDisplacementMapEffect.cpp
@@ -351,11 +351,11 @@ public:
typedef GrGLDisplacementMapEffect GLProcessor;
static const char* Name() { return "DisplacementMap"; }
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
private:
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
const SkVector& scale,
@@ -491,14 +491,14 @@ const GrBackendFragmentProcessorFactory& GrDisplacementMapEffect::getFactory() c
return GrTBackendFragmentProcessorFactory<GrDisplacementMapEffect>::getInstance();
}
-void GrDisplacementMapEffect::getConstantColorComponents(GrColor*,
- uint32_t* validFlags) const {
+void GrDisplacementMapEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
// Any displacement offset bringing a pixel out of bounds will output a color of (0,0,0,0),
// so the only way we'd get a constant alpha is if the input color image has a constant alpha
// and no displacement offset push any texture coordinates out of bounds OR if the constant
// alpha is 0. Since this isn't trivial to compute at this point, let's assume the output is
// not of constant color when a displacement effect is applied.
- *validFlags = 0;
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
}
///////////////////////////////////////////////////////////////////////////////
diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp
index f766562128..ce787c6ab8 100644
--- a/src/effects/SkLightingImageFilter.cpp
+++ b/src/effects/SkLightingImageFilter.cpp
@@ -350,15 +350,15 @@ public:
SkScalar surfaceScale() const { return fSurfaceScale; }
const SkMatrix& filterMatrix() const { return fFilterMatrix; }
- virtual void getConstantColorComponents(GrColor* color,
- uint32_t* validFlags) const SK_OVERRIDE {
- // lighting shaders are complicated. We just throw up our hands.
- *validFlags = 0;
- }
-
protected:
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
+ // lighting shaders are complicated. We just throw up our hands.
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
+ }
+
private:
typedef GrSingleTextureEffect INHERITED;
const SkLight* fLight;
diff --git a/src/effects/SkLumaColorFilter.cpp b/src/effects/SkLumaColorFilter.cpp
index ee2bfa654c..616bcde891 100644
--- a/src/effects/SkLumaColorFilter.cpp
+++ b/src/effects/SkLumaColorFilter.cpp
@@ -73,13 +73,6 @@ public:
return GrTBackendFragmentProcessorFactory<LumaColorFilterEffect>::getInstance();
}
- virtual void getConstantColorComponents(GrColor* color,
- uint32_t* validFlags) const SK_OVERRIDE {
- // The output is always black.
- *color = GrColorPackRGBA(0, 0, 0, GrColorUnpackA(*color));
- *validFlags = kRGB_GrColorComponentFlags;
- }
-
class GLProcessor : public GrGLFragmentProcessor {
public:
GLProcessor(const GrBackendProcessorFactory& factory,
@@ -119,6 +112,13 @@ private:
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE {
return true;
}
+
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
+ // The output is always black.
+ inout->fColor = GrColorPackRGBA(0, 0, 0, GrColorUnpackA(inout->fColor));
+ inout->fValidFlags = kRGB_GrColorComponentFlags;
+ inout->fIsSingleComponent = false;
+ }
};
GrFragmentProcessor* SkLumaColorFilter::asFragmentProcessor(GrContext*) const {
diff --git a/src/effects/SkMagnifierImageFilter.cpp b/src/effects/SkMagnifierImageFilter.cpp
index 9d7b918365..d6a8e783b9 100644
--- a/src/effects/SkMagnifierImageFilter.cpp
+++ b/src/effects/SkMagnifierImageFilter.cpp
@@ -47,8 +47,6 @@ public:
static const char* Name() { return "Magnifier"; }
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE;
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
float x_offset() const { return fXOffset; }
float y_offset() const { return fYOffset; }
float x_inv_zoom() const { return fXInvZoom; }
@@ -76,6 +74,8 @@ private:
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
float fXOffset;
@@ -227,8 +227,9 @@ bool GrMagnifierEffect::onIsEqual(const GrProcessor& sBase) const {
this->fYInvInset == s.fYInvInset);
}
-void GrMagnifierEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
- this->updateConstantColorComponentsForModulation(color, validFlags);
+void GrMagnifierEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
+ this->updateInvariantOutputForModulation(inout);
+ inout->fIsSingleComponent = false;
}
#endif
diff --git a/src/effects/SkMorphologyImageFilter.cpp b/src/effects/SkMorphologyImageFilter.cpp
index 397e43193e..4c7f62482c 100644
--- a/src/effects/SkMorphologyImageFilter.cpp
+++ b/src/effects/SkMorphologyImageFilter.cpp
@@ -309,7 +309,6 @@ public:
typedef GrGLMorphologyEffect GLProcessor;
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE;
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
protected:
@@ -318,6 +317,8 @@ protected:
private:
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
GrMorphologyEffect(GrTexture*, Direction, int radius, MorphologyType);
GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
@@ -455,10 +456,11 @@ bool GrMorphologyEffect::onIsEqual(const GrProcessor& sBase) const {
this->type() == s.type());
}
-void GrMorphologyEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
+void GrMorphologyEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
// This is valid because the color components of the result of the kernel all come
// exactly from existing values in the source texture.
- this->updateConstantColorComponentsForModulation(color, validFlags);
+ this->updateInvariantOutputForModulation(inout);
+ inout->fIsSingleComponent = false;
}
///////////////////////////////////////////////////////////////////////////////
diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp
index 88e6caddb9..43197dedf2 100644
--- a/src/effects/SkPerlinNoiseShader.cpp
+++ b/src/effects/SkPerlinNoiseShader.cpp
@@ -586,6 +586,11 @@ private:
fPaintingData->fStitchDataInit == s.fPaintingData->fStitchDataInit;
}
+ void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
+ inout->fValidFlags = 0; // This is noise. Nothing is constant.
+ inout->fIsSingleComponent = false;
+ }
+
GrPerlinNoiseEffect(SkPerlinNoiseShader::Type type,
int numOctaves, bool stitchTiles,
SkPerlinNoiseShader::PaintingData* paintingData,
@@ -616,10 +621,6 @@ private:
GrTextureAccess fNoiseAccess;
SkPerlinNoiseShader::PaintingData *fPaintingData;
- void getConstantColorComponents(GrColor*, uint32_t* validFlags) const SK_OVERRIDE {
- *validFlags = 0; // This is noise. Nothing is constant.
