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-rw-r--r--include/gpu/GrEffect.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/gpu/GrEffect.h b/include/gpu/GrEffect.h
index 7574958f46..4eb8f2a74d 100644
--- a/include/gpu/GrEffect.h
+++ b/include/gpu/GrEffect.h
@@ -39,7 +39,7 @@ public:
virtual ~GrEffect();
/** If given an input texture that is/is not opaque, is this
- stage guaranteed to produce an opaque output? */
+ effect guaranteed to produce an opaque output? */
virtual bool isOpaque(bool inputTextureIsOpaque) const;
/** This object, besides creating back-end-specific helper