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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-10-25 12:47:42 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-10-25 12:47:42 +0000
commit021fc736f89fddac4f26b3f32f50263ff8fe3279 (patch)
treed284042c593d840c591753bfc849fe675980960b
parent8b0e2340e11e973d27aea39ec65e6bc9738224a5 (diff)
GrCustomStage Renaming Part 5
Stuff found by searching for "stage". R=robertphillips@google.com Review URL: https://codereview.appspot.com/6772043 git-svn-id: http://skia.googlecode.com/svn/trunk@6089 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r--include/core/SkImageFilter.h4
-rw-r--r--include/effects/SkMagnifierImageFilter.h2
-rw-r--r--include/effects/SkMatrixConvolutionImageFilter.h2
-rw-r--r--include/gpu/GrEffect.h2
-rw-r--r--include/gpu/GrProgramStageFactory.h51
-rw-r--r--src/effects/SkBlendImageFilter.cpp6
-rw-r--r--src/effects/SkColorMatrixFilter.cpp6
-rw-r--r--src/effects/SkLightingImageFilter.cpp34
-rw-r--r--src/effects/SkMagnifierImageFilter.cpp31
-rw-r--r--src/effects/SkMatrixConvolutionImageFilter.cpp26
-rw-r--r--src/effects/SkMorphologyImageFilter.cpp6
-rw-r--r--src/effects/SkTableColorFilter.cpp8
-rw-r--r--src/effects/gradients/SkGradientShader.cpp4
-rw-r--r--src/effects/gradients/SkGradientShaderPriv.h6
-rw-r--r--src/effects/gradients/SkLinearGradient.cpp6
-rw-r--r--src/effects/gradients/SkRadialGradient.cpp6
-rw-r--r--src/effects/gradients/SkSweepGradient.cpp7
-rw-r--r--src/gpu/GrContext.cpp28
-rw-r--r--src/gpu/GrDrawState.h5
-rw-r--r--src/gpu/GrDrawTarget.cpp14
-rw-r--r--src/gpu/GrEffect.cpp3
-rw-r--r--src/gpu/SkGpuDevice.cpp22
-rw-r--r--src/gpu/effects/GrConfigConversionEffect.cpp22
-rw-r--r--src/gpu/effects/GrConvolutionEffect.cpp7
-rw-r--r--src/gpu/effects/GrSingleTextureEffect.cpp5
-rw-r--r--src/gpu/effects/GrTextureDomainEffect.cpp5
-rw-r--r--src/gpu/gl/GrGLProgram.cpp10
-rw-r--r--src/gpu/gl/GrGLProgram.h2
-rw-r--r--src/gpu/gl/GrGLProgramStage.cpp6
-rw-r--r--src/gpu/gl/GrGLProgramStage.h2
-rw-r--r--src/gpu/gl/GrGpuGL_program.cpp6
-rw-r--r--tests/GLProgramsTest.cpp6
32 files changed, 170 insertions, 180 deletions
diff --git a/include/core/SkImageFilter.h b/include/core/SkImageFilter.h
index 4c7501979f..c5f6a3bb67 100644
--- a/include/core/SkImageFilter.h
+++ b/include/core/SkImageFilter.h
@@ -86,11 +86,11 @@ public:
* GrEffect, used to process this filter on the GPU, or false if
* not.
*
- * If stage is non-NULL, a new GrEffect instance is stored
+ * If effect is non-NULL, a new GrEffect instance is stored
* in it. The caller assumes ownership of the stage, and it is up to the
* caller to unref it.
*/
- virtual bool asNewEffect(GrEffect** stage, GrTexture*) const;
+ virtual bool asNewEffect(GrEffect** effect, GrTexture*) const;
/**
* Returns true if the filter can be processed on the GPU. This is most
diff --git a/include/effects/SkMagnifierImageFilter.h b/include/effects/SkMagnifierImageFilter.h
index 21ab894663..400a010188 100644
--- a/include/effects/SkMagnifierImageFilter.h
+++ b/include/effects/SkMagnifierImageFilter.h
@@ -16,7 +16,7 @@ class SK_API SkMagnifierImageFilter : public SkImageFilter {
public:
SkMagnifierImageFilter(SkRect srcRect, SkScalar inset);
- virtual bool asNewEffect(GrEffect** stage,
+ virtual bool asNewEffect(GrEffect** effect,
GrTexture* texture) const SK_OVERRIDE;
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkMagnifierImageFilter)
diff --git a/include/effects/SkMatrixConvolutionImageFilter.h b/include/effects/SkMatrixConvolutionImageFilter.h
index c0a5fd72a3..f4d2c8e8cc 100644
--- a/include/effects/SkMatrixConvolutionImageFilter.h
+++ b/include/effects/SkMatrixConvolutionImageFilter.h
@@ -62,7 +62,7 @@ protected:
SkBitmap* result, SkIPoint* loc) SK_OVERRIDE;
#if SK_SUPPORT_GPU
- virtual bool asNewEffect(GrEffect** stage, GrTexture*) const SK_OVERRIDE;
+ virtual bool asNewEffect(GrEffect**, GrTexture*) const SK_OVERRIDE;
#endif
private:
diff --git a/include/gpu/GrEffect.h b/include/gpu/GrEffect.h
index 7574958f46..4eb8f2a74d 100644
--- a/include/gpu/GrEffect.h
+++ b/include/gpu/GrEffect.h
@@ -39,7 +39,7 @@ public:
virtual ~GrEffect();
/** If given an input texture that is/is not opaque, is this
- stage guaranteed to produce an opaque output? */
+ effect guaranteed to produce an opaque output? */
virtual bool isOpaque(bool inputTextureIsOpaque) const;
/** This object, besides creating back-end-specific helper
diff --git a/include/gpu/GrProgramStageFactory.h b/include/gpu/GrProgramStageFactory.h
index 1a4f07814a..5779862d09 100644
--- a/include/gpu/GrProgramStageFactory.h
+++ b/include/gpu/GrProgramStageFactory.h
@@ -13,7 +13,7 @@
#include "GrNoncopyable.h"
/** Given a GrEffect of a particular type, creates the corresponding
- graphics-backend-specific GrProgramStage. Also tracks equivalence
+ graphics-backend-specific GrGLProgramStage. Also tracks equivalence
of shaders generated via a key.
*/
@@ -29,13 +29,11 @@ public:
kTexturingStageKeyBits = 6
};
- virtual StageKey glStageKey(const GrEffect& stage,
- const GrGLCaps& caps ) const = 0;
- virtual GrGLProgramStage* createGLInstance(
- const GrEffect& stage) const = 0;
+ virtual StageKey glStageKey(const GrEffect&, const GrGLCaps&) const = 0;
+ virtual GrGLProgramStage* createGLInstance(const GrEffect&) const = 0;
bool operator ==(const GrProgramStageFactory& b) const {
- return fStageClassID == b.fStageClassID;
+ return fEffectClassID == b.fEffectClassID;
}
bool operator !=(const GrProgramStageFactory& b) const {
return !(*this == b);
@@ -45,67 +43,64 @@ public:
protected:
enum {
- kIllegalStageClassID = 0,
+ kIllegalEffectClassID = 0,
};
GrProgramStageFactory() {
- fStageClassID = kIllegalStageClassID;
+ fEffectClassID = kIllegalEffectClassID;
}
static StageKey GenID() {
- // fCurrStageClassID has been initialized to kIllegalStageClassID. The
+ // fCurrEffectClassID has been initialized to kIllegalEffectClassID. The
// atomic inc returns the old value not the incremented value. So we add
// 1 to the returned value.
