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authorGravatar rcoh <rcoh@mit.edu>2010-12-22 14:27:33 -0500
committerGravatar rcoh <rcoh@mit.edu>2010-12-22 14:27:33 -0500
commitc581408f028d5b8ceadc53c68d7c1252fbe09e6d (patch)
tree8724862d05bde3bb3427cdff378cdb08da8babd2 /pixelcore/PixelStrip.py
parenta1d9b85320c9b07d62470d78ef0c5f9015baf813 (diff)
About halfway done with support for pixel regions. Modified the component registry a bit. Added
support for multiple pixel mappers (and along with that, default components). RCOH
Diffstat (limited to 'pixelcore/PixelStrip.py')
-rw-r--r--pixelcore/PixelStrip.py1
1 files changed, 0 insertions, 1 deletions
diff --git a/pixelcore/PixelStrip.py b/pixelcore/PixelStrip.py
index cfab948..fceff8e 100644
--- a/pixelcore/PixelStrip.py
+++ b/pixelcore/PixelStrip.py
@@ -4,7 +4,6 @@ import util.Geo as Geo
from pixelevents.StepEvent import *
import pygame
import math
-import Util
import pdb
#Python class representing a single Pixel strip (usually 50 Pixels)
class PixelStrip: