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#include "SkBlitMask.h"
#include "SkColor.h"
#include "SkColorPriv.h"
static void D32_A8_Color(void* SK_RESTRICT dst, size_t dstRB,
const void* SK_RESTRICT maskPtr, size_t maskRB,
SkColor color, int width, int height) {
SkPMColor pmc = SkPreMultiplyColor(color);
size_t dstOffset = dstRB - (width << 2);
size_t maskOffset = maskRB - width;
SkPMColor* SK_RESTRICT device = (SkPMColor *)dst;
const uint8_t* SK_RESTRICT mask = (const uint8_t*)maskPtr;
do {
int w = width;
do {
unsigned aa = *mask++;
*device = SkBlendARGB32(pmc, *device, aa);
device += 1;
} while (--w != 0);
device = (uint32_t*)((char*)device + dstOffset);
mask += maskOffset;
} while (--height != 0);
}
static void D32_A8_Opaque(void* SK_RESTRICT dst, size_t dstRB,
const void* SK_RESTRICT maskPtr, size_t maskRB,
SkColor color, int width, int height) {
SkPMColor pmc = SkPreMultiplyColor(color);
SkPMColor* SK_RESTRICT device = (SkPMColor*)dst;
const uint8_t* SK_RESTRICT mask = (const uint8_t*)maskPtr;
maskRB -= width;
dstRB -= (width << 2);
do {
int w = width;
do {
unsigned aa = *mask++;
*device = SkAlphaMulQ(pmc, SkAlpha255To256(aa)) + SkAlphaMulQ(*device, SkAlpha255To256(255 - aa));
device += 1;
} while (--w != 0);
device = (uint32_t*)((char*)device + dstRB);
mask += maskRB;
} while (--height != 0);
}
static void D32_A8_Black(void* SK_RESTRICT dst, size_t dstRB,
const void* SK_RESTRICT maskPtr, size_t maskRB,
SkColor, int width, int height) {
SkPMColor* SK_RESTRICT device = (SkPMColor*)dst;
const uint8_t* SK_RESTRICT mask = (const uint8_t*)maskPtr;
maskRB -= width;
dstRB -= (width << 2);
do {
int w = width;
do {
unsigned aa = *mask++;
*device = (aa << SK_A32_SHIFT) + SkAlphaMulQ(*device, SkAlpha255To256(255 - aa));
device += 1;
} while (--w != 0);
device = (uint32_t*)((char*)device + dstRB);
mask += maskRB;
} while (--height != 0);
}
///////////////////////////////////////////////////////////////////////////////
static inline int upscale31To32(int value) {
SkASSERT((unsigned)value <= 31);
return value + (value >> 4);
}
static inline int blend32(int src, int dst, int scale) {
SkASSERT((unsigned)src <= 0xFF);
SkASSERT((unsigned)dst <= 0xFF);
SkASSERT((unsigned)scale <= 32);
return dst + ((src - dst) * scale >> 5);
}
static void blit_lcd16_row(SkPMColor dst[], const uint16_t src[],
SkColor color, int width, SkPMColor) {
int srcA = SkColorGetA(color);
int srcR = SkColorGetR(color);
int srcG = SkColorGetG(color);
int srcB = SkColorGetB(color);
srcA = SkAlpha255To256(srcA);
for (int i = 0; i < width; i++) {
uint16_t mask = src[i];
if (0 == mask) {
continue;
}
SkPMColor d = dst[i];
/* We want all of these in 5bits, hence the shifts in case one of them
* (green) is 6bits.