- int32_t id = sk_atomic_inc(&fCurrStageClassID) + 1;
+ int32_t id = sk_atomic_inc(&fCurrEffectClassID) + 1;
GrAssert(id < (1 << (8 * sizeof(StageKey) - kProgramStageKeyBits)));
return id;
}
- StageKey fStageClassID;
+ StageKey fEffectClassID;
private:
- static int32_t fCurrStageClassID;
+ static int32_t fCurrEffectClassID;
};
-template <typename StageClass>
+template <typename EffectClass>
class GrTProgramStageFactory : public GrProgramStageFactory {
public:
- typedef typename StageClass::GLProgramStage GLProgramStage;
+ typedef typename EffectClass::GLProgramStage GLProgramStage;
/** Returns a human-readable name that is accessible via GrEffect or
GrGLProgramStage and is consistent between the two of them.
*/
- virtual const char* name() const SK_OVERRIDE { return StageClass::Name(); }
+ virtual const char* name() const SK_OVERRIDE { return EffectClass::Name(); }
- /** Returns a value that idenitifes the GLSL shader code generated by
+ /** Returns a value that identifies the GLSL shader code generated by
a GrEffect. This enables caching of generated shaders. Part of the
id identifies the GrEffect subclass. The remainder is based
on the aspects of the GrEffect object's configuration that affect
GLSL code generation. */
- virtual StageKey glStageKey(const GrEffect& stage,
- const GrGLCaps& caps) const SK_OVERRIDE {
- GrAssert(kIllegalStageClassID != fStageClassID);
- StageKey stageID = GLProgramStage::GenKey(stage, caps);
- StageKey textureKey = GLProgramStage::GenTextureKey(stage, caps);
+ virtual StageKey glStageKey(const GrEffect& effect, const GrGLCaps& caps) const SK_OVERRIDE {
+ GrAssert(kIllegalEffectClassID != fEffectClassID);
+ StageKey stageID = GLProgramStage::GenKey(effect, caps);
+ StageKey textureKey = GLProgramStage::GenTextureKey(effect, caps);
#if GR_DEBUG
- static const StageKey kIllegalIDMask =
- (uint16_t) (~((1U << kProgramStageKeyBits) - 1));
+ static const StageKey kIllegalIDMask = (uint16_t) (~((1U << kProgramStageKeyBits) - 1));
GrAssert(!(kIllegalIDMask & stageID));
static const StageKey kIllegalTextureKeyMask =
(uint16_t) (~((1U << kTexturingStageKeyBits) - 1));
GrAssert(!(kIllegalTextureKeyMask & textureKey));
#endif
- return fStageClassID | (textureKey << kProgramStageKeyBits) | stageID;
+ return fEffectClassID | (textureKey << kProgramStageKeyBits) | stageID;
}
/** Returns a new instance of the appropriate *GL* implementation class
for the given GrEffect; caller is responsible for deleting
the object. */
- virtual GLProgramStage* createGLInstance(
- const GrEffect& stage) const SK_OVERRIDE {
- return SkNEW_ARGS(GLProgramStage, (*this, stage));
+ virtual GLProgramStage* createGLInstance(const GrEffect& effect) const SK_OVERRIDE {
+ return SkNEW_ARGS(GLProgramStage, (*this, effect));
}
/** This class is a singleton. This function returns the single instance.
@@ -122,7 +117,7 @@ public:
protected:
GrTProgramStageFactory() {
- fStageClassID = GenID() << (kProgramStageKeyBits + kTexturingStageKeyBits) ;
+ fEffectClassID = GenID() << (kProgramStageKeyBits + kTexturingStageKeyBits) ;
}
};
diff --git a/src/effects/SkBlendImageFilter.cpp b/src/effects/SkBlendImageFilter.cpp
index fcda11454b..e2dde8bd66 100644
--- a/src/effects/SkBlendImageFilter.cpp
+++ b/src/effects/SkBlendImageFilter.cpp
@@ -113,7 +113,7 @@ bool SkBlendImageFilter::onFilterImage(Proxy* proxy,
class GrGLBlendEffect : public GrGLLegacyProgramStage {
public:
GrGLBlendEffect(const GrProgramStageFactory& factory,
- const GrEffect& stage);
+ const GrEffect& effect);
virtual ~GrGLBlendEffect();
virtual void emitFS(GrGLShaderBuilder* builder,
@@ -237,9 +237,9 @@ const GrProgramStageFactory& GrBlendEffect::getFactory() const {
///////////////////////////////////////////////////////////////////////////////
GrGLBlendEffect::GrGLBlendEffect(const GrProgramStageFactory& factory,
- const GrEffect& stage)
+ const GrEffect& effect)
: INHERITED(factory),
- fMode(static_cast<const GrBlendEffect&>(stage).mode()) {
+ fMode(static_cast<const GrBlendEffect&>(effect).mode()) {
}
GrGLBlendEffect::~GrGLBlendEffect() {
diff --git a/src/effects/SkColorMatrixFilter.cpp b/src/effects/SkColorMatrixFilter.cpp
index be766f2a0f..226aed76b4 100644
--- a/src/effects/SkColorMatrixFilter.cpp
+++ b/src/effects/SkColorMatrixFilter.cpp
@@ -345,7 +345,7 @@ public:
static StageKey GenKey(const GrEffect& s, const GrGLCaps&) { return 0; }
GLProgramStage(const GrProgramStageFactory& factory,
- const GrEffect& stage)
+ const GrEffect& effect)
: INHERITED(factory)
, fMatrixHandle(GrGLUniformManager::kInvalidUniformHandle)
, fVectorHandle(GrGLUniformManager::kInvalidUniformHandle) {
@@ -383,8 +383,8 @@ public:
}
virtual void setData(const GrGLUniformManager& uniManager,
- const GrEffect& stage) SK_OVERRIDE {
- const ColorMatrixEffect& cme = static_cast<const ColorMatrixEffect&>(stage);
+ const GrEffect& effect) SK_OVERRIDE {
+ const ColorMatrixEffect& cme = static_cast<const ColorMatrixEffect&>(effect);
const float* m = cme.fMatrix.fMat;
// The GL matrix is transposed from SkColorMatrix.
