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path: root/operationscore/Behavior.py
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* Woops.Gravatar rcoh2011-02-12
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* Added an override of setLastOutput to square.py. Added some pre-built ↵Gravatar rcoh2011-02-12
| | | | | | | queries into the BQS. Modified the default behavior or setLastOutput to make a deep copy of ouput to prevent accidental interference.
* Modified the test code to automatically pick up new tests. Just add your ↵Gravatar rcoh2011-02-12
| | | | | | | | | test file to tests/__init__.py. Fixed a bug in ZigZagLayout. Added the BehaviorQuerySystem to allow querying on behaviors. Added the "ModulateColor" behavior which will continually shift a color along the HSV plane. Added TestBQS to test the behavior query system. Modified Behavior to have a getLastOutput and setLastOutput method.
* Early stages of support for interbehavior interactions. Fixed a bug in the ↵Gravatar rcoh2011-02-09
| | | | | | config eval and added some new tests.
* A metric $#%$-ton of changes. Added doc-strings to EVERYTHING. Phew. ↵Gravatar rcoh2011-01-27
| | | | | | Fixed a massive bug that increases performance in by up to a factor of 60. A bunch of new behaviors for the class.
* Some new stuff. Fixed a bug where screen responses weren't being ↵Gravatar rcoh2011-01-24
| | | | | | synchronized. Now they are. Added XYMove to do a bouncy behavior.
* Rewrite of Behavior parent class to suck less. Lots of bug fixes. AddedGravatar Russell Cohen2011-01-20
| | | | 'RestrictLocation' which allows events to fire based on their location.
* About halfway done with support for pixel regions. Modified the component ↵Gravatar rcoh2010-12-22
| | | | | | registry a bit. Added support for multiple pixel mappers (and along with that, default components). RCOH
* Code for the demo. Everything works afaik. Contains a couple more ↵Gravatar rcoh2010-12-08
| | | | optimizations. Contains modify param behavior. Improved support for recursive hooks. Modifications to SmootCoreObject to get us closer to a fully multi-threaded system. This should be the last commit directly to master. All further commits should be on subranches and get merged.
* Speed optimizations abound! Caching on parameter validation, BinaryGravatar Russell Cohen2010-12-03
| | | | | | | searching for light locations in pixel mappers, actual thread safety for inputs means we don't drop them randomly, anymore. Caching on PixelStates to reduce multi-renderer costs + a short circuit to speed up processing on pixels that are turned off.
* Added support for RecursiveHooks, RecursiveBehaviors and GaussianMapperGravatar Russell Cohen2010-12-01
| | | | supporting Gaussian based pixel mapping.
* Making recursive behaviors work. Some bugs existed before. Adding runningGravatar Russell Cohen2010-11-29
| | | | behavior which makes a signal bounce back and forth.
* Added BehaviorChain to support chains of behaviors. Added FollowMouseGravatar Russell Cohen2010-11-25
| | | | | | parameter to PygameInput to support following of mice. Added component registry to Util which allows any component to access any other component. Some changes to the structure of LightInstallation.
* Refactoring complete! Made modules/packages as appropriate. Finally.Gravatar Russell Cohen2010-11-24