*/
int maskR = SkGetPackedR16(mask) >> (SK_R16_BITS - 5);
int maskG = SkGetPackedG16(mask) >> (SK_G16_BITS - 5);
int maskB = SkGetPackedB16(mask) >> (SK_B16_BITS - 5);
// Now upscale them to 0..32, so we can use blend32
maskR = upscale31To32(maskR);
maskG = upscale31To32(maskG);
maskB = upscale31To32(maskB);
maskR = maskR * srcA >> 8;
maskG = maskG * srcA >> 8;
maskB = maskB * srcA >> 8;
int dstR = SkGetPackedR32(d);
int dstG = SkGetPackedG32(d);
int dstB = SkGetPackedB32(d);
// LCD blitting is only supported if the dst is known/required
// to be opaque
dst[i] = SkPackARGB32(0xFF,
blend32(srcR, dstR, maskR),
blend32(srcG, dstG, maskG),
blend32(srcB, dstB, maskB));
}
}
static void blit_lcd16_opaque_row(SkPMColor dst[], const uint16_t src[],
SkColor color, int width, SkPMColor opaqueDst) {
int srcR = SkColorGetR(color);
int srcG = SkColorGetG(color);
int srcB = SkColorGetB(color);
for (int i = 0; i < width; i++) {
uint16_t mask = src[i];
if (0 == mask) {
continue;
}
if (0xFFFF == mask) {
dst[i] = opaqueDst;
continue;
}
SkPMColor d = dst[i];
/* We want all of these in 5bits, hence the shifts in case one of them
* (green) is 6bits.
*/
int maskR = SkGetPackedR16(mask) >> (SK_R16_BITS - 5);
int maskG = SkGetPackedG16(mask) >> (SK_G16_BITS - 5);
int maskB = SkGetPackedB16(mask) >> (SK_B16_BITS - 5);
// Now upscale them to 0..32, so we can use blend32
maskR = upscale31To32(maskR);
maskG = upscale31To32(maskG);
maskB = upscale31To32(maskB);
int dstR = SkGetPackedR32(d);
int dstG = SkGetPackedG32(d);
int dstB = SkGetPackedB32(d);
// LCD blitting is only supported if the dst is known/required
// to be opaque
dst[i] = SkPackARGB32(0xFF,
blend32(srcR, dstR, maskR),
blend32(srcG, dstG, maskG),
blend32(srcB, dstB, maskB));
}
}
static void D32_LCD16_Proc(void* SK_RESTRICT dst, size_t dstRB,
const void* SK_RESTRICT mask, size_t maskRB,
SkColor color, int width, int height) {
SkPMColor* dstRow = (SkPMColor*)dst;
const uint16_t* srcRow = (const uint16_t*)mask;
SkPMColor opaqueDst;
void (*proc)(SkPMColor dst[], const uint16_t src[],
SkColor color, int width, SkPMColor);
if (0xFF == SkColorGetA(color)) {
proc = blit_lcd16_opaque_row;
opaqueDst = SkPreMultiplyColor(color);
} else {
proc = blit_lcd16_row;
opaqueDst = 0; // ignored
}
do {
proc(dstRow, srcRow, color, width, opaqueDst);
dstRow = (SkPMColor*)((char*)dstRow + dstRB);
srcRow = (const uint16_t*)((const char*)srcRow + maskRB);
} while (--height != 0);
}
///////////////////////////////////////////////////////////////////////////////
static void blit_lcd32_opaque_row(SkPMColor* SK_RESTRICT dst,
const SkPMColor* SK_RESTRICT src,
SkColor color, int width) {
int srcR = SkColorGetR(color);
int srcG = SkColorGetG(color);
int srcB = SkColorGetB(color);
for (int i = 0; i < width; i++) {
SkPMColor mask = src[i];
if (0 == mask) {
continue;
}
SkPMColor d = dst[i];
int maskR = SkGetPackedR32(mask);
int maskG = SkGetPackedG32(mask);
int maskB = SkGetPackedB32(mask);
// Now upscale them to 0..256, so we can use SkAlphaBlend
maskR = SkAlpha255To256(maskR);
maskG = SkAlpha255To256(maskG);
maskB = SkAlpha255To256(maskB);
int dstR = SkGetPackedR32(d);
int dstG = SkGetPackedG32(d);
int dstB = SkGetPackedB32(d);
// LCD blitting is only supported if the dst is known/required
// to be opaque
dst[i] = SkPackARGB32(0xFF,
SkAlphaBlend(srcR, dstR, maskR),