- }
-
private:
typedef GrFragmentProcessor INHERITED;
};
diff --git a/src/effects/SkTableColorFilter.cpp b/src/effects/SkTableColorFilter.cpp
index 4853f73e5c..f6726ca078 100644
--- a/src/effects/SkTableColorFilter.cpp
+++ b/src/effects/SkTableColorFilter.cpp
@@ -294,20 +294,20 @@ public:
static const char* Name() { return "ColorTable"; }
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE;
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
typedef GLColorTableEffect GLProcessor;
private:
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
explicit ColorTableEffect(GrTexture* texture, unsigned flags);
GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
GrTextureAccess fTextureAccess;
unsigned fFlags; // currently not used in shader code, just to assist
- // getConstantColorComponents().
+ // onComputeInvariantOutput().
typedef GrFragmentProcessor INHERITED;
};
@@ -401,21 +401,22 @@ bool ColorTableEffect::onIsEqual(const GrProcessor& sBase) const {
return this->texture(0) == sBase.texture(0);
}
-void ColorTableEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
+void ColorTableEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
// If we kept the table in the effect then we could actually run known inputs through the
// table.
if (fFlags & SkTable_ColorFilter::kR_Flag) {
- *validFlags &= ~kR_GrColorComponentFlag;
+ inout->fValidFlags &= ~kR_GrColorComponentFlag;
}
if (fFlags & SkTable_ColorFilter::kG_Flag) {
- *validFlags &= ~kG_GrColorComponentFlag;
+ inout->fValidFlags &= ~kG_GrColorComponentFlag;
}
if (fFlags & SkTable_ColorFilter::kB_Flag) {
- *validFlags &= ~kB_GrColorComponentFlag;
+ inout->fValidFlags &= ~kB_GrColorComponentFlag;
}
if (fFlags & SkTable_ColorFilter::kA_Flag) {
- *validFlags &= ~kA_GrColorComponentFlag;
+ inout->fValidFlags &= ~kA_GrColorComponentFlag;
}
+ inout->fIsSingleComponent = false;
}
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp
index d25873b438..89b323a701 100644
--- a/src/effects/gradients/SkGradientShader.cpp
+++ b/src/effects/gradients/SkGradientShader.cpp
@@ -1217,12 +1217,13 @@ bool GrGradientEffect::onIsEqual(const GrProcessor& processor) const {
return false;
}
-void GrGradientEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
- if (fIsOpaque && (kA_GrColorComponentFlag & *validFlags) && 0xff == GrColorUnpackA(*color)) {
- *validFlags = kA_GrColorComponentFlag;
+void GrGradientEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
+ if (fIsOpaque && inout->isOpaque()) {
+ inout->fValidFlags = kA_GrColorComponentFlag;
} else {
- *validFlags = 0;
+ inout->fValidFlags = 0;
}
+ inout->fIsSingleComponent = false;
}
int GrGradientEffect::RandomGradientParams(SkRandom* random,
diff --git a/src/effects/gradients/SkGradientShaderPriv.h b/src/effects/gradients/SkGradientShaderPriv.h
index b81b5626ba..33d8adde05 100644
--- a/src/effects/gradients/SkGradientShaderPriv.h
+++ b/src/effects/gradients/SkGradientShaderPriv.h
@@ -342,8 +342,6 @@ public:
bool useAtlas() const { return SkToBool(-1 != fRow); }
SkScalar getYCoord() const { return fYCoord; };
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
SkGradientShaderBase::GpuColorType getColorType() const { return fColorType; }
enum PremulType {
@@ -376,6 +374,8 @@ protected:
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
const GrCoordTransform& getCoordTransform() const { return fCoordTransform; }
private:
diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp
index dc74459e3e..1aa90c3f2b 100644
--- a/src/gpu/GrAAConvexPathRenderer.cpp
+++ b/src/gpu/GrAAConvexPathRenderer.cpp
@@ -517,11 +517,6 @@ public:
static const char* Name() { return "QuadEdge"; }
- virtual void getConstantColorComponents(GrColor* color,
- uint32_t* validFlags) const SK_OVERRIDE {
- *validFlags = 0;
- }
-
const GrShaderVar& inQuadEdge() const { return fInQuadEdge; }
virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERRIDE {
@@ -593,6 +588,11 @@ private:
return true;
}
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
+ }
+
const GrShaderVar& fInQuadEdge;
GR_DECLARE_GEOMETRY_PROCESSOR_TEST;
diff --git a/src/gpu/GrAARectRenderer.cpp b/src/gpu/GrAARectRenderer.cpp
index 572098249e..0b895d1d33 100644
--- a/src/gpu/GrAARectRenderer.cpp
+++ b/src/gpu/GrAARectRenderer.cpp
@@ -30,11 +30,6 @@ public:
static const char* Name() { return "AlignedRectEdge"; }
- virtual void getConstantColorComponents(GrColor* color,
- uint32_t* validFlags) const SK_OVERRIDE {
- *validFlags = 0;
- }
-
const GrShaderVar& inRect() const { return fInRect; }
virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERRIDE {
@@ -112,6 +107,11 @@ private:
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE { return true; }
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
+ }
+
GR_DECLARE_GEOMETRY_PROCESSOR_TEST;
typedef GrGeometryProcessor INHERITED;
@@ -155,11 +155,6 @@ public:
static const char* Name() { return "RectEdge"; }
- virtual void getConstantColorComponents(GrColor* color,
- uint32_t* validFlags) const SK_OVERRIDE {
- *validFlags = 0;
- }
-
const GrShaderVar& inRectEdge() const { return fInRectEdge; }
const GrShaderVar& inWidthHeight() const { return fInWidthHeight; }
@@ -257,6 +252,11 @@ private:
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE { return true; }
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
+ }
+
const GrShaderVar& fInRectEdge;
const GrShaderVar& fInWidthHeight;
diff --git a/src/gpu/GrDrawState.cpp b/src/gpu/GrDrawState.cpp
index 872d20a1ab..b4cf9c8b41 100644
--- a/src/gpu/GrDrawState.cpp
+++ b/src/gpu/GrDrawState.cpp
@@ -421,26 +421,26 @@ bool GrDrawState::hasSolidCoverage() const {
return true;
}
- GrColor coverage;
- uint32_t validComponentFlags;
+ GrProcessor::InvariantOutput inout;
+ inout.fIsSingleComponent = false;
// Initialize to an unknown starting coverage if per-vertex coverage is specified.
if (this->hasCoverageVertexAttribute()) {
- validComponentFlags = 0;
+ inout.fValidFlags = 0;
} else {
- coverage = fCoverage;
- validComponentFlags = kRGBA_GrColorComponentFlags;
+ inout.fColor = fCoverage;
+ inout.fValidFlags = kRGBA_GrColorComponentFlags;
}
// Run through the coverage stages and see if the coverage will be all ones at the end.
