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authorGravatar fmalita <fmalita@chromium.org>2016-08-08 11:38:55 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-08-08 11:38:55 -0700
commit397a517d1a5774653fcdd08172f9a6b5eea67621 (patch)
treeab9c9aaa4121a8033a29f259401bcecf7d178203 /experimental/svg/model/SkSVGTransformableNode.h
parentf621ff49a288978c272d5ae069a6a1c04c74642b (diff)
[SVGDom] Add viewBox support
The main feature is <svg> viewBox and proper viewport support, but the CL touches a few other things: * refactor SkSVGRenderContext to auto-restore canvas state, and split the presentation bits into a separate CoW SkSVGPresentationContext * introduce SkSVGNode::onPrepareToRender(), as a way for nodes to push their custom state before the actual onRender() call (instead of relying on non-virtual SkSVGNode to know about all possible state bits) * add a "Type" suffix to SVG types, to disambiguate (e.g. SkSVGRectType vs. SkSVGRect) R=robertphillips@google.com,stephana@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2222793002 Review-Url: https://codereview.chromium.org/2222793002
Diffstat (limited to 'experimental/svg/model/SkSVGTransformableNode.h')
-rw-r--r--experimental/svg/model/SkSVGTransformableNode.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/experimental/svg/model/SkSVGTransformableNode.h b/experimental/svg/model/SkSVGTransformableNode.h
index c345e8594f..475fafb44f 100644
--- a/experimental/svg/model/SkSVGTransformableNode.h
+++ b/experimental/svg/model/SkSVGTransformableNode.h
@@ -20,9 +20,9 @@ public:
protected:
SkSVGTransformableNode(SkSVGTag);
- void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
+ bool onPrepareToRender(SkSVGRenderContext*) const override;
- const SkMatrix& onLocalMatrix() const override { return fMatrix; }
+ void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
private:
// FIXME: should be sparse