GrGLfloat mt[] = {
diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp
index 702fb123cd..4402bde35f 100644
--- a/src/effects/SkLightingImageFilter.cpp
+++ b/src/effects/SkLightingImageFilter.cpp
@@ -264,7 +264,7 @@ public:
SkScalar kd, SkImageFilter* input);
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkDiffuseLightingImageFilter)
- virtual bool asNewEffect(GrEffect** stage, GrTexture*) const SK_OVERRIDE;
+ virtual bool asNewEffect(GrEffect** effect, GrTexture*) const SK_OVERRIDE;
SkScalar kd() const { return fKD; }
protected:
@@ -284,7 +284,7 @@ public:
SkSpecularLightingImageFilter(SkLight* light, SkScalar surfaceScale, SkScalar ks, SkScalar shininess, SkImageFilter* input);
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkSpecularLightingImageFilter)
- virtual bool asNewEffect(GrEffect** stage, GrTexture*) const SK_OVERRIDE;
+ virtual bool asNewEffect(GrEffect** effect, GrTexture*) const SK_OVERRIDE;
SkScalar ks() const { return fKS; }
SkScalar shininess() const { return fShininess; }
@@ -821,12 +821,12 @@ bool SkDiffuseLightingImageFilter::onFilterImage(Proxy*,
return true;
}
-bool SkDiffuseLightingImageFilter::asNewEffect(GrEffect** stage,
+bool SkDiffuseLightingImageFilter::asNewEffect(GrEffect** effect,
GrTexture* texture) const {
#if SK_SUPPORT_GPU
- if (stage) {
+ if (effect) {
SkScalar scale = SkScalarMul(surfaceScale(), SkIntToScalar(255));
- *stage = SkNEW_ARGS(GrDiffuseLightingEffect, (texture, light(), scale, kd()));
+ *effect = SkNEW_ARGS(GrDiffuseLightingEffect, (texture, light(), scale, kd()));
}
return true;
#else
@@ -890,12 +890,12 @@ bool SkSpecularLightingImageFilter::onFilterImage(Proxy*,
return true;
}
-bool SkSpecularLightingImageFilter::asNewEffect(GrEffect** stage,
+bool SkSpecularLightingImageFilter::asNewEffect(GrEffect** effect,
GrTexture* texture) const {
#if SK_SUPPORT_GPU
- if (stage) {
+ if (effect) {
SkScalar scale = SkScalarMul(surfaceScale(), SkIntToScalar(255));
- *stage = SkNEW_ARGS(GrSpecularLightingEffect, (texture, light(), scale, ks(), shininess()));
+ *effect = SkNEW_ARGS(GrSpecularLightingEffect, (texture, light(), scale, ks(), shininess()));
}
return true;
#else
@@ -942,7 +942,7 @@ SkLight* create_random_light(SkRandom* random) {
class GrGLLightingEffect : public GrGLLegacyProgramStage {
public:
GrGLLightingEffect(const GrProgramStageFactory& factory,
- const GrEffect& stage);
+ const GrEffect& effect);
virtual ~GrGLLightingEffect();
virtual void setupVariables(GrGLShaderBuilder* builder) SK_OVERRIDE;
@@ -972,7 +972,7 @@ private:
class GrGLDiffuseLightingEffect : public GrGLLightingEffect {
public:
GrGLDiffuseLightingEffect(const GrProgramStageFactory& factory,
- const GrEffect& stage);
+ const GrEffect& effect);
virtual void setupVariables(GrGLShaderBuilder* builder) SK_OVERRIDE;
virtual void emitLightFunc(GrGLShaderBuilder*, SkString* funcName) SK_OVERRIDE;
virtual void setData(const GrGLUniformManager&, const GrEffect&) SK_OVERRIDE;
@@ -988,7 +988,7 @@ private:
class GrGLSpecularLightingEffect : public GrGLLightingEffect {
public:
GrGLSpecularLightingEffect(const GrProgramStageFactory& factory,
- const GrEffect& stage);
+ const GrEffect& effect);
virtual void setupVariables(GrGLShaderBuilder* builder) SK_OVERRIDE;
virtual void emitLightFunc(GrGLShaderBuilder*, SkString* funcName) SK_OVERRIDE;
virtual void setData(const GrGLUniformManager&, const GrEffect&) SK_OVERRIDE;
@@ -1054,11 +1054,11 @@ GrEffect* GrDiffuseLightingEffect::TestCreate(SkRandom* random,
///////////////////////////////////////////////////////////////////////////////
GrGLLightingEffect::GrGLLightingEffect(const GrProgramStageFactory& factory,
- const GrEffect& stage)
+ const GrEffect& effect)
: INHERITED(factory)
, fImageIncrementUni(kInvalidUniformHandle)
, fSurfaceScaleUni(kInvalidUniformHandle) {
- const GrLightingEffect& m = static_cast<const GrLightingEffect&>(stage);
+ const GrLightingEffect& m = static_cast<const GrLightingEffect&>(effect);
fLight = m.light()->createGLLight();
}
@@ -1188,8 +1188,8 @@ void GrGLLightingEffect::setData(const GrGLUniformManager& uman, const GrEffect&
///////////////////////////////////////////////////////////////////////////////
GrGLDiffuseLightingEffect::GrGLDiffuseLightingEffect(const GrProgramStageFactory& factory,
- const GrEffect& stage)
- : INHERITED(factory, stage)
+ const GrEffect& effect)
+ : INHERITED(factory, effect)
, fKDUni(kInvalidUniformHandle) {
}
@@ -1260,8 +1260,8 @@ GrEffect* GrSpecularLightingEffect::TestCreate(SkRandom* random,
///////////////////////////////////////////////////////////////////////////////
GrGLSpecularLightingEffect::GrGLSpecularLightingEffect(const GrProgramStageFactory& factory,
- const GrEffect& stage)
- : GrGLLightingEffect(factory, stage)
+ const GrEffect& effect)
+ : GrGLLightingEffect(factory, effect)
, fKSUni(kInvalidUniformHandle)
, fShininessUni(kInvalidUniformHandle) {
}
diff --git a/src/effects/SkMagnifierImageFilter.cpp b/src/effects/SkMagnifierImageFilter.cpp
index 5a81465ec4..9f5a6753d3 100644
--- a/src/effects/SkMagnifierImageFilter.cpp
+++ b/src/effects/SkMagnifierImageFilter.cpp
@@ -75,7 +75,7 @@ typedef GrGLUniformManager::UniformHandle UniformHandle;
class GrGLMagnifierEffect : public GrGLLegacyProgramStage {
public:
GrGLMagnifierEffect(const GrProgramStageFactory& factory,
- const GrEffect& stage);
+ const GrEffect& effect);
virtual void setupVariables(GrGLShaderBuilder* state) SK_OVERRIDE;
virtual void emitVS(GrGLShaderBuilder* state,
@@ -100,7 +100,7 @@ private:
};
GrGLMagnifierEffect::GrGLMagnifierEffect(const GrProgramStageFactory& factory,
- const GrEffect& stage)
+ const GrEffect& effect)
: INHERITED(factory)
, fOffsetVar(GrGLUniformManager::kInvalidUniformHandle)
, fZoomVar(GrGLUniformManager::kInvalidUniformHandle)
