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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGTransformableNode_DEFINED
#define SkSVGTransformableNode_DEFINED
#include "SkMatrix.h"
#include "SkSVGNode.h"
class SkSVGTransformableNode : public SkSVGNode {
public:
virtual ~SkSVGTransformableNode() = default;
void setTransform(const SkMatrix& m) { fMatrix = m; }
protected:
SkSVGTransformableNode(SkSVGTag);
bool onPrepareToRender(SkSVGRenderContext*) const override;
void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
private:
// FIXME: should be sparse
SkMatrix fMatrix;
typedef SkSVGNode INHERITED;
};
#endif // SkSVGTransformableNode_DEFINED
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