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Commit message (Expand)AuthorAge
* Create a new HDC for each ANGLE contextGravatar Robert Phillips2017-06-09
* Revert "Destroy ANGLE displays in destroyGLContext"Gravatar Robert Phillips2017-06-05
* Destroy ANGLE displays in destroyGLContextGravatar Robert Phillips2017-06-05
* Enable chromecast gpu perfGravatar Kevin Lubick2017-05-24
* Enable fence sync support in ES3 test contextsGravatar Brian Osman2017-04-21
* Access EGL_KHR_fence_sync via eglGetProcAddressGravatar Chris Dalton2017-04-13
* quiet some annoying logging in unit testsGravatar Mike Klein2017-03-27
* Mark overridden destructors with 'override' and remove 'virtual'Gravatar Brian Salomon2017-03-22
* Fixes to shared context test APIGravatar Brian Osman2017-02-27
* Revert "Add GrExternalTextureData and SkCrossContextImageData"Gravatar Brian Osman2017-02-24
* Add GrExternalTextureData and SkCrossContextImageDataGravatar Brian Osman2017-02-24
* Fix Mesa compileGravatar Brian Osman2017-02-22
* Support shared GL contexts in GrContextFactoryGravatar Brian Osman2017-02-22
* Revert "Always build the ANGLE test code. Always build ANGLE on windows and l...Gravatar Mike Klein2016-11-14
* Always build the ANGLE test code. Always build ANGLE on windows and linux.Gravatar Brian Salomon2016-11-14
* tools: s/SkAutoTUnref/sk_sp/Gravatar Hal Canary2016-11-03
* Fix iOS and Angle builds.Gravatar Ben Wagner2016-11-03
* GN: iOS basicsGravatar Mike Klein2016-11-03
* Remove SkAutoTDelete.Gravatar Ben Wagner2016-11-03
* Explicit control in tools of ANGLE frontend and backendGravatar bsalomon2016-10-14
* skpbench: add option for gpu timingGravatar csmartdalton2016-10-05
* Use uint64_t for PlatformFenceGravatar csmartdalton2016-10-04
* Revert of skpbench: add option for gpu timing (patchset #7 id:120001 of https...Gravatar mtklein2016-10-04
* skpbench: add option for gpu timingGravatar csmartdalton2016-10-04
* Move GPU fences into sk_gpu_testGravatar csmartdalton2016-10-04
* Use SkOnce to squelch command buffer spamGravatar brianosman2016-09-29
* Revert of Explicit control in tools of ANGLE frontend and backend (patchset #...Gravatar bsalomon2016-09-29
* Explicit control in tools of ANGLE frontend and backendGravatar bsalomon2016-09-29
* Remove stray semicolons.Gravatar Mike Klein2016-09-27
* -Wcomma may be good to go now.Gravatar Mike Klein2016-09-26
* Clean up dead code.Gravatar mtklein2016-09-22
* GN: take over CommandBuffer botGravatar mtklein2016-09-21
* Update ANGLE to latest as of August 25, 2016Gravatar brianosman2016-08-26
* Only open X Display once for all test GLX contextsGravatar bsalomon2016-08-11
* Add more error printing to know why command buffer lib failed to load.Gravatar bsalomon2016-08-10
* Check more GLES versions when creating contextGravatar martina.kollarova2016-08-09
* Fix context creation problems in dmGravatar martina.kollarova2016-07-20
* Support GL_SAMPLES queries in null contextsGravatar csmartdalton2016-06-23
* Revert of Support GL_SAMPLES queries in null contexts (patchset #4 id:60001 o...Gravatar brianosman2016-06-23
* Support GL_SAMPLES queries in null contextsGravatar csmartdalton2016-06-22
* Revert of Support GL_SAMPLES queries in null contexts (patchset #2 id:20001 o...Gravatar brianosman2016-06-22
* Support GL_SAMPLES queries in null contextsGravatar csmartdalton2016-06-21
* Support texel and draw-indirect buffers in null GL contextsGravatar csmartdalton2016-06-21
* Define LEAN_AND_MEAN and NOMINMAX for all windows buildsGravatar egdaniel2016-06-10
* Remove NVPR related env var from command buffer GL context creationGravatar kkinnunen2016-05-17
* Remove workarounds initializing command buffer EGLGravatar kkinnunen2016-05-17
* Implement vulkan fence syncs for nanobenchGravatar bsalomon2016-05-16
* Nanobench running on VulkanGravatar bsalomon2016-05-11
* Add base class for GLTestContext and add new subclass VkTestContext.Gravatar bsalomon2016-05-11
* Added --deepColor option to SampleApp, triggers creation of a ten-bit/channelGravatar brianosman2016-05-05