@@ -201,10 +201,10 @@ GrEffect* GrMagnifierEffect::TestCreate(SkRandom* random,
SkIntToScalar(width), SkIntToScalar(height)),
inset));
GrSamplerState sampler;
- GrEffect* stage;
- filter->asNewEffect(&stage, textures[0]);
- GrAssert(NULL != stage);
- return stage;
+ GrEffect* effect;
+ filter->asNewEffect(&effect, textures[0]);
+ GrAssert(NULL != effect);
+ return effect;
}
///////////////////////////////////////////////////////////////////////////////
@@ -243,18 +243,17 @@ SkMagnifierImageFilter::SkMagnifierImageFilter(SkRect srcRect, SkScalar inset)
SkASSERT(srcRect.x() >= 0 && srcRect.y() >= 0 && inset >= 0);
}
-bool SkMagnifierImageFilter::asNewEffect(GrEffect** stage,
+bool SkMagnifierImageFilter::asNewEffect(GrEffect** effect,
GrTexture* texture) const {
#if SK_SUPPORT_GPU
- if (stage) {
- *stage =
- SkNEW_ARGS(GrMagnifierEffect, (texture,
- fSrcRect.x() / texture->width(),
- fSrcRect.y() / texture->height(),
- texture->width() / fSrcRect.width(),
- texture->height() / fSrcRect.height(),
- fInset / texture->width(),
- fInset / texture->height()));
+ if (effect) {
+ *effect = SkNEW_ARGS(GrMagnifierEffect, (texture,
+ fSrcRect.x() / texture->width(),
+ fSrcRect.y() / texture->height(),
+ texture->width() / fSrcRect.width(),
+ texture->height() / fSrcRect.height(),
+ fInset / texture->width(),
+ fInset / texture->height()));
}
return true;
#else
diff --git a/src/effects/SkMatrixConvolutionImageFilter.cpp b/src/effects/SkMatrixConvolutionImageFilter.cpp
index ae16aef456..eeb61a7917 100644
--- a/src/effects/SkMatrixConvolutionImageFilter.cpp
+++ b/src/effects/SkMatrixConvolutionImageFilter.cpp
@@ -282,7 +282,7 @@ private:
class GrGLMatrixConvolutionEffect : public GrGLLegacyProgramStage {
public:
GrGLMatrixConvolutionEffect(const GrProgramStageFactory& factory,
- const GrEffect& stage);
+ const GrEffect& effect);
virtual void setupVariables(GrGLShaderBuilder* builder) SK_OVERRIDE;
virtual void emitVS(GrGLShaderBuilder* state,
const char* vertexCoords) SK_OVERRIDE {}
@@ -312,14 +312,14 @@ private:
};
GrGLMatrixConvolutionEffect::GrGLMatrixConvolutionEffect(const GrProgramStageFactory& factory,
- const GrEffect& stage)
+ const GrEffect& effect)
: INHERITED(factory)
, fKernelUni(GrGLUniformManager::kInvalidUniformHandle)
, fImageIncrementUni(GrGLUniformManager::kInvalidUniformHandle)
, fTargetUni(GrGLUniformManager::kInvalidUniformHandle)
, fGainUni(GrGLUniformManager::kInvalidUniformHandle)
, fBiasUni(GrGLUniformManager::kInvalidUniformHandle) {
- const GrMatrixConvolutionEffect& m = static_cast<const GrMatrixConvolutionEffect&>(stage);
+ const GrMatrixConvolutionEffect& m = static_cast<const GrMatrixConvolutionEffect&>(effect);
fKernelSize = m.kernelSize();
fTileMode = m.tileMode();
fConvolveAlpha = m.convolveAlpha();
@@ -521,18 +521,18 @@ GrEffect* GrMatrixConvolutionEffect::TestCreate(SkRandom* random,
}
-bool SkMatrixConvolutionImageFilter::asNewEffect(GrEffect** stage,
+bool SkMatrixConvolutionImageFilter::asNewEffect(GrEffect** effect,
GrTexture* texture) const {
bool ok = fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE;
- if (ok && stage) {
- *stage = SkNEW_ARGS(GrMatrixConvolutionEffect, (texture,
- fKernelSize,
- fKernel,
- fGain,
- fBias,
- fTarget,
- fTileMode,
- fConvolveAlpha));
+ if (ok && effect) {
+ *effect = SkNEW_ARGS(GrMatrixConvolutionEffect, (texture,
+ fKernelSize,
+ fKernel,
+ fGain,
+ fBias,
+ fTarget,
+ fTileMode,
+ fConvolveAlpha));
}
return ok;
}
diff --git a/src/effects/SkMorphologyImageFilter.cpp b/src/effects/SkMorphologyImageFilter.cpp
index 8df5def977..2348815512 100644
--- a/src/effects/SkMorphologyImageFilter.cpp
+++ b/src/effects/SkMorphologyImageFilter.cpp
@@ -269,7 +269,7 @@ private:
class GrGLMorphologyEffect : public GrGLLegacyProgramStage {
public:
GrGLMorphologyEffect (const GrProgramStageFactory& factory,
- const GrEffect& stage);
+ const GrEffect& effect);
virtual void setupVariables(GrGLShaderBuilder* builder) SK_OVERRIDE;
virtual void emitVS(GrGLShaderBuilder* state,
@@ -294,10 +294,10 @@ private:
};
GrGLMorphologyEffect::GrGLMorphologyEffect(const GrProgramStageFactory& factory,
- const GrEffect& stage)
+ const GrEffect& effect)
: INHERITED(factory)
, fImageIncrementUni(GrGLUniformManager::kInvalidUniformHandle) {
- const GrMorphologyEffect& m = static_cast<const GrMorphologyEffect&>(stage);
+ const GrMorphologyEffect& m = static_cast<const GrMorphologyEffect&>(effect);
fRadius = m.radius();
fType = m.type();
}
diff --git a/src/effects/SkTableColorFilter.cpp b/src/effects/SkTableColorFilter.cpp
index 1e7a8b6f7f..076db5d1d3 100644
--- a/src/effects/SkTableColorFilter.cpp
+++ b/src/effects/SkTableColorFilter.cpp
@@ -247,7 +247,7 @@ private:
class GLColorTableEffect : public GrGLLegacyProgramStage {
public:
GLColorTableEffect(const GrProgramStageFactory& factory,
- const GrEffect& stage);
+ const GrEffect& effect);
virtual void setupVariables(GrGLShaderBuilder* state) SK_OVERRIDE {}
virtual void emitVS(GrGLShaderBuilder* state,
@@ -267,7 +267,7 @@ private:
};
GLColorTableEffect::GLColorTableEffect(
- const GrProgramStageFactory& factory, const GrEffect& stage)
+ const GrProgramStageFactory& factory, const GrEffect& effect)
: INHERITED(factory) {
}
@@ -355,13 +355,13 @@ GrEffect* SkTable_ColorFilter::asNewEffect(GrContext* context) const {
this->asComponentTable(&bitmap);
// passing NULL because this effect does no tiling or filtering.
GrTexture* texture = GrLockCachedBitmapTexture(context, bitmap, NULL);
- GrEffect* stage = SkNEW_ARGS(ColorTableEffect, (texture));
+ GrEffect* effect = SkNEW_ARGS(ColorTableEffect, (texture));
// Unlock immediately, this is not great, but we don't have a way of
// knowing when else to unlock it currently. TODO: Remove this when
// unref becomes the unlock replacement for all types of textures.