if (this->hasGeometryProcessor()) {
const GrGeometryProcessor* gp = fGeometryProcessor->getGeometryProcessor();
- gp->getConstantColorComponents(&coverage, &validComponentFlags);
+ gp->computeInvariantOutput(&inout);
}
for (int s = 0; s < this->numCoverageStages(); ++s) {
const GrProcessor* processor = this->getCoverageStage(s).getProcessor();
- processor->getConstantColorComponents(&coverage, &validComponentFlags);
+ processor->computeInvariantOutput(&inout);
}
- return (kRGBA_GrColorComponentFlags == validComponentFlags) && (0xffffffff == coverage);
+ return inout.isSolidWhite();
}
//////////////////////////////////////////////////////////////////////////////
@@ -755,55 +755,54 @@ GrDrawState::BlendOptFlags GrDrawState::getBlendOpts(bool forceCoverage,
bool GrDrawState::srcAlphaWillBeOne() const {
- uint32_t validComponentFlags;
- GrColor color;
+ GrProcessor::InvariantOutput inoutColor;
+ inoutColor.fIsSingleComponent = false;
// Check if per-vertex or constant color may have partial alpha
if (this->hasColorVertexAttribute()) {
if (fHints & kVertexColorsAreOpaque_Hint) {
- validComponentFlags = kA_GrColorComponentFlag;
- color = 0xFF << GrColor_SHIFT_A;
+ inoutColor.fValidFlags = kA_GrColorComponentFlag;
+ inoutColor.fColor = 0xFF << GrColor_SHIFT_A;
} else {
- validComponentFlags = 0;
- color = 0; // not strictly necessary but we get false alarms from tools about uninit.
+ inoutColor.fValidFlags = 0;
+ // not strictly necessary but we get false alarms from tools about uninit.
+ inoutColor.fColor = 0;
}
} else {
- validComponentFlags = kRGBA_GrColorComponentFlags;
- color = this->getColor();
+ inoutColor.fValidFlags = kRGBA_GrColorComponentFlags;
+ inoutColor.fColor = this->getColor();
}
// Run through the color stages
for (int s = 0; s < this->numColorStages(); ++s) {
const GrProcessor* processor = this->getColorStage(s).getProcessor();
- processor->getConstantColorComponents(&color, &validComponentFlags);
+ processor->computeInvariantOutput(&inoutColor);
}
// Check whether coverage is treated as color. If so we run through the coverage computation.
if (this->isCoverageDrawing()) {
// The shader generated for coverage drawing runs the full coverage computation and then
// makes the shader output be the multiplication of color and coverage. We mirror that here.
- GrColor coverage;
- uint32_t coverageComponentFlags;
+ GrProcessor::InvariantOutput inoutCoverage;
+ inoutCoverage.fIsSingleComponent = false;
if (this->hasCoverageVertexAttribute()) {
- coverageComponentFlags = 0;
- coverage = 0; // suppresses any warnings.
+ inoutCoverage.fValidFlags = 0;
+ inoutCoverage.fColor = 0; // suppresses any warnings.
} else {
- coverageComponentFlags = kRGBA_GrColorComponentFlags;
- coverage = this->getCoverageColor();
+ inoutCoverage.fValidFlags = kRGBA_GrColorComponentFlags;
+ inoutCoverage.fColor = this->getCoverageColor();
}
// Run through the coverage stages
for (int s = 0; s < this->numCoverageStages(); ++s) {
const GrProcessor* processor = this->getCoverageStage(s).getProcessor();
- processor->getConstantColorComponents(&coverage, &coverageComponentFlags);
+ processor->computeInvariantOutput(&inoutCoverage);
}
// Since the shader will multiply coverage and color, the only way the final A==1 is if
// coverage and color both have A==1.
- return (kA_GrColorComponentFlag & validComponentFlags & coverageComponentFlags) &&
- 0xFF == GrColorUnpackA(color) && 0xFF == GrColorUnpackA(coverage);
-
+ return (inoutColor.isOpaque() && inoutCoverage.isOpaque());
}
- return (kA_GrColorComponentFlag & validComponentFlags) && 0xFF == GrColorUnpackA(color);
+ return inoutColor.isOpaque();
}
diff --git a/src/gpu/GrOptDrawState.cpp b/src/gpu/GrOptDrawState.cpp
index 98a5689d53..6a79203d1a 100644
--- a/src/gpu/GrOptDrawState.cpp
+++ b/src/gpu/GrOptDrawState.cpp
@@ -170,18 +170,19 @@ void GrOptDrawState::copyEffectiveColorStages(const GrDrawState& ds) {
int firstColorStage = 0;
// Set up color and flags for ConstantColorComponent checks
- GrColor color;
- uint32_t validComponentFlags;
+ GrProcessor::InvariantOutput inout;
+ inout.fIsSingleComponent = false;
if (!this->hasColorVertexAttribute()) {
- color = ds.getColor();
- validComponentFlags = kRGBA_GrColorComponentFlags;
+ inout.fColor = ds.getColor();
+ inout.fValidFlags = kRGBA_GrColorComponentFlags;
} else {
if (ds.vertexColorsAreOpaque()) {
- color = 0xFF << GrColor_SHIFT_A;
- validComponentFlags = kA_GrColorComponentFlag;
+ inout.fColor = 0xFF << GrColor_SHIFT_A;
+ inout.fValidFlags = kA_GrColorComponentFlag;
} else {
- validComponentFlags = 0;
- color = 0; // not strictly necessary but we get false alarms from tools about uninit.
+ inout.fValidFlags = 0;
+ // not strictly necessary but we get false alarms from tools about uninit.
