diff options
Diffstat (limited to 'DOCS/man')
-rw-r--r-- | DOCS/man/options.rst | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst index e8c548d3a7..2aaad5febc 100644 --- a/DOCS/man/options.rst +++ b/DOCS/man/options.rst @@ -4522,18 +4522,19 @@ The following video options are currently all specific to ``--vo=gpu`` and ``--spirv-compiler=<compiler>`` Controls which compiler is used to translate GLSL to SPIR-V. This is - (currently) only relevant for ``--gpu-api=vulkan``. The possible choices - are: + (currently) only relevant for ``--gpu-api=vulkan`` and `--gpu-api=d3d11`. + The possible choices are currently only: auto Use the first available compiler. (Default) shaderc Use libshaderc, which is an API wrapper around glslang. This is generally the most preferred, if available. - nvidia - Use nvidia's built-in compiler. Only works for nvidia GPUs. Can be - buggy, but also supports some features glslang does not. Only works - with vulkan. + + .. note:: + + This option is deprecated, since there is only one reasonable value. + It may be removed in the future. ``--glsl-shaders=<file-list>`` Custom GLSL hooks. These are a flexible way to add custom fragment shaders, |