GrUnlockCachedBitmapTexture(texture);
- return stage;
+ return effect;
}
#endif // SK_SUPPORT_GPU
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp
index e6d159607d..079623a02e 100644
--- a/src/effects/gradients/SkGradientShader.cpp
+++ b/src/effects/gradients/SkGradientShader.cpp
@@ -687,8 +687,8 @@ void GrGLGradientStage::setupVariables(GrGLShaderBuilder* builder) {
kFloat_GrSLType, "GradientYCoordFS");
}
-void GrGLGradientStage::setData(const GrGLUniformManager& uman, const GrEffect& stage) {
- GrScalar yCoord = static_cast<const GrGradientEffect&>(stage).getYCoord();
+void GrGLGradientStage::setData(const GrGLUniformManager& uman, const GrEffect& effect) {
+ GrScalar yCoord = static_cast<const GrGradientEffect&>(effect).getYCoord();
if (yCoord != fCachedYCoord) {
uman.set1f(fFSYUni, yCoord);
fCachedYCoord = yCoord;
diff --git a/src/effects/gradients/SkGradientShaderPriv.h b/src/effects/gradients/SkGradientShaderPriv.h
index a1b3776fc1..36550cdb8f 100644
--- a/src/effects/gradients/SkGradientShaderPriv.h
+++ b/src/effects/gradients/SkGradientShaderPriv.h
@@ -237,9 +237,9 @@ public:
bool useAtlas() const { return SkToBool(-1 != fRow); }
GrScalar getYCoord() const { return fYCoord; };
- virtual bool isEqual(const GrEffect& stage) const SK_OVERRIDE {
- const GrGradientEffect& s = static_cast<const GrGradientEffect&>(stage);
- return INHERITED::isEqual(stage) && this->useAtlas() == s.useAtlas() &&
+ virtual bool isEqual(const GrEffect& effect) const SK_OVERRIDE {
+ const GrGradientEffect& s = static_cast<const GrGradientEffect&>(effect);
+ return INHERITED::isEqual(effect) && this->useAtlas() == s.useAtlas() &&
fYCoord == s.getYCoord();
}
diff --git a/src/effects/gradients/SkLinearGradient.cpp b/src/effects/gradients/SkLinearGradient.cpp
index 8219388f0f..019dcbcd93 100644
--- a/src/effects/gradients/SkLinearGradient.cpp
+++ b/src/effects/gradients/SkLinearGradient.cpp
@@ -562,7 +562,7 @@ void GrGLLinearGradient::emitFS(GrGLShaderBuilder* builder,
bool SkLinearGradient::asNewEffect(GrContext* context, GrSamplerState* sampler) const {
SkASSERT(NULL != context && NULL != sampler);
- SkAutoTUnref<GrEffect> stage(SkNEW_ARGS(GrLinearGradient, (context, *this, fTileMode)));
+ SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrLinearGradient, (context, *this, fTileMode)));
SkMatrix matrix;
if (this->getLocalMatrix(&matrix)) {
@@ -570,9 +570,9 @@ bool SkLinearGradient::asNewEffect(GrContext* context, GrSamplerState* sampler)
return false;
}
matrix.postConcat(fPtsToUnit);
- sampler->setEffect(stage, matrix);
+ sampler->setEffect(effect, matrix);
} else {
- sampler->setEffect(stage, fPtsToUnit);
+ sampler->setEffect(effect, fPtsToUnit);
}
return true;
diff --git a/src/effects/gradients/SkRadialGradient.cpp b/src/effects/gradients/SkRadialGradient.cpp
index 1008c87d6e..04deeba686 100644
--- a/src/effects/gradients/SkRadialGradient.cpp
+++ b/src/effects/gradients/SkRadialGradient.cpp
@@ -560,7 +560,7 @@ void GrGLRadialGradient::emitFS(GrGLShaderBuilder* builder,
bool SkRadialGradient::asNewEffect(GrContext* context, GrSamplerState* sampler) const {
SkASSERT(NULL != context && NULL != sampler);
- SkAutoTUnref<GrEffect> stage(SkNEW_ARGS(GrRadialGradient, (context, *this, fTileMode)));
+ SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrRadialGradient, (context, *this, fTileMode)));
SkMatrix matrix;
if (this->getLocalMatrix(&matrix)) {
@@ -568,9 +568,9 @@ bool SkRadialGradient::asNewEffect(GrContext* context, GrSamplerState* sampler)
return false;
}
matrix.postConcat(fPtsToUnit);
- sampler->setEffect(stage, matrix);
+ sampler->setEffect(effect, matrix);
} else {
- sampler->setEffect(stage, fPtsToUnit);
+ sampler->setEffect(effect, fPtsToUnit);
}
return true;
diff --git a/src/effects/gradients/SkSweepGradient.cpp b/src/effects/gradients/SkSweepGradient.cpp
index 0678f3bebb..4f63f64027 100644
--- a/src/effects/gradients/SkSweepGradient.cpp
+++ b/src/effects/gradients/SkSweepGradient.cpp
@@ -466,8 +466,7 @@ void GrGLSweepGradient::emitFS(GrGLShaderBuilder* builder,
/////////////////////////////////////////////////////////////////////
bool SkSweepGradient::asNewEffect(GrContext* context, GrSamplerState* sampler) const {
- SkAutoTUnref<GrEffect> stage(SkNEW_ARGS(GrSweepGradient, (context, *this)));
-
+ SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrSweepGradient, (context, *this)));
SkMatrix matrix;
if (this->getLocalMatrix(&matrix)) {
@@ -475,9 +474,9 @@ bool SkSweepGradient::asNewEffect(GrContext* context, GrSamplerState* sampler) c
return false;
}
matrix.postConcat(fPtsToUnit);
- sampler->setEffect(stage, matrix);
+ sampler->setEffect(effect, matrix);
} else {
- sampler->setEffect(stage, fPtsToUnit);
+ sampler->setEffect(effect, fPtsToUnit);
}
return true;
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index e6d5b4c576..858242b0d8 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -1317,16 +1317,16 @@ bool GrContext::readRenderTargetPixels(GrRenderTarget* target,
ast.set(this, desc, match);
GrTexture* texture = ast.texture();
if (texture) {
- SkAutoTUnref<GrEffect> stage;
+ SkAutoTUnref<GrEffect> effect;
if (unpremul) {
- stage.reset(this->createPMToUPMEffect(src, swapRAndB));
+ effect.reset(this->createPMToUPMEffect(src, swapRAndB));
}
// If we failed to create a PM->UPM effect and have no other conversions to perform then
// there is no longer any point to using the scratch.