+ inout.fColor = 0;
}
}
@@ -191,10 +192,10 @@ void GrOptDrawState::copyEffectiveColorStages(const GrDrawState& ds) {
firstColorStage = i;
fInputColorIsUsed = false;
}
- fp->getConstantColorComponents(&color, &validComponentFlags);
- if (kRGBA_GrColorComponentFlags == validComponentFlags) {
+ fp->computeInvariantOutput(&inout);
+ if (kRGBA_GrColorComponentFlags == inout.fValidFlags) {
firstColorStage = i + 1;
- fColor = color;
+ fColor = inout.fColor;
fInputColorIsUsed = true;
this->removeFixedFunctionVertexAttribs(0x1 << kColor_GrVertexAttribBinding);
}
diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp
index 4ae0ebc7ef..7a84f80805 100644
--- a/src/gpu/GrOvalRenderer.cpp
+++ b/src/gpu/GrOvalRenderer.cpp
@@ -75,11 +75,6 @@ public:
}
}
- virtual void getConstantColorComponents(GrColor* color,
- uint32_t* validFlags) const SK_OVERRIDE {
- *validFlags = 0;
- }
-
const GrShaderVar& inCircleEdge() const { return fInCircleEdge; }
virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERRIDE {
@@ -150,6 +145,11 @@ private:
return cee.fStroke == fStroke;
}
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
+ }
+
const GrShaderVar& fInCircleEdge;
bool fStroke;
@@ -192,11 +192,6 @@ public:
}
}
- virtual void getConstantColorComponents(GrColor* color,
- uint32_t* validFlags) const SK_OVERRIDE {
- *validFlags = 0;
- }
-
virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERRIDE {
return GrTBackendGeometryProcessorFactory<EllipseEdgeEffect>::getInstance();
}
@@ -291,6 +286,11 @@ private:
return eee.fStroke == fStroke;
}
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
+ }
+
const GrShaderVar& fInEllipseOffset;
const GrShaderVar& fInEllipseRadii;
bool fStroke;
@@ -341,11 +341,6 @@ public:
}
}
- virtual void getConstantColorComponents(GrColor* color,
- uint32_t* validFlags) const SK_OVERRIDE {
- *validFlags = 0;
- }
-
virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERRIDE {
return GrTBackendGeometryProcessorFactory<DIEllipseEdgeEffect>::getInstance();
}
@@ -460,6 +455,11 @@ private:
return eee.fMode == fMode;
}
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
+ }
+
const GrShaderVar& fInEllipseOffsets0;
const GrShaderVar& fInEllipseOffsets1;
Mode fMode;
diff --git a/src/gpu/GrPaint.cpp b/src/gpu/GrPaint.cpp
index 84fdf420e2..ffde5f99e4 100644
--- a/src/gpu/GrPaint.cpp
+++ b/src/gpu/GrPaint.cpp
@@ -52,28 +52,32 @@ bool GrPaint::getOpaqueAndKnownColor(GrColor* solidColor,
// TODO: Share this implementation with GrDrawState
- GrColor coverage = GrColorPackRGBA(fCoverage, fCoverage, fCoverage, fCoverage);
- uint32_t coverageComps = kRGBA_GrColorComponentFlags;
+ GrProcessor::InvariantOutput inout;
+ inout.fColor = GrColorPackRGBA(fCoverage, fCoverage, fCoverage, fCoverage);
+ inout.fValidFlags = kRGBA_GrColorComponentFlags;
+ inout.fIsSingleComponent = false;
int count = fCoverageStages.count();
for (int i = 0; i < count; ++i) {
- fCoverageStages[i].getProcessor()->getConstantColorComponents(&coverage, &coverageComps);
+ fCoverageStages[i].getProcessor()->computeInvariantOutput(&inout);
}
- if (kRGBA_GrColorComponentFlags != coverageComps || 0xffffffff != coverage) {
+ if (!inout.isSolidWhite()) {
return false;
}
- GrColor color = fColor;
- uint32_t colorComps = kRGBA_GrColorComponentFlags;
+ inout.fColor = fColor;
+ inout.fValidFlags = kRGBA_GrColorComponentFlags;
+ inout.fIsSingleComponent = false;
count = fColorStages.count();
for (int i = 0; i < count; ++i) {
- fColorStages[i].getProcessor()->getConstantColorComponents(&color, &colorComps);
+ fColorStages[i].getProcessor()->computeInvariantOutput(&inout);
}
SkASSERT((NULL == solidColor) == (NULL == solidColorKnownComponents));
GrBlendCoeff srcCoeff = fSrcBlendCoeff;
GrBlendCoeff dstCoeff = fDstBlendCoeff;
- GrSimplifyBlend(&srcCoeff, &dstCoeff, color, colorComps, 0, 0, 0);
+ GrSimplifyBlend(&srcCoeff, &dstCoeff, inout.fColor, inout.fValidFlags,
+ 0, 0, 0);
bool opaque = kZero_GrBlendCoeff == dstCoeff && !GrBlendCoeffRefsDst(srcCoeff);
if (solidColor) {
@@ -85,8 +89,8 @@ bool GrPaint::getOpaqueAndKnownColor(GrColor* solidColor,
break;
case kOne_GrBlendCoeff:
- *solidColor = color;
- *solidColorKnownComponents = colorComps;
+ *solidColor = inout.fColor;
+ *solidColorKnownComponents = inout.fValidFlags;
break;
// The src coeff should never refer to the src and if it refers to dst then opaque
diff --git a/src/gpu/GrProcessor.cpp b/src/gpu/GrProcessor.cpp
index 45298b522d..26e00530be 100644
--- a/src/gpu/GrProcessor.cpp
+++ b/src/gpu/GrProcessor.cpp
@@ -88,4 +88,46 @@ void GrProcessor::assertEquality(const GrProcessor& other) const {
SkASSERT(this->textureAccess(i) == other.textureAccess(i));
}
}
+
+void GrProcessor::InvariantOutput::validate() const {
+ if (fIsSingleComponent) {
+ SkASSERT(0 == fValidFlags || kRGBA_GrColorComponentFlags == fValidFlags);
+ if (kRGBA_GrColorComponentFlags == fValidFlags) {
+ SkASSERT(this->colorComponentsAllEqual());
+ }
+ }
+
+ SkASSERT(this->validPreMulColor());
+}
+
+bool GrProcessor::InvariantOutput::colorComponentsAllEqual() const {
+ unsigned colorA = GrColorUnpackA(fColor);
+ return(GrColorUnpackR(fColor) == colorA &&
+ GrColorUnpackG(fColor) == colorA &&
+ GrColorUnpackB(fColor) == colorA);
+}
+
+bool GrProcessor::InvariantOutput::validPreMulColor() const {
+ if (kA_GrColorComponentFlag & fValidFlags) {
+ float c[4];
+ GrColorToRGBAFloat(fColor, c);
+ if (kR_GrColorComponentFlag & fValidFlags) {
+ if (c[0] > c[3]) {
+ return false;
+ }
+ }
+ if (kG_GrColorComponentFlag & fValidFlags) {
+ if (c[1] > c[3]) {
+ return false;
+ }
+ }
+ if (kB_GrColorComponentFlag & fValidFlags) {
+ if (c[2] > c[3]) {
+ return false;
+ }
+ }
+ }
+ return true;
+}
#endif
+
diff --git a/src/gpu/effects/GrBezierEffect.h b/src/gpu/effects/GrBezierEffect.h
index cb79ac39c5..4631a2ca8e 100644
--- a/src/gpu/effects/GrBezierEffect.h
+++ b/src/gpu/effects/GrBezierEffect.h
@@ -97,11 +97,6 @@ public:
typedef GrGLConicEffect GLProcessor;
- virtual void getConstantColorComponents(GrColor* color,
- uint32_t* validFlags) const SK_OVERRIDE {
- *validFlags = 0;
- }
-
virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERRIDE;
private:
@@ -109,6 +104,11 @@ private:
virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
+ }
+
GrPrimitiveEdgeType fEdgeType;
const GrShaderVar& fInConicCoeffs;
@@ -170,11 +170,6 @@ public:
typedef GrGLQuadEffect GLProcessor;
- virtual void getConstantColorComponents(GrColor* color,
- uint32_t* validFlags) const SK_OVERRIDE {
- *validFlags = 0;
- }
-
virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERRIDE;
private:
@@ -182,6 +177,11 @@ private:
virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
+ }
+
GrPrimitiveEdgeType fEdgeType;
const GrShaderVar& fInHairQuadEdge;
@@ -245,11 +245,6 @@ public:
typedef GrGLCubicEffect GLProcessor;
- virtual void getConstantColorComponents(GrColor* color,
- uint32_t* validFlags) const SK_OVERRIDE {
- *validFlags = 0;
- }
-
virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERRIDE;
private:
@@ -257,6 +252,11 @@ private:
virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
+ }
+
GrPrimitiveEdgeType fEdgeType;
const GrShaderVar& fInCubicCoeffs;
diff --git a/src/gpu/effects/GrBicubicEffect.cpp b/src/gpu/effects/GrBicubicEffect.cpp
index d73e604b04..f5cc9d1218 100644
--- a/src/gpu/effects/GrBicubicEffect.cpp
+++ b/src/gpu/effects/GrBicubicEffect.cpp
@@ -169,9 +169,10 @@ bool GrBicubicEffect::onIsEqual(const GrProcessor& sBase) const {
fDomain == s.fDomain;
}
-void GrBicubicEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
+void GrBicubicEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
// FIXME: Perhaps we can do better.
