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authorGravatar rcoh <rcoh@mit.edu>2011-01-27 16:50:59 -0500
committerGravatar rcoh <rcoh@mit.edu>2011-01-27 16:50:59 -0500
commit5fb3ea060025241105dc8e9a174513c112f9a133 (patch)
treee98b1b3eab0b05b0e518b08cbab086d224fd9250 /operationscore/Behavior.py
parent5d29906fff79bc6e4ba83be7028e1380a0014d21 (diff)
A metric $#%$-ton of changes. Added doc-strings to EVERYTHING. Phew. Fixed a massive bug that
increases performance in by up to a factor of 60. A bunch of new behaviors for the class.
Diffstat (limited to 'operationscore/Behavior.py')
-rw-r--r--operationscore/Behavior.py18
1 files changed, 10 insertions, 8 deletions
diff --git a/operationscore/Behavior.py b/operationscore/Behavior.py
index b3f7342..6424842 100644
--- a/operationscore/Behavior.py
+++ b/operationscore/Behavior.py
@@ -1,11 +1,3 @@
-#Abstract class for a behavior. On every time step, the behavior is passed the
-#inputs from all sensors it is bound to as well as any recursive inputs that it
-#spawned during the last time step. Inheriting classes MUST define
-#processResponse. processResponse should return a list of dictionaries which
-#define the properties of the light response, (outputs, recursions). They must give a location and
-#color. They may define a PixelEvent to more closely control the outgoing
-#data, however, this is normally handled by routing the event to a behavior
-#specifically designed to do this (like DecayBehavior).
import pdb
from operationscore.SmootCoreObject import *
@@ -13,6 +5,16 @@ from logger import main_log
#timeStep is called on every iteration of the LightInstallation
#addInput is called on each individual input received, and the inputs queue
class Behavior(SmootCoreObject):
+ """Abstract class for a behavior. On every time step, the behavior is passed the
+ inputs from all sensors it is bound to as well as any recursive inputs that it
+ spawned during the last time step. Inheriting classes MUST define
+ processResponse. processResponse should return a list of dictionaries which
+ define the properties of the light response, (outputs, recursions). They must give a location and
+ color. They may define a PixelEvent to more closely control the outgoing
+ data, however, this is normally handled by routing the event to a behavior
+ specifically designed to do this (like AddPixelEvent).
+ timeStep is called on every iteration of the LightInstallation
+ addInput is called on each individual input received, and the inputs queue"""
def init(self):
self.validateArgs('Behavior.params')
if type(self['Inputs']) != type([]):