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* bug #1201: improve code generation of affine*vec with MSVCGravatar Gael Guennebaud2016-06-06
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* Rename UniformRandom to UnitRandom.Gravatar Gael Guennebaud2016-05-20
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* Fix coding practice in Quaternion::UniformRandomGravatar Gael Guennebaud2016-05-20
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* bug #823: add static method to Quaternion for uniform random rotations.Gravatar Joseph Mirabel2016-05-20
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* bug #1201: optimize affine*vector productsGravatar Gael Guennebaud2016-05-19
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* Enable and fix -Wdouble-conversion warningsGravatar Christoph Hertzberg2016-05-05
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* bug #537: fix compilation with Apples's compilerGravatar Gael Guennebaud2016-03-02
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* bug #774: re-added comment referencing equations in the original paperGravatar Hauke Heibel2016-02-11
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* bug #774: fix a numerical issue producing unwanted reflections.Gravatar Gael Guennebaud2016-02-11
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* bug #1156: fix several function declarations whose arguments were passed by ↵Gravatar Gael Guennebaud2016-01-27
| | | | value instead of being passed by reference
* bug #1144: fix regression in x=y+A*x (aliasing), and move ↵Gravatar Gael Guennebaud2016-01-09
| | | | evaluator_traits::AssumeAliasing to evaluator_assume_aliasing.
* Fix numerous doxygen shortcomings, and workaround some clang -Wdocumentation ↵Gravatar Gael Guennebaud2016-01-01
| | | | warnings
* Fix numerous doxygen issues in auto-link generationGravatar Gael Guennebaud2015-12-30
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* Fix and clarify documentation of Transform wrt operator*(MatrixBase)Gravatar Gael Guennebaud2015-12-08
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* Add missing Rotation2D::operator=(Matrix2x2)Gravatar Gael Guennebaud2015-12-03
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* bug #1123: add missing documentation of angle() and axis()Gravatar Gael Guennebaud2015-12-01
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* Fix matrix to quaternion (and angleaxis) conversion for matrix expression.Gravatar Gael Guennebaud2015-12-01
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* use explicit Scalar types for AngleAxis initializationGravatar Sergiu Dotenco2015-08-28
| | | | | (grafted from 89a222ce502483f8f0b02db9261445b7dff69760 )
* bug #1075: fix AlignedBox::sample for runtime dimensionGravatar Gael Guennebaud2015-09-30
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* Add support for permutation * homogenousGravatar Gael Guennebaud2015-09-28
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* Add EIGEN_QUATERNION_PLUGINGravatar Gael Guennebaud2015-09-07
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* Since there is no reason for evaluators to be nested by reference, let's ↵Gravatar Gael Guennebaud2015-09-02
| | | | remove the evaluator<>::nestedType indirection.
* Cleaning pass on evaluators: remove the useless and error prone ↵Gravatar Gael Guennebaud2015-09-02
| | | | evaluator<>::type indirection.
* fixed Quaternion identity initialization for non-implicitly convertible typesGravatar Sergiu Dotenco2015-08-20
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* First part of a big refactoring of alignment control to enable the handling ↵Gravatar Gael Guennebaud2015-08-06
| | | | | | | | | of arbitrarily aligned buffers. It includes: - AlignedBit flag is deprecated. Alignment is now specified by the evaluator through the 'Alignment' enum, e.g., evaluator<Xpr>::Alignment. Its value is in Bytes. - Add several enums to specify alignment: Aligned8, Aligned16, Aligned32, Aligned64, Aligned128. AlignedMax corresponds to EIGEN_MAX_ALIGN_BYTES. Such enums are used to define the above Alignment value, and as the 'Options' template parameter of Map<> and Ref<>. - The Aligned enum is now deprecated. It is now an alias for Aligned16. - Currently, traits<Matrix<>>, traits<Array<>>, traits<Ref<>>, traits<Map<>>, and traits<Block<>> also expose the Alignment enum.
* Rotation2D: fix slerp to take the shortest path, and add convenient method ↵Gravatar Gael Guennebaud2015-07-07
| | | | to get the angle in [-pi,pi] or [0,pi]
* Document how cross behaves on complex numbersGravatar Gael Guennebaud2015-06-24
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* Get rid of class internal::nested<> (still have to updated Tensor module)Gravatar Gael Guennebaud2015-06-19
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* Fix usage of nested versus nested_evalGravatar Gael Guennebaud2015-06-19
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* Introduce EIGEN_PI, get rid of M_PI and acos(-1.0)Gravatar Gael Guennebaud2015-06-10
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* bug #997: add missing evaluators for m.lazyProduct(v.homogeneous())Gravatar Gael Guennebaud2015-06-08
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* bug #999: clarify that behavior of empty AlignedBoxes is undefined, and ↵Gravatar Christoph Hertzberg2015-04-30
| | | | further improvements in documentation
* Fix bug #1000: Manually inherit assignment operators for MSVC 2013 and later ↵Gravatar Christoph Hertzberg2015-04-23
| | | | (as required by the standard).
* Fix bug #996: fix comparisons to 0 instead of Scalar(0)Gravatar Gael Guennebaud2015-04-15
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* Backed out changeset 04c8c5d9efdf1f29901b6f1db266b1caf4853b12Gravatar Gael Guennebaud2015-04-15
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* Fix bug #996: fix comparisons to 0 instead of Scalar(0)Gravatar Gael Guennebaud2015-04-15
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* mergeGravatar Gael Guennebaud2015-03-28
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| * bug #983: Pass Vector3 by const reference and not by valueGravatar Christoph Hertzberg2015-03-28
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* | Pass Vector3 type by referenceGravatar Gael Guennebaud2015-03-27
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* bug #824: improve accuracy of Quaternion::angularDistance using atan2 ↵Gravatar Gael Guennebaud2015-03-04
| | | | instead of acos.
* Add SSE vectorization of Quaternion::conjugate. Significant speed-up when ↵Gravatar Gael Guennebaud2015-03-02
| | | | combined with products like q1*q2.conjugate()
* Fix some calls to result_of on binary functors as unary ones.Gravatar Gael Guennebaud2015-02-19
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* The usage of DenseIndex is deprecated, so let's replace DenseIndex by IndexGravatar Gael Guennebaud2015-02-16
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* Remove deprecated usage of expr::Index.Gravatar Gael Guennebaud2015-02-16
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* Index refactoring: StorageIndex must be used for storage only (and locally ↵Gravatar Gael Guennebaud2015-02-13
| | | | when it make sense). In all other cases use the global Index type.
* Merge Index-refactoring branch with default, fix PastixSupport, remove some ↵Gravatar Gael Guennebaud2015-02-13
|\ | | | | | | useless typedefs
| * Use true compile time "if" for Transform::makeAffineGravatar Gael Guennebaud2014-12-13
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* | bug #877, bug #572: Introduce a global Index typedef. Rename Sparse*::Index ↵Gravatar Christoph Hertzberg2014-12-04
|/ | | | to StorageIndex, make Dense*::StorageIndex an alias to DenseIndex. Overall this commit gets rid of all Index conversion warnings.
* bug #697: make sure empty classes are at the end in case of multiple inheritenceGravatar Gael Guennebaud2014-12-02
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* Fix Hyperplane::Through(a,b,c) when points are aligned or identical. We use ↵Gravatar Gael Guennebaud2014-11-26
| | | | the stratgey as in Quaternion::setFromTwoVectors.