- *validFlags = 0;
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
return;
}
diff --git a/src/gpu/effects/GrBicubicEffect.h b/src/gpu/effects/GrBicubicEffect.h
index 03476da38f..e36aa8d1d5 100644
--- a/src/gpu/effects/GrBicubicEffect.h
+++ b/src/gpu/effects/GrBicubicEffect.h
@@ -29,7 +29,6 @@ public:
typedef GrGLBicubicEffect GLProcessor;
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE;
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
const GrTextureDomain& domain() const { return fDomain; }
@@ -93,6 +92,8 @@ private:
const SkMatrix &matrix, const SkRect& domain);
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
float fCoefficients[16];
GrTextureDomain fDomain;
diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp
index 3042d86f03..f60be2a970 100644
--- a/src/gpu/effects/GrConfigConversionEffect.cpp
+++ b/src/gpu/effects/GrConfigConversionEffect.cpp
@@ -126,9 +126,9 @@ bool GrConfigConversionEffect::onIsEqual(const GrProcessor& s) const {
other.fPMConversion == fPMConversion;
}
-void GrConfigConversionEffect::getConstantColorComponents(GrColor* color,
- uint32_t* validFlags) const {
- this->updateConstantColorComponentsForModulation(color, validFlags);
+void GrConfigConversionEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
+ this->updateInvariantOutputForModulation(inout);
+ inout->fIsSingleComponent = false;
}
///////////////////////////////////////////////////////////////////////////////
diff --git a/src/gpu/effects/GrConfigConversionEffect.h b/src/gpu/effects/GrConfigConversionEffect.h
index 765e49b45b..aa2c87482e 100644
--- a/src/gpu/effects/GrConfigConversionEffect.h
+++ b/src/gpu/effects/GrConfigConversionEffect.h
@@ -43,8 +43,6 @@ public:
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE;
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
bool swapsRedAndBlue() const { return fSwapRedAndBlue; }
PMConversion pmConversion() const { return fPMConversion; }
@@ -65,6 +63,8 @@ private:
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
bool fSwapRedAndBlue;
PMConversion fPMConversion;
diff --git a/src/gpu/effects/GrConvexPolyEffect.cpp b/src/gpu/effects/GrConvexPolyEffect.cpp
index 4857a9e96d..836596a761 100644
--- a/src/gpu/effects/GrConvexPolyEffect.cpp
+++ b/src/gpu/effects/GrConvexPolyEffect.cpp
@@ -29,17 +29,6 @@ public:
return SkNEW_ARGS(AARectEffect, (edgeType, rect));
}
- virtual void getConstantColorComponents(GrColor* color,
- uint32_t* validFlags) const SK_OVERRIDE {
- if (fRect.isEmpty()) {
- // An empty rect will have no coverage anywhere.
- *color = 0x00000000;
- *validFlags = kRGBA_GrColorComponentFlags;
- } else {
- *validFlags = 0;
- }
- }
-
GrPrimitiveEdgeType getEdgeType() const { return fEdgeType; }
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE;
@@ -54,6 +43,17 @@ private:
return fRect == aare.fRect;
}
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
+ if (fRect.isEmpty()) {
+ // An empty rect will have no coverage anywhere.
+ inout->fColor = 0x00000000;
+ inout->fValidFlags = kRGBA_GrColorComponentFlags;
+ } else {
+ inout->fValidFlags = 0;
+ }
+ inout->fIsSingleComponent = false;
+ }
+
SkRect fRect;
GrPrimitiveEdgeType fEdgeType;
@@ -328,8 +328,9 @@ GrFragmentProcessor* GrConvexPolyEffect::Create(GrPrimitiveEdgeType edgeType, co
GrConvexPolyEffect::~GrConvexPolyEffect() {}
-void GrConvexPolyEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
- *validFlags = 0;
+void GrConvexPolyEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
}
const GrBackendFragmentProcessorFactory& GrConvexPolyEffect::getFactory() const {
diff --git a/src/gpu/effects/GrConvexPolyEffect.h b/src/gpu/effects/GrConvexPolyEffect.h
index e4749390a4..7f76f797dc 100644
--- a/src/gpu/effects/GrConvexPolyEffect.h
+++ b/src/gpu/effects/GrConvexPolyEffect.h
@@ -70,8 +70,6 @@ public:
typedef GrGLConvexPolyEffect GLProcessor;
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE;
private:
@@ -79,6 +77,8 @@ private:
virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
GrPrimitiveEdgeType fEdgeType;
int fEdgeCount;
SkScalar fEdges[3 * kMaxEdges];
diff --git a/src/gpu/effects/GrConvolutionEffect.h b/src/gpu/effects/GrConvolutionEffect.h
index f2a2d5a779..f61f378ec2 100644
--- a/src/gpu/effects/GrConvolutionEffect.h
+++ b/src/gpu/effects/GrConvolutionEffect.h
@@ -64,12 +64,6 @@ public:
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE;
- virtual void getConstantColorComponents(GrColor*, uint32_t* validFlags) const {
- // If the texture was opaque we could know that the output color if we knew the sum of the
- // kernel values.
