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authorGravatar brianosman <brianosman@google.com>2016-05-05 12:24:31 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-05-05 12:24:31 -0700
commit2d1ee7936e3536e45c963db004e3b512bb415fd8 (patch)
treeedefade2fbe8c19d10abae08f3a658f202bbb5c1 /tools/gpu/gl
parentd215a95882485026d176a81bf58871276b21c89c (diff)
Added --deepColor option to SampleApp, triggers creation of a ten-bit/channel
buffer. (Only on Windows at the moment). Uses new effect to do the final gamma adjustment BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1919993002 Review-Url: https://codereview.chromium.org/1919993002
Diffstat (limited to 'tools/gpu/gl')
-rw-r--r--tools/gpu/gl/win/CreatePlatformGLTestContext_win.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/gpu/gl/win/CreatePlatformGLTestContext_win.cpp b/tools/gpu/gl/win/CreatePlatformGLTestContext_win.cpp
index 3d70be82cd..4162b8f42d 100644
--- a/tools/gpu/gl/win/CreatePlatformGLTestContext_win.cpp
+++ b/tools/gpu/gl/win/CreatePlatformGLTestContext_win.cpp
@@ -92,7 +92,7 @@ WinGLTestContext::WinGLTestContext(GrGLStandard forcedGpuAPI)
HGLRC glrc;
if (nullptr == fPbufferContext) {
- if (!(fGlRenderContext = SkCreateWGLContext(fDeviceContext, 0, contextType))) {
+ if (!(fGlRenderContext = SkCreateWGLContext(fDeviceContext, 0, false, contextType))) {
SkDebugf("Could not create rendering context.\n");
this->destroyGLContext();
return;