aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/video_core/vertex_shader.h
Commit message (Collapse)AuthorAge
* Pica/Shader: Add geometry shader definitions.Gravatar Tony Wasserka2015-07-15
|
* Common: Cleanup emu_window includes.Gravatar Emmanuel Gil Peyrot2015-06-28
|
* Pica: Create 'State' structure and move state memory there.Gravatar bunnei2015-05-22
|
* GPU: Implemented default vertex shader attributes.Gravatar Subv2015-05-06
| | | | Fixes some games crashing.
* Pica/CommandProcessor: Add support for integer uniforms.Gravatar Tony Wasserka2014-12-31
|
* Merge pull request #291 from purpasmart96/licenseGravatar bunnei2014-12-21
|\ | | | | License change
| * License changeGravatar purpasmart962014-12-20
| |
* | Pica: Add support for boolean uniforms.Gravatar Tony Wasserka2014-12-20
| |
* | Pica/VertexShader: Some cleanups using std::array.Gravatar Tony Wasserka2014-12-20
| |
* | Pica/VertexShader: Support negating src2.Gravatar Tony Wasserka2014-12-20
| |
* | Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in ↵Gravatar Tony Wasserka2014-12-20
| | | | | | | | favor of nihstro's ones.
* | Pica: Initial support for multitexturing.Gravatar Tony Wasserka2014-12-20
|/
* vertex_shader: Fix control reaches end of function warningGravatar Lioncash2014-11-16
|
* Fix warnings in video_coreGravatar Lioncash2014-10-07
|
* Pica/Math: Improved the design of the Vec2/Vec3/Vec4 classes and simplified ↵Gravatar Tony Wasserka2014-08-25
| | | | | | | | rasterizer code accordingly. - Swizzlers now return const objects so that things like "first_vec4.xyz() = some_vec3" now will fail to compile (ideally we should support some vector holding references to make this actually work). - The methods "InsertBeforeX/Y/Z" and "Append" have been replaced by more versions of MakeVec, which now also supports building new vectors from vectors. - Vector library now follows C++ type promotion rules (hence, the result of Vec2<u8> with another Vec2<u8> is now a Vec2<int>).
* Pica/VertexShader: Fix a bug in the bitfield definitions and add the ↵Gravatar Tony Wasserka2014-08-25
| | | | "negate" field for swizzlers.
* Pica: Add vertex shader implementation.Gravatar Tony Wasserka2014-08-12