- *validFlags = 0;
- }
-
enum {
// This was decided based on the min allowed value for the max texture
// samples per fragment program run in DX9SM2 (32). A sigma param of 4.0
@@ -103,6 +97,13 @@ private:
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const {
+ // If the texture was opaque we could know that the output color if we knew the sum of the
+ // kernel values.
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
+ }
+
GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
typedef Gr1DKernelEffect INHERITED;
diff --git a/src/gpu/effects/GrCustomCoordsTextureEffect.cpp b/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
index b9794c149d..7362ba98a6 100644
--- a/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
+++ b/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
@@ -72,14 +72,13 @@ bool GrCustomCoordsTextureEffect::onIsEqual(const GrProcessor& other) const {
return fTextureAccess == cte.fTextureAccess;
}
-void GrCustomCoordsTextureEffect::getConstantColorComponents(GrColor* color,
- uint32_t* validFlags) const {
- if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color) &&
- GrPixelConfigIsOpaque(this->texture(0)->config())) {
- *validFlags = kA_GrColorComponentFlag;
+void GrCustomCoordsTextureEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
+ if (inout->isOpaque() && GrPixelConfigIsOpaque(this->texture(0)->config())) {
+ inout->fValidFlags = kA_GrColorComponentFlag;
} else {
- *validFlags = 0;
+ inout->fValidFlags = 0;
}
+ inout->fIsSingleComponent = false;
}
const GrBackendGeometryProcessorFactory& GrCustomCoordsTextureEffect::getFactory() const {
diff --git a/src/gpu/effects/GrCustomCoordsTextureEffect.h b/src/gpu/effects/GrCustomCoordsTextureEffect.h
index f48a144c56..0a6af7d4b4 100644
--- a/src/gpu/effects/GrCustomCoordsTextureEffect.h
+++ b/src/gpu/effects/GrCustomCoordsTextureEffect.h
@@ -28,8 +28,6 @@ public:
static const char* Name() { return "Texture"; }
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
const GrShaderVar& inTextureCoords() const { return fInTextureCoords; }
typedef GrGLCustomCoordsTextureEffect GLProcessor;
@@ -41,6 +39,8 @@ private:
virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
GrTextureAccess fTextureAccess;
const GrShaderVar& fInTextureCoords;
diff --git a/src/gpu/effects/GrDashingEffect.cpp b/src/gpu/effects/GrDashingEffect.cpp
index 704a6ac3e6..4df1f02558 100644
--- a/src/gpu/effects/GrDashingEffect.cpp
+++ b/src/gpu/effects/GrDashingEffect.cpp
@@ -456,8 +456,6 @@ public:
typedef GLDashingCircleEffect GLProcessor;
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERRIDE;
private:
@@ -465,6 +463,8 @@ private:
virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
GrPrimitiveEdgeType fEdgeType;
const GrShaderVar& fInCoord;
SkScalar fIntervalLength;
@@ -584,8 +584,9 @@ GrGeometryProcessor* DashingCircleEffect::Create(GrPrimitiveEdgeType edgeType, c
DashingCircleEffect::~DashingCircleEffect() {}
-void DashingCircleEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
- *validFlags = 0;
+void DashingCircleEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
}
const GrBackendGeometryProcessorFactory& DashingCircleEffect::getFactory() const {
@@ -668,8 +669,6 @@ public:
typedef GLDashingLineEffect GLProcessor;
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERRIDE;
private:
@@ -677,6 +676,8 @@ private:
virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
GrPrimitiveEdgeType fEdgeType;
const GrShaderVar& fInCoord;
SkRect fRect;
@@ -807,8 +808,9 @@ GrGeometryProcessor* DashingLineEffect::Create(GrPrimitiveEdgeType edgeType,
DashingLineEffect::~DashingLineEffect() {}
-void DashingLineEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
- *validFlags = 0;
+void DashingLineEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
}
const GrBackendGeometryProcessorFactory& DashingLineEffect::getFactory() const {
diff --git a/src/gpu/effects/GrDistanceFieldTextureEffect.cpp b/src/gpu/effects/GrDistanceFieldTextureEffect.cpp
index d5d334805c..245a035592 100755
--- a/src/gpu/effects/GrDistanceFieldTextureEffect.cpp
+++ b/src/gpu/effects/GrDistanceFieldTextureEffect.cpp
@@ -206,14 +206,14 @@ bool GrDistanceFieldTextureEffect::onIsEqual(const GrProcessor& other) const {
fFlags == cte.fFlags;
}
-void GrDistanceFieldTextureEffect::getConstantColorComponents(GrColor* color,
- uint32_t* validFlags) const {
- if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color) &&
- GrPixelConfigIsOpaque(this->texture(0)->config())) {
- *validFlags = kA_GrColorComponentFlag;
+void GrDistanceFieldTextureEffect::onComputeInvariantOutput(
+ InvariantOutput* inout) const {
+ if (inout->isOpaque() && GrPixelConfigIsOpaque(this->texture(0)->config())) {
+ inout->fValidFlags = kA_GrColorComponentFlag;
} else {
- *validFlags = 0;
+ inout->fValidFlags = 0;
}
+ inout->fIsSingleComponent = false;
}
const GrBackendGeometryProcessorFactory& GrDistanceFieldTextureEffect::getFactory() const {
@@ -476,14 +476,14 @@ bool GrDistanceFieldLCDTextureEffect::onIsEqual(const GrProcessor& other) const
fFlags == cte.fFlags);
}
-void GrDistanceFieldLCDTextureEffect::getConstantColorComponents(GrColor* color,
- uint32_t* validFlags) const {
- if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color) &&
- GrPixelConfigIsOpaque(this->texture(0)->config())) {
- *validFlags = kA_GrColorComponentFlag;
+void GrDistanceFieldLCDTextureEffect::onComputeInvariantOutput(
+ InvariantOutput* inout) const {
+ if (inout->isOpaque() && GrPixelConfigIsOpaque(this->texture(0)->config())) {
+ inout->fValidFlags = kA_GrColorComponentFlag;
} else {
- *validFlags = 0;
+ inout->fValidFlags = 0;
}
+ inout->fIsSingleComponent = false;
}
const GrBackendGeometryProcessorFactory& GrDistanceFieldLCDTextureEffect::getFactory() const {
diff --git a/src/gpu/effects/GrDistanceFieldTextureEffect.h b/src/gpu/effects/GrDistanceFieldTextureEffect.h
index b8d774d610..efd622ea72 100644
--- a/src/gpu/effects/GrDistanceFieldTextureEffect.h
+++ b/src/gpu/effects/GrDistanceFieldTextureEffect.h
@@ -58,8 +58,6 @@ public:
static const char* Name() { return "DistanceFieldTexture"; }
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
const GrShaderVar& inTextureCoords() const { return fInTextureCoords; }
#ifdef SK_GAMMA_APPLY_TO_A8
float getLuminance() const { return fLuminance; }
@@ -79,6 +77,8 @@ private:
virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
GrTextureAccess fTextureAccess;
#ifdef SK_GAMMA_APPLY_TO_A8
GrTextureAccess fGammaTextureAccess;
@@ -112,7 +112,6 @@ public:
static const char* Name() { return "DistanceFieldLCDTexture"; }
const GrShaderVar& inTextureCoords() const { return fInTextureCoords; }
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
GrColor getTextColor() const { return fTextColor; }
uint32_t getFlags() const { return fFlags; }
@@ -128,6 +127,8 @@ private:
virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
