diff options
author | mtklein <mtklein@chromium.org> | 2014-06-24 15:19:25 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2014-06-24 15:19:26 -0700 |
commit | 474cef4c55818bcf6ef1f7227417833ec82c5a36 (patch) | |
tree | 297d66625dba411bb912d6297aa627acff825d59 /bench/TileBench.cpp | |
parent | 1d86ee8363018d71245d23573619473ae7e7d1c9 (diff) |
Disable bogus _scaled benches until we can figure out why they're bogus.
BUG=skia:
R=halcanary@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/357513006
Diffstat (limited to 'bench/TileBench.cpp')
-rw-r--r-- | bench/TileBench.cpp | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/bench/TileBench.cpp b/bench/TileBench.cpp index 7487b1b8ea..9acef8cfe7 100644 --- a/bench/TileBench.cpp +++ b/bench/TileBench.cpp @@ -114,18 +114,21 @@ private: typedef Benchmark INHERITED; }; -DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, false, false, true)) +// Scaled benches are trending towards free. Seems like caching. +// TODO(mtklein, reed): fix and reenable + +//DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, false, false, true)) DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, false, false)) -DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirror_TileMode, false, false, true)) +//DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirror_TileMode, false, false, true)) DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, true, false, false)) -DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, false, true)) +//DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, false, true)) DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirror_TileMode, true, false, false)) -DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, false, true, true)) +//DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, false, true, true)) DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, true, false)) -DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirror_TileMode, false, true, true)) +//DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirror_TileMode, false, true, true)) DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, true, true, false)) -DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, true, true)) +//DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, true, true)) DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirror_TileMode, true, true, false)) |