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path: root/pixelcore/PixelStrip.py
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* Merge branch 'osc'Gravatar rcoh2011-01-27
|\ | | | | | | | | | | Conflicts: behaviors/Square.py pixelcore/PixelStrip.py
* | A metric $#%$-ton of changes. Added doc-strings to EVERYTHING. Phew. ↵Gravatar rcoh2011-01-27
| | | | | | | | | | | | Fixed a massive bug that increases performance in by up to a factor of 60. A bunch of new behaviors for the class.
| * Adding an OSC input.Gravatar Dan2011-01-25
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* removing pygame dependencies where they are not needed -RCOHGravatar rcoh2011-01-12
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* About halfway done with support for pixel regions. Modified the component ↵Gravatar rcoh2010-12-22
| | | | | | registry a bit. Added support for multiple pixel mappers (and along with that, default components). RCOH
* Util cleanup is done! Util.py is now refactored into the util module. Woo! RCOHGravatar rcoh2010-12-20
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* Add PixelMapper functionality to abstract away from mapping locations->Pixels.Gravatar Russell Cohen2010-11-26
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* Added BehaviorChain to support chains of behaviors. Added FollowMouseGravatar Russell Cohen2010-11-25
| | | | | | parameter to PygameInput to support following of mice. Added component registry to Util which allows any component to access any other component. Some changes to the structure of LightInstallation.
* Refactoring complete! Made modules/packages as appropriate. Finally.Gravatar Russell Cohen2010-11-24