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authorGravatar Kevin Hartman <kevin@hart.mn>2014-09-08 21:46:02 -0700
committerGravatar Kevin Hartman <kevin@hart.mn>2014-09-12 01:15:14 -0700
commit02fd19b2f60f4db8a683734e4300d7498c861309 (patch)
treec9c95671835d73b5ca7e52029de5bb27832e11a3 /src/common/emu_window.h
parent4a94ec934ab1a2216f94e3fcc46f5dde1d6e2f02 (diff)
Added support for multiple input device types for KeyMap and connected Qt.
Diffstat (limited to 'src/common/emu_window.h')
-rw-r--r--src/common/emu_window.h19
1 files changed, 4 insertions, 15 deletions
diff --git a/src/common/emu_window.h b/src/common/emu_window.h
index 90fbd933..23f178fd 100644
--- a/src/common/emu_window.h
+++ b/src/common/emu_window.h
@@ -8,7 +8,6 @@
#include "common/scm_rev.h"
#include "common/key_map.h"
-#include "core/hle/service/hid.h"
// Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL,
// QGLWidget, GLFW, etc...)
@@ -35,21 +34,11 @@ public:
/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
virtual void DoneCurrent() = 0;
- static void KeyPressed(KeyMap::CitraKey key) {
- HID_User::PADState mapped_key = KeyMap::Get3DSKey(key);
+ /// Signals a key press action to the HID module
+ static void KeyPressed(KeyMap::HostDeviceKey key);
- if (mapped_key.hex != HID_User::PAD_NONE.hex) {
- HID_User::PADButtonPress(mapped_key);
- }
- }
-
- static void KeyReleased(KeyMap::CitraKey key) {
- HID_User::PADState mapped_key = KeyMap::Get3DSKey(key);
-
- if (mapped_key.hex != HID_User::PAD_NONE.hex) {
- HID_User::PADButtonRelease(mapped_key);
- }
- }
+ /// Signals a key release action to the HID module
+ static void KeyReleased(KeyMap::HostDeviceKey key);
Config GetConfig() const {
return m_config;