- if (NULL != stage || flipY || swapRAndB) {
- if (NULL == stage) {
- stage.reset(GrConfigConversionEffect::Create(src, swapRAndB));
- GrAssert(NULL != stage);
+ if (NULL != effect || flipY || swapRAndB) {
+ if (NULL == effect) {
+ effect.reset(GrConfigConversionEffect::Create(src, swapRAndB));
+ GrAssert(NULL != effect);
} else {
unpremul = false; // we will handle the UPM conversion in the draw
}
@@ -1345,7 +1345,7 @@ bool GrContext::readRenderTargetPixels(GrRenderTarget* target,
matrix.setTranslate(SK_Scalar1 *left, SK_Scalar1 *top);
}
matrix.postIDiv(src->width(), src->height());
- drawState->sampler(0)->setEffect(stage, matrix);
+ drawState->sampler(0)->setEffect(effect, matrix);
GrRect rect = GrRect::MakeWH(GrIntToScalar(width), GrIntToScalar(height));
fGpu->drawSimpleRect(rect, NULL);
// we want to read back from the scratch's origin
@@ -1490,7 +1490,7 @@ void GrContext::writeRenderTargetPixels(GrRenderTarget* target,
return;
}
#endif
- SkAutoTUnref<GrEffect> stage;
+ SkAutoTUnref<GrEffect> effect;
bool swapRAndB = (fGpu->preferredReadPixelsConfig(config) == GrPixelConfigSwapRAndB(config));
GrPixelConfig textureConfig;
@@ -1516,8 +1516,8 @@ void GrContext::writeRenderTargetPixels(GrRenderTarget* target,
if (kRGBA_8888_GrPixelConfig != config && kBGRA_8888_GrPixelConfig != config) {
return;
}
- stage.reset(this->createUPMToPMEffect(texture, swapRAndB));
- if (NULL == stage) {
+ effect.reset(this->createUPMToPMEffect(texture, swapRAndB));
+ if (NULL == effect) {
SkCanvas::Config8888 srcConfig8888, dstConfig8888;
GR_DEBUGCODE(bool success = )
grconfig_to_config8888(config, true, &srcConfig8888);
@@ -1534,9 +1534,9 @@ void GrContext::writeRenderTargetPixels(GrRenderTarget* target,
rowBytes = 4 * width;
}
}
- if (NULL == stage) {
- stage.reset(GrConfigConversionEffect::Create(texture, swapRAndB));
- GrAssert(NULL != stage);
+ if (NULL == effect) {
+ effect.reset(GrConfigConversionEffect::Create(texture, swapRAndB));
+ GrAssert(NULL != effect);
}
this->writeTexturePixels(texture,
@@ -1553,7 +1553,7 @@ void GrContext::writeRenderTargetPixels(GrRenderTarget* target,
drawState->setRenderTarget(target);
matrix.setIDiv(texture->width(), texture->height());
- drawState->sampler(0)->setEffect(stage, matrix);
+ drawState->sampler(0)->setEffect(effect, matrix);
fGpu->drawSimpleRect(GrRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height)), NULL);
}
diff --git a/src/gpu/GrDrawState.h b/src/gpu/GrDrawState.h
index 330ae66642..54f2179fd5 100644
--- a/src/gpu/GrDrawState.h
+++ b/src/gpu/GrDrawState.h
@@ -26,7 +26,7 @@ public:
SK_DECLARE_INST_COUNT(GrDrawState)
/**
- * Number of texture stages. Each stage takes as input a color and
+ * Number of effect stages. Each stage takes as input a color and
* 2D texture coordinates. The color input to the first enabled stage is the
* per-vertex color or the constant color (setColor/setAlpha) if there are
* no per-vertex colors. For subsequent stages the input color is the output
@@ -190,8 +190,7 @@ public:
*/
void createTextureEffect(int stage, GrTexture* texture) {
GrAssert(!this->getSampler(stage).getEffect());
- this->sampler(stage)->setEffect(
- SkNEW_ARGS(GrSingleTextureEffect, (texture)))->unref();
+ this->sampler(stage)->setEffect(SkNEW_ARGS(GrSingleTextureEffect, (texture)))->unref();
}
void createTextureEffect(int stage, GrTexture* texture, const GrMatrix& matrix) {
GrAssert(!this->getSampler(stage).getEffect());
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp
index d365a8911a..dbb04a677b 100644
--- a/src/gpu/GrDrawTarget.cpp
+++ b/src/gpu/GrDrawTarget.cpp
@@ -748,10 +748,10 @@ bool GrDrawTarget::checkDraw(GrPrimitiveType type, int startVertex,
GrAssert(NULL != drawState.getRenderTarget());
for (int s = 0; s < GrDrawState::kNumStages; ++s) {
if (drawState.isStageEnabled(s)) {
- const GrEffect* stage = drawState.getSampler(s).getEffect();
- int numTextures = stage->numTextures();
+ const GrEffect* effect = drawState.getSampler(s).getEffect();
+ int numTextures = effect->numTextures();
for (int t = 0; t < numTextures; ++t) {
- GrTexture* texture = stage->texture(t);
+ GrTexture* texture = effect->texture(t);
GrAssert(texture->asRenderTarget() != drawState.getRenderTarget());
}
}
@@ -831,11 +831,11 @@ bool GrDrawTarget::srcAlphaWillBeOne(GrVertexLayout layout) const {
// Check if a color stage could create a partial alpha
for (int s = 0; s < drawState.getFirstCoverageStage(); ++s) {
if (this->isStageEnabled(s)) {
- const GrEffect* stage = drawState.getSampler(s).getEffect();
- // FIXME: The param indicates whether the texture is opaque or not. However, the stage
+ const GrEffect* effect = drawState.getSampler(s).getEffect();
+ // FIXME: The param indicates whether the texture is opaque or not. However, the effect
// already controls its textures. It really needs to know whether the incoming color
// (from a uni, per-vertex colors, or previous stage) is opaque or not.
- if (!stage->isOpaque(true)) {
+ if (!effect->isOpaque(true)) {
return false;
}
}
@@ -913,7 +913,7 @@ GrDrawTarget::getBlendOpts(bool forceCoverage,
}
// check for coverage due to constant coverage, per-vertex coverage,
- // edge aa or coverage texture stage
+ // edge aa or coverage stage
bool hasCoverage = forceCoverage ||
0xffffffff != drawState.getCoverage() ||
(layout & kCoverage_VertexLayoutBit) ||
diff --git a/src/gpu/GrEffect.cpp b/src/gpu/GrEffect.cpp
index 352d43cb11..396f5d1058 100644
--- a/src/gpu/GrEffect.cpp
+++ b/src/gpu/GrEffect.cpp
@@ -35,8 +35,7 @@ private:
}
};
-int32_t GrProgramStageFactory::fCurrStageClassID =
- GrProgramStageFactory::kIllegalStageClassID;
+int32_t GrProgramStageFactory::fCurrEffectClassID = GrProgramStageFactory::kIllegalEffectClassID;
GrEffect::GrEffect(int numTextures)
: fNumTextures(numTextures) {
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 5cdecdb553..b7de9add29 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -512,9 +512,9 @@ inline bool skPaint2GrPaintNoShader(SkGpuDevice* dev,
SkColor filtered = colorFilter->filterColor(skPaint.getColor());
grPaint->setColor(SkColor2GrColor(filtered));
} else {
- SkAutoTUnref<GrEffect> stage(colorFilter->asNewEffect(dev->context()));
- if (NULL != stage.get()) {
- grPaint->colorSampler(kColorFilterTextureIdx)->setEffect(stage);
+ SkAutoTUnref<GrEffect> effect(colorFilter->asNewEffect(dev->context()));
+ if (NULL != effect.get()) {
+ grPaint->colorSampler(kColorFilterTextureIdx)->setEffect(effect);
} else {
// TODO: rewrite this using asNewEffect()
SkColor color;
@@ -1415,7 +1415,7 @@ void SkGpuDevice::internalDrawBitmap(const SkBitmap& bitmap,
}
GrRect textureDomain = GrRect::MakeEmpty();
- SkAutoTUnref<GrEffect> stage;
+ SkAutoTUnref<GrEffect> effect;
if (needsTextureDomain) {
// Use a constrained texture domain to avoid color bleeding
GrScalar left, top, right, bottom;
@@ -1434,11 +1434,11 @@ void SkGpuDevice::internalDrawBitmap(const SkBitmap& bitmap,
top = bottom = GrScalarHalf(paintRect.top() + paintRect.bottom());
}
textureDomain.setLTRB(left, top, right, bottom);
- stage.reset(SkNEW_ARGS(GrTextureDomainEffect, (texture, textureDomain, params)));
+ effect.reset(SkNEW_ARGS(GrTextureDomainEffect, (texture, textureDomain, params)));
} else {
- stage.reset(SkNEW_ARGS(GrSingleTextureEffect, (texture, params)));
+ effect.reset(SkNEW_ARGS(GrSingleTextureEffect, (texture, params)));
}
- grPaint->colorSampler(kBitmapTextureIdx)->setEffect(stage);
+ grPaint->colorSampler(kBitmapTextureIdx)->setEffect(effect);
fContext->drawRectToRect(*grPaint, dstRect, paintRect, &m);
}
@@ -1475,18 +1475,18 @@ static GrTexture* filter_texture(SkDevice* device, GrContext* context,
desc.fWidth = SkScalarCeilToInt(rect.width());
desc.fHeight = SkScalarCeilToInt(rect.height());
desc.fConfig = kRGBA_8888_GrPixelConfig;
- GrEffect* stage;
+ GrEffect* effect;
if (filter->canFilterImageGPU()) {
// Save the render target and set it to NULL, so we don't accidentally draw to it in the
// filter. Also set the clip wide open and the matrix to identity.
