From 474cef4c55818bcf6ef1f7227417833ec82c5a36 Mon Sep 17 00:00:00 2001 From: mtklein Date: Tue, 24 Jun 2014 15:19:25 -0700 Subject: Disable bogus _scaled benches until we can figure out why they're bogus. BUG=skia: R=halcanary@google.com, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/357513006 --- bench/TileBench.cpp | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) (limited to 'bench/TileBench.cpp') diff --git a/bench/TileBench.cpp b/bench/TileBench.cpp index 7487b1b8ea..9acef8cfe7 100644 --- a/bench/TileBench.cpp +++ b/bench/TileBench.cpp @@ -114,18 +114,21 @@ private: typedef Benchmark INHERITED; }; -DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, false, false, true)) +// Scaled benches are trending towards free. Seems like caching. +// TODO(mtklein, reed): fix and reenable + +//DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, false, false, true)) DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, false, false)) -DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirror_TileMode, false, false, true)) +//DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirror_TileMode, false, false, true)) DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, true, false, false)) -DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, false, true)) +//DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, false, true)) DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirror_TileMode, true, false, false)) -DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, false, true, true)) +//DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, false, true, true)) DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, true, false)) -DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirror_TileMode, false, true, true)) +//DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirror_TileMode, false, true, true)) DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, true, true, false)) -DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, true, true)) +//DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, true, true)) DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirror_TileMode, true, true, false)) -- cgit v1.2.3