summaryrefslogtreecommitdiff
path: root/Source/Core/StandardVisitor.cs
diff options
context:
space:
mode:
authorGravatar Dan Liew <daniel.liew@imperial.ac.uk>2015-02-12 10:52:46 +0000
committerGravatar Dan Liew <daniel.liew@imperial.ac.uk>2015-02-12 10:52:46 +0000
commit1f8368fd50c720fe8080d6724e8bbfaecb6f486d (patch)
treed9825284ac43ba4e6eee182e474a55441f67328f /Source/Core/StandardVisitor.cs
parent882a965c3d212a2d79825e0d06200758ce3b9db4 (diff)
Protect the Args field of NAryExpr when it is immutable.
* Made changing the reference throw an exception if the NAryExpr was constructed as immutable * Changed the type of NAryExpr.Args to be IList<Expr> rather than List<Expr> so that when the NAryExpr is immutable I can return ``_Args.AsReadOnly()`` (instead of ``_Args``) which returns a read only wrapper around the List<Expr> so that clients cannot change the list. I came across two problems * Making this change required changing types all over the place (from List<Expr> to IList<Expr>). I feel that changes are extensive enough that there's a good chance that out of tree clients using Boogie's libraries might break. I've waited for a code review but this didn't happen so I'm committing anyway. * I came across something that looks like bad design of the IAppliable interface which potentially breaks immutability enforcement. I've left this as a "FIXME" in this. Here's the problematic method. ``` Type Typecheck(ref List<Expr>/*!*/ args, out TypeParamInstantiation/*!*/ tpInstantiation, TypecheckingContext/*!*/ tc); ``` It potentially allows the instance of the args to be changed which seems very suspect.
Diffstat (limited to 'Source/Core/StandardVisitor.cs')
-rw-r--r--Source/Core/StandardVisitor.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/StandardVisitor.cs b/Source/Core/StandardVisitor.cs
index 82cd5025..8c3d6326 100644
--- a/Source/Core/StandardVisitor.cs
+++ b/Source/Core/StandardVisitor.cs
@@ -30,7 +30,7 @@ namespace Microsoft.Boogie {
public virtual void TransferStateTo(Visitor targetVisitor) {
}
- public virtual List<Expr> VisitExprSeq(List<Expr> list) {
+ public virtual IList<Expr> VisitExprSeq(IList<Expr> list) {
Contract.Requires(list != null);
Contract.Ensures(Contract.Result<List<Expr>>() != null);
lock (list)
@@ -257,7 +257,7 @@ namespace Microsoft.Boogie {
Expr e = (Expr)this.Visit(node);
return e;
}
- public override List<Expr> VisitExprSeq(List<Expr> exprSeq) {
+ public override IList<Expr> VisitExprSeq(IList<Expr> exprSeq) {
//Contract.Requires(exprSeq != null);
Contract.Ensures(Contract.Result<List<Expr>>() != null);
for (int i = 0, n = exprSeq.Count; i < n; i++)
@@ -821,7 +821,7 @@ namespace Microsoft.Boogie {
Contract.Ensures(Contract.Result<Expr>() == node);
return (Expr)this.Visit(node);
}
- public override List<Expr> VisitExprSeq(List<Expr> exprSeq)
+ public override IList<Expr> VisitExprSeq(IList<Expr> exprSeq)
{
Contract.Ensures(Contract.Result<List<Expr>>() == exprSeq);
for (int i = 0, n = exprSeq.Count; i < n; i++)