Commit message (Collapse) | Author | Age | |
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* | Pica/Shader: Add geometry shader definitions. | 2015-07-15 | |
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* | Common: Cleanup emu_window includes. | 2015-06-28 | |
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* | Pica: Create 'State' structure and move state memory there. | 2015-05-22 | |
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* | GPU: Implemented default vertex shader attributes. | 2015-05-06 | |
| | | | | Fixes some games crashing. | ||
* | Pica/CommandProcessor: Add support for integer uniforms. | 2014-12-31 | |
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* | Merge pull request #291 from purpasmart96/license | 2014-12-21 | |
|\ | | | | | License change | ||
| * | License change | 2014-12-20 | |
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* | | Pica: Add support for boolean uniforms. | 2014-12-20 | |
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* | | Pica/VertexShader: Some cleanups using std::array. | 2014-12-20 | |
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* | | Pica/VertexShader: Support negating src2. | 2014-12-20 | |
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* | | Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in ↵ | 2014-12-20 | |
| | | | | | | | | favor of nihstro's ones. | ||
* | | Pica: Initial support for multitexturing. | 2014-12-20 | |
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* | vertex_shader: Fix control reaches end of function warning | 2014-11-16 | |
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* | Fix warnings in video_core | 2014-10-07 | |
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* | Pica/Math: Improved the design of the Vec2/Vec3/Vec4 classes and simplified ↵ | 2014-08-25 | |
| | | | | | | | | rasterizer code accordingly. - Swizzlers now return const objects so that things like "first_vec4.xyz() = some_vec3" now will fail to compile (ideally we should support some vector holding references to make this actually work). - The methods "InsertBeforeX/Y/Z" and "Append" have been replaced by more versions of MakeVec, which now also supports building new vectors from vectors. - Vector library now follows C++ type promotion rules (hence, the result of Vec2<u8> with another Vec2<u8> is now a Vec2<int>). | ||
* | Pica/VertexShader: Fix a bug in the bitfield definitions and add the ↵ | 2014-08-25 | |
| | | | | "negate" field for swizzlers. | ||
* | Pica: Add vertex shader implementation. | 2014-08-12 | |