GrTextureAccess fTextureAccess;
GrTextureAccess fGammaTextureAccess;
GrColor fTextColor;
diff --git a/src/gpu/effects/GrDitherEffect.cpp b/src/gpu/effects/GrDitherEffect.cpp
index fe7447d179..e7f90acd87 100644
--- a/src/gpu/effects/GrDitherEffect.cpp
+++ b/src/gpu/effects/GrDitherEffect.cpp
@@ -30,8 +30,6 @@ public:
typedef GLDitherEffect GLProcessor;
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE {
return GrTBackendFragmentProcessorFactory<DitherEffect>::getInstance();
}
@@ -44,13 +42,16 @@ private:
// All dither effects are equal
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE { return true; }
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
typedef GrFragmentProcessor INHERITED;
};
-void DitherEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
- *validFlags = 0;
+void DitherEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
}
//////////////////////////////////////////////////////////////////////////////
diff --git a/src/gpu/effects/GrMatrixConvolutionEffect.h b/src/gpu/effects/GrMatrixConvolutionEffect.h
index 4cc4296eee..4d76f4c9ac 100644
--- a/src/gpu/effects/GrMatrixConvolutionEffect.h
+++ b/src/gpu/effects/GrMatrixConvolutionEffect.h
@@ -52,12 +52,6 @@ public:
virtual ~GrMatrixConvolutionEffect();
- virtual void getConstantColorComponents(GrColor* color,
- uint32_t* validFlags) const SK_OVERRIDE {
- // TODO: Try to do better?
- *validFlags = 0;
- }
-
static const char* Name() { return "MatrixConvolution"; }
const SkIRect& bounds() const { return fBounds; }
const SkISize& kernelSize() const { return fKernelSize; }
@@ -85,6 +79,12 @@ private:
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
+ // TODO: Try to do better?
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
+ }
+
SkIRect fBounds;
SkISize fKernelSize;
float fKernel[MAX_KERNEL_SIZE];
diff --git a/src/gpu/effects/GrOvalEffect.cpp b/src/gpu/effects/GrOvalEffect.cpp
index 10fd8a6bf4..2a04e16611 100644
--- a/src/gpu/effects/GrOvalEffect.cpp
+++ b/src/gpu/effects/GrOvalEffect.cpp
@@ -32,8 +32,6 @@ public:
typedef GLCircleEffect GLProcessor;
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE;
private:
@@ -41,6 +39,8 @@ private:
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
SkPoint fCenter;
SkScalar fRadius;
GrPrimitiveEdgeType fEdgeType;
@@ -56,8 +56,9 @@ GrFragmentProcessor* CircleEffect::Create(GrPrimitiveEdgeType edgeType, const Sk
return SkNEW_ARGS(CircleEffect, (edgeType, center, radius));
}
-void CircleEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
- *validFlags = 0;
+void CircleEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
}
const GrBackendFragmentProcessorFactory& CircleEffect::getFactory() const {
@@ -204,8 +205,6 @@ public:
typedef GLEllipseEffect GLProcessor;
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE;
private:
@@ -213,6 +212,8 @@ private:
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
SkPoint fCenter;
SkVector fRadii;
GrPrimitiveEdgeType fEdgeType;
@@ -230,8 +231,9 @@ GrFragmentProcessor* EllipseEffect::Create(GrPrimitiveEdgeType edgeType,
return SkNEW_ARGS(EllipseEffect, (edgeType, center, rx, ry));
}
-void EllipseEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
- *validFlags = 0;
+void EllipseEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
}
const GrBackendFragmentProcessorFactory& EllipseEffect::getFactory() const {
diff --git a/src/gpu/effects/GrRRectEffect.cpp b/src/gpu/effects/GrRRectEffect.cpp
index f5131feba4..0af564c844 100644
--- a/src/gpu/effects/GrRRectEffect.cpp
+++ b/src/gpu/effects/GrRRectEffect.cpp
@@ -59,8 +59,6 @@ public:
typedef GLCircularRRectEffect GLProcessor;
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE;
private:
@@ -68,6 +66,8 @@ private:
virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
SkRRect fRRect;
GrPrimitiveEdgeType fEdgeType;
uint32_t fCircularCornerFlags;
@@ -86,8 +86,9 @@ GrFragmentProcessor* CircularRRectEffect::Create(GrPrimitiveEdgeType edgeType,
return SkNEW_ARGS(CircularRRectEffect, (edgeType, circularCornerFlags, rrect));
}
-void CircularRRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
- *validFlags = 0;
+void CircularRRectEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
}
const GrBackendFragmentProcessorFactory& CircularRRectEffect::getFactory() const {
@@ -399,8 +400,6 @@ public:
typedef GLEllipticalRRectEffect GLProcessor;
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE;
private:
@@ -408,6 +407,8 @@ private:
virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
SkRRect fRRect;
GrPrimitiveEdgeType fEdgeType;
@@ -424,8 +425,9 @@ EllipticalRRectEffect::Create(GrPrimitiveEdgeType edgeType, const SkRRect& rrect
return SkNEW_ARGS(EllipticalRRectEffect, (edgeType, rrect));
}
-void EllipticalRRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
- *validFlags = 0;
+void EllipticalRRectEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
}
const GrBackendFragmentProcessorFactory& EllipticalRRectEffect::getFactory() const {
diff --git a/src/gpu/effects/GrSimpleTextureEffect.cpp b/src/gpu/effects/GrSimpleTextureEffect.cpp
index 6743ddbbe1..a7707da8af 100644
--- a/src/gpu/effects/GrSimpleTextureEffect.cpp
+++ b/src/gpu/effects/GrSimpleTextureEffect.cpp
@@ -41,8 +41,9 @@ private:
///////////////////////////////////////////////////////////////////////////////
-void GrSimpleTextureEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
- this->updateConstantColorComponentsForModulation(color, validFlags);
+void GrSimpleTextureEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
+ this->updateInvariantOutputForModulation(inout);
+ inout->fIsSingleComponent = false;
}
const GrBackendFragmentProcessorFactory& GrSimpleTextureEffect::getFactory() const {
diff --git a/src/gpu/effects/GrSimpleTextureEffect.h b/src/gpu/effects/GrSimpleTextureEffect.h
index dc9cf85e0f..88c5ca21a1 100644
--- a/src/gpu/effects/GrSimpleTextureEffect.h
+++ b/src/gpu/effects/GrSimpleTextureEffect.h
@@ -49,8 +49,6 @@ public:
static const char* Name() { return "Texture"; }
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
typedef GrGLSimpleTextureEffect GLProcessor;
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE;
@@ -75,6 +73,8 @@ private:
return this->hasSameTextureParamsMatrixAndSourceCoords(ste);
}
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
typedef GrSingleTextureEffect INHERITED;
diff --git a/src/gpu/effects/GrSingleTextureEffect.h b/src/gpu/effects/GrSingleTextureEffect.h
index 6349ee7896..cba322eab4 100644
--- a/src/gpu/effects/GrSingleTextureEffect.h
+++ b/src/gpu/effects/GrSingleTextureEffect.h
@@ -44,16 +44,15 @@ protected:
}
/**
- * Can be used as a helper to implement subclass getConstantColorComponents(). It assumes that
+ * Can be used as a helper to implement subclass onComputeInvariantOutput(). It assumes that
* the subclass output color will be a modulation of the input color with a value read from the
* texture.
