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path: root/src/core/CMakeLists.txt
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* dyncom: Use ARMul_State as an objectGravatar Lioncash2015-07-26
| | | | Gets rid of C-like parameter passing.
* dyncom: Rename armdefs.h to armstate.hGravatar Lioncash2015-07-25
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* dyncom: Move helper functions to their own headerGravatar Lioncash2015-07-25
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* dyncom: Move arminit.cpp and armsupp.cpp into skyeye_commonGravatar Lioncash2015-07-25
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* CiTrace: Record default vertex attributes.Gravatar Tony Wasserka2015-07-13
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* Add CiTrace recording support.Gravatar Tony Wasserka2015-07-13
| | | | | | This is exposed in the GUI as a new "CiTrace Recording" widget. Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
* HLE/APT: Initial HLE support for applets.Gravatar Subv2015-07-11
| | | | Currently only the SWKBD is emulated, and there's currently no way to ask the user for input, so it always returns "Subv" as the text.
* Merge pull request #860 from yuriks/y2r-colorGravatar Yuri Kunde Schlesner2015-06-21
|\ | | | | Color support for Y2R
| * Y2R: Rework conversion process, enabling support for all formatsGravatar Yuri Kunde Schlesner2015-06-21
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* | Services: Continue separation of services into their own foldersGravatar purpasmart962015-06-11
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* Kernel: Add VMManager to manage process address spacesGravatar Yuri Kunde Schlesner2015-05-27
| | | | | | | | This enables more dynamic management of the process address space, compared to just directly configuring the page table for major areas. This will serve as the foundation upon which the rest of the Kernel memory management functions will be built.
* dyncom: Get rid of armemu.hGravatar Lioncash2015-05-23
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* Core/ResourceLimits: Implemented the basic structure of ResourceLimits.Gravatar Subv2015-05-14
| | | | | | Implemented svcs GetResourceLimit, GetResourceLimitCurrentValues and GetResourceLimitLimitValues. Note that the resource limits do not currently keep track of used objects, since we have no way to distinguish between an object created by the application, and an object created by some HLE module once we're inside Kernel::T::Create.
* Memory: Use a table based lookup scheme to read from memory regionsGravatar Yuri Kunde Schlesner2015-05-15
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* Memmap: Re-organize memory function in two filesGravatar Yuri Kunde Schlesner2015-05-15
| | | | | | | memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory.
* Kernel: Introduce skeleton Process class to hold process dataGravatar Yuri Kunde Schlesner2015-05-08
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* Core: Fix sorting in CMakeFiles.txtGravatar Yuri Kunde Schlesner2015-05-08
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* Remove unnecessary dyncom header filesGravatar Lioncash2015-05-07
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* FileSys: De-inline Path membersGravatar Yuri Kunde Schlesner2015-05-06
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* dyncom: Remove unused/unnecessary VFP cruftGravatar Lioncash2015-04-17
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* IR: Move The IR services to their own folder and implement "GetHandles"Gravatar purpasmart962015-04-03
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* Services: Stubs and minor changesGravatar purpasmart962015-04-02
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* Added LCD registers, and implementation for color filling in OGL code.Gravatar archshift2015-03-09
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* Services: Moved the PTM and APT services to their own folderGravatar Subv2015-03-03
| | | | | | This coincidentally fixes an issue about the PTM service failing to create its SharedExtSaveData archive due to the FS service not being initialized by the time the creating code runs. Ideally I'd like to move each process to its own folder, and have a single file per process that registers the service classes, which would be in their own files inside that folder. Then each service class would just call functions from the process to complete the commands.
* Explicitly instantiate constructors/destructors for Kernel objectsGravatar Yuri Kunde Schlesner2015-02-02
| | | | | | This should speed up compile times a bit, as well as enable more liberal use of forward declarations. (Due to SharedPtr not trying to emit the destructor anymore.)
* arm: Adios armemuGravatar Lioncash2015-01-31
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* arm: Get rid of armcpu.h and skyeye_types.hGravatar Lioncash2015-01-30
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* Services: Stubbed more services.Gravatar Subv2015-01-24
| | | | Implemented FSUser::CreateExtSaveData
* Merge pull request #493 from archshift/ptmplayGravatar bunnei2015-01-22
|\ | | | | Stubbed some services
* | Added HID_SPVR service and split HID_U implementation into service/hid/hid.xxxGravatar archshift2015-01-21
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| * Stubbed cam:u serviceGravatar archshift2015-01-21
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| * Stubbed ptm:play serviceGravatar archshift2015-01-21
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* Merge pull request #383 from zhuowei/shared_pageGravatar bunnei2015-01-18
|\ | | | | Add some support for the shared page
| * Add some support for the shared page (currently 3d slider is implemented)Gravatar Zhuowei Zhang2015-01-15
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* | Services: Added some missing services.Gravatar Subv2015-01-13
| | | | | | | | | | cfg:s, ptm:sysm, apt:s. apt:s is almost exactly the same as apt:u as per 3dbrew
* | SVC: Implemented the Timer service calls.Gravatar Subv2015-01-08
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* Merge pull request #386 from archshift/y2ruGravatar bunnei2015-01-04
|\ | | | | Stub the y2r:u service
| * Stub the y2r:u serviceGravatar archshift2015-01-03
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* | Archives: Reduced duplicate code in RomFS and SaveCheck.Gravatar Subv2015-01-02
|/ | | | Fixed a few warnings and cleaned up the code
* Archives: Implemented ExtSaveData and SharedExtSaveDataGravatar Subv2014-12-29
| | | | | | | | They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively. Also redirect some APT_A functions to their APT_U equivalents. Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module. Implemented formatting the savegame. Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
* More services & small clean upsGravatar purpasmart962014-12-25
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* CFG: Create a new subfolder cfg inside service to handle cfgGravatar Subv2014-12-21
| | | | Moved most of the shared CFG code there, implemented a few CFG:I functions
* SaveData: Implemented the SystemSaveData archive.Gravatar Subv2014-12-17
| | | | It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
* Filesystem/Archives: Implemented the SaveData archiveGravatar Subv2014-12-17
| | | | | | | | | | The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found
* Merge pull request #283 from yuriks/archive-refactorGravatar bunnei2014-12-15
|\ | | | | Archive refactor
| * Service.FS: Rename FileSys::File to FileBackendGravatar Yuri Kunde Schlesner2014-12-16
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| * Service.FS: Rename FileSys::Directory to DirectoryBackendGravatar Yuri Kunde Schlesner2014-12-16
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| * Service.FS: Rename FileSys::Archive to ArchiveBackendGravatar Yuri Kunde Schlesner2014-12-16
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| * HLE: Move kernel/archive.* to service/fs/Gravatar Yuri Kunde Schlesner2014-12-16
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* | Merge pull request #282 from archshift/servicesGravatar bunnei2014-12-15
|\ \ | |/ |/| Added stubs for ldr:ro, cecd:u, nim:aoc, and am:app services