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authorGravatar reed <reed@google.com>2016-03-03 13:25:25 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2016-03-03 13:25:25 -0800
commitd812fb458807245daa812adb7af0733cf5b54d96 (patch)
tree8a25dc8ae4bc984c78bb0a730b17130f5396d9cc /src/core/SkColorShader.h
parente79586bf82997477b8bc95469147cd25a8e22ff0 (diff)
enforce 16byte alignment in shader contexts
Diffstat (limited to 'src/core/SkColorShader.h')
-rw-r--r--src/core/SkColorShader.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/core/SkColorShader.h b/src/core/SkColorShader.h
index 6e4e42ad95..00a2bb61f0 100644
--- a/src/core/SkColorShader.h
+++ b/src/core/SkColorShader.h
@@ -26,10 +26,6 @@ public:
bool isOpaque() const override;
- size_t contextSize(const ContextRec&) const override {
- return sizeof(ColorShaderContext);
- }
-
class ColorShaderContext : public SkShader::Context {
public:
ColorShaderContext(const SkColorShader& shader, const ContextRec&);
@@ -61,6 +57,9 @@ protected:
SkColorShader(SkReadBuffer&);
void flatten(SkWriteBuffer&) const override;
Context* onCreateContext(const ContextRec&, void* storage) const override;
+ size_t onContextSize(const ContextRec&) const override {
+ return sizeof(ColorShaderContext);
+ }
bool onAsLuminanceColor(SkColor* lum) const override {
*lum = fColor;
return true;