diff options
Diffstat (limited to 'src/effects/SkLightingImageFilter.cpp')
-rw-r--r-- | src/effects/SkLightingImageFilter.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp index 702fb123cd..4402bde35f 100644 --- a/src/effects/SkLightingImageFilter.cpp +++ b/src/effects/SkLightingImageFilter.cpp @@ -264,7 +264,7 @@ public: SkScalar kd, SkImageFilter* input); SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkDiffuseLightingImageFilter) - virtual bool asNewEffect(GrEffect** stage, GrTexture*) const SK_OVERRIDE; + virtual bool asNewEffect(GrEffect** effect, GrTexture*) const SK_OVERRIDE; SkScalar kd() const { return fKD; } protected: @@ -284,7 +284,7 @@ public: SkSpecularLightingImageFilter(SkLight* light, SkScalar surfaceScale, SkScalar ks, SkScalar shininess, SkImageFilter* input); SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkSpecularLightingImageFilter) - virtual bool asNewEffect(GrEffect** stage, GrTexture*) const SK_OVERRIDE; + virtual bool asNewEffect(GrEffect** effect, GrTexture*) const SK_OVERRIDE; SkScalar ks() const { return fKS; } SkScalar shininess() const { return fShininess; } @@ -821,12 +821,12 @@ bool SkDiffuseLightingImageFilter::onFilterImage(Proxy*, return true; } -bool SkDiffuseLightingImageFilter::asNewEffect(GrEffect** stage, +bool SkDiffuseLightingImageFilter::asNewEffect(GrEffect** effect, GrTexture* texture) const { #if SK_SUPPORT_GPU - if (stage) { + if (effect) { SkScalar scale = SkScalarMul(surfaceScale(), SkIntToScalar(255)); - *stage = SkNEW_ARGS(GrDiffuseLightingEffect, (texture, light(), scale, kd())); + *effect = SkNEW_ARGS(GrDiffuseLightingEffect, (texture, light(), scale, kd())); } return true; #else @@ -890,12 +890,12 @@ bool SkSpecularLightingImageFilter::onFilterImage(Proxy*, return true; } -bool SkSpecularLightingImageFilter::asNewEffect(GrEffect** stage, +bool SkSpecularLightingImageFilter::asNewEffect(GrEffect** effect, GrTexture* texture) const { #if SK_SUPPORT_GPU - if (stage) { + if (effect) { SkScalar scale = SkScalarMul(surfaceScale(), SkIntToScalar(255)); - *stage = SkNEW_ARGS(GrSpecularLightingEffect, (texture, light(), scale, ks(), shininess())); + *effect = SkNEW_ARGS(GrSpecularLightingEffect, (texture, light(), scale, ks(), shininess())); } return true; #else @@ -942,7 +942,7 @@ SkLight* create_random_light(SkRandom* random) { class GrGLLightingEffect : public GrGLLegacyProgramStage { public: GrGLLightingEffect(const GrProgramStageFactory& factory, - const GrEffect& stage); + const GrEffect& effect); virtual ~GrGLLightingEffect(); virtual void setupVariables(GrGLShaderBuilder* builder) SK_OVERRIDE; @@ -972,7 +972,7 @@ private: class GrGLDiffuseLightingEffect : public GrGLLightingEffect { public: GrGLDiffuseLightingEffect(const GrProgramStageFactory& factory, - const GrEffect& stage); + const GrEffect& effect); virtual void setupVariables(GrGLShaderBuilder* builder) SK_OVERRIDE; virtual void emitLightFunc(GrGLShaderBuilder*, SkString* funcName) SK_OVERRIDE; virtual void setData(const GrGLUniformManager&, const GrEffect&) SK_OVERRIDE; @@ -988,7 +988,7 @@ private: class GrGLSpecularLightingEffect : public GrGLLightingEffect { public: GrGLSpecularLightingEffect(const GrProgramStageFactory& factory, - const GrEffect& stage); + const GrEffect& effect); virtual void setupVariables(GrGLShaderBuilder* builder) SK_OVERRIDE; virtual void emitLightFunc(GrGLShaderBuilder*, SkString* funcName) SK_OVERRIDE; virtual void setData(const GrGLUniformManager&, const GrEffect&) SK_OVERRIDE; @@ -1054,11 +1054,11 @@ GrEffect* GrDiffuseLightingEffect::TestCreate(SkRandom* random, /////////////////////////////////////////////////////////////////////////////// GrGLLightingEffect::GrGLLightingEffect(const GrProgramStageFactory& factory, - const GrEffect& stage) + const GrEffect& effect) : INHERITED(factory) , fImageIncrementUni(kInvalidUniformHandle) , fSurfaceScaleUni(kInvalidUniformHandle) { - const GrLightingEffect& m = static_cast<const GrLightingEffect&>(stage); + const GrLightingEffect& m = static_cast<const GrLightingEffect&>(effect); fLight = m.light()->createGLLight(); } @@ -1188,8 +1188,8 @@ void GrGLLightingEffect::setData(const GrGLUniformManager& uman, const GrEffect& /////////////////////////////////////////////////////////////////////////////// GrGLDiffuseLightingEffect::GrGLDiffuseLightingEffect(const GrProgramStageFactory& factory, - const GrEffect& stage) - : INHERITED(factory, stage) + const GrEffect& effect) + : INHERITED(factory, effect) , fKDUni(kInvalidUniformHandle) { } @@ -1260,8 +1260,8 @@ GrEffect* GrSpecularLightingEffect::TestCreate(SkRandom* random, /////////////////////////////////////////////////////////////////////////////// GrGLSpecularLightingEffect::GrGLSpecularLightingEffect(const GrProgramStageFactory& factory, - const GrEffect& stage) - : GrGLLightingEffect(factory, stage) + const GrEffect& effect) + : GrGLLightingEffect(factory, effect) , fKSUni(kInvalidUniformHandle) , fShininessUni(kInvalidUniformHandle) { } |