SkAlphaBlend(srcG, dstG, maskG),
SkAlphaBlend(srcB, dstB, maskB));
}
}
static void blit_lcd32_row(SkPMColor* SK_RESTRICT dst,
const SkPMColor* SK_RESTRICT src,
SkColor color, int width) {
int srcA = SkColorGetA(color);
int srcR = SkColorGetR(color);
int srcG = SkColorGetG(color);
int srcB = SkColorGetB(color);
srcA = SkAlpha255To256(srcA);
for (int i = 0; i < width; i++) {
SkPMColor mask = src[i];
if (0 == mask) {
continue;
}
SkPMColor d = dst[i];
int maskR = SkGetPackedR32(mask);
int maskG = SkGetPackedG32(mask);
int maskB = SkGetPackedB32(mask);
// Now upscale them to 0..256, so we can use SkAlphaBlend
maskR = SkAlpha255To256(maskR);
maskG = SkAlpha255To256(maskG);
maskB = SkAlpha255To256(maskB);
maskR = maskR * srcA >> 8;
maskG = maskG * srcA >> 8;
maskB = maskB * srcA >> 8;
int dstR = SkGetPackedR32(d);
int dstG = SkGetPackedG32(d);
int dstB = SkGetPackedB32(d);
// LCD blitting is only supported if the dst is known/required
// to be opaque
dst[i] = SkPackARGB32(0xFF,
SkAlphaBlend(srcR, dstR, maskR),
SkAlphaBlend(srcG, dstG, maskG),
SkAlphaBlend(srcB, dstB, maskB));
}
}
static void D32_LCD32_Blend(void* SK_RESTRICT dst, size_t dstRB,
const void* SK_RESTRICT mask, size_t maskRB,
SkColor color, int width, int height) {
SkASSERT(height > 0);
SkPMColor* SK_RESTRICT dstRow = (SkPMColor*)dst;
const SkPMColor* SK_RESTRICT srcRow = (const SkPMColor*)mask;
do {
blit_lcd32_row(dstRow, srcRow, color, width);
dstRow = (SkPMColor*)((char*)dstRow + dstRB);
srcRow = (const SkPMColor*)((const char*)srcRow + maskRB);
} while (--height != 0);
}
static void D32_LCD32_Opaque(void* SK_RESTRICT dst, size_t dstRB,
const void* SK_RESTRICT mask, size_t maskRB,
SkColor color, int width, int height) {
SkASSERT(height > 0);
SkPMColor* SK_RESTRICT dstRow = (SkPMColor*)dst;
const SkPMColor* SK_RESTRICT srcRow = (const SkPMColor*)mask;
do {
blit_lcd32_opaque_row(dstRow, srcRow, color, width);
dstRow = (SkPMColor*)((char*)dstRow + dstRB);
srcRow = (const SkPMColor*)((const char*)srcRow + maskRB);
} while (--height != 0);
}
///////////////////////////////////////////////////////////////////////////////
static SkBlitMask::Proc D32_A8_Factory(SkColor color) {
if (SK_ColorBLACK == color) {
return D32_A8_Black;
} else if (0xFF == SkColorGetA(color)) {
return D32_A8_Opaque;
} else {
return D32_A8_Color;
}
}
static SkBlitMask::Proc D32_LCD32_Factory(SkColor color) {
return (0xFF == SkColorGetA(color)) ? D32_LCD32_Opaque : D32_LCD32_Blend;
}
SkBlitMask::Proc SkBlitMask::Factory(SkBitmap::Config config,
SkMask::Format format, SkColor color) {
SkBlitMask::Proc proc = PlatformProcs(config, format, color);
if (proc) {
return proc;
}
switch (config) {
case SkBitmap::kARGB_8888_Config:
switch (format) {
case SkMask::kA8_Format:
return D32_A8_Factory(color);
case SkMask::kLCD16_Format:
return D32_LCD16_Proc;
case SkMask::kLCD32_Format:
return D32_LCD32_Factory(color);
default:
break;
}
break;
default:
break;
}
return NULL;
}
bool SkBlitMask::BlitColor(const SkBitmap& device, const SkMask& mask,
const SkIRect& clip, SkColor color) {
Proc proc = Factory(device.config(), mask.fFormat, color);
if (proc) {
int x = clip.fLeft;
int y = clip.fTop;
proc(device.getAddr32(x, y), device.rowBytes(), mask.getAddr(x, y),
mask.fRowBytes, color, clip.width(), clip.height());
return true;
}
return false;
}
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