GrContext::AutoWideOpenIdentityDraw awo(context, NULL);
texture = filter->onFilterImageGPU(&proxy, texture, rect);
- } else if (filter->asNewEffect(&stage, texture)) {
+ } else if (filter->asNewEffect(&effect, texture)) {
GrAutoScratchTexture dst(context, desc);
- apply_effect(context, texture, dst.texture(), rect, stage);
+ apply_effect(context, texture, dst.texture(), rect, effect);
texture = dst.detach();
- stage->unref();
+ effect->unref();
}
return texture;
}
diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp
index beb6107cac..7bc203b062 100644
--- a/src/gpu/effects/GrConfigConversionEffect.cpp
+++ b/src/gpu/effects/GrConfigConversionEffect.cpp
@@ -12,9 +12,9 @@ class GrGLConfigConversionEffect : public GrGLLegacyProgramStage {
public:
GrGLConfigConversionEffect(const GrProgramStageFactory& factory,
const GrEffect& s) : INHERITED (factory) {
- const GrConfigConversionEffect& stage = static_cast<const GrConfigConversionEffect&>(s);
- fSwapRedAndBlue = stage.swapsRedAndBlue();
- fPMConversion = stage.pmConversion();
+ const GrConfigConversionEffect& effect = static_cast<const GrConfigConversionEffect&>(s);
+ fSwapRedAndBlue = effect.swapsRedAndBlue();
+ fPMConversion = effect.pmConversion();
}
virtual void emitVS(GrGLShaderBuilder* builder,
@@ -59,8 +59,8 @@ public:
}
static inline StageKey GenKey(const GrEffect& s, const GrGLCaps&) {
- const GrConfigConversionEffect& stage = static_cast<const GrConfigConversionEffect&>(s);
- return static_cast<int>(stage.swapsRedAndBlue()) | (stage.pmConversion() << 1);
+ const GrConfigConversionEffect& effect = static_cast<const GrConfigConversionEffect&>(s);
+ return static_cast<int>(effect.swapsRedAndBlue()) | (effect.pmConversion() << 1);
}
private:
@@ -177,24 +177,24 @@ void GrConfigConversionEffect::TestForPreservingPMConversions(GrContext* context
GrPaint paint;
- SkAutoTUnref<GrEffect> pmToUPMStage1(SkNEW_ARGS(GrConfigConversionEffect,
+ SkAutoTUnref<GrEffect> pmToUPMEffect1(SkNEW_ARGS(GrConfigConversionEffect,
(dataTex, false, *pmToUPMRule)));
- SkAutoTUnref<GrEffect> upmToPMStage(SkNEW_ARGS(GrConfigConversionEffect,
+ SkAutoTUnref<GrEffect> upmToPMEffect(SkNEW_ARGS(GrConfigConversionEffect,
(readTex, false, *upmToPMRule)));
- SkAutoTUnref<GrEffect> pmToUPMStage2(SkNEW_ARGS(GrConfigConversionEffect,
+ SkAutoTUnref<GrEffect> pmToUPMEffect2(SkNEW_ARGS(GrConfigConversionEffect,
(tempTex, false, *pmToUPMRule)));
context->setRenderTarget(readTex->asRenderTarget());
- paint.colorSampler(0)->setEffect(pmToUPMStage1);
+ paint.colorSampler(0)->setEffect(pmToUPMEffect1);
context->drawRectToRect(paint, kDstRect, kSrcRect);
readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, firstRead);
context->setRenderTarget(tempTex->asRenderTarget());
- paint.colorSampler(0)->setEffect(upmToPMStage);
+ paint.colorSampler(0)->setEffect(upmToPMEffect);
context->drawRectToRect(paint, kDstRect, kSrcRect);
context->setRenderTarget(readTex->asRenderTarget());
- paint.colorSampler(0)->setEffect(pmToUPMStage2);
+ paint.colorSampler(0)->setEffect(pmToUPMEffect2);
context->drawRectToRect(paint, kDstRect, kSrcRect);
readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, secondRead);
diff --git a/src/gpu/effects/GrConvolutionEffect.cpp b/src/gpu/effects/GrConvolutionEffect.cpp
index 32086ca57b..e49302ef94 100644
--- a/src/gpu/effects/GrConvolutionEffect.cpp
+++ b/src/gpu/effects/GrConvolutionEffect.cpp
@@ -17,8 +17,7 @@ static const UniformHandle kInvalidUniformHandle = GrGLUniformManager::kInvalidU
class GrGLConvolutionEffect : public GrGLLegacyProgramStage {
public:
- GrGLConvolutionEffect(const GrProgramStageFactory& factory,
- const GrEffect& stage);
+ GrGLConvolutionEffect(const GrProgramStageFactory&, const GrEffect&);
virtual void setupVariables(GrGLShaderBuilder* builder) SK_OVERRIDE;
virtual void emitVS(GrGLShaderBuilder* builder,
@@ -43,12 +42,12 @@ private:
};
GrGLConvolutionEffect::GrGLConvolutionEffect(const GrProgramStageFactory& factory,
- const GrEffect& stage)
+ const GrEffect& effect)
: INHERITED(factory)
, fKernelUni(kInvalidUniformHandle)
, fImageIncrementUni(kInvalidUniformHandle) {
const GrConvolutionEffect& c =
- static_cast<const GrConvolutionEffect&>(stage);
+ static_cast<const GrConvolutionEffect&>(effect);
fRadius = c.radius();
}
diff --git a/src/gpu/effects/GrSingleTextureEffect.cpp b/src/gpu/effects/GrSingleTextureEffect.cpp
index 7717f6a882..47e26e5093 100644
--- a/src/gpu/effects/GrSingleTextureEffect.cpp
+++ b/src/gpu/effects/GrSingleTextureEffect.cpp
@@ -14,8 +14,9 @@
class GrGLSingleTextureEffect : public GrGLLegacyProgramStage {
public:
- GrGLSingleTextureEffect(const GrProgramStageFactory& factory,
- const GrEffect& stage) : INHERITED (factory) { }
+ GrGLSingleTextureEffect(const GrProgramStageFactory& factory, const GrEffect&)
+ : INHERITED (factory) {
+ }
virtual void emitVS(GrGLShaderBuilder* builder,
const char* vertexCoords) SK_OVERRIDE { }
diff --git a/src/gpu/effects/GrTextureDomainEffect.cpp b/src/gpu/effects/GrTextureDomainEffect.cpp
index fb0bcff1f3..1203392d66 100644
--- a/src/gpu/effects/GrTextureDomainEffect.cpp
+++ b/src/gpu/effects/GrTextureDomainEffect.cpp
@@ -11,8 +11,7 @@
class GrGLTextureDomainEffect : public GrGLLegacyProgramStage {
public:
- GrGLTextureDomainEffect(const GrProgramStageFactory& factory,
- const GrEffect& stage);
+ GrGLTextureDomainEffect(const GrProgramStageFactory&, const GrEffect&);
virtual void setupVariables(GrGLShaderBuilder* builder) SK_OVERRIDE;
virtual void emitVS(GrGLShaderBuilder* builder,
