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authorGravatar Brian Osman <brianosman@google.com>2016-10-27 14:47:55 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2016-10-27 19:14:09 +0000
commit1105224f9701e57ec5ce0354d6a380b664f5c638 (patch)
tree2b6f3db0bfd99da5e22adabc0da37d9271c8b543 /tools/debugger/SkDebugCanvas.cpp
parent6e74412a9cf1ffa44271a55b42f18e8a0813a0a2 (diff)
Rename GrDrawContext to GrRenderTargetContext
This is in preparation for GrTextureContext and GrSurfaceContext BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4030 Change-Id: Ie58c93052e68f3f1f5fe8d15d63760de274a6fbd Reviewed-on: https://skia-review.googlesource.com/4030 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'tools/debugger/SkDebugCanvas.cpp')
-rw-r--r--tools/debugger/SkDebugCanvas.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/debugger/SkDebugCanvas.cpp b/tools/debugger/SkDebugCanvas.cpp
index 74e65daa94..ee3427dff1 100644
--- a/tools/debugger/SkDebugCanvas.cpp
+++ b/tools/debugger/SkDebugCanvas.cpp
@@ -349,7 +349,7 @@ void SkDebugCanvas::drawTo(SkCanvas* canvas, int index, int m) {
// get the render target of the top device so we can ignore batches drawn offscreen
SkBaseDevice* bd = canvas->getDevice_just_for_deprecated_compatibility_testing();
SkGpuDevice* gbd = reinterpret_cast<SkGpuDevice*>(bd);
- uint32_t rtID = gbd->accessDrawContext()->accessRenderTarget()->uniqueID();
+ uint32_t rtID = gbd->accessRenderTargetContext()->accessRenderTarget()->uniqueID();
// get the bounding boxes to draw
SkTArray<GrAuditTrail::BatchInfo> childrenBounds;