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-rw-r--r--src/common/emu_window.h19
1 files changed, 4 insertions, 15 deletions
diff --git a/src/common/emu_window.h b/src/common/emu_window.h
index 90fbd933..23f178fd 100644
--- a/src/common/emu_window.h
+++ b/src/common/emu_window.h
@@ -8,7 +8,6 @@
#include "common/scm_rev.h"
#include "common/key_map.h"
-#include "core/hle/service/hid.h"
// Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL,
// QGLWidget, GLFW, etc...)
@@ -35,21 +34,11 @@ public:
/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
virtual void DoneCurrent() = 0;
- static void KeyPressed(KeyMap::CitraKey key) {
- HID_User::PADState mapped_key = KeyMap::Get3DSKey(key);
+ /// Signals a key press action to the HID module
+ static void KeyPressed(KeyMap::HostDeviceKey key);
- if (mapped_key.hex != HID_User::PAD_NONE.hex) {
- HID_User::PADButtonPress(mapped_key);
- }
- }
-
- static void KeyReleased(KeyMap::CitraKey key) {
- HID_User::PADState mapped_key = KeyMap::Get3DSKey(key);
-
- if (mapped_key.hex != HID_User::PAD_NONE.hex) {
- HID_User::PADButtonRelease(mapped_key);
- }
- }
+ /// Signals a key release action to the HID module
+ static void KeyReleased(KeyMap::HostDeviceKey key);
Config GetConfig() const {
return m_config;