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path: root/video/out/opengl/video.c
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* vo_opengl_cb: fix NULL derefGravatar wm42016-03-23
* vo_opengl: fix blend-subtitles=video in some casesGravatar wm42016-03-22
* vo_opengl, osd: allow osc.lua to react faster on resizesGravatar wm42016-03-21
* vo_opengl: fix operation without GL_ARB_texture_rgGravatar wm42016-03-17
* vo_opengl: fix sharpen filterGravatar wm42016-03-16
* vo_opengl: refactor superxbr algorithmGravatar Niklas Haas2016-03-07
* vo_opengl: refactor plane-skipping optimizationsGravatar Niklas Haas2016-03-05
* vo_opengl: rename prescale to prescale-lumaGravatar Niklas Haas2016-03-05
* vo_opengl: add macros for scaler unitsGravatar Niklas Haas2016-03-05
* vo_opengl: refactor pass_read_video and texture bindingGravatar Niklas Haas2016-03-05
* vo_opengl: remove redundant codeGravatar igv2016-02-28
* vo_opengl: set uniform variable "pixel_size" for internal shadersGravatar igv2016-02-26
* vo_opengl: declare vec4 color inside fragment shader stubGravatar Niklas Haas2016-02-23
* vo_opengl: set uniform variable "pixel_size"Gravatar igv2016-02-22
* vo_opengl: set the correct size of the input imageGravatar igv2016-02-22
* vo_opengl: use correct gl_target variableGravatar wm42016-02-18
* vo_opengl: pass the correct target to deband functionsGravatar wm42016-02-18
* vo_opengl: unconfuse CoverityGravatar wm42016-02-12
* vo_opengl: do chroma merging in integer conversion stageGravatar wm42016-01-27
* vo_opengl: replace tscale-interpolates-only with interpolation-thresholdGravatar wm42016-01-27
* vo_opengl: support 10 bit support with ANGLEGravatar wm42016-01-26
* vo_opengl: actually reset use_normalized_range fieldGravatar wm42016-01-26
* vo_opengl: default to rgba16f FBOs on ANGLEGravatar wm42016-01-26
* vo_opengl: add tscale-interpolates-only sub-optionGravatar wm42016-01-25
* vo_opengl: default scaler-resizes-only sub-option to yesGravatar wm42016-01-25
* vo_opengl: rename custom shader entrypoint from sample to sample_pixelGravatar wm42016-01-25
* video: remove some useless old RGB formatsGravatar wm42016-01-25
* Change GPL/LGPL dual-licensed files to LGPLGravatar wm42016-01-19
* vo_opengl: generic semi-planar supportGravatar wm42016-01-07
* vo_opengl: reset nnedi3 weights properlyGravatar Bin Jin2016-01-03
* vo_opengl: fix operation on GLSL versions earlier than 1.30Gravatar wm42015-12-24
* vo_opengl: blend transparent video against tiles by defaultGravatar wm42015-12-22
* vo_opengl: disable pbo by defaults for opengl-hqGravatar wm42015-12-19
* vo_opengl: handle alpha with odd bit widths tooGravatar wm42015-12-19
* vo_opengl: cocoa: output premultiplied alphaGravatar wm42015-12-19
* vo_opengl: refactor how framebuffer depth is passed from backendsGravatar wm42015-12-19
* vo_opengl: enable brightness/contrast controls for RGBGravatar wm42015-12-12
* vo_opengl: remove one more XYZ special-caseGravatar wm42015-12-09
* vo_opengl: fix precision loss of fruit dithering matrixGravatar Bin Jin2015-12-09
* csputils: rename "yuv2rgb" functionsGravatar wm42015-12-09
* csputils, vo_opengl: remove XYZ special case in color matrix retrievalGravatar wm42015-12-09
* vo_opengl: enable colormatrix even for RGB inputGravatar wm42015-12-07
* vo_opengl: fix issues with some obscure pixel formatsGravatar wm42015-12-07
* vo_opengl: decrease default lookup texture size to 64Gravatar Bin Jin2015-12-07
* vo_opengl: make LOOKUP_TEXTURE_SIZE configurableGravatar Bin Jin2015-12-07
* vo_opengl: Fix minor LUT sampling errorGravatar Bin Jin2015-12-07
* vo_opengl: require --enable-gpl3 for nnediGravatar wm42015-12-03
* vo_opengl: enable NNEDI3 prescaler on OpenGL ES 3.0Gravatar Bin Jin2015-12-02
* vo_opengl: make tscale=mitchell:tscale-clamp the defaultGravatar wm42015-11-29
* vo_opengl: warn if interpolation is enabled, but not display-syncGravatar wm42015-11-28