*/
- void updateConstantColorComponentsForModulation(GrColor* color, uint32_t* validFlags) const {
- if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color) &&
- GrPixelConfigIsOpaque(this->texture(0)->config())) {
- *validFlags = kA_GrColorComponentFlag;
+ void updateInvariantOutputForModulation(InvariantOutput* inout) const {
+ if (inout->isOpaque() && GrPixelConfigIsOpaque(this->texture(0)->config())) {
+ inout->fValidFlags = kA_GrColorComponentFlag;
} else {
- *validFlags = 0;
+ inout->fValidFlags = 0;
}
}
diff --git a/src/gpu/effects/GrTextureDomain.cpp b/src/gpu/effects/GrTextureDomain.cpp
index 1d3b37dddd..90e3b412e6 100644
--- a/src/gpu/effects/GrTextureDomain.cpp
+++ b/src/gpu/effects/GrTextureDomain.cpp
@@ -269,12 +269,13 @@ bool GrTextureDomainEffect::onIsEqual(const GrProcessor& sBase) const {
this->fTextureDomain == s.fTextureDomain;
}
-void GrTextureDomainEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
+void GrTextureDomainEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
if (GrTextureDomain::kDecal_Mode == fTextureDomain.mode()) { // TODO: helper
- *validFlags = 0;
+ inout->fValidFlags = 0;
} else {
- this->updateConstantColorComponentsForModulation(color, validFlags);
+ this->updateInvariantOutputForModulation(inout);
}
+ inout->fIsSingleComponent = false;
}
///////////////////////////////////////////////////////////////////////////////
diff --git a/src/gpu/effects/GrTextureDomain.h b/src/gpu/effects/GrTextureDomain.h
index 5751bad0f7..ec86847925 100644
--- a/src/gpu/effects/GrTextureDomain.h
+++ b/src/gpu/effects/GrTextureDomain.h
@@ -159,7 +159,6 @@ public:
typedef GrGLTextureDomainEffect GLProcessor;
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE;
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
const GrTextureDomain& textureDomain() const { return fTextureDomain; }
@@ -176,6 +175,8 @@ private:
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
typedef GrSingleTextureEffect INHERITED;
diff --git a/src/gpu/effects/GrYUVtoRGBEffect.cpp b/src/gpu/effects/GrYUVtoRGBEffect.cpp
index 436106c991..cdbe654ede 100644
--- a/src/gpu/effects/GrYUVtoRGBEffect.cpp
+++ b/src/gpu/effects/GrYUVtoRGBEffect.cpp
@@ -28,13 +28,6 @@ public:
return GrTBackendFragmentProcessorFactory<YUVtoRGBEffect>::getInstance();
}
- virtual void getConstantColorComponents(GrColor* color,
- uint32_t* validFlags) const SK_OVERRIDE {
- // YUV is opaque
- *color = 0xFF;
- *validFlags = kA_GrColorComponentFlag;
- }
-
SkYUVColorSpace getColorSpace() const {
return fColorSpace;
}
@@ -117,6 +110,13 @@ private:
fColorSpace == s.getColorSpace();
}
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
+ // YUV is opaque
+ inout->fColor = 0xFF;
+ inout->fValidFlags = kA_GrColorComponentFlag;
+ inout->fIsSingleComponent = false;
+ }
+
GrCoordTransform fCoordTransform;
GrTextureAccess fYAccess;
GrTextureAccess fUAccess;
diff --git a/tests/GpuColorFilterTest.cpp b/tests/GpuColorFilterTest.cpp
index 202756b0e6..a61fe0b545 100644
--- a/tests/GpuColorFilterTest.cpp
+++ b/tests/GpuColorFilterTest.cpp
@@ -99,12 +99,14 @@ static void test_getConstantColorComponents(skiatest::Reporter* reporter, GrCont
const GetConstantComponentTestCase& test = filterTests[i];
SkAutoTUnref<SkColorFilter> cf(SkColorFilter::CreateModeFilter(test.filterColor, test.filterMode));
SkAutoTUnref<GrFragmentProcessor> effect(cf->asFragmentProcessor(grContext));
- GrColor color = test.inputColor;
- uint32_t components = test.inputComponents;
- effect->getConstantColorComponents(&color, &components);
-
- REPORTER_ASSERT(reporter, filterColor(color, components) == test.outputColor);
- REPORTER_ASSERT(reporter, test.outputComponents == components);
+ GrProcessor::InvariantOutput inout;
+ inout.fColor = test.inputColor;
+ inout.fValidFlags = test.inputComponents;
+ inout.fIsSingleComponent = false;
+ effect->computeInvariantOutput(&inout);
+
+ REPORTER_ASSERT(reporter, filterColor(inout.fColor, inout.fValidFlags) == test.outputColor);
+ REPORTER_ASSERT(reporter, test.outputComponents == inout.fValidFlags);
}
}