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* vo_opengl_cb: fix NULL derefGravatar wm42016-03-23
* vo_opengl: fix blend-subtitles=video in some casesGravatar wm42016-03-22
* vo_opengl, osd: allow osc.lua to react faster on resizesGravatar wm42016-03-21
* vo_opengl: GLX: try to create 3.3 core profile contextGravatar wm42016-03-19
* Revert "wayland: set fs mode on every configure"Gravatar Emmanuel Gil Peyrot2016-03-19
* vo_opengl: dxva2egl: ignore alpha component in the mapped videoGravatar wm42016-03-17
* vo_opengl: fix operation without GL_ARB_texture_rgGravatar wm42016-03-17
* vo_opengl: fix sharpen filterGravatar wm42016-03-16
* vo_opengl: only open one OpenGL/DX interop handle when using dxva2Gravatar Kevin Mitchell2016-03-15
* x11, input: move mime type drag&drop negotiation to common codeGravatar wm42016-03-15
* x11: move vo->input_ctx accesses to x11->input_ctxGravatar wm42016-03-15
* vo_opengl: add dxva2 interop to angle backendGravatar Kevin Mitchell2016-03-10
* vo_opengl: use the same type for cached and current uniform valuesGravatar wm42016-03-10
* vo_opengl: cache the values of the uniform variablesGravatar igv2016-03-10
* vo_opengl: cache the locations of the uniform variablesGravatar igv2016-03-09
* vo_opengl: decrease default superxbr-edge-strengthGravatar Niklas Haas2016-03-07
* vo_opengl: improve superxbr algorithmGravatar Niklas Haas2016-03-07
* vo_opengl: refactor superxbr algorithmGravatar Niklas Haas2016-03-07
* vo_xv, vo_x11: warn that these VOs should not be usedGravatar wm42016-03-06
* vo_opengl: refactor plane-skipping optimizationsGravatar Niklas Haas2016-03-05
* vo_opengl: rename prescale to prescale-lumaGravatar Niklas Haas2016-03-05
* vo_opengl: add macros for scaler unitsGravatar Niklas Haas2016-03-05
* vo_opengl: refactor pass_read_video and texture bindingGravatar Niklas Haas2016-03-05
* vo_opengl: wayland: don't destroy NULL wl_egl_windowGravatar wm42016-03-03
* vo_opengl: remove redundant codeGravatar igv2016-02-28
* vo_opengl: set uniform variable "pixel_size" for internal shadersGravatar igv2016-02-26
* vo_opengl: dxinterop: fix compatibility issue with VistaGravatar igv2016-02-26
* vo_opengl, vo_rpi: unbreak a few thingsGravatar wm42016-02-24
* vo_opengl: declare vec4 color inside fragment shader stubGravatar Niklas Haas2016-02-23
* vo_opengl: set uniform variable "pixel_size"Gravatar igv2016-02-22
* vo_opengl: set the correct size of the input imageGravatar igv2016-02-22
* vo_x11: add 16bpp supportGravatar Gusar3212016-02-22
* dxva2: fix shared surface typeGravatar James Ross-Gowan2016-02-19
* vo_opengl: use correct gl_target variableGravatar wm42016-02-18
* vo_opengl: don't use normalized coords for debanding rectangle texturesGravatar wm42016-02-18
* vo_opengl: pass the correct target to deband functionsGravatar wm42016-02-18
* wscript: remove dxva2-dxinterop configure testGravatar Kevin Mitchell2016-02-17
* vo_opengl: dxinterop: add dxva2 passthroughGravatar Kevin Mitchell2016-02-17
* vo_opengl: dxinterop: improve error messagesGravatar Kevin Mitchell2016-02-17
* vo_opengl_cb: unbreak destroying+recreating GL contextGravatar wm42016-02-15
* vo_opengl: unconfuse CoverityGravatar wm42016-02-12
* Enable building the opengl-cb video renderer on AndroidGravatar Jan Ekström2016-02-10
* vo_opengl_cb: do also not block when drawing nothingGravatar wm42016-02-09
* vo_opengl: vdpau: call glVDPAUFiniNV only if initializedGravatar wm42016-02-08
* wayland: set fs mode on every configureGravatar Alexander Preisinger2016-02-07
* vo_rpi: add geometry handlingGravatar Uros Vampl2016-02-05
* w32_common: switch to UniformResourceLocatorWGravatar wm42016-02-02
* vo_opengl: hwdec: use IDs for API, and log which backend is usedGravatar wm42016-02-01
* x11: stop waiting for MapNotify when WM_STATE changesGravatar Tracerneo2016-01-31
* vo_opengl: do chroma merging in integer conversion stageGravatar wm42016-01-27