@@ -33,7 +32,7 @@ private:
};
GrGLTextureDomainEffect::GrGLTextureDomainEffect(const GrProgramStageFactory& factory,
- const GrEffect& stage)
+ const GrEffect&)
: INHERITED(factory)
, fNameUni(GrGLUniformManager::kInvalidUniformHandle) {
}
diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
index 5549e5819b..ae957e9f9d 100644
--- a/src/gpu/gl/GrGLProgram.cpp
+++ b/src/gpu/gl/GrGLProgram.cpp
@@ -896,7 +896,7 @@ void GrGLProgram::initSamplerUniforms() {
// Stage code generation
// TODO: Move this function to GrGLShaderBuilder
-GrGLProgramStage* GrGLProgram::GenStageCode(const GrEffect* stage,
+GrGLProgramStage* GrGLProgram::GenStageCode(const GrEffect* effect,
const StageDesc& desc,
StageUniforms* uniforms,
const char* fsInColor, // NULL means no incoming color
@@ -904,7 +904,7 @@ GrGLProgramStage* GrGLProgram::GenStageCode(const GrEffect* stage,
const char* vsInCoord,
GrGLShaderBuilder* builder) {
- GrGLProgramStage* glStage = stage->getFactory().createGLInstance(*stage);
+ GrGLProgramStage* glStage = effect->getFactory().createGLInstance(*effect);
/// Vertex Shader Stuff
@@ -932,13 +932,13 @@ GrGLProgramStage* GrGLProgram::GenStageCode(const GrEffect* stage,
&varyingFSName);
builder->setupTextureAccess(varyingFSName, texCoordVaryingType);
- int numTextures = stage->numTextures();
+ int numTextures = effect->numTextures();
SkSTArray<8, GrGLShaderBuilder::TextureSampler> textureSamplers;
textureSamplers.push_back_n(numTextures);
for (int i = 0; i < numTextures; ++i) {
- textureSamplers[i].init(builder, &stage->textureAccess(i));
+ textureSamplers[i].init(builder, &effect->textureAccess(i));
uniforms->fSamplerUniforms.push_back(textureSamplers[i].fSamplerUniform);
}
@@ -956,7 +956,7 @@ GrGLProgramStage* GrGLProgram::GenStageCode(const GrEffect* stage,
builder->fVSCode.appendf("\t{ // %s\n", glStage->name());
builder->fFSCode.appendf("\t{ // %s \n", glStage->name());
glStage->emitCode(builder,
- *stage,
+ *effect,
desc.fCustomStageKey,
varyingVSName,
fsOutColor,
diff --git a/src/gpu/gl/GrGLProgram.h b/src/gpu/gl/GrGLProgram.h
index f6760a98f7..056b7edf58 100644
--- a/src/gpu/gl/GrGLProgram.h
+++ b/src/gpu/gl/GrGLProgram.h
@@ -175,7 +175,7 @@ private:
void genInputColor(GrGLShaderBuilder* builder, SkString* inColor);
- static GrGLProgramStage* GenStageCode(const GrEffect* stage,
+ static GrGLProgramStage* GenStageCode(const GrEffect* effect,
const StageDesc& desc, // TODO: Eliminate this
StageUniforms* stageUniforms, // TODO: Eliminate this
const char* fsInColor, // NULL means no incoming color
diff --git a/src/gpu/gl/GrGLProgramStage.cpp b/src/gpu/gl/GrGLProgramStage.cpp
index 8cbb7c37b2..cc4cc91fcf 100644
--- a/src/gpu/gl/GrGLProgramStage.cpp
+++ b/src/gpu/gl/GrGLProgramStage.cpp
@@ -20,11 +20,11 @@ GrGLProgramStage::~GrGLProgramStage() {
void GrGLProgramStage::setData(const GrGLUniformManager&, const GrEffect&) {
}
-GrGLProgramStage::StageKey GrGLProgramStage::GenTextureKey(const GrEffect& stage,
+GrGLProgramStage::StageKey GrGLProgramStage::GenTextureKey(const GrEffect& effect,
const GrGLCaps& caps) {
StageKey key = 0;
- for (int index = 0; index < stage.numTextures(); ++index) {
- const GrTextureAccess& access = stage.textureAccess(index);
+ for (int index = 0; index < effect.numTextures(); ++index) {
+ const GrTextureAccess& access = effect.textureAccess(index);
StageKey value = GrGLShaderBuilder::KeyForTextureAccess(access, caps) << index;
GrAssert(0 == (value & key)); // keys for each access ought not to overlap
key |= value;
diff --git a/src/gpu/gl/GrGLProgramStage.h b/src/gpu/gl/GrGLProgramStage.h
index 300e6f1af6..190ea8a699 100644
--- a/src/gpu/gl/GrGLProgramStage.h
+++ b/src/gpu/gl/GrGLProgramStage.h
@@ -77,7 +77,7 @@ public:
/** A GrGLProgramStage instance can be reused with any GrEffect that produces the same stage
key; this function reads data from a stage and uploads any uniform variables required
by the shaders created in emitCode(). */
- virtual void setData(const GrGLUniformManager&, const GrEffect& stage);
+ virtual void setData(const GrGLUniformManager&, const GrEffect&);
const char* name() const { return fFactory.name(); }
diff --git a/src/gpu/gl/GrGpuGL_program.cpp b/src/gpu/gl/GrGpuGL_program.cpp
index 9f78aa416b..5bc84f8055 100644
--- a/src/gpu/gl/GrGpuGL_program.cpp
+++ b/src/gpu/gl/GrGpuGL_program.cpp
@@ -199,11 +199,11 @@ void GrGpuGL::flushTextureMatrix(int s) {
const GrDrawState& drawState = this->getDrawState();
// FIXME: Still assuming only a single texture per effect
- const GrEffect* stage = drawState.getSampler(s).getEffect();
- if (0 == stage->numTextures()) {
+ const GrEffect* effect = drawState.getSampler(s).getEffect();
+ if (0 == effect->numTextures()) {
return;
}
- const GrGLTexture* texture = static_cast<const GrGLTexture*>(stage->texture(0));
+ const GrGLTexture* texture = static_cast<const GrGLTexture*>(effect->texture(0));
if (NULL != texture) {
bool orientationChange = fCurrentProgram->fTextureOrientation[s] !=
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp
index 355cadebf0..252288bf40 100644
--- a/tests/GLProgramsTest.cpp
+++ b/tests/GLProgramsTest.cpp
@@ -44,9 +44,9 @@ const GrEffect* create_random_effect(StageDesc* stageDesc,
// TODO: Remove GrRandom.
SkRandom sk_random;
sk_random.setSeed(random->nextU());
- GrEffect* stage = GrEffectTestFactory::CreateStage(&sk_random, context, dummyTextures);
- GrAssert(stage);
- return stage;
+ GrEffect* effect = GrEffectTestFactory::CreateStage(&sk_random, context, dummyTextures);
+ GrAssert(effect);
+ return effect;
}
}