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path: root/tools/debugger/SkDebugCanvas.cpp
Commit message (Expand)AuthorAge
* skeletal animation support added to API and software backendGravatar Ruiqi Mao2018-06-29
* Remove SK_SUPPORT_GPU checks in tool-only codeGravatar Brian Osman2018-05-31
* Implement onDrawDrawable in SkDebugCanvasGravatar Brian Osman2018-05-29
* Added drawAtlas support to SkDebugCanvasGravatar Brian Osman2018-05-29
* Add drawBitmapLattice to SkDebugCanvasGravatar Brian Osman2018-05-20
* Include shadow ops in the debugger.Gravatar Derek Sollenberger2018-04-12
* Remove code that was only used by the old debuggerGravatar Brian Osman2018-04-09
* Fix several bugs in SkDebugCanvas/SkDrawCommandGravatar Brian Osman2018-03-13
* Move internal calls from GrContext to GrContextPrivGravatar Robert Phillips2018-03-06
* handle large rects, rename helperGravatar Mike Reed2018-01-17
* move largest apis into privateGravatar Mike Reed2018-01-08
* Rename methods and enum on SkClipStack::Element to indicate "device space"Gravatar Brian Salomon2017-08-30
* Remove RenderTarget pointer from GrRenderTargetOpList::RecordedOpGravatar Robert Phillips2017-05-17
* Remove translateZ and lights from SkCanvasGravatar Jim Van Verth2017-05-02
* Remove EXPERIMENTAL_SHADOWING, Part 1Gravatar Jim Van Verth2017-05-02
* remove dead code around replayClipsGravatar Mike Reed2017-04-13
* add guard for obsolete (non-functioning) replayClipsGravatar Mike Reed2017-04-06
* Add tracking of unique proxyID beside unique renderTargetID in auditTrail and...Gravatar Robert Phillips2017-03-31
* remove legacy virtual for vertices, only support object formGravatar Mike Reed2017-03-17
* Revert "remove SkClipVisitor"Gravatar Mike Reed2017-03-08
* remove SkClipVisitorGravatar Mike Reed2017-03-08
* Revert[6] "Remove SkDraw from device-draw methods, and enable device-centric ...Gravatar Mike Reed2017-03-07
* Revert "Revert "Revert "Revert[2] "Remove SkDraw from device-draw methods, an...Gravatar Mike Reed2017-03-04
* Revert "Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable...Gravatar Mike Reed2017-03-04
* Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable device-...Gravatar Cary Clark2017-03-03
* Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric ...Gravatar Mike Reed2017-03-03
* Revert "Remove SkDraw from device-draw methods, and enable device-centric cli...Gravatar Mike Reed2017-03-02
* Remove SkDraw from device-draw methods, and enable device-centric clipping.Gravatar Mike Reed2017-03-02
* change clip-bounds getters to always return the rectGravatar Mike Reed2017-01-23
* Add support for drawImageLattice in SKIA debuggerGravatar Stan Iliev2017-01-12
* Revert "Revert "Fix issue in SkDebugCanvas where filter canvas prevents GrOp ...Gravatar Ravi Mistry2016-12-21
* Revert "Fix issue in SkDebugCanvas where filter canvas prevents GrOp bounds f...Gravatar Ravi Mistry2016-12-21
* Fix issue in SkDebugCanvas where filter canvas prevents GrOp bounds from drawingGravatar Brian Salomon2016-12-21
* Rename batch->op in skiaserveGravatar Brian Salomon2016-12-20
* Rename batch->op in GrAuditTrail.Gravatar Brian Salomon2016-12-20
* Remove getDevice_just_for_deprecated_compatibility_test()Gravatar Robert Phillips2016-12-20
* change SkClipOp to a class enumGravatar Mike Reed2016-12-12
* Revert[2] "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"Gravatar Mike Reed2016-12-09
* Revert "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"Gravatar Mike Reed2016-12-09
* remove SK_SUPPORT_LEGACY_CLIP_REGIONOPSGravatar Mike Reed2016-12-08
* Add explicit UniqueID classes for GrGpuResource & GrSurfaceProxyGravatar Robert Phillips2016-11-11
* remove unused code around SK_SUPPORT_LEGACY_XFERMODE_PARAMGravatar Mike Reed2016-11-03
* remove xfermode from public apiGravatar Mike Reed2016-10-28
* Rename GrDrawContext to GrRenderTargetContextGravatar Brian Osman2016-10-27
* Re-enable overdraw mode in debugger.Gravatar Ben Wagner2016-10-17
* Revert[8] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar reed2016-10-05
* Revert[7] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-05
* Revert[6] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-05
* Revert[5] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-04
* Revert[4] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-04