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* Delete SkDecodingImageGeneratorGravatar msarett2016-02-11
* new version of SkHalfToFloat_01Gravatar mtklein2016-02-11
* Revert of Make copySurface work for texture dsts, return a bool, & add unit t...Gravatar kjlubick2016-02-11
* Make copySurface work for texture dsts, return a bool, & add unit test.Gravatar bsalomon2016-02-11
* Test SkAndroidCodec for more typesGravatar scroggo2016-02-11
* Fix scanline decoding of rare RLE bmpsGravatar msarett2016-02-11
* SkDocument: remove use of SkTArray (part 1/3).Gravatar halcanary2016-02-11
* SkHalfToFloat_01 / SkFloatToHalf_01Gravatar mtklein2016-02-11
* Revert of SkHalfToFloat_01 / SkFloatToHalf_01 (patchset #11 id:200001 of http...Gravatar mtklein2016-02-11
* SkHalfToFloat_01 / SkFloatToHalf_01Gravatar mtklein2016-02-11
* skia: Add support for CHROMIUM_image backed textures.Gravatar erikchen2016-02-10
* Revert of Make SkPicture/SkImageGenerator default to SkCodec (patchset #7 id:...Gravatar kjlubick2016-02-10
* Make SkPicture/SkImageGenerator default to SkCodecGravatar scroggo2016-02-10
* Revert of skia: Add support for CHROMIUM_image backed textures. (patchset #19...Gravatar caryclark2016-02-09
* Sk4f: add floor()Gravatar mtklein2016-02-09
* Revert of Sk4f: add floor() (patchset #3 id:40001 of https://codereview.chrom...Gravatar mtklein2016-02-09
* Sk4f: add floor()Gravatar mtklein2016-02-09
* skia: Add support for CHROMIUM_image backed textures.Gravatar erikchen2016-02-09
* Remove SkNEW_APPEND_TO_TARRAY.Gravatar bungeman2016-02-09
* sknx refactoringGravatar mtklein2016-02-09
* Add unit test to feed valid SVG sequences to make sure thatGravatar caryclark2016-02-09
* Relocate anisotropic mipmap logic to SkMipMap::extractLevel()Gravatar fmalita2016-02-09
* skeleton for float <-> half optimized procsGravatar mtklein2016-02-09
* extend modecolorfilter to 4fGravatar reed2016-02-08
* fix float <---> uint16_t conversion, with Mike's tests.Gravatar mtklein2016-02-08
* msan: initialize buffer BlurLargeImage blursGravatar mtklein2016-02-07
* Revert of skia: Add support for CHROMIUM_image backed textures. (patchset #17...Gravatar bsalomon2016-02-05
* Fix memory leaks in SurfaceClear_Gpu testGravatar bsalomon2016-02-05
* skia: Add support for CHROMIUM_image backed textures.Gravatar erikchen2016-02-05
* add kRGBA_F16_SkColorTypeGravatar reed2016-02-05
* Optimize the SkRawStream when the input is an asset streamGravatar yujieqin2016-02-05
* Remove deferred clear from SkGpuDeviceGravatar bsalomon2016-02-05
* Add SkSpecialImage & SkSpecialSurface classesGravatar robertphillips2016-02-04
* Add SkAndroidCodec::getPixelsGravatar scroggo2016-02-04
* Clean up GrGLSLFragmentProcessor-derived classesGravatar robertphillips2016-02-03
* Support decoding opaque to *premulGravatar scroggo2016-02-03
* Fix for rounded-rect clips with filters.Gravatar senorblanco2016-02-02
* Fix printfs for Windows and undo speculative test disableGravatar Brian Salomon2016-02-02
* Speculative fix for windows buildersGravatar Brian Salomon2016-02-01
* Disable test that is breaking Android and Windows bots.Gravatar Brian Salomon2016-02-01
* Fix GL readback code to handle rowbytes correctly for non-32bit formatsGravatar bsalomon2016-02-01
* Move SkColorMatrixFilter implementation to core.Gravatar bsalomon2016-02-01
* added a default constructor for GrBatchToXPOverridesGravatar ethannicholas2016-02-01
* fix for GrPorterDuffTest valgrind errorGravatar ethannicholas2016-02-01
* Add SkImage factory method that forces image to be resolved to a texture.Gravatar bsalomon2016-01-30
* allow the caller to specified raster-surface rowbytes.Gravatar reed2016-01-30
* added support for PLS path renderingGravatar ethannicholas2016-01-30
* fix teeny dashed path bugGravatar caryclark2016-01-29
* Consolidate SK_CRASH and sk_throw into SK_ABORTGravatar djsollen2016-01-29
* kill SkValueGravatar mtklein2016-01-27