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author | bunnei <bunneidev@gmail.com> | 2015-05-13 23:29:27 -0400 |
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committer | bunnei <bunneidev@gmail.com> | 2015-05-22 22:59:42 -0400 |
commit | 1b42d55a9dcb27ac2374de0ed0d1d0ec8385b13e (patch) | |
tree | c21e1e3b667abbe498e1ab818c25988095cd0dbf /src/video_core/vertex_shader.h | |
parent | 4c207798b47836fedb09e93b3bb5bdd00bc91bd1 (diff) |
Pica: Create 'State' structure and move state memory there.
Diffstat (limited to 'src/video_core/vertex_shader.h')
-rw-r--r-- | src/video_core/vertex_shader.h | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/src/video_core/vertex_shader.h b/src/video_core/vertex_shader.h index c26709bb..7471a6de 100644 --- a/src/video_core/vertex_shader.h +++ b/src/video_core/vertex_shader.h @@ -66,19 +66,8 @@ struct OutputVertex { static_assert(std::is_pod<OutputVertex>::value, "Structure is not POD"); static_assert(sizeof(OutputVertex) == 32 * sizeof(float), "OutputVertex has invalid size"); -void SubmitShaderMemoryChange(u32 addr, u32 value); -void SubmitSwizzleDataChange(u32 addr, u32 value); - OutputVertex RunShader(const InputVertex& input, int num_attributes); -Math::Vec4<float24>& GetFloatUniform(u32 index); -bool& GetBoolUniform(u32 index); -Math::Vec4<u8>& GetIntUniform(u32 index); -Math::Vec4<float24>& GetDefaultAttribute(u32 index); - -const std::array<u32, 1024>& GetShaderBinary(); -const std::array<u32, 1024>& GetSwizzlePatterns(); - } // namespace } // namespace |